Holy Paladin Healing Buffs, Debuffs, and Useful Abilities (WoW MoP 5.2)
Last updated by Vlad on 4 May. 2013
In this article, we list the buffs, debuffs and useful abilities that a Holy Paladin brings to a raid in WoW MoP 5.2. We also list equivalent buffs and debuffs that other classes provide.
The other articles of our Holy Paladin guide can be accessed from the table of contents on the right.
For 10-man raiding, this guide has been reviewed and approved by Smirk, a Holy Paladin who raids in Paragon.
For 25-man raiding, this guide has been reviewed and approved by Atismund, a Holy Paladin who raids in Envy.
| Buffs | |
|---|---|
| Increases the Strength, Agility, and Intellect of all party and raid members by 5% —
does not stack with |
|
| Increases the Mastering Rating of all party and raid members by 3000 —
does not stack with |
|
| Reduces all magic damage taken by raid members by 20% for 6 seconds. Also grants immunity to silence and interrupt effects for its duration | |
| Hand Spells | |
| Grants immunity to any movement impairing effects | |
| Single-target immunity against physical damage for 10 seconds. Targeted player cannot attack or use any physical abilities, but can continue to move, heal and cast damaging spells. Removes physical debuffs. | |
| This ability is a very useful damage mitigation tool, that transfers 30% of the damage taken by the target to the Paladin | |
| Removes the threat of the targeted raid member for 10 seconds | |
| Utility | |
| Single-target interrupt | |
| Single target 6-second stun on a one minute cooldown | |
| Generates very large amounts of threat, enable you to help in specific add-kiting strategies | |
| Removes all Poison, Disease, and Magic effects from a friendly target (8-second cooldown) | |
| 6-second AoE disorient. If the |
|
| Survival | |
| Complete immunity for 8 seconds | |
| Reduces all magic damage you take by 40% for 10 seconds | |
1. Changelog↑top
- 04 May 2013: Added
Blinding Light to the list.
