Protection Paladin Tank Buffs, Debuffs, and Useful Abilities (WoW MoP 5.3)
Last updated by Vlad on 20 May. 2013
In this article, we list the buffs, debuffs and useful abilities that a Protection Paladin brings to a raid in WoW MoP 5.3. We also list equivalent buffs and debuffs that other classes provide.
The other articles of our Protection Paladin guide can be accessed from the table of contents on the right.
This guide has been reviewed and approved by Theck (@TheckPhD), the main author of Sacred Duty (a well respected, and arguably the most valuable Protection Paladin theorycrafting resource).
| Buffs | |
|---|---|
| Increases the Strength, Agility, and Intellect of all party and raid members by 5% —
does not stack with |
|
| Increases the Mastering Rating of all party and raid members by 3000 —
does not stack with |
|
| Reduces all magic damage taken by raid members by 20% for 6 seconds. Also grants immunity to silence and interrupt effects for its duration | |
| Debuffs | |
| -10% Physical Damage dealt — does not stack with
|
|
| Hand Spells | |
| Grants immunity to any movement impairing effects | |
| Single-target immunity against physical damage for 10 seconds. Targeted player cannot attack or use any physical abilities, but can continue to move, heal and cast damaging spells. Removes physical debuffs. | |
| Transfers 30% of the damage taken by the target to the paladin | |
| Removes the threat of the targeted raid member for 10 seconds | |
| Utility | |
| Single target interrupt | |
| Single target 6-second stun | |
| Removes all Poison and Disease effects from a friendly target (8-second cooldown) | |
| 6-second AoE disorient. If the |
|
