Shadow Priest DPS Statistics Priority and Reforging (WoW MoP 5.3)
In this article, we explain what the best statistics are for Shadow Priests (WoW MoP 5.3), how the class benefits from each of them, and what your reforging strategy should be. We also detail what the various caps are and why they should be attained. The statistics priority is important as it influences reforging strategies as well as itemisation choices (gear, enchants, and gems).
Make sure to check our Gear Optimisation Guide, which serves as a support guide for this article.
The other articles of our Shadow Priest guide can be accessed from the table of contents on the right.
This guide has been reviewed and approved by Artzie (@Artzieh), a Shadow Priest who raids in Method, and by Twintop, one of the main Shadow Priest theorycrafters, who runs Shadow Orbs and Mind Spikes and works on How To Priest.
1. Basics↑top
The stat priority for a Shadow Priest is:
- Intellect;
- Hit Rating or Spirit (until 15%);
- Haste Rating;
- Critical Strike Rating;
- Mastery Rating.
Note that if you obtain the
Unerring Vision of Lei-Shen trinket, or the
Sinister Primal Diamond meta-gem, Mastery Rating overtakes Critical Strike
Rating in the priority.
These statistics have been obtained by combining common sense, in-game testing, and simulations using Simulation Craft.
If you are unsure what the optimal reforging strategy is for the above priority, you can Ask Mr. Robot for a personalised optimisation of your character's gear, by filling the form below.
2. Getting a Better Understanding↑top
2.1. Statistics Explanations
Intellect is your primary stat. You should look for this stat in all of your upgrades. It provides you with Spell Power, which increases the damage of your spells, and increases your critical strike chance.
Hit Rating (or Spirit) decreases the chance that your spells will miss their target (15% against a raid boss). Therefore, your goal is to reach the 15% hit cap (see section below), which will ensure that your attacks never miss.
As a Shadow Priest, any Spirit found on your gear will also
provide you its full amount as Hit Rating (thanks to
Spiritual Precision), allowing
you to easily maintain an equipment set for a healing off-spec.
Haste Rating influences the cast speed of your spells and increases the number of ticks from your DoTs.
Critical Strike Rating increases your chance to critically hit with all spells and abilities.
Mastery Rating, thanks to
Mastery: Shadowy Recall, gives your
periodic shadow damage spells a chance to deal their damage twice.
2.2. Hit Cap
At level 90, most races require 5,100 Hit Rating to reach the spell hit cap. Some races, in some cases, only need 4,760 Hit Rating, thanks to passive racial skills:
- Draenei because of
Heroic Presence; - Dwarves when using a Mace (
Mace Specialization); - Gnomes when using a Dagger (
Shortblade Specialization); - Humans when using a Mace (
Mace Specialization).
Note that, in Mists of Pandaria, 1% expertise counts as 1% hit towards the spell hit cap.
Finally, Humans have the
The Human Spirit racial ability, which increases
their Spirit by 3%. The implication of this is that if two items are identical but one
has Spirit and the other one has Hit Rating, then the item with Spirit is better for
Human Shadow Priests.
3. Changelog↑top
- 20 May 2013: Patch 5.3 update: nothing to change.
- 08 May 2013: Added dwarves to the list of races that have a Hit Cap advantage
under certain conditions. Added a tip for Human Shadow Priests who should take
The Human Spirit into account when choosing their gear. - 26 Apr. 2013: Added a mention of the change in stat priority
when obtaining the
Unerring Vision of Lei-Shen trinket or the
Sinister Primal Diamond meta-gem. - 26 Mar. 2013: Updated the statistic priority to show that Haste Rating is the desired stat in basically all situations. Removed the soft haste caps since they are no longer relevant.
