Subtlety Rogue DPS Rotation, Cooldowns, and Abilities (WoW MoP 5.2)

Subtlety Rogue Art Image

In this article, we list your Subtlety Rogue (WoW MoP 5.2) core abilities and how they should be used together (rotation). We also explain when to use your various cooldowns. Then, we go deeper and present all the subtleties that playing a Subtlety Rogue will face you with.

The other articles of our Subtlety Rogue guide can be accessed from the table of contents on the right.

This guide has been reviewed and approved by Dryaan, one of the best Rogues in the world, who raids in Envy.

1. Single Target Rotation↑top

  • Combo Point builders (by order of priority)
    1. Use Ambush Icon Ambush when you are in Stealth.
    2. Use Hemorrhage Icon Hemorrhage to apply and maintain the bleed effect it causes on your target.
    3. Use Backstab Icon Backstab as your default Combo Point builder.
    4. When you cannot attack your target from behind, then you cannot use Backstab Icon Backstab, so Hemorrhage Icon Hemorrhage becomes your primary Combo Point builder.
  • Finishing Moves (by order of priority)
    1. Apply and maintain Slice and Dice Icon Slice and Dice, with 5 Combo Points preferably:
      • always refresh Slice and Dice when there are between 0 and 2 seconds remaining.
    2. Apply and maintain Rupture Icon Rupture with 5 Combo Points.
    3. Use Eviscerate Icon Eviscerate with 5 Combo Points.

For more information about the optimal opening sequence, refer to our dedicated section.

2. Multiple Target Rotation↑top

When there are 4, 5, or 6 enemies around you, you should sometimes replace Eviscerate Icon Eviscerate with Crimson Tempest Icon Crimson Tempest in your rotation. The idea is to keep the 12-second bleed effect, from Crimson Tempest, applied on the enemies.

When there are 7 or more enemies around you, you should abandon your single-target rotation and spam Fan of Knives Icon Fan of Knives instead. When you reach 5 Combo Points on your target, use Crimson Tempest Icon Crimson Tempest to spend them.

If your main target will die in less than 1 minute and you have chosen Marked for Death Icon Marked for Death as your Tier 6 talent, then use it on cooldown.

3. Poisons↑top

Your Lethal Poison should always be Deadly Poison Icon Deadly Poison.

Your Non-Lethal Poison should be Leeching Poison Icon Leeching Poison. If you chose a different Tier 3 talent, then use Mind-numbing Poison Icon Mind-numbing Poison.

Refer to our Poisons section for detailed explanations about poisons.

4. Cooldowns↑top

You have four main DPS cooldowns.

  • Shadow Dance Icon Shadow Dance enables you to cast your Stealth-only abilities for 8 seconds. While active, this ability also reduces the Energy cost of Ambush Icon Ambush by 20. This ability only has a 1-minute cooldown, so you should use it whenever it is available.
  • Shadow Blades Icon Shadow Blades increases your Combo Point regeneration for 12 seconds, on a 3-minute cooldown. Use this ability whenever you can.
  • Vanish Icon Vanish makes you enter Stealth. Use this ability on cooldown, immediately followed by 1 or 2 casts of Ambush Icon Ambush (depending on whether Subterfuge Icon Subterfuge is your tier 1 talent). Also, you can use Preparation Icon Preparation to reset the cooldown of Vanish.
  • Premeditation Icon Premeditation adds two Combo Points on the target, but it can only be used while in Stealth, which means that you will have to use it at the pull, when you use Vanish Icon Vanish and whenever you use Shadow Dance Icon Shadow Dance.

In addition, you can use Redirect Icon Redirect in fights where you have to fight different enemies is a DPS gain. See our Redirect section for more details.

Also, Sprint Icon Sprint can give you more uptime on the boss, which translates into a direct DPS increase. So, you can use Sprint as a DPS cooldown in some fights (in addition to its obvious survival role).

Finally, you have a number of survival cooldown, such as Feint Icon Feint, Cloak of Shadows Icon Cloak of Shadows, Preparation Icon Preparation, Evasion Icon Evasion, etc. Do not hesitate to make regular use of them.

5. Optional Read: Mastering Your Subtlety Rogue↑top

The Subtlety specialisation is not very hard to play, and even though the information given above will yield good results, there is much more you need to understand before you can play your Subtlety Rogue to its full potential.

5.1. Combo Points and Energy

As a rogue, most of your abilities need Energy to be used. Your Energy bar has a capacity of 100 Energy and refills at a rate of 10 Energy per second. Your energy regeneration is increased by:

  • your melee haste (Haste Rating + haste-enhancing buffs);
  • your Relentless Strikes Icon Relentless Strikes passive ability, which grants your Finishing Moves a 20% chance per Combo Point to restore 25 Energy;
  • your Slice and Dice Icon Slice and Dice ability, which restores 8 Energy every 2 seconds (thanks to Energetic Recovery Icon Energetic Recovery, one of your passive abilities).

The faster you regenerate Energy, the more casts of Eviscerate Icon Eviscerate you can fit in your rotation.

Some abilities add one or several Combo Points on your target, up to a maximum of 5 Combo Points (10 with Anticipation Icon Anticipation). Other abilities, called Finishing Moves, consume up to 5 Combo Points on your target. The more Combo Points a Finishing Move consumes, the more powerful its effect is. Your Combo Point generation is increased by Honor Among Thieves Icon Honor Among Thieves, a passive ability that grants you 1 Combo Point every time you or an ally scores a critical hit (with a limit of 1 Combo Point every 2 seconds).

5.2. Poisons

As a Rogue, you have Poison spells that you can use to give your weapon strikes a chance to deal more damage and/or apply a debuff/effect. This chance is fixed, which means that slower weapons will have a smaller chance of applying your Poison effects than faster weapons.

Poisons are either Lethal or Non-Lethal. Lethal Poisons are your damaging Poisons while Non-Lethal Poisons provide crowd control and utility. You can have one Lethal Poison and one Non-Lethal Poison active at the same time.

Deadly Poison Icon Deadly Poison and Wound Poison Icon Wound Poison are your Lethal Poisons. Deadly Poison will be your Poison of choice. Wound Poison will only be used when you need the healing reduction that it provides.

Your Non-Lethal Poisons are listed below. Using Shiv Icon Shiv will apply on your target a concentrated version (i.e., a more potent effect) of your Non-Lethal Poison.

Note that Fan of Knives Icon Fan of Knives has a chance to apply your poisons on every target that it hits.

5.2.1. Honor Among Thieves

The most important aspect of your resource management is to learn how to rely on procs from Honor Among Thieves Icon Honor Among Thieves. This passive ability grants you a Combo Point every time a party or raid member critically hits or heals (with a limit of 1 Combo Point every 2 seconds). This effect is only active while you are in combat. Use these guidelines to properly take Honor Among Thieves into account in your resource management:

  • If you have 3 Combo Points and are very low on Energy, you should wait for Honor Among Thieves Icon Honor Among Thieves to grant you the remaining two Combo Points. This way, you will have Energy to spend on a Finishing Move.
  • Similarly, whenever you reach 4 Combo Points, you should save your Energy and wait for Honor Among Thieves Icon Honor Among Thieves to give you the last Combo Point.
  • If you have 4 Combo Points and your Energy bar is almost full, then you should quickly build up another Combo Point with Backstab Icon Backstab (or Hemorrhage Icon Hemorrhage if you cannot attack from behind) and immediately use a Finishing Move. The idea is that risking to waste a Combo Point from Honor Among Thieves Icon Honor Among Thieves is not as bad as wasting Energy.

5.3. Find Weakness and Master of Subtlety

Find Weakness Icon Find Weakness is an important mechanics when playing a Subtlety Rogue. This temporary damage increase is only available after using Ambush Icon Ambush, Garrote Icon Garrote, or Cheap Shot Icon Cheap Shot. These abilities require Stealth to be cast so you will have Find Weakness Icon Find Weakness uptime at the pull, every time you use Shadow Dance Icon Shadow Dance and every time you use Vanish Icon Vanish (the cooldown of which you can reset with Preparation Icon Preparation).

Master of Subtlety Icon Master of Subtlety is a passive ability that you get from choosing the Subtlety specialisation. It grants you 10% increased damage after you break out of Stealth or after dealing damage in Stealth (typically while using Ambush Icon Ambush). Note that Master of Subtlety will not proc during Shadow Dance Icon Shadow Dance.

As Find Weakness Icon Find Weakness and Master of Subtlety Icon Master of Subtlety are often up at the same time, we chose to detail them together.

You should always time your Shadow Dance Icon Shadow Dance and Vanish Icon Vanish cooldowns in such a way that you do not have to refresh Slice and Dice Icon Slice and Dice or Rupture Icon Rupture (which does not benefit from Find Weakness Icon Find Weakness) while these cooldowns are active. This way, you will be able to maximise the damage you will do with melee attacks, Backstab Icon Backstab, Hemorrhage Icon Hemorrhage, and Eviscerate Icon Eviscerate, while Find Weakness Icon Find Weakness and Master of Subtlety Icon Master of Subtlety are active.

For increased effect, you should also try to have Find Weakness Icon Find Weakness and Master of Subtlety Icon Master of Subtlety up when raid DPS cooldowns are being used (for example, Bloodlust Icon Bloodlust, Heroism Icon Heroism, or Time Warp Icon Time Warp), when you use your Potion of the Tol'vir and on-use trinkets, and when the boss takes increased damage.

5.4. Rupture and Sanguinary Vein

Sanguinary Vein Icon Sanguinary Vein is a passive ability that increases the damage of your Rupture Icon Rupture ability by 50% and that causes you to deal 16% increased damage to enemies afflicted by Rupture Icon Rupture, Garrote Icon Garrote, or Crimson Tempest Icon Crimson Tempest (your AoE Finishing Move).

The most obvious implication of having this passive ability is that Rupture Icon Rupture should always be on the target, so that you always deal 20% increased damage.

Another, less obvious implication is that you can use Garrote Icon Garrote for breaking out of Stealth at the opening. This will instantly grant you a 18-second duration on Sanguinary Vein Icon Sanguinary Vein.

5.5. Find Weakness and Shadow Blades

As a general rule, avoid using Shadow Blades Icon Shadow Blades when Find Weakness Icon Find Weakness is up. The reason for that is that the auto-attacks done during Shadow Blades already bypass the enemy's armor, so part of the damage bonus from Find Weakness is wasted during Shadow Blades.

An exception to this rule is when casting Shadow Blades during Find Weakness would enable you cast Shadow Blades more times during the encounter.

5.6. Building Combo Points during Shadow Dance

When using Shadow Dance Icon Shadow Dance, Ambush Icon Ambush takes the place of Backstab Icon Backstab as your Combo Point builder. This is very beneficial as Ambush deals more damage and generates more Combo Points than Backstab.

5.7. Using Redirect

Redirect Icon Redirect is a very convenient ability for Rogues, especially for Subtlety Rogues because Combo Point management is very important.

This ability transfers your existing Combo Points to your current target. Note that when you kill an enemy, your unused Combo Points remain on it, which means that they can be transferred through Redirect Icon Redirect. Moreover, your Combo Points on a dead enemy are removed when another enemy dies with unused Combo Points.

Redirect Icon Redirect is very useful in two situations:

  • when you switch target and want to start on your new target with the Combo Points you had on your previous target;
  • when you engage a boss and you want to start with as many Combo Points as possible (by transferring the Combo Points of the last trash mob that died).

5.8. Opening Sequence

In this section, we assume that you took Subterfuge Icon Subterfuge as your Tier 1 talent.

  1. Enter Stealth — if you are pre-potting, it will get you out of Stealth, so pre-pot before entering Stealth.
  2. Use Tricks of the Trade Icon Tricks of the Trade on your Tricks of the Trade target (see next section).
  3. open with Premeditation Icon Premeditation+Slice and Dice Icon Slice and Dice (you get increased Energy generation from Energetic Recovery Icon Energetic Recovery);
  4. cast Shadowstep Icon Shadowstep (if Cloak and Dagger Icon Cloak and Dagger is not talented) and Garrote Icon Garrote (for Sanguinary Vein Icon Sanguinary Vein);
  5. cast Ambush Icon Ambush as many times as possible (usually twice)
    • should be possible thanks to Energetic Recovery and Subterfuge Icon Subterfuge;
    • extra Combo Points will be stored, thanks to Anticipation Icon Anticipation;
  6. continue with your normal rotation, with the following tweaks:

5.9. Tricks of the Trade

Tricks of the Trade Icon Tricks of the Trade was originally designed to be cast on tanks in order to help them keep aggro. With the changes that threat generation has undergone in WOTLK and Cataclysm, it is now more beneficial to your raid if you use Tricks of the Trade on one of the best DPS players in order to increase their damage done.

Note that you can (and most often should) cast Tricks of the Trade Icon Tricks of the Trade on the tank at the pull, before switching to a different target when refreshing it.

Tricks of the Trade Icon Tricks of the Trade costs you a global cooldown to cast and costs 15 Energy. The damage bonus that it grants to your target is so beneficial, that it is well worth the sacrifice of a global cooldown and 15 Energy.

Please refer to our Macros and Addons page for a Tricks of the Trade Icon Tricks of the Trade macro.

5.10. Bosses That Cannot Be Attacked From Behind

Certain bosses cannot be attacked from behind, for example Ultraxion in Dragon Soul. This means that you need to use Hemorrhage Icon Hemorrhage, instead of Backstab Icon Backstab, to build Combo Points.

On such bosses, you will gain Find Weakness Icon Find Weakness uptime by using Garrote Icon Garrote to break out of Stealth. This ability, unlike Backstab Icon Backstab has no positioning requirement.

Finally, you can boost your DPS by equipping a 2.6-speed weapon in your Main-hand slot. Since you are unable to use Backstab Icon Backstab, there is no reason to stick with a Main-hand dagger.

6. Changelog↑top

  • 19 Mar. 2013: Added a section on the interaction between Shadow Blades Icon Shadow Blades and Find Weakness Icon Find Weakness.
  • 19 Mar. 2013: Improved opening sequence and removed sub-optimal variations.
  • 11 Mar. 2013: Patch 5.2 update.
    • Updated mention of Preparation Icon Preparation being a Tier 4 talent (it is now baseline).
    • Added a mention of Marked for Death Icon Marked for Death in the multiple-target rotation section.
    • Updated damage increase provided by Sanguinary Vein Icon Sanguinary Vein (it is now 16%, was 20%).