Fl4k (Beastmaster) Rakk Attack Skill Tree and Playstyle

Last updated on Dec 03, 2019 at 09:28 by Kat 5 comments

Welcome to the skill page of our Fl4k Rakk Attack build, where you will find the skills you need to pick up to play that build, as well as guidance on how to best use them.

1.

Structure of This Guide

This Fl4k Rakk Attack build guide is split in 3 different pages. The other 2 pages are the build overview and the gear, which you can access by clicking the buttons below.

2.

Skill Tree

3.

Playstyle

This Rakk Attack build aims to take down enemies using a mix of gun damage and the Rakk Attack! Rakk Attack! Action Skill. You should begin attacking by using Rakk Attack. This will deal moderate damage and trigger various on-use effects, such as The Power Inside The Power Inside and other effects from your gear. When your Action Skill is on cooldown, you can use your guns to finish off enemies, focusing on getting critical hits. Your critical hits will benefit from buffs from Galactic Shadow Galactic Shadow and, more importantly, will reduce the cooldown of your Action Skill through Head Count Head Count. Alternating between your Action Skill and your gun will allow the two to complement each other as you take down enemies and rack up damage bonuses through Hunter Kill Skills like The Most Dangerous Game The Most Dangerous Game and Interplanetary Stalker Interplanetary Stalker.

4.

Rakk Attack Skills Breakdown

  • Lick the Wounds Lick the Wounds—Lick the Wounds is a quality-of-life skill that gives you an additional safety net when facing dangerous bosses. This is one of the few skills in the build that does not provide a boost in damage, but spending the skill point is necessary in order to progress down the kill tree.
  • Turn Tail and Run Turn Tail and Run—Turn Tail and Run provides a gun damage boost while stationary and damage reduction while moving. As the damage only applies to you guns, you can freely move while using Rakk Attack! Rakk Attack! but remain stationary as you shoot if you wish to optimise damage.
  • The Fast and the Furryous The Fast and the Furryous—The Fast and the Furryous gives you a nice boost in gun damage while you are above 50% health. This is an additional reason to avoid unnecessary damage and heal up if your health drops too low.
  • Hidden Machine Hidden Machine—Hidden Machine provides a moderate damage boost against targets not attacking you. This boosts all damage, including Rakk Attack! Rakk Attack! and benefits from the threat reduction of Galactic Shadow Galactic Shadow.
  • The Power Inside The Power Inside—The Power Inside is the skill that benefits this build the most. The charges and low cooldown of Rakk Attack! Rakk Attack! means you will be able to maintain this damage bonus indefinitely. As the skill gives a pure damage bonus, it is also a great damage boost for your Rakk Attack itself.
  • Interplanetary Stalker Interplanetary Stalker—Interplanetary Stalker provides various temporary damage boosts as you kill enemies. When killing groups of enemies in general, this skill provides a significant damage boost, including a damage boost for your Rakk Attack! Rakk Attack!.
  • Leave No Trace Leave No Trace—Leave No Trace refunds ammo on critical hit, allowing you to shoot for longer. As this skill has an internal 0.3 second cooldown, regardless of skill points allocated, adding an additional point into this skill is much less effective.
  • Head Count Head Count—Head Count provides a large reduction in Action Skill Cooldown through critical hits. This will significantly increase the amount of Rakk Attack! Rakk Attack!s you can cast, increasing your overall damage.
  • Big Game Big Game—Big Game increases the strength and duration of your Hunter Skills. This makes it significantly easier to main stacks as well as increasing the damage bonuses of Furious Attack Furious Attack, Interplanetary Stalker Interplanetary Stalker, and The Most Dangerous Game The Most Dangerous Game.
  • The Most Dangerous Game The Most Dangerous Game—This skill provides a sizable damage boost against enemies providing you are able to regularly kill Badass, or stronger, enemies.
  • Galactic Shadow Galactic Shadow—Galactic Shadow is the final skill used from the Hunter Skill Tree. It provides a nice boost to critical damage for a single skill point and passively improves the uptime of Hidden Machine Hidden Machine.
5.

Action Skill, Augments, and Pets

Rakk Attack! Rakk Attack! is the Action Skill that this build is made around. It provides various buffs in the build and contributes to a portion of your overall damage and is an essential choice.

The Action Skill Augments used in this build are Flock 'N Load Flock 'N Load and Rakkcelerate Rakkcelerate. Flock 'N Load adds a significant amount of damage each time you use Rakk Attack! Rakk Attack!, making it the best choice for this build. Rakkcelerate allows you to use your Action Skill more often, which in turn increases your damage, but is not essential. If you wish to increase your survivability, it can be swapped for Falconer’s Feast Falconer’s Feast. Alternatively, if you are facing poor Mayhem modifiers for Incendiary damage, you can use Rakk Open a Cold One Rakk Open a Cold One to teporarily switch your Action Skill to Cryo damage.

Spiderant Scorcher Spiderant Scorcher is the pet used for this build in order to take advantage of its Elemental Damage bonus. If you happen to be using a weapon that does not use Elemental Damage, then you may choose to use Guard Skag Guard Skag as a flat boost to all damage, but this is a very uncommon scenario.

6.

Alternative Skill choices

  • All My BFF's All My BFF's/Rage and Recover Rage and Recover—You can freely assign your points to any of these skills from Self-Repairing System Self-Repairing System as you see fit. As all of these skills offer a small amount of defence and sustain, the difference between them is minimal.
  • Eager to Impress Eager to Impress—Skill points can be put into Eager to Impress from Self-Repairing System Self-Repairing System. However, the very small amount of cooldown reduction is generally not worth as much as the sustain you sacrifice for it.
7.

Changelog

  • 03 Dec. 2019: Page added.
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