Full Guide to the Chef Profession in Brighter Shores
Welcome to our guide for the Chef Profession! This page will provide you with any relavent information on the Profession including the best ways to level it and any items or quests related to it.
Chef Introduction
The Chef Profession enables players to cook a variety of unique food items. Chefs will use resources from the Fisher, Forager and Gatherer professions alongside items bought from Kevin's Ingredients in Stone Street to create meals in the Delectable Dab Kitchen in Hopeport. Meals are then sold to the Head Chef to make money.
Locations & Map
The Chef profession has a few key locations and vendors you will be visiting during the crafting process. Here's a map and quick summary of everything.
- The Delectable Dab Kitchen – The location for all cooking stations and the ingredients bank where food items are stored.
- Chef Recipe Book – Here you will find all the recipes for Chef, ingredients required, and steps to perform to make each meal.
- Chef Bounty Board – At the bounty board you can collect and complete delivery requests for big chunks of EXP, cash, and Knowledge.
- Head Chef – You can sell all your completed meals for cash at this vendor.
- Kevin's Ingredients – You can buy 'assorted' items used in many recipes such as bread and pastry, generic recipe items such as Eggs and Vegetables, as well as items from the Forager and Gatherer professions.
- The Frequently Fresh Fish Stall – You can buy fish used in related recipes here.
Getting Started
To start levelling Chef, head to Stone Street in Hopeport and purchase Bacon and Bread from Kevin. The 'auto' system for each item will guide you in the right direction for the quantities you need. In this case, you'll auto-buy 12 of each to fill your inventory of 24.
Head inside through the restaurant to the kitchen, and you can view the Recipe Book to see the bacon sandwich recipe, as well as the steps you need to perform to complete it. You can always refer to this book if you get stuck on any future recipes.
When you complete the final step of the meal you'll be granted experience. Some meals take more ingredients and more steps, but grant more experience per meal than the simpler ones to make up for it. For the most part, higher level is 'better' EXP/h but is not always true or simple as you get to later levels.
As you level up, you'll unlock new recipes and can buy the ingredients for them from Kevin and the Fishmonger. But, keep in mind that from Tier 2 (Level 18) and onwards it is a loss to buy any recipes that can be gathered yourself. This means you will lose money when buying all the ingredients for recipes that aren't vegetable stews, omelettes, and bacon sandwiches - which can be slower at times, but profitable. When manually gathering the manually ingredients, however, you get much more cash per meal and when compared to selling the ingredients raw.
Chef Bounty Board
At level 9 you unlock the Bounty Board. Here you can collect 4 random, custom orders chosen from the last 5 recipes you have unlocked. Every hour at XX:05 they refresh and you can start 4 more. You can hold a total of 6, and they do not expire once started.
Bounties have a base experience determined by the recipe, and then scale upwards significantly with distance and slightly with quantity. Bounties are almost always worth doing. The best way to do them is stack up a chain of bounties or duplicate locations, cook all the meals at once and turn them in one go. For example, Hairdresser → Pipe Alley → Enchantress Shop. Or stacking 2+ Rocky Road deliveries. Potions work for bounties, so make sure to drink before turning in.
Passive Activities
At level 20 you unlock the ability to spend knowledge points to unlock passive Chef activities. You can purchase ingredients from the Fishmonger and Kevin as usual to setup the passive activitiy. Chef passives are at the third level of a hierarchy.
Bait from Forager → Fish from Fisher → Passive Meals
This means every passive meal is a significant loss to buy. Starting from level 20 buying the materials for passive cooking is 5.2 an hour. At level 110 you're looking at 16.4, and at 200 it's a 46 loss and it only gets worse from there.
If you were to decide to buy bait, then fish it manually and cook it, you'll need to have matching fisher levels that aren't too high or you get EXP penalties. Additionally you'll need about 2 hours for each cooked meal. When comparing similarly leveled passives that are 'free' or have no materials required, you make just as much experience and silver for a far simpler process.
Passive meals are also cooked at different rates. With a maximum of 23 inventory slots being able to be used, and each ingredient having up to 200 uses, there are hard limits to how long you can go offline passive cooking. Also note you must use the highest level passive you can do or you will receive a huge 50% and more EXP penalty. The following table shows the passive meals and their crafting rates.
Meal | Ingredient 1 | Ingredient 2 | Time Per Tick | Total AFK Time |
---|---|---|---|---|
Dab Stew | Dab | 10 | 12 Hours | |
Mackibut on Toast | Mackibut | Beetroot | 20 | 12 Hours |
Garlic Herring | Herring | Garlic | 10 | 6 Hours |
Roasted Sturlet | Sturlet | 20 | 24 Hours | |
Baked Bream | Bream | 20 | 24 Hours |
Additional Tips
Here's some generic advice for training Chef.
- If you are having trouble with inventory space for crafting meals for your bounty run, free space by dropping completed meals and cooking the rest. You can simply pick them back up when done.
- You can visit the bounty board just before XX:05, accept all the bounties, and when they reset collect the rest. Complete them all and then come back in 2 hours to repeat.
- Every time you visit the Kitchen - to collect bounties, to bank some items, buying specific ingredients, etc, buy or fill the rest of your inventory with items from Kevin. You will always need more assorted items such as bread.
- Vegetable Stews are the most comfortable + AFK friendly recipe, with 24 items + two steps allowing for extra time to be spent in the kitchen with minimal clicks.
Changelog
- 29 Dec. 2024: Profession Guide rewritten and improved.
- 07 Nov. 2024: Profession Guide added.
This guide was created by Teloril & Demonly.
Teloril is a long-time MMO player, and has been using his experience to theorycraft, guidewrite and create videos on his YouTube for Brighter Shores.
Demonly is a senior software engineer, passionate gamer, and devoted family man. With a keen interest in exploring space, consciousness, and the balance of energies. Check out his Twitter!
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