Cataclysm Classic Arcane Mage Spell Summary

Last updated on Sep 17, 2024 at 12:00 by Wrdlbrmpft

On this page, we present you with all spells and procs that you need to understand as a Arcane Mage in Cataclysm Classic.

1.

Arcane Mage Spells, Cooldowns and Abilities

Any spell not listed here is simply not relevant for ArcaneArcane Mage, or has only a very niche use.

2.

Single Target Spells and Talents

This section outlines the essential abilities required for single-target engagements as an ArcaneArcane Mage.

  • Arcane Blast Icon Arcane Blast — This serves as your primary ability, generating a stacking buff that accounts for the majority of your damage output and mana consumption. Each stack reduces the cast time of Arcane Blast, adding complexity to the Arcane specialization.
  • Arcane Missiles Icon Arcane Missiles — This ability activates only when it procs. Following the talent tree we recommend, this channeled spell releases 5 waves of missiles every 0.5 seconds. Arcane Missiles, devoid of mana cost, depletes your Arcane Blast stacks and is primarily utilized for mana management.
  • Mage Armor Icon Mage Armor — It is your best Armor type as Arcane and used to maintain mana. With Mana Adept Icon Mana Adept the mana regeneration from this armor provides you extra DPS.
  • Arcane Barrage Icon Arcane Barrage — An instant-cast spell suitable for use when on the move or when seeking to deplete Arcane Blast stacks while Arcane Missiles is unavailable.
  • Flame Orb Icon Flame Orb — This offers dual benefits. Firstly, it inflicts significant damage with just a global cooldown to cast. Secondly, it continuously deals damage, increasing the likelihood of procuring Arcane Missiles and facilitating mana management.
  • Arcane Power Icon Arcane Power — Your primary DPS cooldown. While Arcane Power is active the global cooldown of your Blink, Mana Shield, and Mirror Image is reduced to zero.
  • Evocation Icon Evocation — The primary source of mana regeneration under your control.
  • Presence of Mind Icon Presence of Mind — A noteworthy but small DPS cooldown, particularly when triggering Arcane Potency. It's important to note that Presence of Mind cannot be used simultaneously with Arcane Power, hence it's advisable to employ this ability through a macro.
  • Mana Gem Icon Mana Gem — Integral to the Arcane Mage rotation, providing a damage boost upon usage (courtesy of Improved Mana Gem). Given the criticality of mana management for an Arcane Mage, Mana Gems should be utilized judiciously at specific intervals rather than randomly.
  • Mana Adept Icon Mana Adept — The ability Mana Adept requires a more detailed explanation. It increases your damage done, based on the % mana you have left. At 100% mana, Mana Adept gives you 20% extra damage. This scales linearly with your mana, so e.g. at 60% Mana you only gain 60% of 20% (which is 0.6*0.2=0.12 or 12%) bonus damage, e.g. at 15% mana you gain only 15% of 20% (which is 0.15*0.2=0.03 or 3%) bonus damage. Therefore you want 100% mana as you start your Burn Phase. Mana Adept is greatly amplified by the stat Mastery and is learned passively when speccing into Arcane.
  • Focus Magic Icon Focus Magic — Cast on a group member to increase their chance to crit with spells by 3%. If they crit, your crit chance is also increased by 3% for 10 seconds. Situational use on healers possible.
  • Arcane Tactics Icon Arcane Tactics — Passive enhancement to damage (+3% for all raid/party members). Does not stack with Ferocious Inspiration Icon Ferocious Inspiration and Communion Icon Communion.
3.

AoE Spells and Talents

Apart from the single-target DPS abilities outlined earlier, ArcaneArcane Mage wields the following arsenal:

  • Arcane Explosion Icon Arcane Explosion — Cast when enemies are close to you. Can be strategically enhanced by building up to four Arcane Blast Icon Arcane Blast stacks before.
  • Flamestrike Icon Flamestrike and Blizzard Icon Blizzard — On ranged AoE encounters, alternate between those two spells.
4.

Other Spells and Talents

The following abilities are considered useful to ArcaneArcane Mage:

  • Portals / Teleport — Used for (group) travel.
  • Time Warp Icon Time Warp — Equivalent to Heroism Icon Heroism and Bloodlust Icon Bloodlust.
  • Ring of Frost Icon Ring of Frost — Root with a 10-second duration and 10-yard radius.
  • Polymorph Icon Polymorph — Turns your foes into an animal for a 50-second duration (less in PvP).
  • Conjure Refreshment Icon Conjure Refreshment / Ritual of Refreshment Icon Ritual of Refreshment — Creates food for you / your party.
  • Mage Ward Icon Mage Ward — Absorbs Arcane, Fire or Frost damage.
  • Slow Fall Icon Slow Fall — Slows your/a friends fall, prevents damage from falling.
  • Blink Icon Blink — Teleports you 20 yards forward. Induces no global cooldown during Arcane Power Icon Arcane Power.
  • Ice Block Icon Ice Block — Provides a 10-second immunity.
  • Remove Curse Icon Remove Curse — Decurse your friends and yourself.
  • Arcane Brilliance Icon Arcane Brilliance — Increases spell power, critical strike chance and enchances the mana pool.
  • Remove Curse Icon Remove Curse — Interrupt spells, has a 24-second cooldown.
  • Spellsteal Icon Spellsteal — Steals beneficial effects from enemies.
  • Invisibility Icon Invisibility — Turns you invisible, allowing you to flee from combat and reset your threat on enemies.
  • Mirror Image Icon Mirror Image — A minor DPS cooldown that and should only be used if you can make sure they do not die from damage. Can also be used if your tank dies and you have threat, so your enemy will attack the mirror images first, giving you time to use Invisibility, or to resurrect your tank and prevent a wipe. Induces no global cooldown during Arcane Power Icon Arcane Power.
5.

Changelog

  • 17 Sep. 2024: Reviewed for Phase 3.
  • 09 May 2024: Guide added.
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