Chogall Encounter Guide: Strategy, Abilities, Loot
Cho'gall assaults the raid with the power of the old gods, attempting to corrupt their very blood. Players will have to continue with the corrupted ogre mage and his servants while trying to stave the irresistible power of the old gods magic.
Role-Specific Tips for Cho'gall
DPS Tips
- This fight requires very high mobility, always be ready to move away from danger.
- Ranged DPS will need to frequently swap targets to attack a higher priority add.
- Interrupts are crucial to success on this encounter, always interrupt any cast you can.
Healer Tips
- Raid-wide damage happens almost constantly throughout this fight, keep players topped up to avoid early deaths.
- Coordinate a defensive and healer cooldown rotation for phase two as the raid will take more and more damage the longer it lasts.
Tank Tips
- You will need to frequently move Cho'gall to avoid multiple ground effects.
- Be aware of both tanks
Fury of Cho'gall debuffs and do a tank swap when appropriate.
- When you are picking up the Corrupting Adherent adds, make sure you are in range of the healers and range DPS, you can move them far away right before they die.
- Try to save personal defensive cooldowns for late into phase two to help the healers as much as possible.
Cho'gall Abilities
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- Corrupted Blood Levels
Corruption: Accelerated
Corruption: Sickness
Corruption: Malformation
Corruption: Absolute
- Phase One
Fury of Cho'gall
Conversion
Twisted Devotion
Flame's Orders
Flaming Destruction
Blaze
Shadow's Orders
Empowered Shadows
Summon Corrupting Adherent
- Corrupting Adherent
Corrupting Crash
Depravity
Spilled Blood of the Old God
Fester Blood
- Blood of the Old God
Festering Blood
- Phase Two
Fury of Cho'gall
Corruption of the Old God
Darkened Creations
- Darkened Creation
Debilitating Beam
Strategy for Cho'gall
The main mechanic of this fight is the entire raid needing to deal with the
Corrupted Blood. Taking damage from abilities during this fight will
increase your
Corrupted Blood level, inflicting increasingly bad
debuffs the higher your corruption and causing you to take 3% additional
damage from
Corruption of the Old God for each stack of corruption.
At 25
Corrupted Blood, you will get
Corruption: Accelerated, a dispellable DoT that will quickly increase
your
Corrupted Blood if it is not removed. At 50
Corrupted Blood you will periodically vomit from
Corruption: Sickness, dealing Shadow damage to all allies in front
of you; be sure to move and face away from others when this happens to you. At
75
Corrupted Blood you will sprout a
Corruption: Malformation
out of your back, shooting Shadow Bolts at nearby allies; if you reach 75
corruption move away from others. At 100
Corrupted Blood you will
be afflicted by
Corruption: Absolute, becoming unhealable, but
dealing double damage and all of your spells will be instant cast.
Corruption amounts per spell:
Corruption: Accelerated — 2 per second.
Corruption: Sickness — 5 if hit.
Depravity — 10
Corrupting Crash — 10
Debilitating Beam — 2 per second.
Spilled Blood of the Old God — 5 per second while standing in it.
- Blood of the Old God — 2 per melee.
Festering Blood — 5
Corruption of the Old God — 1 per tick.
In phase one Cho'gall will alternate between
Flame's Orders
and
Shadow's Orders.
Flame's Orders buffs him with
Flaming Destruction, adding Fire damage to his auto attacks and
causes them to spawn a
Blaze at a random nearby location.
Shadow's Orders buffs him with
Empowered Shadows causing
him to deal high Shadow damage to all players every three seconds. Avoid the
Blaze fire patches and rotate healer cooldowns to survive the
Empowered Shadows AoE ticks. On heroic difficulty, Cho'gall
will spawn a Fire Elemental before using
Flame's Orders,
and a Shadow Lord before using
Shadow's Orders. Shortly
after he will absorb them, gaining one additional stack of either
Flaming Destruction or
Empowered Shadows for every 10%
health the add had remaining. You can essentially ignore the Fire Elemental,
only dealing some minor cleave damage to it, but all of your DPS must swap over
to the Shadow Lord to get it as low as possible to reduce the
raid-wide AoE damage from
Empowered Shadows.
Tanks will need to alternate tanking Cho'gall every 1-2 stacks of
Fury of Cho'gall as it increases your Shadow and Physical damage
taken by 20% per stack. Cho'gall will periodically use
Conversion, forcing multiple players to buff him with
Twisted Devotion, increasing all of his damage dealt by 5% per
stack for 1 minute. You must quickly interrupt or crowd control these players to
break this cast and free them from the mind control.
Occasionally throughout phase one Cho'gall will spawn a
Corrupting Adherent, 2 on heroic difficulty. Whoever is not currently
tanking Cho'gall must pick these up and tank them far away from the
raid, but be sure not to run out of range from your healers. The
Corrupting Adherents will often cast
Depravity, dealing
massive Shadow damage to all nearby players and increasing
Corrupted Blood
by 10; make sure you always interrupt this cast. They will also constantly use
Corrupting Crash, lobbing a Shadow projectile at a random location
in the room. Quickly move away from these as they deal very high Shadow damage
and increase your
Corrupted Blood. When a Corrupting Adherent
dies it will drop a pool of
Spilled Blood of the Old God at its
location, dealing damage to anyone in the area; make sure these are not near the
raid before they die. Your raid will need to frequently move during this part of
the fight as there will be
Blaze fires all over the floor as well
as the constant
Corrupting Crashes occurring.
30 seconds after the Corrupting Adherents spawn, Cho'gall
will cast Fester Blood. This will buff any
Corrupting Adherents that are alive with
Festering Blood,
causing them to deal massive AoE Shadow damage to all nearby players every two
seconds. It will also fester the pools of
Spilled Blood of the Old God,
causing them to spawn a wave of Blood of the Old God oozes that move
towards the raid to spread corruption. These must be slowed down and quickly
AoE'd by your range DPS before they can reach the raid group. The raid will
constantly swap between hitting Shadow Lords, killing
Corrupting Adherents, AoEing the Blood of the Old Gods, and
slowly whittling down Cho'gall until he reaches 25% health and
phase two starts.
At 25% Cho'gall will transform into his true form, absorbing
any remaining Corrupting Adherents and pools of
Spilled Blood of the Old God; if you are close to transitioning to
phase two you will want to ignore the adds and push as they will all despawn.
Tanks will still need to swap due to
Fury of Cho'gall. He will
frequently spawn in both Darkened Creation and
Spiked Tentacle around the room. DPS must interrupt and quickly
kill the Darkened Creations as they will cast
Debilitating Beam on a random player, greatly hindering them. Simply
move away from the Spiked Tentacles to avoid their damage and knockback
and ignore them as they have too much health to kill.
This phase is a pure DPS race against the clock as Cho'gall will
constantly attack the raid with Corruption of the Old God, dealing
damage to everyone and increasing their
Corrupted Blood levels.
The damage of
Corruption of the Old God increases by 3% for
each
Corrupted Blood you have, making this a DPS race as you will
take more and more damage the longer you are in this phase. Save all major DPS
cooldowns for this, and rotate as many raid-wide defensive cooldowns and healer
cooldowns as you can towards the end of the fight.
Cho'gall Loot
Below you will find all of the loot available for this boss encounter. Use the different buttons to view the different loot between both Normal and Heroic difficulties.
Normal Difficulty Loot
Item | Type/Slot |
---|---|
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Cloth Hands |
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Leather Head |
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Leather Feet |
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Mail Waist |
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Mail Legs |
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Plate Head |
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Plate Chest |
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Plate Wrist |
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Finger |
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Trinket |
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Main-Hand Mace |
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One-Hand Dagger |
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Two-Hand Axe |
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Below you will find all of the loot available for this boss encounter. Use the different buttons to view the different loot between both Normal and Heroic difficulties.
Heroic Difficulty Loot
Below you will find all of the loot available for this boss encounter. Use the different buttons to view the different loot between both Normal and Heroic difficulties.
Item | Type/Slot |
---|---|
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Cloth Hands |
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Leather Head |
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Leather Feet |
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Mail Waist |
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Mail Legs |
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Plate Head |
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Plate Chest |
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Plate Wrist |
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Finger |
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Trinket |
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Main-Hand Mace |
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One-Hand Dagger |
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Two-Hand Axe |
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Cho'gall Achievements
Achievement | Description |
---|---|
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Defeat Cho'gall in the Bastion of Twilight before any raid member earns more than 30% Corrupted Blood. |
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Defeat Cho'gall in the Bastion of Twilight on Heroic Difficulty. |
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Defeat Cho'gall in the Bastion of Twilight on Heroic difficulty while in a guild group. |
Further Reading
Cho'gall is just one of the five encounters present in the The Bastion of Twilightraid of Cataclysm. If you would like to learn more about the others, please see our other pages for the raid below.
Changelog
- 30 Jul. 2024: Page reviewed for phase two.
- 30 May 2024: Added page.
This guide has been written by Abide, TBC veteran for nearly a decade. Abide is a Warrior tank and multi-class expert currently playing on Faerlina as Horde. You can find him in the the Icy Veins Discord. You can also see him live on Twitch.
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