Death Knight Class Overview
Lords of shadow and all things necrotic, Death Knight is extremely powerful in both solo and group content. While solo, Death Knight has the strongest self-healing in the game and manage to do so while only sacrificing a small portion of their damage. Meanwhile, in parties and Raids they provide unique, powerful buffs to their entire group while being either one of the most durable tanks in the game or one of the strongest damage dealers depending on their chosen specialization.
Introduction to Death Knight
Death Knight is a melee oriented class that is capable of both DPS and Tanking. Death Knight operates on
two unique resource systems, Runes and Runic Power. There are four types of Runes: Blood,
Frost, Unholy and Death.
All of these are used to perform different actions, some requiring a single Rune, while others require a combination.
Runes regenerate over time, but Haste Rating will cause them to regenerate faster. Runic Power is generated primarily
by using abilities and is an important resource that is used to deal damage, resurrect allies with
Raise Ally,
or even be used as a way to interrupt with
Mind Freeze.
Death Knight Specializations
Death Knight is able to choose from three specializations:
Blood, Frost,
and Unholy.
Blood — Blood is the tanking spec and widely viewed as one of, if not the strongest, tanking specialization throughout Cataclysm. This is due to its ability to self-sustain with incredible self-healing thanks to abilities like
Death Strike and its Mastery
Blood Shield, shielding the Death Knight for a percentage of the damage healed by the Death Strike. Blood also has a nearly endless amount of defensive cooldowns making this specialization the most self sufficient of any Tank specialization in the game.
Frost — Frost is a proc focused DPS specialization with a constantly updating priority system it follows in order to deal maximum damage through talents such as
Killing Machine and
Rime. This specialization is one of, if not the strongest when it comes to kiting due to the spammability of
Howling Blast paired with
Chilblains. Frost shines in smaller format content due to the amount of buffs it brings like
Brittle Bones and
Improved Icy Talons, as well as the utility it offers by being able to reliably interrupt and raise in combat.
Unholy — Unholy is a pet focused DPS specialization that requires focus on the resources available to you in order to deal maximum damage. Unholy has some of the strongest burst DPS in the game thanks to the large number of personal DPS cooldowns it has in the form of abilities like
Summon Gargoyle, and
Unholy Frenzy. Unholy also brings the sometimes elusive 8% magic damage taken debuff in the form of
Ebon Plaguebringer.
What Specialization Should I Play?
Each Death Knight specialization is very different and the specialization you should play depends on how you like to enjoy the game. Blood has been reworked to be exclusively for tanking so if you are interested in tanking Blood the default choice. The choice between Unholy and Frost however is a bit more complicated as both are high performing DPS specs it again ultimately comes down to preference, group size and group composition are both are viable even at the highest levels of content.
Blood
Blood is as mentioned the default tanking specialization, but what makes it different from
other classes? Blood is a highly interactive, reaction-based playstyle that if played correctly
is the most self-sufficient of any tank due to the massive amounts of self-healing from
Death Strike and the additional shield granted by its Mastery bonus
Blood Shield.
Blood also deals the second most damage of any Tank specialization alongside a large array of cooldowns
that will test your understanding of each encounter as you will have a trick up your sleeve for almost
every large incoming source of damage if you are able to properly manage them.
Frost
Frost offers a unique playstyle that will focus on tracking your own buffs and maxmizing the benefits
of your
Rime and
Killing Machine procs. Frost can be played with either a two-handed
weapon or dual-wield, though in the guide mentioned below we will focus on the dual-wield build. Frost
shines in smaller group content due to the number of powerful buffs/debuffs it provides to
the group in the form of
Brittle Bones and
Chilblains. There are several encounters
that will require you to kite mobs and this becomes a difficult task for most classes. Frost
Death Knight excels at this due to
Howling Blast and
Chilblains talents. This becomes more apparent in 10-man raids where your
crowd control options are much more limited due to the shear lack of players. If you like a specialization
where the rotation is constantly changing, you find yourself in a group lacking the 5% Attack Speed or
4% Physical Damage taken group buffs or there is minimal competition for one-handed weapons, consider
choosing Frost.
Unholy
Unholy is a pet focused DPS specialization that deals the majority of its damage thanks to diseases and
minions like your
Summon Gargoyle. Unholy is best played with a two-handed weapon, so this is something
to consider when choosing which specialization to play as competition for two-handed weapons can at times be
quite fierce. Unholy focuses on maximizing damage done in windows by utilizing multiple cooldowns. For example
your
Unholy Frenzy ability will greatly increase the potency of your summoned gargoyle as
your gargoyle is able to benefit from the added Haste Rating. Unholy also provides
Ebon Plaguebringer
and due to the nature of abilities like
Outbreak and
Pestilence will likely provide the
highest uptime of the 8% increased Magic damage taken buff of any of the available sources. Unholy has the easiest
time of the Death Knight specs maintaining diseases thanks to
Festering Strike. If you like
a specialization that is pet-focused where the rotation is largely priority based, you find yourself in a group
lacking the 8% Magic Damage taken group debuff or there is minimal competition for two-handed weapons consider choosing
Unholy.
How Viable is Death Knight in Cataclysm?
Death Knight is extremely viable and highly sought-after;
You will rarely if ever see a raid without at least one Death Knight due to the sheer utility
they bring in the form of group buffs, the ability to combat raise and the ever iconic
Death Grip
ability that finds great use in specific PvE encounters.
Blood is considered to generally be
the strongest tanking specialization in the game due to its amazing ability to self sustain and its nearly endless
supply of defensive cooldowns geared towards all different types of incoming damage.
Frost and
Unholy
are both viewed as two of the strongest melee DPS specs in the game due to their ability to deal massive damage while also providing powerful buffs
that can otherwise be difficult to fit into a group, especially in 10-man content. Death Knight scales incredibly well with gear so you will not have
to worry about becoming weaker in later phases compared to other classes. Regardless of the role or specialization you choose, Death Knight
is quite powerful and you are unlikely to have any issues finding a spot in Dungeons, Raids or coordinated PvP.
Races For Death Knight
Death Knight is fortunately able to play as any race, both Horde and Alliance.
giving you quite a few different options depending on your preference. Mentioned below
will be the breakdowns of the benefits of each race.
Horde Races
Tauren — is widely regarded as the best race for Tanking due to its
Endurance racial which increases your base health by 5%.
War Stomp is another great tool that stuns up to five enemies for two seconds. Tauren are also slightly more resistant to Nature damage thanks to their higher natural Nature Resistance stat.
Goblin — is a great choice regardless of what specialization you choose due to their increased Attack Speed from their
Time is Money racial.
Rocket Jump is another massive benefit as one of Death Knight's greatest weaknesses is their limited mobility.
Blood Elf — does not offer a ton of benefits but does have a slightly higher Arcane resistance as well as the ability to interrupt and silence nearby enemies with their
Arcane Torrent ability. Arcane Torrent also generates a small amount of Runic Power.
Orc — is widely considered to be the best race for DPS due to its
Blood Fury and
Command racials. Blood Fury is a massive benefit to both DPS specializations due to the added Attack Power. Due to changes with how
Summon Gargoyle functions the bonus Attack Power will yield much greater results than the Attack Speed found from troll.
Command is especially powerful for Unholy but also benefits your summoned ghoul as Frost.
Troll — is a strong second choice to Orc due to the increased Attack Speed from
Berserking which synergizes incredibly with other Death Knight cooldowns especially Frost's
Pillar of Frost. Troll generally performs worse than Orc due to the reworks to how Gargoyle functions in Cataclysm as it is now global-cooldown capped but is still a strong option.
Undead — similar to Blood Elf, Undead does not have a ton of in combat benefits as a Death Knight but the are naturally more resistant to incoming Shadow damage and are able to remove Charm, Fear and Sleep effect thanks to their
Will of the Forsaken ability.
Alliance Races
Worgen — is considered to be the best race for for DPS as Alliance due to their
Viciousness racial. While Critical Strike is generally not the most highly rated secondary stat for any Death Knight DPS spec it is the most DPS of what is available as Alliance. Worgen also offers
Darkflight which offers a burst of movement speed, Death Knight is one of the least mobile classes in the game so any additional mobility tool helps.
Human— is another solid option as you will receive bonus expertise rating with a Sword or Mace equipped thanks to
Mace Specialization and
Sword Specialization. Human also has the ability to instantly remove all crowd controlling abilities in the form of
Will to Survive which can be extremely powerful in very specific encounters.
Dwarf — is considered to be the best race for Tanking as Alliance due to their
Stoneform racial. Stoneform is another Tank cooldown that reduces incoming damage by 10% for eight seconds and removes all Poison, Disease and Bleed effects. Dwarf also gains expertise when using a Mace thanks to
Mace Specialization.
Night Elf— does not offer a ton in the way of in combat benefits as a Death Knight though their
Quickness racial reduces the chance of being hit by 2% by Melee and Ranged attacks. Night Elf is also naturally more resistant to Nature damage.
Gnome — is naturally more resistant to Arcane Damage and is able to instantly remove any immobilizing/slowing effects thanks to their
Escape Artist racial.
Draenei— is another great choice for both Tanking or DPSing due to their ability to self heal with
Gift of the Naaru that heals the target for 20% of their total health over 15 seconds. Draenei also passively have an extra 1% chance to hit thanks to their
Heroic Presence racial.
Gearing and Stats
Death Knight can wear all armor types, but you should only be wearing
Plate.
Plate Specialization greatly outweighs any possible benefit
you may find by wearing a non-plate piece due to the emphasis put on Primary stats
in Cataclysm.
Death Knight is able to equip one and two-handed Swords, one and two-handed Maces,
one and two-handed Axes, and Polearms. The Weapon you use will depend on the specialization
you are playing, but generally speaking the type of weapon you use is irrelevant as long as it
is offering you the most of your desired stats.
Blood will be using a two-handed weapon and will
focus primarily on stats that maximize your personal survivability. Threat is
largely solved by multipliers found on abilities like
Blood Presence.
Your stat priority as Blood Death Knight should be as follows: Stamina, > Mastery >
Dodge > Parry >. Any Hit/Expertise rating you find on gear is beneficial but should
not be your focus.
Frost will be using two one-handed weapons. Though this
specialization is able to be played with a two-hander it is generally recommended to play
it with two one-handed weapons. Your stat priority as a Frost Death Knight should be
as follows: Strength > Hit Rating (to cap 8%) > Expertise Rating (to cap 26) >
Haste Rating > Mastery Rating > Critical Strike Rating.
Unholy will be using a two-handed weapon. Your
stat priority as an Unholy Death Knight should be as follows: Strength > Hit Rating (to cap 8%)
> Haste Rating > Critical Strike Rating > Mastery Rating > Expertise Rating (to cap (26).
Death Knight Addons and Macros
Addons and Macros can greatly improve your quality of life in Azeroth and Northrend. Listed below are some of our recommendations on Addons and Macros to help get the most out of your time playing the game.
Changelog
- 07 May 2024: Page added.
This guide has been written by Sellin, a former top 10 US raider and current season and several time Gladiator, long time WoW Player and passionate about all things Warcraft and Theorycrafting. You can follow him on Twitter and watch him on Twitch.
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