Cataclysm Classic Demonology Warlock Leveling
On this page, you will find our level-by-level Demonology Warlock leveling guide for WoW Cataclysm Classic.
Demonology Warlock Level-by-Level Rotation, Talents, and Trainer Skills
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Leveling Talents
You don't start getting talent points until you're LV 10.
Dark Arts will be the first talent you spec into. This will significantly boost
your demons damage.
Dark Arts will be the first talent you spec into. This will significantly boost
your demons damage.
Demonic Embrace gives you 10% more Stamina, making
you much tankier.
Dark Arts will be the first talent you spec into. This will significantly boost
your demons damage.
Demonic Embrace gives you 10% more Stamina, making you much tankier.
Fel Synergy
is great to passively heal your Demon. You only need one point in this talent since 50% is more than enough healing
for your Demon.
Dark Arts will be the first talent you spec into. This will significantly boost
your demons damage.
Demonic Embrace gives you 10% more Stamina, making you much tankier.
Fel Synergy
is great to passively heal your Demon. You only need one point in this talent since 50% is more than enough healing
for your Demon.
Demonic Rebirth is helpful because this allows you to instantly summon another demon after
your current one dies.
Dark Arts will be the first talent you spec into. This will significantly boost
your demons damage.
Demonic Embrace gives you 10% more Stamina, making you much tankier.
Fel Synergy
is great to passively heal your Demon. You only need one point in this talent since 50% is more than enough healing
for your Demon.
Demonic Rebirth is helpful because this allows you to instantly summon another demon after
your current one dies.
Mana Feed is nice to ensure your Demon never runs out of mana.
Dark Arts will be the first talent you spec into. This will significantly boost
your demons damage.
Demonic Embrace gives you 10% more Stamina, making you much tankier.
Fel Synergy
is great to passively heal your Demon. You only need one point in this talent since 50% is more than enough healing
for your Demon.
Demonic Rebirth is helpful because this allows you to instantly summon another demon after
your current one dies.
Mana Feed is nice to ensure your Demon never runs out of mana.
Demonic Aegis
increases the amount of Health generated by your Demon and Fel Armor, keeping you healthier while leveling.
Dark Arts will be the first talent you spec into. This will significantly boost
your demons damage.
Demonic Embrace gives you 10% more Stamina, making you much tankier.
Fel Synergy
is great to passively heal your Demon. You only need one point in this talent since 50% is more than enough healing
for your Demon.
Demonic Rebirth is helpful because this allows you to instantly summon another demon after
your current one dies.
Mana Feed is nice to ensure your Demon never runs out of mana.
Demonic Aegis
increases the amount of Health generated by your Demon and Fel Armor, keeping you healthier while leveling.
Master Summoner reduces the cast time of your next summon demon, making it very fast to get another demon
out if your current one dies.
Dark Arts will be the first talent you spec into. This will significantly boost
your demons damage.
Demonic Embrace gives you 10% more Stamina, making you much tankier.
Fel Synergy
is great to passively heal your Demon. You only need one point in this talent since 50% is more than enough healing
for your Demon.
Demonic Rebirth is helpful because this allows you to instantly summon another demon after
your current one dies.
Mana Feed is nice to ensure your Demon never runs out of mana.
Demonic Aegis
increases the amount of Health generated by your Demon and Fel Armor, keeping you healthier while leveling.
Master Summoner reduces the cast time of your next summon demon, making it very fast to get another demon
out if your current one dies.
Impending Doom makes it so that when you cast
Hand of Gul'dan,
Shadow Bolt,
Incinerate or
Soul Fire, it has a 15% chance to reduce the cooldown of
Metamorphosis. This makes it so you will be able to
Metamorphosis much more often.
Molten Core gives each
Immolate a 6% chance to give you
Molten Core, which increases the damage of your next 3
Incinerates by 18% and the cast time is
reduced by 30%.
Molten Core gives each
Immolate a 6% chance to give you
Molten Core, which increases the damage of your next 3
Incinerates by 18% and the cast time is
reduced by 30%.
Hand of Gul'dan is a powerful ability that does some damage, but most importantly
places a purple circle on the ground and any target inside that circle takes an additional
10% increases critical strike chance from your pet.
Molten Core gives each
Immolate a 6% chance to give you
Molten Core, which increases the damage of your next 3
Incinerates by 18% and the cast time is
reduced by 30%.
Hand of Gul'dan is a powerful ability that does some damage, but most importantly
places a purple circle on the ground and any target inside that circle takes an additional
10% increases critical strike chance from your pet.
Aura of Foreboding makes it so when your
Hand of Gul'dan lands, it roots all enemies inside that circle for 3 seconds and then stuns them if
they're still inside the area after 6 seconds.
Molten Core gives each
Immolate a 6% chance to give you
Molten Core, which increases the damage of your next 3
Incinerates by 18% and the cast time is
reduced by 30%.
Hand of Gul'dan is a powerful ability that does some damage, but most importantly
places a purple circle on the ground and any target inside that circle takes an additional 10% increases critical
strike chance from your pet.
Aura of Foreboding makes it so when your
Hand of Gul'dan lands, it
roots all enemies inside that circle for 3 seconds and then stuns them if they're still inside the area after 6 seconds.
Ancient Grimoire increases the duration of your Infernal and Doomguard, which are two very powerful cooldowns.
Molten Core gives each
Immolate a 6% chance to give you
Molten Core, which increases the damage of your next 3
Incinerates by 18% and the cast time is
reduced by 30%.
Hand of Gul'dan is a powerful ability that does some damage, but most importantly
places a purple circle on the ground and any target inside that circle takes an additional 10% increases critical
strike chance from your pet.
Aura of Foreboding makes it so when your
Hand of Gul'dan lands, it
roots all enemies inside that circle for 3 seconds and then stuns them if they're still inside the area after 6 seconds.
Ancient Grimoire increases the duration of your Infernal and Doomguard, which are two very powerful cooldowns.
Inferno allows you to channel
Hellfire while moving as well as makes your
Immolate
last 6 seconds longer.
Molten Core gives each
Immolate a 6% chance to give you
Molten Core, which increases the damage of your next 3
Incinerates by 18% and the cast time is
reduced by 30%.
Hand of Gul'dan is a powerful ability that does some damage, but most importantly
places a purple circle on the ground and any target inside that circle takes an additional 10% increases critical
strike chance from your pet.
Aura of Foreboding makes it so when your
Hand of Gul'dan lands, it
roots all enemies inside that circle for 3 seconds and then stuns them if they're still inside the area after 6 seconds.
Ancient Grimoire increases the duration of your Infernal and Doomguard, which are two very powerful cooldowns.
Inferno allows you to channel
Hellfire while moving as well as makes your
Immolate
last 6 seconds longer.
Decimation makes it so whenever you
Shadow Bolt,
Incinerate or
Soul Fire any target that is at or below 25%, the cast time of
Soul Fire is reduced by 40% for 10 seconds.
Molten Core gives each
Immolate a 6% chance to give you
Molten Core, which increases the damage of your next 3
Incinerates by 18% and the cast time is
reduced by 30%.
Hand of Gul'dan is a powerful ability that does some damage, but most importantly
places a purple circle on the ground and any target inside that circle takes an additional 10% increases critical
strike chance from your pet.
Aura of Foreboding makes it so when your
Hand of Gul'dan lands, it
roots all enemies inside that circle for 3 seconds and then stuns them if they're still inside the area after 6 seconds.
Ancient Grimoire increases the duration of your Infernal and Doomguard, which are two very powerful cooldowns.
Inferno allows you to channel
Hellfire while moving as well as makes your
Immolate
last 6 seconds longer.
Decimation makes it so whenever you
Shadow Bolt,
Incinerate or
Soul Fire any target that is at or below 25%, the cast time of
Soul Fire is reduced by 40% for 10 seconds.
Cremation boosts the damage of your Hellfire by 30% and your
Hand of Gul'dan will refresh the
duration of your
Immolate on the target.
Molten Core gives each
Immolate a 6% chance to give you
Molten Core, which increases the damage of your next 3
Incinerates by 18% and the cast time is
reduced by 30%.
Hand of Gul'dan is a powerful ability that does some damage, but most importantly
places a purple circle on the ground and any target inside that circle takes an additional 10% increases critical
strike chance from your pet.
Aura of Foreboding makes it so when your
Hand of Gul'dan lands, it
roots all enemies inside that circle for 3 seconds and then stuns them if they're still inside the area after 6 seconds.
Ancient Grimoire increases the duration of your Infernal and Doomguard, which are two very powerful cooldowns.
Inferno allows you to channel
Hellfire while moving as well as makes your
Immolate
last 6 seconds longer.
Decimation makes it so whenever you
Shadow Bolt,
Incinerate or
Soul Fire any target that is at or below 25%, the cast time of
Soul Fire is reduced by 40% for 10 seconds.
Cremation boosts the damage of your Hellfire by 30% and your
Hand of Gul'dan will refresh the
duration of your
Immolate on the target.
Demonic Pact is a massive buff that will give
you 10% more Spell Power.
Molten Core gives each
Immolate a 6% chance to give you
Molten Core, which increases the damage of your next 3
Incinerates by 18% and the cast time is
reduced by 30%.
Hand of Gul'dan is a powerful ability that does some damage, but most importantly
places a purple circle on the ground and any target inside that circle takes an additional 10% increases critical
strike chance from your pet.
Aura of Foreboding makes it so when your
Hand of Gul'dan lands, it
roots all enemies inside that circle for 3 seconds and then stuns them if they're still inside the area after 6 seconds.
Ancient Grimoire increases the duration of your Infernal and Doomguard, which are two very powerful cooldowns.
Inferno allows you to channel
Hellfire while moving as well as makes your
Immolate
last 6 seconds longer.
Decimation makes it so whenever you
Shadow Bolt,
Incinerate or
Soul Fire any target that is at or below 25%, the cast time of
Soul Fire is reduced by 40% for 10 seconds.
Cremation boosts the damage of your Hellfire by 30% and your
Hand of Gul'dan will refresh the
duration of your
Immolate on the target.
Demonic Pact is a massive buff that will give you 10% more Spell
Power.
Metamorphosis is the main ability for Demonology, turning you into a massive Demon. When in Demon form you
deal 20% more damage, your armor is increased by 600% and you have 6% less chance to be critically hit by melee attacks,
making this something you'll want to use as often as possible.
Now that you have all the talents that you need in the Demonology tree, you'll be putting
the rest of your points into the Affliction tree. Improved Corruption will cause
Corruption to deal 12%
more damage.
Now that you have all the talents that you need in the Demonology tree, you'll be putting
the rest of your points into the Affliction tree. Improved Corruption will cause
Corruption to deal 12%
more damage.
Doom and Gloom will make your
Bane of Agony
have an increased 8% crit.
Now that you have all the talents that you need in the Demonology tree, you'll be putting
the rest of your points into the Affliction tree. Improved Corruption will cause
Corruption to deal 12%
more damage.
Doom and Gloom will make your
Bane of Agony have an increased 8% crit.
Improved Life Tap
will give you some more mana whenever you
Life Tap.
Now that you have all the talents that you need in the Demonology tree, you'll be putting
the rest of your points into the Affliction tree. Improved Corruption will cause
Corruption to deal 12%
more damage.
Doom and Gloom will make your
Bane of Agony have an increased 8% crit.
Improved Life Tap
will give you some more mana whenever you
Life Tap.
Jinx will help you apply
Curse of the Elements
to all targets around your current target.
Leveling Glyphs
Prime Glyphs
Glyph of Corruption — This gives your
Corruption a 4% chance to cause you to enter a Shadow Trance. This will make your next
Shadow Bolt instant cast.
Glyph of Immolate — This increases the DoT portion of your
Immolate by an additional 10%, making your hardest hitting DoT do even more damage.
Glyph of Metamorphosis — This increases the duration of your
Metamorphosis by an additional 6 seconds, allowing you to stay in your Demon Meta form longer and to get an additional use of
Immolation Aura
Major Glyphs
Glyph of Life Tap — This will reduce the global cooldown of your
Life Tap by half a second and imporant since you will be
Life Taping frequently.
Glyph of Soul Link — This increases how much damage is shared from you to your demon from
Soul Link by 5%, making you take less damage.
Glyph of Soulstone — This allows you to resurrect with an additional 40% Health whenever you die and your Soulstone resurrects you.
Minor Glyphs
Glyph of Drain Soul — Whenever you kill an enemy that yields experience or honor you gain 10% of your mana back.
Glyph of Unending Breath — — This increases the swim speed of targets affected by your
Unending Breath by 20%. Helpful for any quests in the water.
Glyph of Curse of Exhaustion — This increases the range of your
Curse of Exhaustion by 5 yards. Can be helpful if you ever want to slow down your enemy or in PvP situations.
Leveling Rotation
Demonology focuses on relying on the power of you Demon, while applying your DoT's like Corruption,
Immolate
and
Bane of Agony, while utitilizing your
Hand of Gul'dan to buff your demon and filling with
Incinerate or
using your free
Shadow Bolt casts that you gain from your
Glyph of Corruption. As for which Demon to use, its either
Summon Felguard or
Summon Felhunter.
Summon Felguard has some good cleave, as well as
Felstorm,
while
Summon Felhunter does significantly more single target damage. I like to use the Felguard to use
Felstorm,
then while that's on cooldown, I use
Soulburn to have an instant cast summon and use the Felhunter for it's powerful
single target damage.
- Have
Demon Armor on you all the time. This increases your armor and the amount of health generated from your spells. Once you hit level 62 you unlock Fel Armor, then use that instead as this supplies a ton of spell damage and causes you to heal for 3% of all single target damage done.
- Make sure your Demon is out. Refer to previously mentioned discussion about which demon to use. Make sure
Shadow Bite if using the Felhunter and
Legion Strike and
Felstorm if using the Felguardis on your bars and turned on as that is the bulk of the Demons damage. It can be helpful to have a Weakaura to track if your Demon is attacking.
- >Make sure to have a
Create Healthstone made for emergency reasons if you need some health.
- If you want, you can make sure to have a Soulstone on you, so you're able to resurrect if you die.
- Make sure to use whatever cooldowns you have, like Trinkets and racials such as
Blood Fury.
- Cast
Immolate and keep it on all enemies that you're fighting.
- Cast
Corruption and keep it on all enemies that you're fighting.
- Cast
Bane of Agony and keep it on all enemies that you're fighting.
- Cast
Hand of Gul'dan
- Cast
Incinerate
- Once the target is below 25% Health, cast
Soul Fire
- Use
Death Coil to get some healing back from it.
- Use
Life Tap whenever you need mana.
- Pay attention to your
Glyph of Corruption procs to use your instant cast
Shadow Bolts
- You can use
Drain Soul right when a target is about to die and if it dies while you're draining, you will recieve some mana back.
- Use
Soulburn with
Soul Fire to gain an instant cast
Soul Fire
List of Trainer Skills to Skip While Leveling
Warlocks have a ton of spells and demon Grimoires to buy. It can become daunting to think about which ones are worth getting. To keep it simple, you want to buy all ranks of spells that you find yourself using out in the open world. You can skip a bunch of spells if you want to save gold and make it less confusing. Some spells that you can skip training until level 85 are listed below in order of which they become available on your trainer.
- CurseofWeakness
- CurseoftheElements
- EyeofKilrogg
- SubjugateDemon
- Soulshatter
Warlock Addons and Macros
Addons and Macros can greatly improve your quality of life while playing. Listed below are some of our recommendations on Addons and Macros to help get the most out of your time playing the game.
Continue to Improve Your Demonology Warlock at Level 85
Once you achieve Level 85, we suggest checking out our Demonology Warlock Guide which goes more in detail of how to play Demonology at max level. Warlock.
Changelog
- 17 Sep. 2024: Reviewed for Phase 3.
- 06 May 2024: Page added.
More Cataclysm Warlock Guides
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This guide has been written by Abide, TBC veteran for nearly a decade. Abide is a Warrior tank and multi-class expert currently playing on Faerlina as Horde. You can find him in the the Icy Veins Discord. You can also see him live on Twitch.
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