Cataclysm Classic Demonology Warlock Leveling
On this page, you will find our level-by-level Demonology Warlock leveling guide for WoW Cataclysm Classic.
Demonology Warlock Level-by-Level Rotation, Talents, and Trainer Skills
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Leveling Talents
You don't start getting talent points until you're LV 10.
Dark Arts will be the first talent you spec into. This will significantly boost your demons damage.
Dark Arts will be the first talent you spec into. This will significantly boost your demons damage. Demonic Embrace gives you 10% more Stamina, making you much tankier.
Dark Arts will be the first talent you spec into. This will significantly boost your demons damage. Demonic Embrace gives you 10% more Stamina, making you much tankier. Fel Synergy is great to passively heal your Demon. You only need one point in this talent since 50% is more than enough healing for your Demon.
Dark Arts will be the first talent you spec into. This will significantly boost your demons damage. Demonic Embrace gives you 10% more Stamina, making you much tankier. Fel Synergy is great to passively heal your Demon. You only need one point in this talent since 50% is more than enough healing for your Demon. Demonic Rebirth is helpful because this allows you to instantly summon another demon after your current one dies.
Dark Arts will be the first talent you spec into. This will significantly boost your demons damage. Demonic Embrace gives you 10% more Stamina, making you much tankier. Fel Synergy is great to passively heal your Demon. You only need one point in this talent since 50% is more than enough healing for your Demon. Demonic Rebirth is helpful because this allows you to instantly summon another demon after your current one dies. Mana Feed is nice to ensure your Demon never runs out of mana.
Dark Arts will be the first talent you spec into. This will significantly boost your demons damage. Demonic Embrace gives you 10% more Stamina, making you much tankier. Fel Synergy is great to passively heal your Demon. You only need one point in this talent since 50% is more than enough healing for your Demon. Demonic Rebirth is helpful because this allows you to instantly summon another demon after your current one dies. Mana Feed is nice to ensure your Demon never runs out of mana. Demonic Aegis increases the amount of Health generated by your Demon and Fel Armor, keeping you healthier while leveling.
Dark Arts will be the first talent you spec into. This will significantly boost your demons damage. Demonic Embrace gives you 10% more Stamina, making you much tankier. Fel Synergy is great to passively heal your Demon. You only need one point in this talent since 50% is more than enough healing for your Demon. Demonic Rebirth is helpful because this allows you to instantly summon another demon after your current one dies. Mana Feed is nice to ensure your Demon never runs out of mana. Demonic Aegis increases the amount of Health generated by your Demon and Fel Armor, keeping you healthier while leveling. Master Summoner reduces the cast time of your next summon demon, making it very fast to get another demon out if your current one dies.
Dark Arts will be the first talent you spec into. This will significantly boost your demons damage. Demonic Embrace gives you 10% more Stamina, making you much tankier. Fel Synergy is great to passively heal your Demon. You only need one point in this talent since 50% is more than enough healing for your Demon. Demonic Rebirth is helpful because this allows you to instantly summon another demon after your current one dies. Mana Feed is nice to ensure your Demon never runs out of mana. Demonic Aegis increases the amount of Health generated by your Demon and Fel Armor, keeping you healthier while leveling. Master Summoner reduces the cast time of your next summon demon, making it very fast to get another demon out if your current one dies. Impending Doom makes it so that when you cast Hand of Gul'dan, Shadow Bolt, Incinerate or Soul Fire, it has a 15% chance to reduce the cooldown of Metamorphosis. This makes it so you will be able to Metamorphosis much more often.
Molten Core gives each Immolate a 6% chance to give you Molten Core, which increases the damage of your next 3 Incinerates by 18% and the cast time is reduced by 30%.
Molten Core gives each Immolate a 6% chance to give you Molten Core, which increases the damage of your next 3 Incinerates by 18% and the cast time is reduced by 30%. Hand of Gul'dan is a powerful ability that does some damage, but most importantly places a purple circle on the ground and any target inside that circle takes an additional 10% increases critical strike chance from your pet.
Molten Core gives each Immolate a 6% chance to give you Molten Core, which increases the damage of your next 3 Incinerates by 18% and the cast time is reduced by 30%. Hand of Gul'dan is a powerful ability that does some damage, but most importantly places a purple circle on the ground and any target inside that circle takes an additional 10% increases critical strike chance from your pet. Aura of Foreboding makes it so when your Hand of Gul'dan lands, it roots all enemies inside that circle for 3 seconds and then stuns them if they're still inside the area after 6 seconds.
Molten Core gives each Immolate a 6% chance to give you Molten Core, which increases the damage of your next 3 Incinerates by 18% and the cast time is reduced by 30%. Hand of Gul'dan is a powerful ability that does some damage, but most importantly places a purple circle on the ground and any target inside that circle takes an additional 10% increases critical strike chance from your pet. Aura of Foreboding makes it so when your Hand of Gul'dan lands, it roots all enemies inside that circle for 3 seconds and then stuns them if they're still inside the area after 6 seconds. Ancient Grimoire increases the duration of your Infernal and Doomguard, which are two very powerful cooldowns.
Molten Core gives each Immolate a 6% chance to give you Molten Core, which increases the damage of your next 3 Incinerates by 18% and the cast time is reduced by 30%. Hand of Gul'dan is a powerful ability that does some damage, but most importantly places a purple circle on the ground and any target inside that circle takes an additional 10% increases critical strike chance from your pet. Aura of Foreboding makes it so when your Hand of Gul'dan lands, it roots all enemies inside that circle for 3 seconds and then stuns them if they're still inside the area after 6 seconds. Ancient Grimoire increases the duration of your Infernal and Doomguard, which are two very powerful cooldowns. Inferno allows you to channel Hellfire while moving as well as makes your Immolate last 6 seconds longer.
Molten Core gives each Immolate a 6% chance to give you Molten Core, which increases the damage of your next 3 Incinerates by 18% and the cast time is reduced by 30%. Hand of Gul'dan is a powerful ability that does some damage, but most importantly places a purple circle on the ground and any target inside that circle takes an additional 10% increases critical strike chance from your pet. Aura of Foreboding makes it so when your Hand of Gul'dan lands, it roots all enemies inside that circle for 3 seconds and then stuns them if they're still inside the area after 6 seconds. Ancient Grimoire increases the duration of your Infernal and Doomguard, which are two very powerful cooldowns. Inferno allows you to channel Hellfire while moving as well as makes your Immolate last 6 seconds longer. Decimation makes it so whenever you Shadow Bolt, Incinerate or Soul Fire any target that is at or below 25%, the cast time of Soul Fire is reduced by 40% for 10 seconds.
Molten Core gives each Immolate a 6% chance to give you Molten Core, which increases the damage of your next 3 Incinerates by 18% and the cast time is reduced by 30%. Hand of Gul'dan is a powerful ability that does some damage, but most importantly places a purple circle on the ground and any target inside that circle takes an additional 10% increases critical strike chance from your pet. Aura of Foreboding makes it so when your Hand of Gul'dan lands, it roots all enemies inside that circle for 3 seconds and then stuns them if they're still inside the area after 6 seconds. Ancient Grimoire increases the duration of your Infernal and Doomguard, which are two very powerful cooldowns. Inferno allows you to channel Hellfire while moving as well as makes your Immolate last 6 seconds longer. Decimation makes it so whenever you Shadow Bolt, Incinerate or Soul Fire any target that is at or below 25%, the cast time of Soul Fire is reduced by 40% for 10 seconds. Cremation boosts the damage of your Hellfire by 30% and your Hand of Gul'dan will refresh the duration of your Immolate on the target.
Molten Core gives each Immolate a 6% chance to give you Molten Core, which increases the damage of your next 3 Incinerates by 18% and the cast time is reduced by 30%. Hand of Gul'dan is a powerful ability that does some damage, but most importantly places a purple circle on the ground and any target inside that circle takes an additional 10% increases critical strike chance from your pet. Aura of Foreboding makes it so when your Hand of Gul'dan lands, it roots all enemies inside that circle for 3 seconds and then stuns them if they're still inside the area after 6 seconds. Ancient Grimoire increases the duration of your Infernal and Doomguard, which are two very powerful cooldowns. Inferno allows you to channel Hellfire while moving as well as makes your Immolate last 6 seconds longer. Decimation makes it so whenever you Shadow Bolt, Incinerate or Soul Fire any target that is at or below 25%, the cast time of Soul Fire is reduced by 40% for 10 seconds. Cremation boosts the damage of your Hellfire by 30% and your Hand of Gul'dan will refresh the duration of your Immolate on the target. Demonic Pact is a massive buff that will give you 10% more Spell Power.
Molten Core gives each Immolate a 6% chance to give you Molten Core, which increases the damage of your next 3 Incinerates by 18% and the cast time is reduced by 30%. Hand of Gul'dan is a powerful ability that does some damage, but most importantly places a purple circle on the ground and any target inside that circle takes an additional 10% increases critical strike chance from your pet. Aura of Foreboding makes it so when your Hand of Gul'dan lands, it roots all enemies inside that circle for 3 seconds and then stuns them if they're still inside the area after 6 seconds. Ancient Grimoire increases the duration of your Infernal and Doomguard, which are two very powerful cooldowns. Inferno allows you to channel Hellfire while moving as well as makes your Immolate last 6 seconds longer. Decimation makes it so whenever you Shadow Bolt, Incinerate or Soul Fire any target that is at or below 25%, the cast time of Soul Fire is reduced by 40% for 10 seconds. Cremation boosts the damage of your Hellfire by 30% and your Hand of Gul'dan will refresh the duration of your Immolate on the target. Demonic Pact is a massive buff that will give you 10% more Spell Power. Metamorphosis is the main ability for Demonology, turning you into a massive Demon. When in Demon form you deal 20% more damage, your armor is increased by 600% and you have 6% less chance to be critically hit by melee attacks, making this something you'll want to use as often as possible.
Now that you have all the talents that you need in the Demonology tree, you'll be putting the rest of your points into the Affliction tree. Improved Corruption will cause Corruption to deal 12% more damage.
Now that you have all the talents that you need in the Demonology tree, you'll be putting the rest of your points into the Affliction tree. Improved Corruption will cause Corruption to deal 12% more damage. Doom and Gloom will make your Bane of Agony have an increased 8% crit.
Now that you have all the talents that you need in the Demonology tree, you'll be putting the rest of your points into the Affliction tree. Improved Corruption will cause Corruption to deal 12% more damage. Doom and Gloom will make your Bane of Agony have an increased 8% crit. Improved Life Tap will give you some more mana whenever you Life Tap.
Now that you have all the talents that you need in the Demonology tree, you'll be putting the rest of your points into the Affliction tree. Improved Corruption will cause Corruption to deal 12% more damage. Doom and Gloom will make your Bane of Agony have an increased 8% crit. Improved Life Tap will give you some more mana whenever you Life Tap. Jinx will help you apply Curse of the Elements to all targets around your current target.
Leveling Glyphs
Prime Glyphs
- Glyph of Corruption — This gives your Corruption a 4% chance to cause you to enter a Shadow Trance. This will make your next Shadow Bolt instant cast.
- Glyph of Immolate — This increases the DoT portion of your Immolate by an additional 10%, making your hardest hitting DoT do even more damage.
- Glyph of Metamorphosis — This increases the duration of your Metamorphosis by an additional 6 seconds, allowing you to stay in your Demon Meta form longer and to get an additional use of Immolation Aura
Major Glyphs
- Glyph of Life Tap — This will reduce the global cooldown of your Life Tap by half a second and imporant since you will be Life Taping frequently.
- Glyph of Soul Link — This increases how much damage is shared from you to your demon from Soul Link by 5%, making you take less damage.
- Glyph of Soulstone — This allows you to resurrect with an additional 40% Health whenever you die and your Soulstone resurrects you.
Minor Glyphs
- Glyph of Drain Soul — Whenever you kill an enemy that yields experience or honor you gain 10% of your mana back.
- Glyph of Unending Breath — — This increases the swim speed of targets affected by your Unending Breath by 20%. Helpful for any quests in the water.
- Glyph of Curse of Exhaustion — This increases the range of your Curse of Exhaustion by 5 yards. Can be helpful if you ever want to slow down your enemy or in PvP situations.
Leveling Rotation
Demonology focuses on relying on the power of you Demon, while applying your DoT's like Corruption, Immolate and Bane of Agony, while utitilizing your Hand of Gul'dan to buff your demon and filling with Incinerate or using your free Shadow Bolt casts that you gain from your Glyph of Corruption. As for which Demon to use, its either Summon Felguard or Summon Felhunter. Summon Felguard has some good cleave, as well as Felstorm, while Summon Felhunter does significantly more single target damage. I like to use the Felguard to use Felstorm, then while that's on cooldown, I use Soulburn to have an instant cast summon and use the Felhunter for it's powerful single target damage.
- Have Demon Armor on you all the time. This increases your armor and the amount of health generated from your spells. Once you hit level 62 you unlock Fel Armor, then use that instead as this supplies a ton of spell damage and causes you to heal for 3% of all single target damage done.
- Make sure your Demon is out. Refer to previously mentioned discussion about which demon to use. Make sure Shadow Bite if using the Felhunter and Legion Strike and Felstorm if using the Felguardis on your bars and turned on as that is the bulk of the Demons damage. It can be helpful to have a Weakaura to track if your Demon is attacking.
- >Make sure to have a Create Healthstone made for emergency reasons if you need some health.
- If you want, you can make sure to have a Soulstone on you, so you're able to resurrect if you die.
- Make sure to use whatever cooldowns you have, like Trinkets and racials such as Blood Fury.
- Cast Immolate and keep it on all enemies that you're fighting.
- Cast Corruption and keep it on all enemies that you're fighting.
- Cast Bane of Agony and keep it on all enemies that you're fighting.
- Cast Hand of Gul'dan
- Cast Incinerate
- Once the target is below 25% Health, cast Soul Fire
- Use Death Coil to get some healing back from it.
- Use Life Tap whenever you need mana.
- Pay attention to your Glyph of Corruption procs to use your instant cast Shadow Bolts
- You can use Drain Soul right when a target is about to die and if it dies while you're draining, you will recieve some mana back.
- Use Soulburn with Soul Fire to gain an instant cast Soul Fire
List of Trainer Skills to Skip While Leveling
Warlocks have a ton of spells and demon Grimoires to buy. It can become daunting to think about which ones are worth getting. To keep it simple, you want to buy all ranks of spells that you find yourself using out in the open world. You can skip a bunch of spells if you want to save gold and make it less confusing. Some spells that you can skip training until level 85 are listed below in order of which they become available on your trainer.
- CurseofWeakness
- CurseoftheElements
- EyeofKilrogg
- SubjugateDemon
- Soulshatter
Warlock Addons and Macros
Addons and Macros can greatly improve your quality of life while playing. Listed below are some of our recommendations on Addons and Macros to help get the most out of your time playing the game.
Continue to Improve Your Demonology Warlock at Level 85
Once you achieve Level 85, we suggest checking out our Demonology Warlock Guide which goes more in detail of how to play Demonology at max level. Warlock.
Changelog
- 17 Sep. 2024: Reviewed for Phase 3.
- 06 May 2024: Page added.
More Cataclysm Warlock Guides
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This guide has been written by Abide, TBC veteran for nearly a decade. Abide is a Warrior tank and multi-class expert currently playing on Faerlina as Horde. You can find him in the the Icy Veins Discord. You can also see him live on Twitch.
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