Cataclysm Classic Discipline Priest Talent Builds
On this page, you will find out the best PvE talent choices and builds for your Discipline Priest in Cataclysm Classic, as well as advised glyphs.
Talent Builds for Discipline Priest
 Discipline Priest has 2
different builds, one that focuses entirely on the highest healing output
possible, and the other is a hybrid healer that converts some of the damage it
deals into healing with
Discipline Priest has 2
different builds, one that focuses entirely on the highest healing output
possible, and the other is a hybrid healer that converts some of the damage it
deals into healing with  Atonement. Below you'll find our recommended
talent builds for all PvE content as a
 Atonement. Below you'll find our recommended
talent builds for all PvE content as a  Discipline
Priest.
Discipline
Priest.
Discipline Priest Atonement Spec
This build focuses more on dealing damage with  Holy Fire and
 Holy Fire and
 Smite to deal damage and converts the damage they into healing with
 Smite to deal damage and converts the damage they into healing with
 Atonement. While this spec isn't the most healing output possible, it
has the ability to help DPS during healing downtimes, or helping beat enrage
timers.
 Atonement. While this spec isn't the most healing output possible, it
has the ability to help DPS during healing downtimes, or helping beat enrage
timers.
Discipline Priest Full Healing Spec
This build focuses purely on healing, forgoing the  Atonement
talent and the glyphs associated with it. This is the highest healing output
possible, and will be the main spec you use in 10-man based content as a
 Atonement
talent and the glyphs associated with it. This is the highest healing output
possible, and will be the main spec you use in 10-man based content as a
 Discipline Priest.
Discipline Priest.
This spec gains  Strength of Soul, reducing the duration of your
 Strength of Soul, reducing the duration of your
 Weakened Soul debuff when you heal targets with
 Weakened Soul debuff when you heal targets with  Greater Heal,
 Greater Heal,
 Heal, or
 Heal, or  Flash Heal. This is especially great on tanks,
allowing you to use
 Flash Heal. This is especially great on tanks,
allowing you to use  Power Word: Shield on them much more frequently. You
also get
 Power Word: Shield on them much more frequently. You
also get  Train of Thought, which allows you to use
 Train of Thought, which allows you to use  Inner Focus
much more frequently.
 Inner Focus
much more frequently.  Train of Thought also lets you
 Train of Thought also lets you  Smite
when you have a free global to reduce the cooldown of
 Smite
when you have a free global to reduce the cooldown of  Penance.
 Penance.
Notable Talents
In this section we will go over some of the key talents you will use when you
are playing a  Discipline
Priest. Be sure to understand your most
important talents as they are vital to play the build to its fullest
strength.
Discipline
Priest. Be sure to understand your most
important talents as they are vital to play the build to its fullest
strength.
 Evangelism — Evangelism — Evangelism increases the damage done
by Evangelism increases the damage done
by Smite, Smite, Holy Fire, and Holy Fire, and Penance by up to
20% and reduces their Mana cost by up to 30%. You will naturally
stack this up while following your rotation. Penance by up to
20% and reduces their Mana cost by up to 30%. You will naturally
stack this up while following your rotation.
 Archangel — 30-second cooldown. When you have 5 stacks of Archangel — 30-second cooldown. When you have 5 stacks of Evangelism, you can activate Evangelism, you can activate Archangel to regenerate
5% Mana and increase your healing done by 15% for 18 seconds. Archangel to regenerate
5% Mana and increase your healing done by 15% for 18 seconds.
 Power Infusion — 2-minute cooldown. Increases casting speed
by 20% and reduces Mana cost of spells by 20%. You will want to
use this on a DPS when they have their cooldowns up, be sure to coordinate this
with them. Power Infusion — 2-minute cooldown. Increases casting speed
by 20% and reduces Mana cost of spells by 20%. You will want to
use this on a DPS when they have their cooldowns up, be sure to coordinate this
with them.
 Atonement — Atonement — Atonement causes Atonement causes Smite and Smite and Holy Fire heal an ally within 15 yards of the enemy target for
100% of the damage they deal, or heal yourself for 50% of the
damage dealt. Allows you to heal people through DPSing. Holy Fire heal an ally within 15 yards of the enemy target for
100% of the damage they deal, or heal yourself for 50% of the
damage dealt. Allows you to heal people through DPSing.
 Inner Focus — 45-second cooldown. Use this to make your next Inner Focus — 45-second cooldown. Use this to make your next Greater Heal or Greater Heal or Prayer of Healing cost no Mana and have a
25% increased crit chance. If you took Prayer of Healing cost no Mana and have a
25% increased crit chance. If you took Train of Thought, you will
reduce the cooldown of Train of Thought, you will
reduce the cooldown of Inner Focus by 5 seconds every time you cast Inner Focus by 5 seconds every time you cast Greater Heal. Greater Heal.
 Rapture — This talent was reworked in Cataclysm can can only
proc once every 12 seconds. When your Rapture — This talent was reworked in Cataclysm can can only
proc once every 12 seconds. When your Power Word: Shield is fully absorbed
you gain 7% of your maximum Mana. You will want to shield the tank on
cooldown to get this proc as much as possible to sustain Mana. Power Word: Shield is fully absorbed
you gain 7% of your maximum Mana. You will want to shield the tank on
cooldown to get this proc as much as possible to sustain Mana.
 Borrowed Time — After casting Borrowed Time — After casting Power Word: Shield your
spell haste is increased by 14% for 6 seconds. The tooltip of this talent
is deceiving, as the 14% spell haste does not go away until you
actually cast a spell. Other instant casts such as Power Word: Shield your
spell haste is increased by 14% for 6 seconds. The tooltip of this talent
is deceiving, as the 14% spell haste does not go away until you
actually cast a spell. Other instant casts such as Prayer of Mending and
channeled spells like Prayer of Mending and
channeled spells like Penance do not remove the buff. A crucial part
of playing Discipline Priest correctly is keeping this buff active as
much as possible. Penance do not remove the buff. A crucial part
of playing Discipline Priest correctly is keeping this buff active as
much as possible.
 Divine Aegis — Causes all of your crit heals and Divine Aegis — Causes all of your crit heals and Prayer of Healing to create a shield on the target for 30% of the
amount healed. If Prayer of Healing to create a shield on the target for 30% of the
amount healed. If Prayer of Healing crits Prayer of Healing crits Divine Aegis will be
applied twice, shielding targets for 60% of the total healing. This
shield also scales with Divine Aegis will be
applied twice, shielding targets for 60% of the total healing. This
shield also scales with Shield Discipline, making mastery a powerful
stat for Shield Discipline, making mastery a powerful
stat for Discipline. Discipline.
 Pain Suppression — 3-minute cooldown. Reduces targets damage
taken by 40% for 8 seconds. Coordinate this with your tanks cooldowns so
you don't overlap defensive cooldowns. Pain Suppression — 3-minute cooldown. Reduces targets damage
taken by 40% for 8 seconds. Coordinate this with your tanks cooldowns so
you don't overlap defensive cooldowns.
 Strength of Soul — Healing targets with the Strength of Soul — Healing targets with the Weakened Soul debuff with Weakened Soul debuff with Heal, Heal, Greater Heal, or Greater Heal, or Flash Heal will reduce the duration of the debuff by 4 seconds. This
lets you use Flash Heal will reduce the duration of the debuff by 4 seconds. This
lets you use Power Word: Shield on specific targets, such as tanks, much
more frequently. Power Word: Shield on specific targets, such as tanks, much
more frequently.
 Grace — Whenever you heal a target with Grace — Whenever you heal a target with Heal, Heal, Greater Heal, Greater Heal, Flash Heal, or Flash Heal, or Penance you increase
all healing you deal to the target by 8% per stack, stacking up to 3
times, lasts 15 seconds. Keep this buff up on high-priority healing targets, such
as tanks, as this will increase your healing done to them by 24%. Penance you increase
all healing you deal to the target by 8% per stack, stacking up to 3
times, lasts 15 seconds. Keep this buff up on high-priority healing targets, such
as tanks, as this will increase your healing done to them by 24%.
 Power Word: Barrier — 3-minute cooldown. The final talent point
in the Power Word: Barrier — 3-minute cooldown. The final talent point
in the Discipline tree. Places a Holy barrier at the targeted
location. Players inside the barrier will take 25% less damage for 10
seconds and their spellcasting will not be pushed back by taking damage. If you
are using Discipline tree. Places a Holy barrier at the targeted
location. Players inside the barrier will take 25% less damage for 10
seconds and their spellcasting will not be pushed back by taking damage. If you
are using Glyph of Power Word: Barrier, people inside the barrier will also
receive 10% increased healing from all sources. Glyph of Power Word: Barrier, people inside the barrier will also
receive 10% increased healing from all sources.
Prime Glyphs
Prime glyphs are new to Cataclysm, giving you a third "row" of glyphs you can use on your character. You don't really have many options when it comes to prime glyphs as there are very limited options, usually only three avaiable for each specialization.
 Glyph of Penance — Reduces the cooldown of Glyph of Penance — Reduces the cooldown of Penance
by 2 seconds, making this a mandatory glyph. Penance
by 2 seconds, making this a mandatory glyph.
 Glyph of Power Word: Shield — Causes your Glyph of Power Word: Shield — Causes your Power Word: Shield to heal the target for 20% of the absorb
amount. Since Power Word: Shield to heal the target for 20% of the absorb
amount. Since Power Word: Shield is the main ability of Power Word: Shield is the main ability of Discipline, this is a mandatory glyph. Discipline, this is a mandatory glyph.
 Glyph of Power Word: Barrier — Increase the healing targets
receive while inside Glyph of Power Word: Barrier — Increase the healing targets
receive while inside Power Word: Barrier by 10%. Helps your other
healers get the raid quickly topped up. Power Word: Barrier by 10%. Helps your other
healers get the raid quickly topped up.
 Glyph of Prayer of Healing — Adds a heal-over-time to your Glyph of Prayer of Healing — Adds a heal-over-time to your Prayer of Healing. Since this is your only AoE healing spell, this is
a great choice for high AoE fights. Prayer of Healing. Since this is your only AoE healing spell, this is
a great choice for high AoE fights.
Major Glyphs
Your major glyph choices will change depending on which talent tree you
choose. If you are playing with  Atonement, you must use
 Atonement, you must use
 Glyph of Divine Accuracy and
 Glyph of Divine Accuracy and  Glyph of Smite. If not, grab the two
other options.
 Glyph of Smite. If not, grab the two
other options.
 Glyph of Prayer of Mending — Increases the healing of the first
charge of Glyph of Prayer of Mending — Increases the healing of the first
charge of Prayer of Mending by 100%. Try to use this first charge
on the tank. Prayer of Mending by 100%. Try to use this first charge
on the tank.
 Glyph of Divine Accuracy — Increases the hit chance of Glyph of Divine Accuracy — Increases the hit chance of Smite and Smite and Holy Fire by 18%, making them never miss. Holy Fire by 18%, making them never miss.
 Glyph of Smite — Increases the damage of your Glyph of Smite — Increases the damage of your Smite
by 20% against targets debuffed with Smite
by 20% against targets debuffed with Holy Fire. Use this if you
are playing the Holy Fire. Use this if you
are playing the Atonement build. Atonement build.
 Glyph of Mass Dispel — Reduces the cast time of Glyph of Mass Dispel — Reduces the cast time of Mass Dispel by 1 second. Mass Dispel by 1 second.
 Glyph of Dispel Magic — Heals the target for 3% of their
max health if you Glyph of Dispel Magic — Heals the target for 3% of their
max health if you Dispel Magic a debuff off them. Dispel Magic a debuff off them.
Minor Glyphs
Minor glyphs typically provide very minor benefits.  Priest does not
really have many options when it comes to minor glyphs, limiting your choices
down to these three for almost all PvE content.
Priest does not
really have many options when it comes to minor glyphs, limiting your choices
down to these three for almost all PvE content.
 Glyph of Fortitude — Reduces the Mana cost of Glyph of Fortitude — Reduces the Mana cost of Power Word: Fortitude by 50%. This is mostly useful when rebuffing
a player in combat. Power Word: Fortitude by 50%. This is mostly useful when rebuffing
a player in combat.
 Glyph of Shadowfiend — Grants 5% max Mana if your Glyph of Shadowfiend — Grants 5% max Mana if your Shadowfiend dies early. Usually your Shadowfiend dies early. Usually your Shadowfiend won't die,
but you don't have many other options. Shadowfiend won't die,
but you don't have many other options.
 Glyph of Levitate — Removes the reagent cost of Glyph of Levitate — Removes the reagent cost of Levitate, allowing you to cast it for free. Levitate, allowing you to cast it for free.
Changelog
- 17 Sep. 2024: Reviewed for Phase 3.
- 30 Jul. 2024: Page reviewed for phase two.
- 15 May 2024: Added page.
More Cataclysm Priest Guides
More Cataclysm Spec Guides from Other Classes
This guide has been written by Abide, TBC veteran for nearly a decade. Abide is a Warrior tank and multi-class expert currently playing on Faerlina as Horde. You can find him in the the Icy Veins Discord. You can also see him live on Twitch.
- Hardcore WoW Just Got Much Harder With This New Game Mode
- Anniversary Classic WoW 1-Hour Scheduled Maintenance – Tuesday, September 30th
- Blizzard Introduces $30 Crow Mount Bundle for MoP Classic
- Blizzard’s Best Classic WoW Idea Isn’t Coming to the West
- No Classic Hardcore? Then No OnlyFangs 3, Says Sodapoppin
- Anniversary Realms 1-Hour Scheduled Maintenance – Tuesday, September 23rd
- Naxxramas Casts Its Shadow October 2nd – WoW Anniversary
- This Naked Warrior Took 9 Months to Hit 60 Solo and Hardcore
 
  
  
  
  
  
  
  
  
  
  
  
  
  
  
 