Cataclysm Classic Fury Warrior Leveling
On this page, you will find our level-by-level Fury Warrior leveling guide for WoW Cataclysm Classic.
Fury Warrior Level-by-Level Rotation, Talents, and Trainer Skills
Fury is not terrible for leveling, but it falls behind in
speed compared to
Arms Warrior
leveling speeds. It is also a bit harder to gear for, as you need two 2-handed
weapons and need Hit Rating much more. If you are interested in the fastest solo
leveling experience, check out our
Arms
Warrior Leveling Guide.
Move the slider below to make the guide update to your level!
Leveling Talents
Your first talent unlocks at Level 10.
Cruelty increase the crit chance of
Bloodthirst by 5%.
Cruelty increase the crit chance of
Bloodthirst by 10%.
Cruelty increase the crit chance of
Bloodthirst by 10%.
Battle Trance has a 15%
chance to proc when you use
Bloodthirst, making your next ability
cost no Rage; you will likely want to use
this on
Heroic Strike.
Cruelty increase the crit chance of
Bloodthirst by 10%.
Battle Trance has a 15%
chance to proc when you use
Bloodthirst, making your next ability
cost no Rage; you will likely want to use
this on
Heroic Strike.
Booming Voice will reduce the cooldown
of
Battle Shout by 30 seconds, allowing you to use it more often for
additional Rage.
Cruelty increase the crit chance of
Bloodthirst by 10%.
Battle Trance has a 15%
chance to proc when you use
Bloodthirst, making your next ability
cost no Rage; you will likely want to use
this on
Heroic Strike.
Booming Voice will reduce the cooldown
of
Battle Shout by 30 seconds, allowing you to use it more often for
additional Rage.
Death Wish increases
all damage dealt and taken by 20%; when using
Glyph of Death Wish,
you won't take additional damage.
Cruelty increase the crit chance of
Bloodthirst by 10%.
Battle Trance has a 15%
chance to proc when you use
Bloodthirst, making your next ability
cost no Rage; you will likely want to use
this on
Heroic Strike.
Booming Voice will reduce the cooldown
of
Battle Shout by 30 seconds, allowing you to use it more often for
additional Rage.
Death Wish increases
all damage dealt and taken by 20%; when using
Glyph of Death Wish,
you won't take additional damage.
Enrage has a 9%
chance to proc on melee attacks, enraging you and increasing your Physical damage dealt by
10%.
Raging Blow deals damage with both weapons,
but can only be used when Enraged during
Death Wish,
Berserker Rage, or
Enrage procs.
Raging Blow deals damage with both weapons,
but can only be used when Enraged during
Death Wish,
Berserker Rage, or
Enrage procs.
Rampage
gives group members 5% crit, and gives you 2% crit, granting you
7% total increased crit chance.
Raging Blow deals damage with both weapons,
but can only be used when Enraged during
Death Wish,
Berserker Rage, or
Enrage procs.
Rampage
gives group members 5% crit, and gives you 2% crit, granting you
7% total increased crit chance.
Flurry gives 25%
for 3 attacks whenever you crit.
Raging Blow deals damage with both weapons,
but can only be used when Enraged during
Death Wish,
Berserker Rage, or
Enrage procs.
Rampage
gives group members 5% crit, and gives you 2% crit, granting you
7% total increased crit chance.
Flurry gives 25%
for 3 attacks whenever you crit.
Blood Craze has a 10% chance
when you take damage to restore a portion of your health.
Raging Blow deals damage with both weapons,
but can only be used when Enraged during
Death Wish,
Berserker Rage, or
Enrage procs.
Rampage
gives group members 5% crit, and gives you 2% crit, granting you
7% total increased crit chance.
Flurry gives 25%
for 3 attacks whenever you crit.
Blood Craze has a 10% chance
when you take damage to restore a portion of your health.
Intensify Rage
reduces the cooldown of
Death Wish by 20%.
Raging Blow deals damage with both weapons,
but can only be used when Enraged during
Death Wish,
Berserker Rage, or
Enrage procs.
Rampage
gives group members 5% crit, and gives you 2% crit, granting you
7% total increased crit chance.
Flurry gives 25%
for 3 attacks whenever you crit.
Blood Craze has a 10% chance
when you take damage to restore a portion of your health.
Intensify Rage
reduces the cooldown of
Death Wish by 20%.
Meat Cleaver
will greatly increase your damage output with
Cleave and
Whirlwind when AoEing.
Raging Blow deals damage with both weapons,
but can only be used when Enraged during
Death Wish,
Berserker Rage, or
Enrage procs.
Rampage
gives group members 5% crit, and gives you 2% crit, granting you
7% total increased crit chance.
Flurry gives 25%
for 3 attacks whenever you crit.
Blood Craze has a 10% chance
when you take damage to restore a portion of your health.
Intensify Rage
reduces the cooldowns of
Death Wish and
Berserker Rage by
20%.
Meat Cleaver will greatly increase your damage output with
Cleave and
Whirlwind when AoEing.
Raging Blow deals damage with both weapons,
but can only be used when Enraged during
Death Wish,
Berserker Rage, or
Enrage procs.
Rampage
gives group members 5% crit, and gives you 2% crit, granting you
7% total increased crit chance.
Flurry gives 25%
for 3 attacks whenever you crit.
Blood Craze has a 10% chance
when you take damage to restore a portion of your health.
Intensify Rage
reduces the cooldowns of
Death Wish and
Berserker Rage by
20%.
Meat Cleaver will greatly increase your damage output with
Cleave and
Whirlwind when AoEing.
Bloodsurge gives
Bloodthirst a 30% chance to make your next
Slam
instant-cast, cost no Rage, and deal
20% more damage.
Raging Blow deals damage with both weapons,
but can only be used when Enraged during
Death Wish,
Berserker Rage, or
Enrage procs.
Rampage
gives group members 5% crit, and gives you 2% crit, granting you
7% total increased crit chance.
Flurry gives 25%
for 3 attacks whenever you crit.
Blood Craze has a 10% chance
when you take damage to restore a portion of your health.
Intensify Rage
reduces the cooldowns of
Death Wish,
Berserker Rage and
Recklessness by 20%.
Meat Cleaver will greatly increase
your damage output with
Cleave and
Whirlwind when AoEing.
Bloodsurge gives
Bloodthirst a 30% chance to make
your next
Slam instant-cast, cost no
Rage, and deal 20% more damage.
Raging Blow deals damage with both weapons,
but can only be used when Enraged during
Death Wish,
Berserker Rage, or
Enrage procs.
Rampage
gives group members 5% crit, and gives you 2% crit, granting you
7% total increased crit chance.
Flurry gives 25%
for 3 attacks whenever you crit.
Blood Craze has a 10% chance
when you take damage to restore a portion of your health.
Intensify Rage
reduces the cooldowns of
Death Wish,
Berserker Rage and
Recklessness by 20%.
Meat Cleaver will greatly increase
your damage output with
Cleave and
Whirlwind when AoEing.
Bloodsurge gives
Bloodthirst a 30% chance to make
your next
Slam instant-cast, cost no
Rage, and deal 20% more damage.
Titan's Grip allows you equip 2-handed weapons in 1 hand, greatly
boosting your damage dealt.
With the Fury tree being completed,
you can now grab powerful talents from the
Arms and
Protection trees.
War Academy increases the damage of
your
Raging Blow,
Victory Rush, and
Slam by
15%.
With the Fury tree being completed,
you can now grab powerful talents from the
Arms and
Protection trees.
War Academy increases the damage of
your
Raging Blow,
Victory Rush, and
Slam by
15%.
Field Dressing gives you increased healing from your spells
like
Victory Rush.
With the Fury tree being completed,
you can now grab powerful talents from the
Arms and
Protection trees.
War Academy increases the damage of
your
Raging Blow,
Victory Rush, and
Slam by
15%.
Field Dressing gives you increased healing from your spells
like
Victory Rush.
Deep Wounds puts a bleed DoT on your target
whenever you crit.
With the Fury tree being completed,
you can now grab powerful talents from the
Arms and
Protection trees.
War Academy increases the damage of
your
Raging Blow,
Victory Rush, and
Slam by
15%.
Field Dressing gives you increased healing from your spells
like
Victory Rush.
Deep Wounds puts a bleed DoT on your target
whenever you crit.
Incite increases the crit chance of your
Heroic Strike by 10%, and has a 66% for your next
Heroic Strike to also crit.
Leveling Glyphs
Your leveling glyphs will differ from your endgame glyphs. Glyphs can be a huge boost to your leveling speed as some greatly improve the baseline power of your key abilities. Be sure to check the price of these glyphs on your server to vastly improve your leveling experience.
Prime Glyphs
Glyph of Bloodthirst —
Bloodthirst is a main ability of the spec, making this a mandatory glyph.
Glyph of Raging Blow —
Raging Blow is a main ability of the spec, making this a mandatory glyph.
Glyph of Slam — You will use frequently use
Slam whenever you get a
Bloodsurge proc.
Major Glyphs
Glyph of Victory Rush — You will be using
Victory Rush every time you kill a mob. This makes it heal for even more, which should prevent you from ever needing to stop and eat to heal up.
Glyph of Death Wish — Removes the increased damage taken from
Death Wish while it is active.
Glyph of Rapid Charge — Reduces the cooldown of your
Charge, increasing your mobility between pulls.
Minor Glyphs
Glyph of Enduring Victory — Gives you an additional 5 seconds to use
Victory Rush between pulls.
Glyph of Battle — Increases the duration of
Battle Shout by 2 minutes, redcuing how frequently you need to refresh it.
Glyph of Berserker Rage — Adds 5 Rage whenever you use
Berserker Rage. This helps keep your Rage up, allowing you to use more abilities.
Leveling Rotation
- Keep
Battle Shout's buff up. Use whenever off cooldown if you need Rage.
Berserker Rage use before pulling for extra Rage is target doesn't fear.
Charge your enemy.
Victory Rush use before the proc expires.
Rend your target.
Strike any extra Rage.
Colossus Smash on cooldown. Try to save enough Rage before using this so you can use 3 abilities while the debuff is up on your target.
Bloodthirst on cooldown. You can use this every other global cooldown.
Raging Blow on cooldown if you have an Enrage effect active.
Slam whenever you a
Bloodsurge proc.
Heroic Strike only if you have a large surplus of Rage.
Whirlwind if fighting 2 or more enemies at once.
Cleave if fighting 2 or more enemies at and you have a large surplus of Rage.
Early levels on Warrior are fairly
basic, only having a few abilities to use. Always try to start combat with
Charge if it's off cooldown. Keep
Rend applied to
enemies, and use
Victory Rush procs before they expire.
Strike will be your main ability until you hit level 10 and replace it
with
Bloodthirst.
Use Bloodthirst every time it is off
cooldown. The damage from this will outweigh using other spells, even if you
have open globals where you are doing nothing. If you are close to capping out
your Rage, use 1 or 2
Heroic Strikes.
Use Bloodthirst every time it is off
cooldown. Then use
Raging Blow if you are under an Enrage effect. It is
common to have open globals where you are doing nothing but waiting for one of
these abilities to be ready to use. If you are close to capping out your
Rage, use 1 or 2
Heroic Strikes.
Use Bloodthirst every time it is off
cooldown. Then use
Raging Blow if you are under an Enrage effect. Use
Slam if you get a
Bloodsurge proc. It is common to have
open globals where you are doing nothing but waiting for one of these abilities
to be ready to use. If you are close to capping out your
Rage, use 1 or 2
Heroic Strikes.
You now get Colossus Smash, allowing you
to bypass 100% of your targets armor. Try to have enough
Rage to use 3 abilities while the debuff is
on your target. Use
Bloodthirst on cooldown. Then use
Raging Blow if you are under an Enrage effect. Use
Slam if
you get a
Bloodsurge proc. If you are close to capping out your
Rage, use 1 or 2
Heroic Strikes.
Use Death Wish as much as possible, ideally
when fighting multiple enemies at once.
Intensify Rage will reduce its
cooldown by 36 seconds, allowing you to use it more often. If using
Glyph of Death Wish, you won't take any increased damage while
Death Wish is active, easily allowing you to pull multiple mobs and
burst them down.
Use Death Wish as much as possible, ideally
when fighting multiple enemies at once. Use
Recklessness as much as
ossible, ideally when hitting multiple enemies at once and combining it with
Death Wish if the cooldowns line up.
Use Death Wish as much as possible, ideally
when fighting multiple enemies at once. Use
Recklessness as much as
possible, ideally when hitting multiple enemies at once and combining it with
Death Wish if the cooldowns line up. If you are low health use
Enraged Regeneration to regenerate 30% of your maximum health.
You can use
Berserker Rage if you need an Enrage effect to activate
it.
Abilities to Skip While Leveling
While leveling, you will not need to use all of your spells. Many can be skipped to save gold and trained at a later date, when you have more gold available to you. We recommend to not train these spells below, and save your gold for gear, glyphs and mounts instead.
Thunder Clap
Taunt
Hamstring
Shield Block
Revenge
Challenging Shout
Shield Wall
Inner Rage
Retaliation
Spell Reflection
Commanding Shout
Intervene
Shattering Throw
Rallying Cry
Continue Improving at Level 85
Congratulations on hitting Level 85 in Cataclysm! Now that your
leveling process is over, you can learn more about Level 85 Fury
Warriors gameplay by reading our fully detailed
guide below.
Changelog
- 17 Sep. 2024: Reviewed for Phase 3.
- 30 Jul. 2024: Page reviewed for phase two.
- 08 May 2024: Added page.
More Cataclysm Warrior Guides
More Cataclysm Spec Guides from Other Classes
This guide has been written by Abide, TBC veteran for nearly a decade. Abide is a Warrior tank and multi-class expert currently playing on Faerlina as Horde. You can find him in the the Icy Veins Discord. You can also see him live on Twitch.
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