Cataclysm Classic Fury Warrior Leveling
On this page, you will find our level-by-level Fury Warrior leveling guide for WoW Cataclysm Classic.
Fury Warrior Level-by-Level Rotation, Talents, and Trainer Skills
Fury is not terrible for leveling, but it falls behind in speed compared to Arms Warrior leveling speeds. It is also a bit harder to gear for, as you need two 2-handed weapons and need Hit Rating much more. If you are interested in the fastest solo leveling experience, check out our Arms Warrior Leveling Guide.
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Leveling Talents
Your first talent unlocks at Level 10.
Cruelty increase the crit chance of Bloodthirst by 5%.
Cruelty increase the crit chance of Bloodthirst by 10%.
Cruelty increase the crit chance of Bloodthirst by 10%. Battle Trance has a 15% chance to proc when you use Bloodthirst, making your next ability cost no Rage; you will likely want to use this on Heroic Strike.
Cruelty increase the crit chance of Bloodthirst by 10%. Battle Trance has a 15% chance to proc when you use Bloodthirst, making your next ability cost no Rage; you will likely want to use this on Heroic Strike. Booming Voice will reduce the cooldown of Battle Shout by 30 seconds, allowing you to use it more often for additional Rage.
Cruelty increase the crit chance of Bloodthirst by 10%. Battle Trance has a 15% chance to proc when you use Bloodthirst, making your next ability cost no Rage; you will likely want to use this on Heroic Strike. Booming Voice will reduce the cooldown of Battle Shout by 30 seconds, allowing you to use it more often for additional Rage. Death Wish increases all damage dealt and taken by 20%; when using Glyph of Death Wish, you won't take additional damage.
Cruelty increase the crit chance of Bloodthirst by 10%. Battle Trance has a 15% chance to proc when you use Bloodthirst, making your next ability cost no Rage; you will likely want to use this on Heroic Strike. Booming Voice will reduce the cooldown of Battle Shout by 30 seconds, allowing you to use it more often for additional Rage. Death Wish increases all damage dealt and taken by 20%; when using Glyph of Death Wish, you won't take additional damage. Enrage has a 9% chance to proc on melee attacks, enraging you and increasing your Physical damage dealt by 10%.
Raging Blow deals damage with both weapons, but can only be used when Enraged during Death Wish, Berserker Rage, or Enrage procs.
Raging Blow deals damage with both weapons, but can only be used when Enraged during Death Wish, Berserker Rage, or Enrage procs. Rampage gives group members 5% crit, and gives you 2% crit, granting you 7% total increased crit chance.
Raging Blow deals damage with both weapons, but can only be used when Enraged during Death Wish, Berserker Rage, or Enrage procs. Rampage gives group members 5% crit, and gives you 2% crit, granting you 7% total increased crit chance. Flurry gives 25% for 3 attacks whenever you crit.
Raging Blow deals damage with both weapons, but can only be used when Enraged during Death Wish, Berserker Rage, or Enrage procs. Rampage gives group members 5% crit, and gives you 2% crit, granting you 7% total increased crit chance. Flurry gives 25% for 3 attacks whenever you crit. Blood Craze has a 10% chance when you take damage to restore a portion of your health.
Raging Blow deals damage with both weapons, but can only be used when Enraged during Death Wish, Berserker Rage, or Enrage procs. Rampage gives group members 5% crit, and gives you 2% crit, granting you 7% total increased crit chance. Flurry gives 25% for 3 attacks whenever you crit. Blood Craze has a 10% chance when you take damage to restore a portion of your health. Intensify Rage reduces the cooldown of Death Wish by 20%.
Raging Blow deals damage with both weapons, but can only be used when Enraged during Death Wish, Berserker Rage, or Enrage procs. Rampage gives group members 5% crit, and gives you 2% crit, granting you 7% total increased crit chance. Flurry gives 25% for 3 attacks whenever you crit. Blood Craze has a 10% chance when you take damage to restore a portion of your health. Intensify Rage reduces the cooldown of Death Wish by 20%. Meat Cleaver will greatly increase your damage output with Cleave and Whirlwind when AoEing.
Raging Blow deals damage with both weapons, but can only be used when Enraged during Death Wish, Berserker Rage, or Enrage procs. Rampage gives group members 5% crit, and gives you 2% crit, granting you 7% total increased crit chance. Flurry gives 25% for 3 attacks whenever you crit. Blood Craze has a 10% chance when you take damage to restore a portion of your health. Intensify Rage reduces the cooldowns of Death Wish and Berserker Rage by 20%. Meat Cleaver will greatly increase your damage output with Cleave and Whirlwind when AoEing.
Raging Blow deals damage with both weapons, but can only be used when Enraged during Death Wish, Berserker Rage, or Enrage procs. Rampage gives group members 5% crit, and gives you 2% crit, granting you 7% total increased crit chance. Flurry gives 25% for 3 attacks whenever you crit. Blood Craze has a 10% chance when you take damage to restore a portion of your health. Intensify Rage reduces the cooldowns of Death Wish and Berserker Rage by 20%. Meat Cleaver will greatly increase your damage output with Cleave and Whirlwind when AoEing. Bloodsurge gives Bloodthirst a 30% chance to make your next Slam instant-cast, cost no Rage, and deal 20% more damage.
Raging Blow deals damage with both weapons, but can only be used when Enraged during Death Wish, Berserker Rage, or Enrage procs. Rampage gives group members 5% crit, and gives you 2% crit, granting you 7% total increased crit chance. Flurry gives 25% for 3 attacks whenever you crit. Blood Craze has a 10% chance when you take damage to restore a portion of your health. Intensify Rage reduces the cooldowns of Death Wish, Berserker Rage and Recklessness by 20%. Meat Cleaver will greatly increase your damage output with Cleave and Whirlwind when AoEing. Bloodsurge gives Bloodthirst a 30% chance to make your next Slam instant-cast, cost no Rage, and deal 20% more damage.
Raging Blow deals damage with both weapons, but can only be used when Enraged during Death Wish, Berserker Rage, or Enrage procs. Rampage gives group members 5% crit, and gives you 2% crit, granting you 7% total increased crit chance. Flurry gives 25% for 3 attacks whenever you crit. Blood Craze has a 10% chance when you take damage to restore a portion of your health. Intensify Rage reduces the cooldowns of Death Wish, Berserker Rage and Recklessness by 20%. Meat Cleaver will greatly increase your damage output with Cleave and Whirlwind when AoEing. Bloodsurge gives Bloodthirst a 30% chance to make your next Slam instant-cast, cost no Rage, and deal 20% more damage. Titan's Grip allows you equip 2-handed weapons in 1 hand, greatly boosting your damage dealt.
With the Fury tree being completed, you can now grab powerful talents from the Arms and Protection trees. War Academy increases the damage of your Raging Blow, Victory Rush, and Slam by 15%.
With the Fury tree being completed, you can now grab powerful talents from the Arms and Protection trees. War Academy increases the damage of your Raging Blow, Victory Rush, and Slam by 15%. Field Dressing gives you increased healing from your spells like Victory Rush.
With the Fury tree being completed, you can now grab powerful talents from the Arms and Protection trees. War Academy increases the damage of your Raging Blow, Victory Rush, and Slam by 15%. Field Dressing gives you increased healing from your spells like Victory Rush. Deep Wounds puts a bleed DoT on your target whenever you crit.
With the Fury tree being completed, you can now grab powerful talents from the Arms and Protection trees. War Academy increases the damage of your Raging Blow, Victory Rush, and Slam by 15%. Field Dressing gives you increased healing from your spells like Victory Rush. Deep Wounds puts a bleed DoT on your target whenever you crit. Incite increases the crit chance of your Heroic Strike by 10%, and has a 66% for your next Heroic Strike to also crit.
Leveling Glyphs
Your leveling glyphs will differ from your endgame glyphs. Glyphs can be a huge boost to your leveling speed as some greatly improve the baseline power of your key abilities. Be sure to check the price of these glyphs on your server to vastly improve your leveling experience.
Prime Glyphs
- Glyph of Bloodthirst — Bloodthirst is a main ability of the spec, making this a mandatory glyph.
- Glyph of Raging Blow — Raging Blow is a main ability of the spec, making this a mandatory glyph.
- Glyph of Slam — You will use frequently use Slam whenever you get a Bloodsurge proc.
Major Glyphs
- Glyph of Victory Rush — You will be using Victory Rush every time you kill a mob. This makes it heal for even more, which should prevent you from ever needing to stop and eat to heal up.
- Glyph of Death Wish — Removes the increased damage taken from Death Wish while it is active.
- Glyph of Rapid Charge — Reduces the cooldown of your Charge, increasing your mobility between pulls.
Minor Glyphs
- Glyph of Enduring Victory — Gives you an additional 5 seconds to use Victory Rush between pulls.
- Glyph of Battle — Increases the duration of Battle Shout by 2 minutes, redcuing how frequently you need to refresh it.
- Glyph of Berserker Rage — Adds 5 Rage whenever you use Berserker Rage. This helps keep your Rage up, allowing you to use more abilities.
Leveling Rotation
- Keep Battle Shout's buff up. Use whenever off cooldown if you need Rage.
- Berserker Rage use before pulling for extra Rage is target doesn't fear.
- Charge your enemy.
- Victory Rush use before the proc expires.
- Rend your target.
- Strike any extra Rage.
- Colossus Smash on cooldown. Try to save enough Rage before using this so you can use 3 abilities while the debuff is up on your target.
- Bloodthirst on cooldown. You can use this every other global cooldown.
- Raging Blow on cooldown if you have an Enrage effect active.
- Slam whenever you a Bloodsurge proc.
- Heroic Strike only if you have a large surplus of Rage.
- Whirlwind if fighting 2 or more enemies at once.
- Cleave if fighting 2 or more enemies at and you have a large surplus of Rage.
Early levels on Warrior are fairly basic, only having a few abilities to use. Always try to start combat with Charge if it's off cooldown. Keep Rend applied to enemies, and use Victory Rush procs before they expire. Strike will be your main ability until you hit level 10 and replace it with Bloodthirst.
Use Bloodthirst every time it is off cooldown. The damage from this will outweigh using other spells, even if you have open globals where you are doing nothing. If you are close to capping out your Rage, use 1 or 2 Heroic Strikes.
Use Bloodthirst every time it is off cooldown. Then use Raging Blow if you are under an Enrage effect. It is common to have open globals where you are doing nothing but waiting for one of these abilities to be ready to use. If you are close to capping out your Rage, use 1 or 2 Heroic Strikes.
Use Bloodthirst every time it is off cooldown. Then use Raging Blow if you are under an Enrage effect. Use Slam if you get a Bloodsurge proc. It is common to have open globals where you are doing nothing but waiting for one of these abilities to be ready to use. If you are close to capping out your Rage, use 1 or 2 Heroic Strikes.
You now get Colossus Smash, allowing you to bypass 100% of your targets armor. Try to have enough Rage to use 3 abilities while the debuff is on your target. Use Bloodthirst on cooldown. Then use Raging Blow if you are under an Enrage effect. Use Slam if you get a Bloodsurge proc. If you are close to capping out your Rage, use 1 or 2 Heroic Strikes.
Use Death Wish as much as possible, ideally when fighting multiple enemies at once. Intensify Rage will reduce its cooldown by 36 seconds, allowing you to use it more often. If using Glyph of Death Wish, you won't take any increased damage while Death Wish is active, easily allowing you to pull multiple mobs and burst them down.
Use Death Wish as much as possible, ideally when fighting multiple enemies at once. Use Recklessness as much as ossible, ideally when hitting multiple enemies at once and combining it with Death Wish if the cooldowns line up.
Use Death Wish as much as possible, ideally when fighting multiple enemies at once. Use Recklessness as much as possible, ideally when hitting multiple enemies at once and combining it with Death Wish if the cooldowns line up. If you are low health use Enraged Regeneration to regenerate 30% of your maximum health. You can use Berserker Rage if you need an Enrage effect to activate it.
Abilities to Skip While Leveling
While leveling, you will not need to use all of your spells. Many can be skipped to save gold and trained at a later date, when you have more gold available to you. We recommend to not train these spells below, and save your gold for gear, glyphs and mounts instead.
- Thunder Clap
- Taunt
- Hamstring
- Shield Block
- Revenge
- Challenging Shout
- Shield Wall
- Inner Rage
- Retaliation
- Spell Reflection
- Commanding Shout
- Intervene
- Shattering Throw
- Rallying Cry
Continue Improving at Level 85
Congratulations on hitting Level 85 in Cataclysm! Now that your leveling process is over, you can learn more about Level 85 Fury Warriors gameplay by reading our fully detailed guide below.
Changelog
- 17 Sep. 2024: Reviewed for Phase 3.
- 30 Jul. 2024: Page reviewed for phase two.
- 08 May 2024: Added page.
More Cataclysm Warrior Guides
More Cataclysm Spec Guides from Other Classes
This guide has been written by Abide, TBC veteran for nearly a decade. Abide is a Warrior tank and multi-class expert currently playing on Faerlina as Horde. You can find him in the the Icy Veins Discord. You can also see him live on Twitch.
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