Cataclysm Classic Fury Warrior Spell Summary

Last updated on Sep 17, 2024 at 12:00 by Abide

On this page, we present you with all spells and procs that you need to understand as a Fury Warrior in Cataclysm Classic.

1.

Fury Warrior Spells, Cooldowns and Abilities

FuryFury Warrior has a moderate amount of spells available to them; knowing your important spells and when they are best suited to be used is a key part of performing well in any environment. The sections below aim to show you your most important spells by each category and give you a brief example of what each spell does.

2.

Fury Warrior Stances

Warrior have three different stances, each having unique functions that are needed in certain situations. Some spells can only be used in specific stances as well, making it important for you to understand the general purpose each stance has.

  • Battle Stance Icon Battle Stance — Increases all damage dealt by 5% and reduces damage taken by 5%. Allows you to use abilities that require you to be in Battle Stance Icon Battle Stance, such as Shattering Throw Icon Shattering Throw.
  • Defensive Stance Icon Defensive Stance — Decreases all damage taken by 10% and increases threat generation by 500%. This is the main stance that ProtectionProtection Warrior uses.
  • Berserker Stance Icon Berserker Stance — Increases all damage dealt by 10% and allows you to use abilities that require you to be in Berserker Stance Icon Berserker Stance like Whirlwind Icon Whirlwind.
3.

Damage Spells

As a FuryFury Warrior, you will be focusing on dealing damage. These are all of your main damaging spells that you will be using in various different situations.

  • Bloodthirst Icon Bloodthirst — This is the main ability for a FuryFury Warrior. In Cataclysm it only has a 3-second cooldown, allowing you to use it every other global cooldown, which will be the main part of your rotation.
  • Colossus Smash Icon Colossus Smash — The newest spell all Warriors get in Cataclysm. Smashes the target for high damage and allows you to bypass all of the targets armor for 6 seconds. The armor bypass only works for the Warrior and not the rest of the group; this 100% armor bypass is completely ignores all of the targets armor, providing a higher damage increase than having 100% Armor Penetration back in Wrath of the Lich King.
  • Raging Blow Icon Raging Blow — This is a new ability FuryFury gets as a talent in Cataclysm. This can only be used while enraged by either Enrage Icon Enrage, Berserker Rage Icon Berserker Rage, or Death Wish Icon Death Wish.
  • Slam Icon Slam — 1.5 second cast time, requiring you to stand in place when using it. However, the Bloodsurge Icon Bloodsurge talent gives your Bloodthirst Icon Bloodthirst a 30% to make Slam Icon Slam instant cast, cost no rage, and deal 20% increased damage.
  • Heroic Strike Icon Heroic Strike — This spell is changed in Cataclysm. It no longer replaces your next auto-attack, but instead instantly deals damage and now has a 3 second cooldown. Still acts as a Rage dump whenever you are getting close to the Rage cap. The Incite Icon Incite talent increases the Crit Chance of Heroic Strike Icon Heroic Strike by 10%, and when Heroic Strike Icon Heroic Strike Crits it has a 66% chance that the next one to also be a Crit.
  • Execute Icon Execute — Requires the target to below 20% health before you can use this. Costs 10 Rage and converts up to an additional 20 Rage into more damage, up to a maximum cost of 30 Rage. With the Executioner Icon Executioner talent you will gain 5% increased attack speed, up to a total of 25% attack speed, for 9 seconds after using Execute Icon Execute.
  • Cleave Icon Cleave — Just like Heroic Strike Icon Heroic Strike, this spell is also changed. It no longer replaces your next auto-attack, but will instantly attack, dealing damage to your target and a nearby enemy. With the Glyph of Cleaving Icon Glyph of Cleaving, this will hit 3 targets instead of 2. You should only use Cleave Icon Cleave when attacking multiple targets at the same time.
  • Whirlwind Icon Whirlwind — In Cataclysm this ability hits all nearby enemies, no longer capped at 4 targets. The cooldown of Whirlwind Icon Whirlwind will be reduced by 6 seconds if it successfully hits at least 4 enemies with your main-hand weapon.
  • Heroic Throw Icon Heroic Throw — Deals decent damage. Use this if your target is out of melee range.
  • Victory Rush Icon Victory Rush — This can only be used after you get the killing blow on an enemy that is a similar level to you. You can not get this proc by killing low level enemies, such as critters. It is rare to be able to use this ability as it requires you to get the killing blow to activate it, but be sure to use it if you can.
4.

Cooldowns

FuryFury Warriors has very limited cooldowns, mostly focused on increasing your own DPS. Cataclysm adds Rallying Cry Icon Rallying Cry, a raid-wide defensive cooldown.

  • Rallying Cry Icon Rallying Cry — New to Cataclysm, grants all nearby group members 20% increased temporary maximum health for 10 seconds. This can be useful to help the raid survive high damage boss mechanics.
  • Inner Rage Icon Inner Rage — Another new ability added in Cataclysm. Reduces the cooldown of both Heroic Strike Icon Heroic Strike and Cleave Icon Cleave from 3 seconds to 1.5 seconds. This has very limited uses as FuryFury as you will likely be unable to afford the Rage costs of using multiple Heroic Strike Icon Heroic Strikes or Cleave Icon Cleaves back-to-back.
  • Heroic Leap Icon Heroic Leap — The last new skill you gain during Cataclysm. An additional movement ability, jumps to a target location and deals damage to all enemies near the landing location. Heroic Leap Icon Heroic Leap is not on the global cooldown, allowing you to weave it into your rotation for additional damage. The Skirmisher Icon Skirmisher talent reduces the cooldown of Heroic Leap Icon Heroic Leap by 20- seconds.
  • Death Wish Icon Death Wish — 3-minute cooldown. Increases all Physical damage dealt by 20%, as well as increasing all damage taken by 20%. If using Glyph of Death Wish Icon Glyph of Death Wish, you won't take any increased damage while Death Wish Icon Death Wish is activate. Furthermore, the talent Intensify Rage Icon Intensify Rage reduces the cooldown of Death Wish Icon Death Wish by 20%, allowing you to use it more often.
  • Recklessness Icon Recklessness — 5-minute cooldown. Increases the Crit Chance of your special attacks by 50% for 12 seconds. While Recklessness Icon Recklessness is active, you take 20% increased damage from all sources. Try to line this up with other cooldowns, such as Death Wish Icon Death Wish or trinket procs. The talent Intensify Rage Icon Intensify Rage reduces the cooldown of Recklessness Icon Recklessness by 20%, allowing you to use it more often.
  • Shattering Throw Icon Shattering Throw — 5-minute cooldown. Reduces targets armor by 20%. This should be used as a raid DPS cooldown and coordinated with other cooldowns, such as Bloodlust Icon Bloodlust.
  • Enraged Regeneration Icon Enraged Regeneration — 3-minute cooldown. This will consume an Enrage effect to restore 30% of your max health over 10 seconds. This can save your life during high damage spikes.
5.

Utility Spells

In addition to your main spells and cooldowns, you also have many utility spells that can be game-changing when used in the proper scenario. Make sure you understand each of the spells listed below to fully take advantage of your entire spellbook.

  • Charge Icon Charge — Quickly rush to an enemy, stunning them and generating some Rage. Can only be used outside of combat.
  • Intercept Icon Intercept — Similar to Charge Icon Charge, allows you to quick rush to an enemy, dealing minor damage and stunning them. Intercept Icon Intercept can however, be used in combat, unlike Charge Icon Charge. The Skirmisher Icon Skirmisher talent reduces the cooldown of Intercept Icon Intercept by 10-seconds.
  • Intervene Icon Intervene — Rush to an allies location, causing the next melee or ranged attack made against them to be redirected to you instead. Also reduces their threat by 10%. You may need to use this from time to time for mobility or to escape a lethal area.
  • Berserker Rage Icon Berserker Rage — 30-second cooldown. Removes and makes you immune to fear and incapacitating effects. Also causes you to generate extra Rage when taking damage. Useful if fighting an enemy that fears, or to generate extra Rage when taking raid damage. Counts as an Enrage effect for abilities such as Raging Blow Icon Raging Blow.
  • Pummel Icon Pummel — Interrupts the target, preventing them from casting for 4 seconds. This is an important spell that you should be making use of whenever possible, especially on trash pulls. This spell is not on the global cooldown, letting you cast it freely. In Cataclysm, you can use Pummel Icon Pummel in any stance. Successfully interrupting a cast with Pummel Icon Pummel will increase all of your damage dealt by 10% for 30 seconds if you took the new talent Rude Interruption Icon Rude Interruption.
  • Disarm Icon Disarm — Removes your target's melee and ranged weapons for 10 seconds, greatly reducing the damage they deal, and may prevent them from using certain abilities. Mainly useful on certain trash mobs that use abilities similar to Whirlwind Icon Whirlwind.
  • Shield Wall Icon Shield Wall — Reduces all damage taken by 40% for 12 seconds. Can be useful if you are about to take high damage, but generally should not be needed. Requires you to equip a shield first to activate and the buff will be removed if you un-equip the shield.
6.

Buffs and Debuffs

Buffs and debuffs are an important part of any party or raid group as they greatly increase your groups ability to tank, heal and deal damage as a whole. Make sure you keep your buffs and debuffs up at all times to ensure the highest chance of success in whatever content you are in.

6.1.

Buffs

  • Rampage Icon Rampage — Increases the crit chance of all nearby party and raid members by 5%. Does not stack with other, similar buffs.
  • Battle Shout Icon Battle Shout — Increases Strength and Agility of all nearby raid and party members. The duration of this buff can be increased by 2 minutes if using Glyph of Battle Icon Glyph of Battle. Generates Rage when used, meaning you will want to use this as much as possible. Only 1 Shout buff can be active at a time.
  • Commanding Shout Icon Commanding Shout — Increases the Stamina of all nearby raid and party members. The duration of this buff can be increased by 2 minutes if using Glyph of Command Icon Glyph of Command. Generates Rage when used, meaning you will want to use this as much as possible. Only 1 Shout buff can be active at a time.
6.2.

Debuffs

  • Sunder Armor Icon Sunder Armor — Reduces the targets' Armor by 4% per application, stacking up to 3 times.
  • Demoralizing Shout Icon Demoralizing Shout — Reduces the physical damage dealt of all nearby enemies by 10%.
  • Thunder Clap Icon Thunder Clap — Reduces the attack speed of all nearby enemies by 20%.
7.

Other Spells

  • Spell Reflection Icon Spell Reflection — Reflects a spell back towards the caster. Typically has very little use outside of PvP as you should not be the target of enemies in PvE content.
  • Hamstring Icon Hamstring — Slows targets movement speed by 50% for 15 seconds. Useful to slow a mob down if they are running away or if you need to get away from them.
  • Intimidating Shout Icon Intimidating Shout — Fears up to 6 nearby enemies for a short duration. Can be useful if you are in danger or surrounded by enemies, but will typically only be used in PvP as using it in PvE situations can cause trash mobs to run in bad directions and pull additional packs of enemies.
8.

Changelog

  • 17 Sep. 2024: Reviewed for Phase 3.
  • 30 Jul. 2024: Page reviewed for phase two.
  • 08 May 2024: Added page.
Show more
Show less