Halls of Origination Dungeon Guide
The Halls of Origination in Cataclysm is a sprawling Titan facility located in Uldum, filled with traps, puzzles, and guardians, where players uncover ancient secrets and confront the evil forces inhabiting the temple.
Halls of Origination Entrance Location
Halls of Origination is found in the Southeastern side of Uldum in a large pyramid structure in the middle of the land. You can enter this pyramid from the Eastern side, and the dungeon entrance will be just on the inside.
Overview of Bosses in Halls of Origination
Here we will give you a full rundown of what you can expect from each of the bosses found here on both Normal and Heroic difficulties as well as the items they drop.
Temple Guardian Anhuur
Avoid the Burning Light blue light on the ground and dispel the Divine Reckoning debuffs to prevent Temple Guardian Anhuur from healing. When Temple Guardian Anhuur reaches either 66% or 33% health he will become immune to damage with Shield of Light, and begin casting Reverberating Hymn, dealing damage to all enemies. This damage increases with ever tick, eventually wiping your party.
To counter this shield and stop the cast, you must have at least 2 players jump off to either side of the boss and deal with the nearby Pit Vipers. After killing the snakes, activate the nearby lever with an 8 second cast. When the levers on both sides have been activated, Temple Guardian Anhuur will lose Shield of Light and become attackable again. Quickly interrupt the Reverberating Hymn to stop the damage, and rinse and repeat till the boss falls.
Loot from Normal
Item | Required Level | Item Type |
---|---|---|
Anhuur's Hymnal | 83 | Trinket |
Awakening Footfalls | 83 | Leather Feet |
Belt of Petrified Tears | 83 | Mail Waist |
Darkhowl Amulet | 83 | Neck |
Poison Fang Bracers | 83 | Leather Wrist |
Loot from Heroic
Item | Required Level | Item Type |
---|---|---|
Anhuur's Hymnal | 85 | Trinket |
Awakening Footfalls | 85 | Leather Feet |
Belt of Petrified Tears | 85 | Mail Waist |
Darkhowl Amulet | 85 | Neck |
Poison Fang Bracers | 85 | Leather Wrist |
Earthrager Ptah
- Flame Bolt
- Earth Spike
- Raging Smash
- Tumultuous Earthstorm
- Quicksand
- Dustbone Horror
- Smash
- Jeweled Scarab
Hop on the nearby camels to move 50% faster during the fight. Keep Earthrager Ptah faced away from the group to avoid anyone taking damage from Raging Smash. At 50% health, Earthrager Ptah will break apart, summoning a handful of Dustbone Horrors and Jeweled Scarabs. Simply let the tank pick these up and AoE them down quickly. After the last add dies, Earthrager Ptah will reform together and the fight will continue.
Loot from Normal
Item | Required Level | Item Type |
---|---|---|
Breastplate of the Risen Land | 83 | Plate Chest |
Bulwark of the Primordial Mound | 83 | Shield |
Mouth of the Earth | 83 | Neck |
Soul Releaser | 83 | Staff |
Underworld Cord | 83 | Leather Waist |
Loot from Heroic
Item | Required Level | Item Type |
---|---|---|
Breastplate of the Risen Land | 85 | Plate Chest |
Bulwark of the Primordial Mound | 85 | Shield |
Mouth of the Earth | 85 | Neck |
Soul Releaser | 85 | Staff |
Underworld Cord | 85 | Leather Waist |
Anraphet
Anraphet will frequently cast Alpha Beams on a random target, spawning a void zone at the players location; move out of these quickly. After casting Alpha Beams, Anraphet will cast Crumbling Ruin, decreasing the maximum health of all enemies by 10% per stack. This acts as a soft-enrage mechanic, giving you a time limit for killing the boss. Anraphet will sometimes use Omega Stance, dealing high Shadow damage to all enemies. Lastly, the tank will often get hit with Nemesis Strike, debuffing them with a dispellable shadow damage over time debuff.; dispel this as soon as possible.
Loot from Normal
Item | Required Level | Item Type |
---|---|---|
Alpha Bracers | 83 | Plate Wrist |
Anraphet's Regalia | 83 | Cloth Chest |
Boots of Crumbling Ruin | 83 | Mail Feet |
Mantle of Soft Shadows | 83 | Leather Shoulder |
Omega Breastplate | 83 | Plate Chest |
Loot from Heroic
Item | Required Level | Item Type |
---|---|---|
Alpha Bracers | 85 | Plate Wrist |
Anraphet's Regalia | 85 | Cloth Chest |
Boots of Crumbling Ruin | 85 | Mail Feet |
Mantle of Soft Shadows | 85 | Leather Shoulder |
Omega Breastplate | 85 | Plate Chest |
Isiset
When Isiset casts Supernova everyone must face away from her before the cast ends or you will be disoriented for 4 seconds. At 60% health, Isiset will split into 3 "mirror image" forms, Astral Rain, Celestial Call, and Veil of Sky. Simply focus one of them down to cause the others to despawn and for Isiset to reappear. At 30% she will split again into these images, only this time it will only be the 2 images that you did not previously kill. Simply kill 1 more and Isiset will reappear again, allowing you to finally finish her off.
Loot from Normal
Item | Required Level | Item Type |
---|---|---|
Armguards of Unearthly Light | 83 | Plate Wrist |
Blood of Isiset | 83 | Trinket |
Legwraps of Astral Rain | 83 | Cloth Legs |
Nova Band | 83 | Finger |
Ring of Blinding Stars | 83 | Finger |
Loot from Heroic
Item | Required Level | Item Type |
---|---|---|
Armguards of Unearthly Light | 85 | Plate Wrist |
Blood of Isiset | 85 | Trinket |
Legwraps of Astral Rain | 85 | Cloth Legs |
Nova Band | 85 | Finger |
Ring of Blinding Stars | 85 | Finger |
Ammunae
- Wither
- Consume Life Energy
- Seedling Pod
- Energize
- Rampant Growth
- Bloodpetal Blossom
- Thorn Slash
- Spore
- Noxious Spores
Ammunae can be killed very easily by quickly killing any Seedling Pods that appear. Be sure to interrupt or dispel the Wither debuffs that go out on random players. Ammunae will occasionally spawn Spores during the fight; kill these quickly and move out of the Noxious Spores cloud they leave behind.
Loot from Normal
Item | Required Level | Item Type |
---|---|---|
Band of Life Energy | 83 | Finger |
Bloodpetal Mantle | 83 | Mail Shoulder |
Robes of Rampant Growth | 83 | Cloth Chest |
Seedling Pod | 83 | Neck |
Slashing Thorns | 83 | Thrown |
Loot from Heroic
Item | Required Level | Item Type |
---|---|---|
Band of Life Energy | 85 | Finger |
Bloodpetal Mantle | 85 | Mail Shoulder |
Robes of Rampant Growth | 85 | Cloth Chest |
Seedling Pod | 85 | Neck |
Slashing Thorns | 85 | Thrown |
Setesh
- Chaos Bolt
- Reign of Chaos
- Chaos Blast
- Seed of Chaos
- Chaos Portal
- Void Sentinel
- Void Barrier
- Charged Fists
- Void Seeker
- Anti-Magic Prison
- Void Wurm
Setesh can not be tanked, instead he will attack random targets with mainly Chaos Bolt. Reign of Chaos and Chaos Blast will target the location of a random enemy and deal damage to anyone in that area after a brief moment; quickly move away if you are targeted by either spell. Setesh will also spawn a few Seed of Chaos during the fight; when these are walked on they explode, dealing damage to everyone nearby and causing players to deal extra damage with attacks and spells. Try to maintain this buff as much as possible to make this fight much easier.
The main part of this fight is the Chaos Portals created periodically. These have a health bar and can, and should, be attacked quickly before they can summon in too many adds. These will summon Void Wurms, Void Sentinels, and Void Seekers, which all need to be dealt with in different ways. The Void Wurms have very little health and no real threats, simply kill them quickly. Void Sentinels can be hard to kill as they frequently buff themselves with Void Barrier, reducing all damage taken by 90%. Lastly, Void Seekers can be entirely avoided if the Chaos Portal is killed quick enough; however if one does spawn, be sure to interrupt the Anti-Magic Prison cast or your tank can not be healed. Deal with the Chaos Portals and adds quickly and the boss will fall shortly after.
Loot from Normal
Item | Required Level | Item Type |
---|---|---|
Chaotic Wrappings | 83 | Mail Legs |
Helm of Setesh | 83 | Plate Head |
Helm of the Typhonic Beast | 83 | Cloth Head |
Hieroglyphic Vest | 83 | Leather Chest |
Scepter of Power | 83 | Main-Hand Mace |
Loot from Heroic
Item | Required Level | Item Type |
---|---|---|
Chaotic Wrappings | 85 | Mail Legs |
Helm of Setesh | 85 | Plate Head |
Helm of the Typhonic Beast | 85 | Cloth Head |
Hieroglyphic Vest | 85 | Leather Chest |
Scepter of Power | 85 | Main-Hand Mace |
Rajh
Rajh starts the fight with 100 energy, requiring 20 energy to use each of his spells. When he reaches 10 or less energy, he will cast Blessing of the Sun, dealing AoE damage to all players, but increasing their damage dealt by 100% while he regenerates energy for 8 seconds. Rajhs will often cast Summon Sun Orb, summoning a Fire Orb above a random targets that crashes into the ground, knocking back nearby targets. He also uses Inferno Leap, choosing a random players location to leap to after 3 seconds, dealing fatal Fire damage to anyone still in the area. Players in the target area of Inferno Leap will gain a 50% movement speed buff and must quickly leave the area. Both Summon Sun Orb and Inferno Leap can and should be interrupted as much as possible.
Sun Strike deals high Fire damage to everyone and places an undispellable DoT on the tank; this must simply be healed through. Lastly, Rajh will often use Solar Winds, creating a Fire tornado that will move around the room in random directs and damage any nearby enemies; avoid these tornados as much as possible.
Loot from Normal
Item | Required Level | Item Type |
---|---|---|
Band of Rays | 83 | Finger |
Blade of the Burning Sun | 83 | Main-Hand Sword |
Fingers of Light | 83 | Plate Hands |
Hekatic Slippers | 83 | Cloth Feet |
Left Eye of Rajh | 83 | Trinket |
Legguards of Noon | 83 | Plate Legs |
Red Beam Cord | 83 | Leather Waist |
Right Eye of Rajh | 83 | Trinket |
Solar Wind Cloak | 83 | Back |
Sun Strike | 83 | One-Hand Sword |
Loot from Heroic
Item | Required Level | Item Type |
---|---|---|
Band of Rays | 85 | Finger |
Blade of the Burning Sun | 85 | Main-Hand Sword |
Fingers of Light | 85 | Plate Hands |
Hekatic Slippers | 85 | Cloth Feet |
Left Eye of Rajh | 85 | Trinket |
Legguards of Noon | 85 | Plate Legs |
Red Beam Cord | 85 | Leather Waist |
Right Eye of Rajh | 85 | Trinket |
Solar Wind Cloak | 85 | Back |
Sun Strike | 85 | One-Hand Sword |
Halls of Origination Quests
Halls of Origination is one of the few dungeons in Cataclysm that has prerequisite quests required to unlock the dungeon quests. Complete these quests in Uldum first:
- Uldum Prerequisite Quests
- Sullah's Gift
- Fire From the Sky
- See You on the Other Side!
- Fortune and Glory
- Harrison Jones and the Temple of Uldum
- Put That Baby in the Cradle!
- Three if by Air
- The Coffer of Promise
After completing the prerequisite quests, you will be able to complete these 3 quests for Halls of Origination:
- The Heart of the Matter
- Penetrating Their Defenses
- Doing it the Hard Way
In addition to the dungeon quests, there is also a daily Archaeology quest you can do inside, granting your group a temporary buff while inside the dungeon.
- Map of the Architects
Halls of Origination Achievements in Cataclysm
Achievement | Description |
---|---|
Faster Than the Speed of Light | Complete the Vault of Lights within 5 minutes of entering in the Halls of Origination on Heroic Difficulty. |
I Hate That Song | Defeat Temple Guardian Anhuur without allowing him to sing Reverberating Hymn for more than 15 seconds in Halls of Origination on Heroic Difficulty. |
Straw That Broke the Camel's Back | Defeat Earthrager Ptah while mounted on a camel in the Halls of Origination on Heroic Difficulty. |
Sun of a.... | Defeat Rajh before he completes an entire recharging phase in the Halls of Origination on Heroic Difficulty. |
Halls of Origination | Defeat Rajh in Halls of Origination. |
Heroic: Halls of Origination | Defeat Rajh in Halls of Origination on Heroic Difficulty. |
Heroic: Halls of Origination Guild Run | Defeat Rajh in Halls of Origination on Heroic difficulty while in a guild group. |
Changelog
- 30 Jul. 2024: Page reviewed for phase two.
- 20 May 2024: Added page.
This guide has been written by Abide, TBC veteran for nearly a decade. Abide is a Warrior tank and multi-class expert currently playing on Faerlina as Horde. You can find him in the the Icy Veins Discord. You can also see him live on Twitch.
- Molten Core Tuning Detailed, Coming After Weekly Reset
- Molten Core Trash Mob Immunity Hotfix
- Molten Core and Onyxia's Lair Now Live in Season of Discovery Phase 4
- Higher Libram and Burning Essence Droprate Hotfix Coming + Fire Resist Explanation in SoD P4
- Molten Core Season of Discovery Details and Launch Date and Time
- Rise of the Zandalari Patch Coming to Cataclysm Classic on July 30th!
- SoD World Boss Resurrection Issues: July 18th
- World Bosses Live Now in Season of Discovery Phase 4