Cataclysm Classic Holy Paladin Leveling
On this page, you will find our level-by-level Holy Paladin leveling guide for WoW Cataclysm Classic.
Level by Level Rotation and Talents
Move the slider below to make the guide update to your level!
While you can level as Holy it is typically going to be considerably slower than leveling as Retribution or even Protection unless you find yourself consistently inside of Dungeons. While leveling in the world it is rare that you will need as much healing as a Holy Paladin is capable of and the majority of the talents found in the Holy tree are focused on maximizing healing output as opposed to damage or survivability.
Leveling Talent Tree & Build
Your first talent unlocks at Level 10.
Judgements of the Pure increases our Haste by 9% allowing us to attack more
often and reduce our time spent casting. It also increases the mana regenerated by Spirit by 30% which will
help greatly in limiting our down time.
Judgements of the Pure increases our Haste by 9% allowing us to attack more
often and reduce our time spent casting. It also increases the mana regenerated by Spirit by 30% which will
help greatly in limiting our down time.
Blazing Light increases the damage done by our
Holy Shock
and
Exorcism abilities, while leveling as Holy we have a very limited amount of damaging abilities so it is
crucial to maximize the amount of done by those abilities.
Judgements of the Pure increases our Haste by 9% allowing us to attack more
often and reduce our time spent casting. It also increases the mana regenerated by Spirit by 30% which will
help greatly in limiting our down time.
Blazing Light increases the damage done by our
Holy Shock
and
Exorcism abilities, while leveling as Holy we have a very limited amount of damaging abilities so it is
crucial to maximize the amount of done by those abilities.
Divine Favor increases our Critical Strike and
Haste rating by 20% for twenty seconds.
Judgements of the Pure increases our Haste by 9% allowing us to attack more
often and reduce our time spent casting. It also increases the mana regenerated by Spirit by 30% which will
help greatly in limiting our down time.
Blazing Light increases the damage done by our
Holy Shock
and
Exorcism abilities, while leveling as Holy we have a very limited amount of damaging abilities so it is
crucial to maximize the amount of done by those abilities.
Divine Favor increases our Critical Strike and
Haste rating by 20% for twenty seconds.
Denounce reduces the mana cost of our
Exorcism ability and
prevents the target from being able to Critically Strike for six seconds.
Judgements of the Pure increases our Haste by 9% allowing us to attack more
often and reduce our time spent casting. It also increases the mana regenerated by Spirit by 30% which will
help greatly in limiting our down time.
Blazing Light increases the damage done by our
Holy Shock
and
Exorcism abilities, while leveling as Holy we have a very limited amount of damaging abilities so it is
crucial to maximize the amount of done by those abilities.
Divine Favor increases our Critical Strike and
Haste rating by 20% for twenty seconds.
Denounce reduces the mana cost of our
Exorcism ability and
prevents the target from being able to Critically Strike for six seconds.
Enlightened Judgements grants 50% of your
Spirit rating as Hit, there is not much Hit on gear while leveling so any we can get is incredibly valuable.
Judgements of the Pure increases our Haste by 9% allowing us to attack more
often and reduce our time spent casting. It also increases the mana regenerated by Spirit by 30% which will
help greatly in limiting our down time.
Blazing Light increases the damage done by our
Holy Shock
and
Exorcism abilities, while leveling as Holy we have a very limited amount of damaging abilities so it is
crucial to maximize the amount of done by those abilities.
Divine Favor increases our Critical Strike and
Haste rating by 20% for twenty seconds.
Denounce reduces the mana cost of our
Exorcism ability and
prevents the target from being able to Critically Strike for six seconds.
Enlightened Judgements grants 50% of your
Spirit rating as Hit, there is not much Hit on gear while leveling so any we can get is incredibly valuable.
Beacon of Light
replicates your heals onto the target with the Beacon active on them, while solo leveling this can still be quite useful as
it will allow you to generate Holy Power while keeping it active on yourself thanks to
Tower of Radiance.
Judgements of the Pure increases our Haste by 9% allowing us to attack more
often and reduce our time spent casting. It also increases the mana regenerated by Spirit by 30% which will
help greatly in limiting our down time.
Blazing Light increases the damage done by our
Holy Shock
and
Exorcism abilities, while leveling as Holy we have a very limited amount of damaging abilities so it is
crucial to maximize the amount of done by those abilities.
Divine Favor increases our Critical Strike and
Haste rating by 20% for twenty seconds.
Denounce reduces the mana cost of our
Exorcism ability and
prevents the target from being able to Critically Strike for six seconds.
Enlightened Judgements grants 50% of your
Spirit rating as Hit, there is not much Hit on gear while leveling so any we can get is incredibly valuable.
Beacon of Light
replicates your heals onto the target with the Beacon active on them, while solo leveling this can still be quite useful as
it will allow you to generate Holy Power while keeping it active on yourself thanks to
Tower of Radiance. Tower of Radiance
grants us Holy Power any time we cast
Flash of Light and
Divine Light on a target with Beacon active.
Light of Dawn is a largely situational button but when utilized properly is a great tool
to heal multiple targets at once, the positioning requirement for this can be quite strict so do not hesitate to move preemptively to
use this optimally.
Light of Dawn is a largely situational button but when utilized properly is a great tool
to heal multiple targets at once, the positioning requirement for this can be quite strict so do not hesitate to move preemptively to
use this optimally. We will head to the Retribution tree for
Crusade which increases the Damage and Healing done by our
Holy Shock and
Crusader Strike abilities.
Light of Dawn is a largely situational button but when utilized properly is a great tool
to heal multiple targets at once, the positioning requirement for this can be quite strict so do not hesitate to move preemptively to
use this optimally. We will head to the Retribution tree for
Crusade which increases the Damage and Healing done by our
Holy Shock and
Crusader Strike abilities.
Pursuit of Justice is incredibly powerful as a Paladin we struggle
greatly with mobility so any added movement speed will greatly increase your leveling speed.
Leveling Glyphs
In your Prime Glyphs we recommend Glyph of Holy Shock which increases the Critical Strike chance of what is our main source of
Damage and Healing while leveling.
Glyph of Exorcism which adds a damage-over-time component to one of our core damaging abilities
and lastly
Glyph of Divine Favor which adds ten more seconds to one of our most powerful cooldowns.
For your Major Glyph slots we recommend Glyph of the Ascetic Crusader for your first glyph slot. While leveling you will be casting
Crusader Strike
quite often so the mana reduction will allow you to spend more time fighting and less time drinking.
Glyph of Beacon of Light is recommended
for your second Glyph slot as the mana reduction allows us to move your beacon much more freely while in a group but while solo leveling it enables
you to keep it active to generate additional Holy Power when healing yourself due to our
Tower of Radiance talent. Lastly we recommend
Glyph of Light of Dawn, if you are purely soloing this Glyph can be moved into another choice like
Glyph of Cleansing but
this glyph greatly increases the healing done by your
Light of Dawn ability when hitting 2 or fewer targets, it is rare even in a dungeon
you will be able to get the full effect of
Light of Dawn so making it more effective on the targets you are able to hit is a great
benefit.
For your Minor Glyphs we recommend Glyph of Righteousness,
Glyph of Blessing of Kings, and
Glyph of Blessing of Might
these three Glyphs all reduce the Mana cost of abilities we will be using allowing you more mana to minimize the amount of
time you will spend out of combat regenerating.
Leveling Rotation
- Melee.
- Use
Crusader Strike on cooldown to deal damage and maximize our Holy Power gained.
- Keep
Seal of Righteousness active.
- Use
Judgement on cooldown to deal damage.
- Keep
Devotion Aura active.
- If you need to be healed or heal an ally in danger use
Holy Light when not being attacked or out of combat to maximize uptime.
- If you or a party member are at risk of dying use
Word of Glory to heal, ideally with three Holy Power.
- Use
Holy Shock to deal damage, pull distant enemies or for a quick burst of healing on you or an ally, try to use this ability as close to on cooldown as possible to maximize your Holy Power generation.
- Use
Flash of Light if you need to heal yourself or an ally who would otherwise die. This heal is quick but incredibly inefficient.
- Use
Lay on Hands in an emergency to heal yourself or an ally that would otherwise die.
- Keep
Blessing of Kings active.
- Use
Consecration when fighting three or more enemies or you do not have any other DPS ability available.
- Use
Holy Wrath to deal damage if
Crusader Strike and
Judgement are on cooldown.
- Use
Divine Favor on cooldown maximize your damage dealt when solo leveling but inside of a dungeon or with other players use this cooldown to deal with large sources of incoming damage.
- If solo leveling, keep
Beacon of Light active on yourself, in a group keep it active on the target at is taking the most consistently incoming damage.
- Use
Divine Plea early and often to maximize your Mana and Holy Power available to minimize downtime.
- Keep
Seal of Truth active.
- Use
Hammer of Wrath any time the enemy is below 20% or you have
Avenging Wrath active.
- Use
Rebuke to interrupt any spell casting to mitigate incoming damage.
- Keep
Blessing of Might active.
- Use
Avenging Wrath early and often to maximize your damage and healing. The quicker you are able to kill enemies the less damage they are able to deal to you.
- Keep
Inquisition active as Holy Power allows.
Continue Improving at Level 85
Congratulations on hitting Level 85 in Cataclysm! Now that your
leveling process is over, you can learn more about Level-85 Holy
Paladin gameplay by reading our fully detailed
guide below.
More Cataclysm Paladin Guides
More Cataclysm Spec Guides from Other Classes
This guide has been written by Mytholxgy, who plays healer in Liquid. He is a Templar in the Paladin class discord. You can reach him on Twitter and watch him stream on Twitch.
- New Cataclysm Classic Valor Cap Set to Week 2 Due to Bug
- Season of Discovery Naxxramas Soft Reset Issue Fix and Warning
- Cataclysm Classic: Hour of Twilight Is Now Live!
- Currency Conversions, New Caps and Ways of Acquiring Them Coming With Hour of Twilight Patch
- Season of Discovery Hotfixes: February 14th
- Auction House Update and Countdown Phase in Cataclysm Classic: February 17th
- Classic Hardcore, Era, and Anniversary Realm Black Lotus Respawn Rate Increase
- Massive Nerf Coming to Firelands With Release of Hour of Twilight