Lost City of the Tol'vir Dungeon Guide
The Lost City of the Tol'vir is an ancient city buried deep in the Uldum sands. Players will navigate through winding corridors and face off against the corrupted inhabitants threatening to devastate the lands.
Lost City of the Tol'vir Entrance Location
Lost City of the Tol'vir is found on the Southern end of Uldum at the end of the river.
Overview of Bosses in Lost City of the Tol'vir
Here we will give you a full rundown of what you can expect from each of the bosses found here on both Normal and Heroic difficulties as well as the items they drop.
General Husam
General Husam will cover the ground with Mystic Traps,
giving you very little room to stand safely. These traps will arm themselves
after 3 seconds, detonating if any player comes in contact with them.
General Husam will also craft the ground with
Shockwave,
displaying an "X" pattern where he will damage any enemies in the
area; simply avoid this while being sure not to run into any of the armed
Mystic Trap. Lastly he will charge a random player with
Bad Intentions, dealing moderate damage to them and stunning them
for a few seconds.
Loot from Normal
Item | Required Level | Item Type |
---|---|---|
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83 | Plate Feet |
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83 | Mail Hands |
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83 | Back |
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83 | Polearm |
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83 | Finger |
Loot from Heroic
Item | Required Level | Item Type |
---|---|---|
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85 | Plate Feet |
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85 | Mail Hands |
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85 | Back |
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85 | Polearm |
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85 | Finger |
Lockmaw and Augh
-
Lockmaw
Viscous Poison
Dust Flail
Venomous Rage
Scent of Blood
- Frenzied Crocolisk
Vicious Bite
- Augh
Paralytic Blow Dart
Whirlwind
Smoke Bomb
This fight starts off with you facing only Lockmaw, with
Augh appearing in random using Whirlwind; simply attack
Augh a few times when he appears to make him vanish. Avoid attacking
Lockmaw from behind as he will often use
Dust Flail, dealing
damage to all players behind him and reducing their chance to hit by 50%.
Spread out to avoid
Viscous Poison from hitting multiple targets
and remove the poison debuff if possible. Lockmaw will frequently use
Scent of Blood on a random target, spawning in multiple
Frenzied Crocolisks that will fixate on attacking the player
marked with
Scent of Blood. These adds should be slowed, stunned,
and AoEd down as quickly as possible to prevent them from attacking the marked
target.
Once Lockmaw is defeated the fight is not over. After a brief break
Augh will appear and engage you in combat. He will debuff random
targets with Paralytic Blow Dart, a poison debuff that should be
removed if possible. Augh will periodically disorient the tank
temporarily, attacking his second threat target until they are free. Lastly he
will use
Whirlwind, dealing high damage to all nearby targets while
he moves towards a random enemy. The tank should be ready to taunt him
during the
Whirlwind to force him to stay in place, rather than
moving around the room damaging your ranged players.
Loot from Normal
Item | Required Level | Item Type |
---|---|---|
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83 | One-Hand Dagger |
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83 | Trinket |
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83 | Plate Waist |
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83 | Cloth Wrist |
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83 | Finger |
Loot from Heroic
Item | Required Level | Item Type |
---|---|---|
![]() |
85 | One-Hand Dagger |
![]() |
85 | Trinket |
![]() |
85 | Plate Waist |
![]() |
85 | Cloth Wrist |
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85 | Finger |
High Prophet Barim
-
Phase One
- Blaze of the Heavens
Fifty Lashings
Plague of Ages
Heaven's Fury
Repentance
- Phase Two
- Harbinger of Darkness
Hallowed Ground
Soul Sever
High Prophet Barim has two phases with different abilities in each. In
the first phase, players will need to quickly move out of
Heaven's Fury, a beam of light spawned on a random target. He will
debuff players with
Plague of Ages, a disease that bounces between
enemies if not dispelled quickly. High Prophet Barim will also buff
his melee damage via Blaze of the Heavens, giving him moderately
high damage output.
When High Prophet Barim reaches 50% health he will
Repentance, going immune to damage, stunning all enemies and
pulling them on top of himself. He will then spawn in a
Harbinger of Darkness, dark phoenix that will debuff players with
Soul Sever, causing them to spawn Soul Fragments.
These Soul Fragments will slowly move towards the
Harbinger of Darkness, increasing its damage dealt if they reach
the bird. Stun, slow, and quickly kill the Soul Fragments before
they can reach the Harbinger of Darkness; once the
Harbinger of Darkness dies, High Prophet Barim will stop
casting
Repentance and phase one will start again.
Loot from Normal
Item | Required Level | Item Type |
---|---|---|
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83 | Mail Legs |
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83 | Plate Feet |
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83 | One-Hand Sword |
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83 | Finger |
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83 | Neck |
Loot from Heroic
Item | Required Level | Item Type |
---|---|---|
![]() |
85 | Mail Legs |
![]() |
85 | Plate Feet |
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85 | One-Hand Sword |
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85 | Finger |
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85 | Neck |
Siamat
-
Phase One
Storm Bolt
Cloud Burst
- Servant of Siamat
Lightning Nova
Thunder Crash
- Minion of Siamat
Chain Lightning
Tempest Storm
Depletion
- Phase Two
Wailing Winds
Storm Bolt
Gathered Storms
Siamat starts the fight off with Deflecting Winds,
reducing his damage taken by 90%. He will attack random targets with
Storm Bolt during this phase. Siamat will often use
Cloud Burst to cover the area with clouds that deal damage and
knockback players near them; be ready to move away from any of these as they
spawn in.
In this phase Siamat will also frequently spawn in 2 different adds;
Servant of Siamat and Minion of Siamat.
Minion of Siamats can mostly be ignored, interrupting them whenever
possible; when they die they will release a Tempest Storm,
dealing Nature damage to any players caught under the cloud. The
Servant of Siamats are the main focus of this phase, as you need to
kill 3 of them to activate Siamat himself. Keep these away from the
group as they will frequently cast
Thunder Crash, dealing
Nature damage to all nearby targets. After the third
Servant of Siamat dies, Siamat will drop his
Deflecting Winds buff and take full damage for the rest of the fight.
As soon as Siamat drops his Deflecting Winds buff he will
use
Wailing Winds on the group, throwing you around the room while
dealing damage to you. Minion of Siamat will continue to spawn in
during this phase, simply kill them, interrupt them, or ignore them entirely
while you primarily focus on dealing with Siamat himself.
Loot from Normal
Item | Required Level | Item Type |
---|---|---|
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83 | Leather Feet |
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83 | Cloth Waist |
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83 | Back |
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83 | One-Hand Mace |
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83 | Leather Legs |
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83 | Cloth Shoulder |
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83 | Finger |
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83 | Trinket |
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83 | Trinket |
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83 | Shield |
Loot from Heroic
Item | Required Level | Item Type |
---|---|---|
![]() |
85 | Leather Feet |
![]() |
85 | Cloth Waist |
![]() |
85 | Back |
![]() |
85 | One-Hand Mace |
![]() |
85 | Leather Legs |
![]() |
85 | Cloth Shoulder |
![]() |
85 | Finger |
![]() |
85 | Trinket |
![]() |
85 | Trinket |
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85 | Shield |
Lost City of the Tol'vir Quests
Starting in Cataclysm, dungeon quests are found directly inside the dungeon and have no quest chains required. This means you can simply queue up for the dungeon and grab all of the available quests inside without needing to complete long-winded, complicated quest chains! The following quests are found inside the dungeon:
- Targets of Opportunity
- The Source of Their Power
This is simply a breadcrumb quest you can grab from General Ammantep in Uldum.
Lost City of the Tol'vir Achievements in Cataclysm
Achievement | Description |
---|---|
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Defeat 20 Frenzied Crocolisks within 10 seconds during the Lockmaw encounter in the Lost City of the Tol'vir on Heroic Difficulty. |
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Defeat Siamat, Lord of the South Wind, with 3 stacks of Lightning Charge in Lost City of the Tol'vir on Heroic Difficulty. |
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Defeat 3 Burning Souls during the High Prophet Barim encounter in Lost City of the Tol'vir on Heroic Difficulty. |
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Defeat Siamat, Lord of the South Wind in the Lost City of the Tol'vir. |
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Defeat Siamat, Lord of the South Wind in the Lost City of the Tol'vir on Heroic Difficulty. |
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Defeat Siamat, Lord of the South Wind in the Lost City of the Tol'vir in Heroic difficulty while in a guild group. |
Changelog
- 30 Jul. 2024: Page reviewed for phase two.
- 20 May 2024: Added page.
This guide has been written by Abide, TBC veteran for nearly a decade. Abide is a Warrior tank and multi-class expert currently playing on Faerlina as Horde. You can find him in the the Icy Veins Discord. You can also see him live on Twitch.
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