Morchok Encounter Guide: Strategy, Abilities, Loot
Morchok is the first boss that players will encounter inside the Dragon Soul raid, and is found on the far side of the entrance. Be sure to clear all of the trash in the area, as they will come to the bosses aid when he enters battle.
Role-Specific Tips for Morchok
DPS Tips
- Save all major cooldowns for the 20% health burn phase.
- Ranged DPS will need to frequently be moving on this fight if assigned to
soaking the
Resonating Crystals. Moving to these as soon as possible is your top priority above all else, failing to do so will result in a wipe.
- Melee DPS should be aware of the tanks positioning at all times and avoid
standing on-top of the tank, unless you are assigned to soaking
Stomp. Your tank will need to move frequently on this fight, so always be on your toes and ready to move.
Healer Tips
Stomp interrupts casts when it goes off, be sure to only use instant cast spells right as it goes off.
- Both
Stomps and
Resonating Crystals will be constantly devastating your raids health. Quickly topping up raid members between each of these deadly mechanics is the main challenge healers will be facing here.
- Be mindful of your tanks health after each
Stomp, especially while the boss is under 20% health, as
Stomp also increases all Physical damage taken by 100%.
Tank Tips
- This fight has a ton of movement required by the tanks. Be aware of the bosses positioning at all times and be ready to move him to any nearby crytals, or move him away from casters that are getting too close to you.
- Save defensive cooldowns for under 20%.
Morchok Abilities
Summon Kohcrom
- Phase One
Stomp
Crush Armor
Resonating Crystal
Furious
- Phase Two
Earthen Vortex
Falling Fragments
Black Blood of the Earth

Strategy for Morchok
Morchok is the first encounter available in Dragon Soul for
players to overcome, and is a great introduction encounter to display the many
challenges this raid has to offer. This fight will cycle between two phases until
the boss dies, or until the 7-minute enrage timer is reached.
Summon Kohcrom is a heroic-only ability, if you are doing this encounter
on normal difficulty you do not need to worry about the boss splitting apart;
instead on normal difficulty your tanks will need to deal with
Crush Armor (note that this ability is not used at all on
heroic difficulty), requiring a tank swap every couple of stacks.
Start off by having your raid split into two equally divided "groups". Each of
these groups should consist of one of the tanks, and an equal number of healers
and DPS. At 90% health Morchok will split into two, summoning
Kohcrom; Kohcrom is an exact copy of Morchok
and uses the exact same abilities. One group will be assigned to Kohcrom,
while the other group is assigned to Morchok as the bosses must
be split away from each other, while still having enough players near each boss
to handle the mechanics.
The main mechanic the raid will be dealing with during phase one is
Stomp.
Stomp deals 2,000,000 Physical damage to
all nearby targets, divided evenly between all targets hit, and deals double
damage to his current target (the main tank) and the ally nearest to the target
(whichever player is nearest to the tank). Players hit by
Stomp
will also be debuffed, increasing their Physical damage taken by 100% for
10 seconds; this includes the tank who will continue to be auto-attacked by the
boss with this debuff. Positioning here is crucial as the raid must be evenly
split between the two bosses to ensure the
Stomp damage is
divided enough ways to prevent deaths. Be sure that no one is standing in-between
the two bosses as they can be hit by the
Stomp from both bosses
here and die.
As your two tanks are also not stacking together, you will need DPS players
to soak the "double damage" part of Stomp. This extra damage
will always target the current tank, as well as their nearest ally, meaning you
can always choose who will eat this extra damage. You will need to coordinate DPS
players to stack with the tank and use a personal defensive cooldown before the
Stomp goes out.
Stomp will also interrupt your
casts when it goes off, casters should be aware of the timing at all times and
stop casting right before the
Stomp to prevent being
interrupted.
With
Stomp out of the way, the only other mechanic to deal with
during phase one is
Resonating Crystal. Both Kohcrom
and Morchok will constantly summon their own
Resonating Crystal near themselves. The
Resonating Crystal targets the 7 nearest players with a beam of
light that deals damage depending on how far away the target is. Players who
are very far away will be debuffed with the red beam
Danger and
will take a high amount of damage. Players at a mid-distance from the
crystal will be targeted with the yellow beam
Warning, and players
who are near the crystal and will be targeted with a blue beam,
Safe.
As the Resonating Crystal targets the 7 nearest players, you
will want to pre-assign 7 players (generally healers and ranged DPS) to quickly
move to each new Crystal as it spawns and soak the beam. Changing all 7 beams from
red (
Danger) to blue (
Safe) as quickly as possible
should be the priority for these 7 players as the
Resonating Crystals
deal a lot of damage over time. After 12 seconds of being active, the
Resonating Crystal will explode, dealing damage to the 7 targeted
players based on their distance from the crystal, as well as knocking them
back a short distance. Any player targeted by a crystal that does not have the
Safe mark will likely die from the explosion damage, so be sure the
players assigned to "crystal duty" are constantly on the lookout for the next
crystal they need to move towards.
After 1-minute phase 2 will begin with the bosses using
Earthen Vortex,
forcing all players to burrow underground and pulling them underneath the boss;
at the same time, each boss will also be covering the area in large spikes, which
act as pillars for line-of-sight. After a few pillars have been spawned, both
bosses will begin to channel
Black Blood of the Earth, dealing massive
Nature damage to any players within range and within line of sight of either boss.
Be ready to quickly move away from the boss after
Earthen Vortex
completes and find the nearest pillar to hide behind and avoid dying to
Black Blood of the Earth. After 15 seconds
Black Blood of the Earth
will end and both bosses will return to phase one, with these two phases
alternating until 20% health. At 20% health both bosses will
become
Furious, greatly increasing their damage output. Coordinate
raid-wide defensive cooldowns here for each stomp, as well as saving all major
offensive cooldowns like
Bloodlust to finish the boss off as soon as
posible before the damage overwhelms your raid.
Morchok Loot
Below you will find all of the loot available for this boss encounter. Use the different buttons to view the different loot between both Normal and Heroic difficulties.
Normal Difficulty Loot
Item |
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Below you will find all of the loot available for this boss encounter. Use the different buttons to view the different loot between both Normal and Heroic difficulties.
Heroic Difficulty Loot
Item |
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Morchok Achievements
Achievement | Description |
---|---|
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Defeat the bosses laying siege to Wyrmrest Temple in the Dragon Soul raid. |
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Defeat the bosses in Dragon Soul while in a guild group. |
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Defeat Morchok in Dragon Soul on Heroic Difficulty. |
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Defeat Morchok in Dragon Soul on Normal or Heroic Difficulty without any two players (three players on 25-player mode) ever being within 5 yards of each other while Morchok is channeling Black Blood of the Earth. |
Further Reading
Morchok is just one of the eight encounters present in the Dragon Soul raid of Cataclysm. If you would like to learn more about the others, please see our other pages for the raid below.
Changelog
- 15 Feb. 2025: Page added.
This guide has been written by Abide, TBC veteran for nearly a decade. Abide is a Warrior tank and multi-class expert currently playing on Faerlina as Horde. You can find him in the the Icy Veins Discord. You can also see him live on Twitch.
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