Cataclysm Classic Shadow Priest Leveling
On this page, you will find our level-by-level Shadow Priest leveling guide for WoW Cataclysm Classic.
Shadow Priest Level-by-Level Rotation, Talents, and Trainer Skills
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Leveling Talents
Your first talent unlocks at Level 10.
Improved Shadow Word: Pain increases the
damage of your main DoT
Shadow Word: Pain by 6%.
Improved Shadow Word: Pain increases the
damage of your main DoT
Shadow Word: Pain by 6%.
Darkness gives you a 3% total Haste increase, boosting all of
your damage done.
Improved Shadow Word: Pain increases the
damage of your main DoT
Shadow Word: Pain by 6%.
Darkness gives you a 3% total Haste increase, boosting all of
your damage done.
Twisted Faith will convert any Spirit you get on gear
into Hit Rating.
Improved Shadow Word: Pain increases the
damage of your main DoT
Shadow Word: Pain by 6%.
Darkness gives you a 3% total Haste increase, boosting all of
your damage done.
Twisted Faith will convert any Spirit you get on gear
into Hit Rating.
Improved Mind Blast reduces the cooldown of
Mind Blast by 1.5 seconds, which is your main damage ability.
Improved Shadow Word: Pain increases the
damage of your main DoT
Shadow Word: Pain by 6%.
Darkness gives you a 3% total Haste increase, boosting all of
your damage done.
Twisted Faith will convert any Spirit you get on gear
into Hit Rating.
Improved Mind Blast reduces the cooldown of
Mind Blast by 1.5 seconds, which is your main damage ability.
Shadowform greatly boosting your Shadow damage done and reduces your
Physical damage taken.
Improved Shadow Word: Pain increases the
damage of your main DoT
Shadow Word: Pain by 6%.
Darkness gives you a 3% total Haste increase, boosting all of
your damage done.
Twisted Faith will convert any Spirit you get on gear
into Hit Rating.
Improved Mind Blast reduces the cooldown of
Mind Blast by 1.5 seconds, which is your main damage ability.
Shadowform greatly boosting your Shadow damage done and reduces your
Physical damage taken.
Improved Devouring Plague causes your
Devouring Plague to instantly deal 30% of its total DoT
instantly on application, increasing its damage and allowing you to use it while
moving for burst damage.
Improved Shadow Word: Pain increases the
damage of your main DoT
Shadow Word: Pain by 6%.
Darkness gives you a 3% total Haste increase, boosting all of
your damage done.
Twisted Faith will convert any Spirit you get on gear
into Hit Rating.
Improved Mind Blast reduces the cooldown of
Mind Blast by 1.5 seconds, which is your main damage ability.
Shadowform greatly boosting your Shadow damage done and reduces your
Physical damage taken.
Improved Devouring Plague causes your
Devouring Plague to instantly deal 30% of its total DoT
instantly on application, increasing its damage and allowing you to use it while
moving for burst damage.
Vampiric Embrace causes your damaging spells
to heal you for 6% of the damage they deal.
Improved Shadow Word: Pain increases the
damage of your main DoT
Shadow Word: Pain by 6%.
Darkness gives you a 3% total Haste increase, boosting all of
your damage done.
Twisted Faith will convert any Spirit you get on gear
into Hit Rating.
Improved Mind Blast reduces the cooldown of
Mind Blast by 1.5 seconds, which is your main damage ability.
Shadowform greatly boosting your Shadow damage done and reduces your
Physical damage taken.
Improved Devouring Plague causes your
Devouring Plague to instantly deal 30% of its total DoT
instantly on application, increasing its damage and allowing you to use it while
moving for burst damage.
Vampiric Embrace causes your damaging spells
to heal you for 6% of the damage they deal.
Mind Melt makes your
Shadow Word: Death deal 30% more damage to targets below 25%
health.
Improved Shadow Word: Pain increases the
damage of your main DoT
Shadow Word: Pain by 6%.
Darkness gives you a 3% total Haste increase, boosting all of
your damage done.
Twisted Faith will convert any Spirit you get on gear
into Hit Rating.
Improved Mind Blast reduces the cooldown of
Mind Blast by 1.5 seconds, which is your main damage ability.
Shadowform greatly boosting your Shadow damage done and reduces your
Physical damage taken.
Improved Devouring Plague causes your
Devouring Plague to instantly deal 30% of its total DoT
instantly on application, increasing its damage and allowing you to use it while
moving for burst damage.
Vampiric Embrace causes your damaging spells
to heal you for 6% of the damage they deal.
Mind Melt and
Masochism make your
Shadow Word: Death deal 30% more
damage to targets below 25% health and restore 10% of your Mana.
Vampiric Touch is your strongest DoT
and restores Mana to you when you use
Mind Blast on the debuffed
target.
Vampiric Touch is your strongest DoT
and restores Mana to you when you use
Mind Blast on the debuffed
target.
Pain and Suffering further improves your
Shadow Word: Death by reducing the backlash damage it deals to you by
40%, as well as causing your
Mind Flay to refresh your
Shadow Word: Pain on the target.
Vampiric Touch is your strongest DoT
and restores Mana to you when you use
Mind Blast on the debuffed
target.
Pain and Suffering further improves your
Shadow Word: Death by reducing the backlash damage it deals to you by
40%, as well as causing your
Mind Flay to refresh your
Shadow Word: Pain on the target.
Shadowy Apparition gives your
Shadow Word: Pain ticks a 12% to summon a shadow that moves to the
target and deals Shadow damage.
Vampiric Touch is your strongest DoT
and restores Mana to you when you use
Mind Blast on the debuffed
target.
Pain and Suffering further improves your
Shadow Word: Death by reducing the backlash damage it deals to you by
40%, as well as causing your
Mind Flay to refresh your
Shadow Word: Pain on the target.
Shadowy Apparition gives your
Shadow Word: Pain ticks a 12% to summon a shadow that moves to the
target and deals Shadow damage.
Psychic Horror can be used to disarm
enemies for 10 seconds.
Vampiric Touch is your strongest DoT
and restores Mana to you when you use
Mind Blast on the debuffed
target.
Pain and Suffering further improves your
Shadow Word: Death by reducing the backlash damage it deals to you by
40%, as well as causing your
Mind Flay to refresh your
Shadow Word: Pain on the target.
Shadowy Apparition gives your
Shadow Word: Pain ticks a 12% to summon a shadow that moves to the
target and deals Shadow damage.
Psychic Horror can be used to disarm
enemies for 10 seconds.
Silence helps when you are facing any
casting enemies to.
Vampiric Touch is your strongest DoT
and restores Mana to you when you use
Mind Blast on the debuffed
target.
Pain and Suffering further improves your
Shadow Word: Death by reducing the backlash damage it deals to you by
40%, as well as causing your
Mind Flay to refresh your
Shadow Word: Pain on the target.
Shadowy Apparition gives your
Shadow Word: Pain ticks a 12% to summon a shadow that moves to the
target and deals Shadow damage.
Psychic Horror can be used to disarm
enemies for 10 seconds.
Silence helps when you are facing any
casting enemies to.
Dispersion is a great tool for Mana regeneration,
simply use this between pulls whenever your Mana is getting low.
With the Shadow tree being
completed, you can now grab powerful talents from the
Discipline
tree.
Twin Disciplines gives 6% increased damage and healing
dealt.
With the Shadow tree being
completed, you can now grab powerful talents from the
Discipline
tree.
Twin Disciplines gives 6% increased damage and healing
dealt.
Improved Power Word: Shield increases the absorb of your
Power Word: Shield by 20%, which is great for keeping your health
full, especially when paired with
Glyph of Power Word: Shield.
With the Shadow tree being
completed, you can now grab powerful talents from the
Discipline
tree.
Twin Disciplines gives 6% increased damage and healing
dealt.
Improved Power Word: Shield increases the absorb of your
Power Word: Shield by 20%, which is great for keeping your health
full, especially when paired with
Glyph of Power Word: Shield.
Evangelism increases the damage done by your Shadow DoTs by up to
10%.
With the Shadow tree being
completed, you can now grab powerful talents from the
Discipline
tree.
Twin Disciplines gives 6% increased damage and healing
dealt.
Improved Power Word: Shield increases the absorb of your
Power Word: Shield by 20%, which is great for keeping your health
full, especially when paired with
Glyph of Power Word: Shield.
Evangelism increases the damage done by your Shadow DoTs by up to
10%. When you have 5 stacks of
Dark Evangelism, you can
activate
Archangel to regenerate 25% Mana and increase the
damage done by your
Mind Flay,
Mind Blast, and
Shadow Word: Death by 20%.
Leveling Glyphs
Your leveling glyphs will differ from your endgame glyphs. Glyphs can be a huge boost to your leveling speed as some greatly improve the baseline power of your key abilities. Be sure to check the price of these glyphs on your server to vastly improve your leveling experience.
Prime Glyphs
Glyph of Mind Flay —
Mind Flay is the main spell of the spec, making this a mandatory glyph.
Glyph of Shadow Word: Pain —
Mind Flay is another main spell of this spec, making this another mandatory glyph.
Glyph of Power Word: Shield — This gives you some very easy health sustain that you can use while in
Shadowform without slowing down your killing speed.
Major Glyphs
Glyph of Spirit Tap — Use this with
Shadow Word: Death to get the killing blow on low health mobs and restore 12% of your Mana.
Glyph of Inner Fire — There are no other major glyphs that have a strong benefit for leveling as
Shadow. This one will have the most impact out of all of the other choices, but can easily be skipped.
Glyph of Psychic Scream — Changes your
Psychic Scream to make the enemies stand in place, rather than run away in random directions. This helps you escape dangerous situations as the mobs won't run into other mobs. This is also a very minor glyph and can be easily skipped.
Minor Glyphs
Glyph of Fortitude — Saves a little bit of Mana each time you rebuff
Power Word: Fortitude.
Glyph of Levitate — Removes the resource requirement from
Levitate. This is useful when jumping from a tall location to avoid taking fall damage.
Glyph of Shadowfiend — Restores 5% of your maximum Mana if your
Shadowfiend happens to die before its timer runs out.
Leveling Rotation
Power Word: Fortitude keep this buff up before entering combat.
Inner Fire keep this buff up before entering combat.
Vampiric Embrace keep this buff up before entering combat.
Shadowform keep this buff up before entering combat.
Archangel between pulls when you have 5 stacks of
Evangelism to restore Mana and increase your damage done.
Shadow Word: Death only when the mob is low health, as this is an execute spell. You want
Shadow Word: Death to deal the killing blow, as that will proc your
Glyph of Spirit Tap, giving you a high amount of Mana sustain between pulls.
Smite your target until it is dead.
Smite your target from max range.
Mind Blast your target from max range.
Holy Fire your target from max range.
Mind Blast your target from max range.
Vampiric Touch your target from max range.
Shadow Word: Pain your target after you enter combat. Run away from the target while doing this to keep your distance.
Devouring Plague your target, running away while doing this to keep your distance.
Mind Blast on cooldown.
Mind Blast on cooldown.
Mind Flay as a filler until target is below 20% health.
Power Word: Shield yourself whenever you are low health. This is great health sustain when combined with
Glyph of Power Word: Shield.
You have very few spells early on. At the start
of a pull you will want to be at max range. This helps you get off more damage
before the mob reaches you. Running away from the mob while casting instant
cast spells like Shadow Word: Pain help keep that distance from the mob,
reducing your damage taken. Overall, this helps reduce how often you need to
drink as you will need to heal yourself less.
Now your rotation starts to form itself as you get
multiple new spells. Holy Fire will be the ideal spell to use on pull as
it has a long cast time and deals high damage. Next you will want to cast
Shadow Word: Pain on the target while running away from it if possible,
allowing you to keep some distance on it.
Mind Blast on cooldown and
use
Mind Flay as a filler spell until the target is low enough to die
to DoTs and
Shoot. Be sure to use either
Renew or
Power Word: Shield whenever you are taking high damage.
With Shadowform you can no longer cast
Holy spells, changing your rotation a bit. Start with
Mind Blast from
max range. Next you will want to cast
Shadow Word: Pain and
Devouring Plague on the target while running away from it if possible,
allowing you to keep some distance on it. Then use a couple
Mind Flays
until the target is low enough to die to
Shadow Word: Death. Pay attention
to exactly how much damage your
Shadow Word: Death deals and try to only
use it if it will deal the killing blow as you want it to proc your
Glyph of Spirit Tap. This is your main source of Mana regeneration.
Start with Vampiric Touch from max
range. Next you will want to cast
Shadow Word: Pain and
Devouring Plague on the target while running away from it if possible,
allowing you to keep some distance on it. Use
Mind Blast, then cast a
couple
Mind Flays until the target is low enough to die to
Shadow Word: Death. Pay attention to exactly how much damage your
Shadow Word: Death deals and try to only use it if it will deal the
killing blow as you want it to proc your
Glyph of Spirit Tap. This is
your main source of Mana regeneration.
Hymn of Hope is a nice bit of Mana
restoration you can use between pulls every 6 minutes.
Shadowfiend can be used in combat to
restore Mana, or for the extra damage if figthing a strong enemy.
Hymn of Hope is a nice bit of Mana restoration you can use between pulls
every 6 minutes.
Use Dispersion whenever you need a burst
of Mana, or are taking high amounts of damage.
Shadowfiend can be used
in combat to restore Mana, or for the extra damage if figthing a strong enemy.
Hymn of Hope is a nice bit of Mana restoration you can use between pulls
every 6 minutes.
Abilities to Skip While Leveling
While leveling, you will not need to use all of your spells. Many can be skipped to save gold and trained at a later date, when you have more gold available to you. We recommend to not train these spells below, and save your gold for gear, glyphs and mounts instead.
Shackle Undead
Mind Vision
Mind Control
Shadow Protection
Mind Soothe
Mana Burn
Mind Spike
Inner Will
Continue Improving at Level 85
Congratulations on hitting Level 85 in Cataclysm! Now that your
leveling process is over, you can learn more about Level-85 Shadow
Priests gameplay by reading our fully detailed
guide below.
Changelog
- 17 Sep. 2024: Reviewed for Phase 3.
- 30 Jul. 2024: Page reviewed for phase two.
- 08 May 2024: Added page.
More Cataclysm Priest Guides
More Cataclysm Spec Guides from Other Classes
This guide has been written by Abide, TBC veteran for nearly a decade. Abide is a Warrior tank and multi-class expert currently playing on Faerlina as Horde. You can find him in the the Icy Veins Discord. You can also see him live on Twitch.
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