Cataclysm Classic Unholy Death Knight Rotation and Cooldowns
On this page, you will learn how to optimize the rotation of your Unholy Death Knight in both single-target and multi-target PvE situations in Cataclysm Classic. We also have advanced sections about cooldowns, procs, etc. in order to minmax your DPS.
Unholy Death Knight Presences
Death Knights have three different Presences though
as an Unholy Death Knight we will only really be using two of them, mostly Unholy Presence
and
Frost Presence in a situation where you are AoEing consistently over a period of time.
Blood Presence — increases your Stamina by 8%, the contribution from Armor by 55% and reduces all incoming damage by 8%. It also increases threat generation considerably.
Frost Presence — increases your damage dealt by 10% and increases Runic Power generated by 10%.
Unholy Presence — increases Attack Speed and Rune regeneration by 10% and movement speed by 15% while also reducing your global cooldown on abilities by 0.5 seconds.
Unholy Death Knight Rotations
If you have not already, we recommend reading the Spells Summary page first. Knowing how each spell and ability works in detail will greatly increase your understanding of the topics discussed on this page.
Single-Target Rotation
Unholy Death Knight has a unique single target rotation that acts much more as a list of priorities than
a true rotation as it is constantly updating based off of your Runic Power and Runes available, your current
buffs and what cooldown is coming up when. The goal with our rotation is to cast as many Scourge Strikes
as possible while utilizing
Dark Transformation and
Death and Decay on cooldown while maintaining
all of our diseases on the target.
- Apply both your diseases
Frost Fever and
Blood Plague and keep them active active. For your initial application on a boss try to use
Icy Touch and
Plague Strike to get your rune cooldowns started and save
Outbreak for when you have procs to be able to snapshot strong dots that you can refresh with
Festering Strike;
- Cast
Dark Transformation. Stacks are generated by casting
Death Coil;
- Cast
Death and Decay if both your Unholy and Death runes are available;
- Cast
Scourge Strike if your target is moving or
Death and Decay is already on cooldown;
- Cast
Festering Strike if both your Blood and Frost Runes are available;
- Cast
Death Coil if you have a
Sudden Doom proc or will reach maximum Runic Power from casting another ability;
- Cast
Horn of Winter.
Boss Opener
You will typically follow the Single-Target rotation highlighted above but it is important to understand how to initiate combat with the boss as it will be rare you find yourself with all of your Runes and cooldowns available beyond the start of a pull.
- Use your
Golemblood Potion pre-pull;
- Apply both your diseases
Frost Fever and
Blood Plague and keep them active active. For your initial application on a boss try to use
Icy Touch and
Plague Strike to get your rune cooldowns started and save
Outbreak for when you have procs to be able to snapshot strong dots that you can refresh with
Festering Strike
- Cast
Festering Strike once to start converting your Frost and Blood Runes to Death Runes.;
- Cast
Death and Decay to spend your final available Unholy Rune and then
Blood Tap to immediately reactive your Death Runes;
- If you have proc trinkets, once they have procced use your racial ability if you have one and any other Strength or Attack Power
on uses before casting your
Summon Gargoyle, also make sure to snapshot your diseases with these buffs active by casting
Outbreak;
- If you have casted enough
Death Coils make sure to use your
Dark Transformation, ideally paired with
Unholy Frenzy.
- Spend your remaining Runes on
Scourge Strike if
Death and Decay is on cooldown.
AoE Rotation
Your AoE Rotation acts somewhat similarly as your single-target rotation
where we put a large emphasis on maintaining diseases which is made much quicker thanks to the addition of
Outbreak and will focus more on spreading them with
Pestilence. Remember to swap into
Frost Presence if you will be AoEing for a prolonged period of time.
Against Two Targets
When attacking two enemies stick to your single target rotation, but make sure
to spread diseases to the secondary target with Pestilence.
Against three or more Targets
- Apply both of your diseases
Frost Fever and
Blood Plague with
Outbreak use
Pestilence to spread these diseases to nearby enemies;
- Cast
Dark Transformation. Stacks are generated by casting
Death Coil;
- Cast
Death and Decay if both your Unholy and Death runes are available;
- Cast
Scourge Strike if your target is moving or
Death and Decay is already on cooldown;
- Cast
Blood Boil if both your Blood and Frost Runes are available;
- Cast
Death Coil if you have a
Sudden Doom proc or will reach maximum Runic Power from casting another ability;
- Cast
Icy Touch.
Cooldowns
Unholy Death Knights have a ton of DPS cooldowns
and while the standard DPS rotation is relatively simple, the hard part when it comes to doing maximum DPS
as an Unholy Death Knight is properly utilizing your cooldowns.
Summon Gargoyle is your single largest DPS cooldown and should used on cooldown, try your best to always pair this
with any Trinket procs or other cooldowns such as
Unholy Frenzy. Your gargoyles stats are based
off of your current stats when you summon it, so effects such as
Unholy Frenzy can greatly
increase the amount of damage your Gargoyle deals. In a situation where you are soon to have a trinket
proc, a DPS potion come off cooldown or
Unholy Frenzy is not ready yet, do not hestiate to delay
your
Summon Gargoyle cast to ensure you have as many of these buffs active for when you cast your
Summon Gargoyle.
Unholy Frenzy increases your melee and ranged haste by 20% for 30 seconds. While this ability
can be cast on other classes, they will rarely benefit as much as the Death Knight will when you
are actively pairing this with
Summon Gargoyle. Even though this does stack with
Heroism/
Bloodlust
it is rarely worth using while one of these effects are active as your Gargoyle will likely already be global cooldown
capped. While we will typically want to use this ability on cooldown, always be aware of your
Summon Gargoyle cooldown
and if the boss has any phase that will cause them to take increased damage.
Empower Rune Weapon instantly refreshes all of your Runes and grants you 25 Runic Power. This ability is
ideally used when all of your Runes are on cooldown. Due to its long cooldown, try to use it early as you are unlikely
to get more than one or two casts of it per fight. If the encounter is unlikely to last longer than the 5 minutes
it would take to come back off cooldown, use it whenever you feel you need the most burst damage.
Army of the Dead summons an army of ghouls to attack your primary target. This is best used right
before combat starts, before casting your pre-pot, or during an intermission where you are otherwise not able
to attack.
Blood Tap turns one of your Blood Runes into an available Death Rune. This should be used on cooldown
assuming one of your Blood Runes is already on cooldown.
More Cataclysm Death Knight Guides
More Cataclysm Spec Guides from Other Classes
This guide has been written by Sellin, a former top 10 US raider and current season and several time Gladiator, long time WoW Player and passionate about all things Warcraft and Theorycrafting. You can follow him on Twitter and watch him on Twitch.
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