Zul'Aman Dungeon Guide
Zul'Aman was originally introduced in the Burning Crusade as a 10-man catch-up raid. With phase two of Cataclysm, it has been re-vamped from a raid, down into a 5-man heroic only dungeon. While much of the instance maintains the original Zul'Aman theme, this dungeon comes with a handful of fun new challenges for players to overcome!
Zul'Aman Entrance Location
Zul'Aman is still located on the Eastern outskirts of Ghostlands. Similar to TBC, outside of the instance will be a summoning stone, as well as a small camp with helpful NPCs.
Akil'zon
Spread out to avoid the Static Disruption from hitting multiple targets and spreading the debuff around. Akil'zon will summon in waves of Soaring Eagles to deal damage to random targets, as well as a Amani Kidnapper every so often, which stuns and lifts a player while slowly flying away from the battlefield; the Amani Kidnapper must be quickly killed before the affected player dies. Lastly, Akil'zon will target a random player with Electrical Storm, throwing them into the air and dealing Lightning damage to all players not directly beneath the player targeted by Electrical Storm; simply stack up quickly once this spell goes out.
Akil'zon Loot
Item |
---|
Leggings of Ancient Magics |
Feathers of Akil'zon |
Wristguards of the Predator |
Bracers of Hidden Purpose |
Talonguard Band |
Nalorakk
Nalorakk is a two phase fight where he will alternate between human and bear forms, alternating his abilities and the strategy required. While in his troll form, Nalorakk will periodically deal high damage to the tank with Brutal Strike. He will also charge the player that is furthest away from him with Surge, dealing moderate Physical damage and increasing their Physical damage taken by 500% for 20 seconds. The debuff from Surge requires that you have 3 players swapping back and forth to each soak only 1 stack of Surge, therefore spreading the damage out and preventing anyone from dying due to the 500% increased Physical damage taken. Simply have the first player soak the first Surge charge, then swap out with the next and keep alternating until Nalorakk returns to his humanoid form.
While in bear form, Nalorakk will periodically silence the party with Deafening Roar; be sure the tank is healed full as often as possible during the bear phase to avoid a death during this silence, especially as they will have strong bleed DoTs on them while Nalorakk is in his bear form.
Nalorakk Loot
Item |
---|
Boots of the Ursine |
Armbands of the Bear Spirit |
Pauldrons of Nalorakk |
Jungle Striders |
Spiritshield Mask |
Jan'alai
- Flame Breath
- Fire Bomb
- Frenzy
- Amani'shi Hatcher
- Amani Dragonhawk Hatchling
- Flame Buffet
- Hatch All Eggs
Jan'alai is engaged on a small platform, where players will need to avoid multiple Fire based attacks. Flame Breath will target a random player, causing Jan'alai to turn around and face them, dealing moderate Fire damage to the target and all nearby allies; simply spread around the area evenly to avoid too many players being hit by one breath. Periodically, Jan'alai will teleport to the center of his platform and cover random areas with Fire Bombs, which will explode after 5 seconds, killing any nearby players. Lastly, Jan'alais will enter a Frenzy upon reaching 20% health, increasing his damage and attack speed by 50%; keep the tank alive during this part with any available cooldowns.
Jan'alai Loot
Item |
---|
Jan'alai's Spaulders |
Amani'shi Bracers |
Hawkscale Waistguard |
Boots of Bad Mojo |
Ring of the Numberless Brood |
Halazzi
Halazzi is the fourth boss of Zul'Aman, and is the last boss needed to complete the timed run. This encounter is a two phase fight, alternating between Halazzis troll form and his empowered lynx form. In the troll phase, Halazzi will frequently drop Water Totems, which heal him quickly overtime they are nearby. Simply drag Halazzi away from any Water Totems that spawn to prevent them from healing him.
At both 66% and 33% health, Halazzi will heal to full health and summon the Spirit of the Lynx to aid him. The Spirit of the Lynx must be prioritized and killed quickly to force Halazzi back into his troll form and end the phase. The Spirit of the Lynx does not have an aggro table and will attack random targets; be ready with quick heals or defensive cooldowns if it targets a squishy player, such as a cloth wearer. Halazzi will also constantly drop Corrupted Lightning Totems, which must be quickly killed as they deal high damage to the party. This phase will repeat every 33% health until Halazzi is defeated.
Halazzi Loot
Item |
---|
Wristwraps of Departed Spirits |
The Savager's Mask |
Shadowmender Wristguards |
Breastplate of Primal Fury |
Shimmerclaw Band |
Hex Lord Malacrass
Hex Lord Malacrass starts the fight off with two random adds at his side; these should either be crowd controlled and ignored, or focused down quickly to remove them from the encounter. Hex Lord Malacrass will periodically cast Spirit Bolts, dealing high Shadow damage to the party over time; when this finishes he will cast Drain Power, draining the strength from all players and increasing his own damage dealt by the same amount drained.
The main ability of this encounter is Siphon Soul; with this, Hex Lord Malacrass will copy the soul of a random player, gaining abilities based on the affected class. These temporary spells should be dealt with appropriately, move out of AoE spells, dispell debuffs, interrupt casts and so on; remember that Siphon Soul as well as Drain Power both amplify the damage that these temporary spells will do, making them extremely dangerous.
Hex Lord Malacrass Loot
Item |
---|
Shadowtooth Trollskin Breastplate |
Waistband of Hexes |
Pauldrons of Sacrifice |
Hex Lord's Bloody Cloak |
Soul Drain Signet |
Reforged Heartless |
The Hex Lord's Fetish |
Daakara
-
Phase One
- Grievous Throw
- Whirlwind
- Phase Two
- Shape of the Bear
- Creeping Paralysis
- Surge
- Nearly Overpowered Blow
- Shape of the Lynx
- Amani Lynx
- Feral Swipe
- Claw Rage
- Lynx Rush
- Shape of the Bear
- Phase Three
- Shape of the Dragonhawk
- Flame Breath
- Pillar of Fire
- Flame Whirl
- Shape of the Eagle
- Lightning Totem
- Feather Vortex
- Storm
- Zap
- Sweeping Winds
- Shape of the Dragonhawk
Daakara is the only new boss in the dungeon, taking over as the new leader of the Amani tribe. This is a three phase fight in which players will deal with some of the mechanics from each of the previous bosses as Daakara draws his power from the animal spirits that each of boss represents. In phase one players will face Daakara in his troll form; here he only has two abilities to worry about, Grievous Throw and Whirlwind. Simply move away from Daakara when he uses Whirlwind, and quickly heal the player targeted by Grievous Throw to full health as the DoT bleed debuff can only be removed by reaching 100% health.
At 80% health Daakara will absorb the essence of either the bear or lynx, granting him a new form based on whichever essence he chose. If using Shape of the Bear, Daakara will use Surge on the furthest away player, similar to Nalorakk. He will also periodically cast Creeping Paralysis on the party, stunning everyone after 6 seconds if the debuff is not dispelled. If using Shape of the Lynx, Daakara will summon two Amani Lynx which should be quickly killed; he will also attack random players with Lynx Rush, dealing moderate damage and causing targets to bleed over time. Lastly he will use Claw Rage on a random target, attacking the player multiple times in a row, dealing more and more damage with each attack.
At 40% health Daakara will enter the final phase, choosing to absorb the essence of the eagle or dragonhawk spirits. If using Shape of the Dragonhawk Daakara will become a large dragonhawk, attacking the raid with multiple fire attacks such as Flame Breath, Flame Whirl, and Pillar of Fire; simply spread out around the room to avoid multiple players being hit by the same spells. If using Shape of the Eagle, Daakara will run to the center of the room and transform into a giant eagle, covering the room with multiple Feather Vortex tornadoes. Lightning Totems will spawn frequently in random places, simply kill these quickly. The main threat of this phase are the Feather Vortexs around the room; these will Zap nearby players every time they cast, as well as deal moderate damage and knockback anyone that they touch. Kite the Feather Vortexs around the room after Daakara uses Sweeping Winds, as this will cause each vortex to chase a random player for a short while.
Daakara Loot
Item |
---|
Hexing Robes |
Collar of Bones |
Amani Headdress |
Tusked Shoulderpads |
Headdress of Sharpened Vision |
Mask of Restless Spirits |
Legguards of the Unforgiving |
Skullpiercer Pauldrons |
Amani Scepter of Rites |
Mace of the Sacrificed |
Zul'Aman Quests
- The Captive Scouts
- The Hex Lord's Fetish
- Warlord of the Amani
Zul'Aman Achievements in Cataclysm
Achievement | Description |
---|---|
Heroic: Zul'Aman | Defeat Daakara in Zul'Aman on Heroic Difficulty. |
Heroic: Zul'Aman Guild Run | Defeat Daakara in Zul'Aman on Heroic difficulty while in a guild group. |
Bear-ly Made It | Save all four prisoners before they are sacrificed in Zul'Aman on Heroic Difficulty. |
Hex Mix | Un-hex all of the potential hex victims in Zul'Aman on Heroic Difficulty. |
Ring Out! | Defeat Daakara in Zul'Aman on Heroic Difficulty without any player leaving the rectangular turquoise stonework inscribed on the floor in the center of his area. |
Tunnel Vision | Defeat Halazzi in Zul'Aman on Heroic Difficulty without killing any of his totems. |
Changelog
- 30 Jul. 2024: Page added.
This guide has been written by Abide, TBC veteran for nearly a decade. Abide is a Warrior tank and multi-class expert currently playing on Faerlina as Horde. You can find him in the the Icy Veins Discord. You can also see him live on Twitch.
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