Bone Necromancer Build Skills for Diablo 2 Resurrected
This page shows the recommended skill point progression and priority for the Bone Necro. Note that the following list refers to the total number of skill points, not the character level, to best account for the 12 bonus skill points granted by quests.
Bone Necromancer Skill Build
- 1 point to all prerequisites
- 20 points to Bone Spirit — Main single target damage dealer, required
- 20 points to Bone Spear — Main damage dealer for small or lined-up groups of monsters, required
- 20 points to Bone Prison — Synergy and useful for very large crowds of small monsters, required
- 20 points to Bone Wall — Synergy, required
- 1+ points to Corpse Explosion — Great for clearing groups of monsters and removing corpses, required
- 20 points to Teeth — Synergy, required
- 1 point to Bone Armor — Prerequisite for Bone Wall and also useful for Physical damage Absorption, required
- 1 point to Amplify Damage — Useful for increasing Corpse Explosion damage and that of party members, required
- 1 point to Decrepify — Useful for additional crowd control, optional
- 1 point to Clay Golem — Can be very helpful for tanking and slowing dangerous Unique monsters, optional
- 1 point to Golem Mastery — Increases tankiness of your Golem, optional
- 1 point to Summon Resist — Increases Resistances of your Golem, optional
Select Bone Necromancer Skill Discussion
The Necromancer overall and especially the Bone Necromancer is an extremely safe but slow class that is well-suited to newer players. If you are looking for a decent damage dealing build that can become very strong in late game, this is a fantastic build for you.
Sporting Magic-type damage, the Bone Necromancer runs into very few monsters that he cannot kill, which is a great asset given how many resistant monsters appear in the later stages of the game. While Teeth cannot "shotgun" and Bone Spear is pretty narrow, being able to hit pretty much every monster makes up for the slight lack of initial damage.
One of key skills for the Necromancer is Corpse Explosion, as it brings in Fire- and Physical-type damage to your arsenal, on top of the large area of effect. With so many +skills items contributing to the Poison and Bone Skills tree, Corpse Explosion does not require much investment on your part to become effective. That being said, you still have to kill at least 1 monster first before you can start the Corpse Explosion chain.
In regards to safety, Bone Prison is useful whenever monsters are getting too close, and Bone Armor provides Physical damage Absorb, add a lot of extra safety to the build and allow for you to make mistakes without them being Deadly. Additionally, having one of the Golems join you on your fight can add even more tankiness to the build.
Bone Necromancer Stats Discussion
The following section discusses how many attribute points should be allocated to each of the primary stats.
How much Strength Does a Bone Necromancer Need?
Enough for gear — For a Trapsin using a Spirit Monarch, this will be 156 Strength as that is usually the highest Strength requirement for commonly used gear. If choosing to use another shield with lower Strength requirements, then just adjust your Strength to that value. This number always changes based on the gear you are using, though, so make sure to always double check the requirements for each piece of gear you have as well as how much Strength each piece will provide once equipped.
How much Dexterity Does a Bone Necromancer Need?
Enough for Gear — Dexterity is great for increasing Block Chance, particularly with Homunculus, but if you are not planning on investing points to max that out, it is often not worth taking any additional Dexterity, as the return on Defense is very low.
How much Vitality Does a Bone Necromancer Need?
Everything else into Vitality — 250+ points. Every excess attribute point should be allocated to Vitality, as long as you can meet the Strength and Dexterity requirements of your items by the time you wish to equip them. Not only does this increase your Life total, but this also increases the chance for Healing Potions to crit, doubling their healing output. Further, additional Life reduces the chance that you will be put into hit recovery.
How much Energy Does a Bone Necromancer Need?
Nothing — Allocating attribute points to Energy in a final build is universally considered sub-par for almost every character due to the widespread availability of Mana Potions. While leveling, if you find yourself struggling with Mana you can allocate a few points to Energy that you can then remove with a respec later on.
Changelog
- 19 Sep. 2021: Page added.
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