Dragon Talon Assassin (Kicksin) Build for Diablo 2 Resurrected
The Kicksin Assassin is known for its high single-target damage and decent mobility. She is one of the strongest Uber killing characters in Diablo 2. Due to her extremely high attack speed, she can exploit items that trigger various skills and effects on hit to deal with monsters rather than use her own inherent damage. While not particlarly gear-dependant, this build does require a few solid key items to really get going.
Introduction
The Kicksin is a hybrid Assassin build that balances the use of melee attacks and Traps, making her less gear-dependant than othre melee builds and play through the game with relatively little resistance. The array of options available to the Assassin for crowd control and damage makes her a great contender for newer players.
You can check the viability of this build in PvM by consulting our PvM Tier List.
Kicksin Skill Build
The following section shows the default skill build for the Kicksin. For a detailed breakdown of all core and optional skills as well as the recommended order for allocating skill points, refer to the Skills page of this guide.
- 1 point to all prerequisites
- 20 points to Dragon Talon — Main single-target damage skill, required
- 20 points to Venom — Big damage boost, required
- 1 point to Dragon Flight — Useful for teleporting and repositioning Mercenary, required
- 1 point to Cloak of Shadows — Useful for crowd control, required
- 1 point to Mind Blast — Useful for crowd control, required
- 1 point to Burst of Speed — Buffs movement and attack speed, required
- 1 point to Fade — Buffs damage reduction and Resistances, required
Kicksin Stat Points and Attributes
Strength | Dexterity | Vitality | Energy |
Enough for gear; around 150 | Enough for gear, generally none | Everything else | None |
You can read more details about the Stats and Attribute requirements for this build on our Skills page.
Kicksin Gear
The following section shows some of the most important Items for the Kicksin. For a detailed per-slot breakdown of all Kicksin items and alternative builds, refer to the Gear page of this guide.
- Weapon: Stormlash
- Weapon Swap: Call to Arms and Spirit
- Shield: Stormshield or Sanctuary
- Body Armor: Chains of Honor
- Helm: Guillaume's Face
- Gloves: Laying of Hands
- Boots: Upped Gore Rider
- Belt: Verdungo's Hearty Cord
- Ring 1: Raven Frost
- Ring 2: The Stone of Jordan or Bul-Kathos' Wedding Band
- Amulet: Mara's Kaleidoscope
- Charm 1: Assassin Hellfire Torch
- Charm 2: Annihilus
- Charm 3: 9x Trap Skiller Grand Charms with Life or enough % Faster Hit Recovery to hit 86%
- Charm 4: 10 Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
MrLlamaSC's Kicksin Video Guide
We also have a video guide that goes over the build, if you prefer that instead of or in addition to our written guide.
Kicksin Breakpoints
In Diablo 2, stats that affect action speed (known as frames) for attacking, casting, blocking, and recovering from a hit can almost never be taken literally. For example, gaining 10% Increased Attack Speed from an item will not necessarily translate into 10% faster attacks. To achieve faster actions, certain breakpoints must be reached, which vary for every class. The tables below list how much of a given stat is required to actually improve the action speed of the class for the stated action.
Faster Hit Recovery Breakpoints
Hit Recovery Breakpoints | |||||||
---|---|---|---|---|---|---|---|
Frames to perform action | 9 | 8 | 7 | 6 | 5 | 4 | 3 |
Faster Hit Recovery required to reach frame | 0% | 7% | 15% | 27% | 48% | 86% | 200% |
Faster Cast Rate Breakpoints
Faster Cast Rate Breakpoints | ||||||||
---|---|---|---|---|---|---|---|---|
Frames to perform action | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 |
Faster Cast Rate required to reach frame | 0% | 8% | 16% | 27% | 42% | 65% | 102% | 174% |
Faster Block Rate Breakpoints
Faster Block Rate Breakpoints | ||||
---|---|---|---|---|
Frames to perform action | 5 | 4 | 3 | 2 |
Faster Block Rate required to reach frame | 0% | 13% | 32% | 86% |
Kicksin Mercenary
You can either hire a Defensive ( Holy Freeze) or Offensive ( Might) Desert Guard Mercenary in Act 2, Nightmare difficulty, depending on whether you want to slow monsters for added safety or improve the overall damage of your Mercenary.
- Weapon: Ethereal Infinity
- Body Armor: Ethereal Fortitude
- Helm: Andariel's Visage socketed with a Ral Rune
Kicksin Early Leveling
The following section features a generic Kicker Assassin early leveling guide.
- 4 Points to Dragon Talon
- 1 Point to Claw Mastery at Level 5
- 5 Points to Burst of Speed at Level 6-10
- All Remaining Points to Dragon Talon until maxed out
For more comprehensive leveling advice, please refer to our Assassin Fastest Leveling Build.
Changelog
- 30 Sep. 2021 (this page): Added video guide embed.
- 19 Sep. 2021 (this page): Build added.
- 31 Aug. 2021 (gear page): Page added.
- 31 Aug. 2021 (skills page): Page added.
MrLlamaSC is a professional twitch broadcaster that has been streaming since 2014. His content focuses on Diablo 2 where he speedruns, creates guides, completes crazy challenges, and more! With roughly 30,000 hours in the game he is a D2 Master and has great knowledge of so many areas in the game.
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