Aegis of Valor Fist of the Heavens Crusader Skills and Runes
On this page, we explain how to choose and use your skills when playing Aegis of Valor Fist of the Heavens Crusader in Diablo 3. Updated for Patch 2.7.8 and Season 34.
Active Skills |
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Passive Skills |
Rotation
This variation of an Aegis of Valor build ties both damage dealing and
damage reducing mechanics together, relying on Fist of the Heavens —
strategically placed around the battlefield to maximize the arcing procs of the
Fissure rune — to both demolish your enemies and encase you in
the 4-piece set bonus protection. You will be seeking out foes with
Steed Charge, spending as much time as you can atop the horse to take
advantage of the buffs from
Vigilante Belt. Pay extra attention to the
cycles of
Convention of Elements, and try to limit your movement during
the Holy cycle in order to start stacking up the Endless Walk set damage bonus.
As the Holy cycle is about to end and transition into Lightning, pop your
Condemn
Vacuum,
Laws of Hope
Wings of Angels and
Steed Charge,
and stand still; ideally, you will have all your damage bonuses for the
duration of the CoE effect. Restrict your movements to nearby
Oculus Ring procs, if any appear. In the meantime, protect yourself with
buffs like
Akarat's Champion and
Iron Skin on cooldown.
Skills and Runes
In an alternate take on the Aegis of
Valor set, Fist of the Heavens is both the damage dealer and the
protector (via the 4-piece set bonus). The best rune is still the arcing
Fissure, whose constant ticks between the spread out fissures not only
has the highest damage potential, but also provides the best Wrath returns
from the 4-piece.
When it comes to Law selection for high end progression, squeezing every bit
of attack speed (and damage, respectively) while not losing too much on
survivability becomes a delicate balance, one you can straddle by taking the
utility-laden Laws of Hope with the extra movement speed of the
Wings of Angels rune. Note that the latter synergizes with the damage
bonuses of
Vigilante Belt, which scale off your Movement Speed.
In order to control enemies within the Fist of the Heavens barrage, as
well as to clump them up to the benefits of Area Damage, you will be using the
pulling effect of
Condemn
Vacuum.
Mobility is one of the most important aspects when rifting, and Crusaders
have no better movement ability than their trusty Steed Charge. You can
choose between the extended duration from the
Endurance rune, allowing
you to reach — or skip — more efficiently, or
Draw and Quarter, which allows you to lead surviving stragglers from one
fight into the next.
The remainder of your skill selection is dedicated to protective cooldowns.
First, we have Iron Skin — a staple damage reduction tool,
cutting incoming damage in half for the extended duration of the
Steel Skin rune. Second, you will be running
Akarat's Champion,
whose powerful bonuses you will strive to have permanently with the help of
Obsidian Ring of the Zodiac resets. While
Akarat's Champion
increases your damage multiplicatively by 35% and supplies you with 5 Wrath
per second as a base effect, the skill also takes on a defensive role through
the tanky
Prophet rune. Supplying you with 150% additional Armor and a
free life, this skill will keep you safe and alive in high Greater Rifts.
Passives
As a baseline equipment passive, you are locked in Heavenly Strength
due to
Flail of the Charge being a two-handed flail.
Finery is another Crusader staple, adding 1.5% Strength for every
socket across your gear, including weapon and jewelry. Assuming an average of
10 sockets across a well-equipped character,
Finery amounts to a
decent boost of both damage and toughness.
Lord Commander is strictly taken to keep you as much as possible in
an active
Steed Charge form, in order to maximize the benefits of
Vigilante Belt.
You have some flexibility in your final passive slot; in general, we
recommend taking either Holy Cause for the damage increase, or the
Crusader cheat death —
Indestructible.
Changelog
- 18 Jan. 2025: Skills and passives reviewed for Season 34.
- 21 Oct. 2024: Skills and passives reviewed for Season 33.
- 09 Jul. 2024: Skills and passives reviewed for Season 32.
- 10 Apr. 2024: Skills and passives reviewed for Season 31.
- 08 Jan. 2024: Skills and passives reviewed for Season 30.
- 13 Sep. 2023: Reworked the guide to reflect changes in Patch 2.6.7.
- 22 Feb. 2023: Skills and passives reviewed for Season 28.
- 26 Aug. 2022: Skills and passives reviewed for Season 27.
- 13 Apr. 2022: Guide reviewed for Season 26.
- 09 Dec. 2021: Reviewed for Season 25.
- 23 Jul. 2021: No changes required for Season 24.
- 31 Mar. 2021: No changes required for Season 23.
- 18 Nov. 2020: Revised skill choices to go with new gear choices for Season 22.
- 30 Jun. 2020: No changes required for Season 21.
- 12 Mar. 2020: No changes necessary for Season 20.
- 19 Nov. 2019: Page added.
More Crusader Guides
Builds from Other Classes
This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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