Demon Hunter Natalya's Vengeance Set Dungeon Guide

Last updated on Feb 22, 2023 at 09:00 by Deadset 14 comments

Welcome to our guide to complete the Natalya set dungeon for Demon Hunters, a required step to complete the Masters of the Universe Conquest.

1.

Overview of the Natalya's Vengeance Set Dungeon

The Natalya's Vengeance Set Dungeon is located in Act I's Wortham. Take the waypoint to the Wortham Chapel Cellar and then walk back out the entrance. The Natalya Set Dungeon Entrance should appear right next to the cellar door if you have the Natalya's Vengeance set 6-piece bonus active.

The Natalya Set Dungeon's two unique Primary Objectives are to: 1) Detonate Spike Trap Spike Trap 300 times; and 2) Never deplete all of your Hatred.

The Natalya's Vengeance Set Dungeon is an Act 5 Battlefields of Eternity tileset — a relatively small and open area, different from most of its ilk. There is no specific route to take. Simply following the northern edge of the map and then circling down to the southern should suffice.

Layout of Natalya set dungeon

The Natalya's Vengeance Set Dungeon is populated by three kinds of enemies:

  • Ravenous Dead, Hungry Corpses, Risen — the shambling undead make up the majority of trash in this dungeon. Useful for Obsidian Ring of the Zodiac Obsidian Ring of the Zodiac cooldown resets.
  • Exhumed — significantly fewer, these lumbering constructs take a few more hits but are largely irrelevant in terms of tactics.
  • Vengeance Guardians — the unique enemies of the map. They resemble Act 1's Pain Mongers, but also have a Wormhole and Waller affixes. The elites are very useful in this map, since they feed into In-geom In-geom resets.
2.

Tips for the Natalya's Vengeance Set Dungeon

As with most Set Dungeons, a follower is not necessary and might get in the way more than help the situation. Do not be afraid to dismiss your companion.

With the revision of Natalya's Vengeance from a Rain of Vengeance- to a Spike Trap Spike Traps-centric set, this Set Dungeon's requirements have been trivialized to a great extent. The build variation below is a suggestion and not at all a necessity for its completion. Using this variant however makes it so that you can never fail the 2nd Objective, as it doesn't use Hatred spenders at all; the Custom Trigger Custom Trigger rune on Spike Trap Spike Trap makes it so Hatred generators (i.e. Evasive Fire Evasive Fire) detonate Spike Trap Spike Traps. Just dash through the map, place Spike Trap Spike Traps left and right and pop them using your Generator skill, and spam the remainder of your skills on cooldown.

3.

Build for the Natalya's Vengeance Set Dungeon

Active Skills
Left Mouse Button Evasive Fire Icon Evasive Fire Focus Focus Right Mouse Button Spike Trap Icon Spike Trap Custom Trigger Custom Trigger 1 Smoke Screen Icon Smoke Screen Displacement Displacement 2 Vault Icon Vault Tumble Tumble 3 Preparation Icon Preparation Focused Mind Focused Mind 4 Vengeance Icon Vengeance Dark Heart Dark Heart
Passive Skills
Slot Pieces Stat Priority
Head
  1. Dexterity
  2. Critical Hit Chance
  3. Socket
  4. Vitality
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Pickup Radius (Secondary Stat)
Shoulders
  1. Dexterity (replaced by Resource Cost Reduction at high Paragons)
  2. Spike Trap Damage %
  3. Cooldown Reduction
  4. Area Damage
  5. Pickup Radius (Secondary Stat)
  6. Health Globe Healing Bonus (Secondary Stat)
Torso
  1. Dexterity
  2. 3 Sockets
  3. Spike Trap Damage %
  4. Vitality or Elite Damage Reduction
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Melee or Missile Damage Reduction (Secondary Stat)
Wrists
  1. Dexterity
  2. Critical Hit Chance
  3. Cold Damage %
  4. Life per Hit or Vitality
  5. Melee or Missile Damage Reduction (Secondary Stat)
  6. Physical or Lightning Resistance (Secondary Stat)
Hands
  1. Dexterity
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Area Damage
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Pickup Radius (Secondary Stat)
Waist
  1. Dexterity
  2. Vitality
  3. All Resistance
  4. Life %
  5. Life per Kill (Secondary Stat)
  6. Pickup Radius (Secondary Stat)
Legs
  1. Dexterity
  2. 2 Sockets
  3. Vitality
  4. All Resistance
  5. Life per Kill (Secondary Stat)
  6. Pickup Radius (Secondary Stat)
Feet
  1. Dexterity
  2. Vitality
  3. All Resistance
  4. Armor
  5. Pickup Radius (Secondary Stat)
  6. Health Globe Healing Bonus (Secondary Stat)
Amulet
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Cold Damage %
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Melee or Missile Damage Reduction (Secondary Stat)
Ring #1
  1. Socket
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Average Damage Increase or Area Damage
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Life per Kill (Secondary Stat)
Ring #2
  1. Socket
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Average Damage Increase or Area Damage
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Life per Kill (Secondary Stat)
Weapon #1
  1. Socket (preferably from Ramaladni's Gift Ramaladni's Gift)
  2. High Weapon Damage
  3. Dexterity
  4. Area Damage
  5. Cooldown Reduction or Resource Cost Reduction
Weapon #2
  1. Socket (preferably from Ramaladni's Gift Ramaladni's Gift)
  2. High Weapon Damage
  3. Dexterity
  4. Area Damage
  5. Cooldown Reduction or Resource Cost Reduction

To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.

Slot Gems
Jewelry
Helm
Torso and Pants
Weapon
4.

Kanai's Cube

5.

Changelog

  • 22 Feb. 2023: Reworked the guide according to the new version of the set.
  • 02 Mar. 2018: Added guide.
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