Demon Hunter Unhallowed Essence Fresh 70 Starter Build (Patch 2.7.6 / Season 29)
This build is a starter build for fresh Level 70 Demon Hunters who have access to the Unhallowed Essence set.
This guide is part of our Demon Hunter Seasonal Progress Guide, which also includes a leveling build and other early builds for fresh 70 characters.
Fresh 70 Build
Active Skills |
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Passive Skills |
How to Play the Build: Skills and Rotation
The majority of the build will be assembled to Unhallowed Essence's
translation of Discipline into damage, as well as its obvious Multishot
focus.
You will alternate generating Hatred through Evasive Fire
Focus and
spending it in powerful
Multishot volleys. You can activate
Preparation when low on Discipline, but the skill is taken mostly for
the Unhallowed Essence 6-piece benefits from
Invigoration.
With its significant downtimes in early character progression,
Vengeance
should be used only for significant fights (high density, elites and Rift
Guardians). The rest of your Hatred management will come from
Companion
Bat Companion, which you can swap to
Wolf Companion once
you are confident with resources. As usual,
Vault will take you in, out
and from fight to fight.
Multishot is the obvious choice for a damage dealing hatred spender in an Unhallowed Essence build; you have two viable runes to choose from,
Arsenal and
Wind Chill. While
Arsenal deals higher damage overall, it is more GR-progression oriented, requiring swaps in your passives into
Thrill of the Hunt and
Arsenal — both of which significantly deviate from your main goal, utility and speedfarm.
Wind Chill applies a chilling effect prior to dealing damage, proccing
Cull the Weak (and later on,
Bane of the Trapped) automatically. Allowing you better speedrun passives and offering a party-wide Crit Chance increase makes
Wind Chill the recommendation. Note that you acquire
Multishot damage bonuses from the Unhallowed Essence as late as the 6-piece, so you can run any spender to your liking prior to that point.
- While you can technically run any 7 Hatred generator in this slot,
Evasive Fire fires in a wide ark, helpfully reminiscent of
Multishot and with a high chance of hitting a target without the need of much aim.
- Unchanged from the leveling build,
Vault
Tumble gives you the best ground covered to Discipline spent ratio, making it the preferable skill for the purpose of mobility.
- You will keep
Companion like a swiss knife at your side, but you will adjust its utility according to your preferences; it is likely you will struggle with Hatred in an early
Multishot spec, so you can safely fall to the
Bat Companion crutch until you acquire key legendaries to stabilize resources with.
Preparation will also remain in the build, but needs to be changed into
Invigoration as soon as you acquire the 6-piece Unhallowed Essence bonus, as it extends your Discipline pool.
- Similarly to
Multishot,
Vengeance draws damage benefits from the Unhallowed Essence set, and brings a multiplicative damage buff of its own. Its major role in the build comes from the
Seethe rune however, and obtaining its amazing Hatred regeneration permanently through cooldown reduction stacking and cubing
Dawn will be one of your gearing priorities.
- For early game Unhallowed Essence progression, it is advisable to keep most
of the leveling setup (
Steady Aim,
Blood Vengeance and
Tactical Advantage), but abandon
Custom Engineering along with its sentries for the multiplicative damage increase of
Cull the Weak.
Gear
The build above is specifically created not to require any additional sets or legendary items. In order to transition to a late game-oriented spec using the same set, we have listed the top three priority items to obtain when starting out with this set.
Yang's Recurve — this bow is tailor-made for Unhallowed Essence and
Multishot, with a myriad of affixes that are all too helpful to ignore. Naturally rolling with up to 50% Resource Cost Reduction, it is already a strong contender for expensive spender builds, but to top it off it increases
Multishot attack speed by 50%.
Dawn — the power of this legendary one-handed crossbow is one the most attractive options to consume in the Cube. Since
Vengeance is a universally desired buff, reducing its cooldown up to 65% and achieving permanent uptime through a modest CDR investment on gear is an opportunity you cannot pass lightly.
Dead Man's Legacy is a
Multishot-specific quiver that doubles the application of your shots as soon as your enemy reaches below 60% health and further increases the damage of your spender.
End-Game Unhallowed Essence Builds
The mini-guide above is simply meant to acquaint you with the set and how a build with just the Haedrig's Gift (or a newly found set), and no supporting legendaries would play out. We have the following endgame-oriented builds that use the set, and encourage you to explore these much stronger playstyles!
- Chakram Demon Hunter Build
- Unhallowed Essence Grenades Demon Hunter Build
- Unhallowed Essence Multishot Demon Hunter Build
Changelog
- 15 Sep. 2023: Reviewed for Season 29.
- 22 Feb. 2023: Reviewed for Season 28.
- 10 Dec. 2021: Reviewed for Season 25.
- 23 Jul. 2021: Reviewed for Season 24.
- 02 Apr. 2021: Reviewed for Season 23.
- 13 Mar. 2020: Reviewed for Season 20.
- 22 Nov. 2019: Page added.
Demon Hunter Fresh 70 UE Build
This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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