DMO Energy Twister Wizard Skills and Runes
On this page, we explain how to choose and use your skills when playing DMO Energy Twister Wizard in Diablo 3. Updated for Patch 2.7.8 and Season 34.
Active Skills |
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Passive Skills |
Rotation
As a Delsere's Magnum Opus
set build, you have to constantly keep in mind your dependence on
Slow Time enveloping your priority targets. With the latest rework
to the DMO set,
Slow Time self-casts when you use a relevant
skill, so you needn't worry about its manual application, or even having the
skill on your bar at all. Just be cognizant of your and your enemies' position
with respect to the bubbles; they'll be much more susceptible to damage, and
you'll be significantly stronger and agile (
Teleport resets
inside the bubble). Your DPS mechanic comes from the interplay between
channeling
Arcane Torrent (which casts
Energy Twisters via the
worn
Etched Sigil) and their merging and damage improvement via the
rune
Raging Storm (granted by the sword).
Your main tactic during fights will begin by attracting the attention of
enemies (try to do it simply through movement and without attacking, since
Energy Twisters will proc
Ranslor's Folly and ruin a pull). Then,
cast a
Wave of Force
Arcane Attunement in the biggest density pull you can
form, and do a MANUAL
Energy Twister in the center of the fight.
Afterwards you are free to channel
Arcane Torrent for the automated
casts by
Etched Sigil. Ideally, you will have formed the maximized
Twisters exactly prior to an Arcane rotation of
Convention of Elements.
Always maintain the passive buff of Storm Armor, and reposition
smartly around the battlefield with
Teleport.
Skills and Runes
Your primary damage dealer is found in Energy Twister, a former
group favorite that, while under the radar of many, retains most of its
monstrous AoE DPS properties. You will be getting the rune with the most
damage potential,
Raging Storm, for free from the updated
The Twisted Sword powers — empowering and enhancing the number of
twisters that are able to collide and converge. To ensure you will not need to
focus on manual collision of
Energy Twisters, you will take the rune
Wicked Wind and leave the
Arcane Torrent-
Etched Sigil
combo to produce them automatically.
As mentioned above, you will need to take Arcane Torrent, as its
channeling mechanic interacts directly with the free
Energy Twister
spam of
Etched Sigil. Rune-wise, take the damage reduction of
Flame Ward, as damage output will not be the focus of this skill slot
— simply the automated production of your main damage dealer,
Energy Twister.
Slow Time is integral to DMO setups, amplifying the damage of
multiple skills against affected enemies, as well as cutting incoming damage
by 75%. With the automated cast coming from the DMO set bonus however, you're
free to use this (formerly locked down) skill slot however you see fit. Our
basic recommendation is to take
Magic Weapon with the protective
Deflection rune, improving your overall survivability during GR
progression attempts.
Wave of Force will be taken in the build as a damage amplifier for
Wicked Wind, since the rune
Arcane Attunement provides an
immensely strong, independent damage multiplier to Arcane spells. This skill
forms the basis of your burst rotation, so be very careful in its application
(see the Gameplay section above).
As consistent means of protection, you will be adding Storm Armor to
the build. With a fire-and-forget duration of 10 minutes and a negligible
damage proc, it can be easily overlooked if not for the massive damage
reduction properties of
Halo of Karini (see this build's gear page for more information). You will be
taking the rune
Power of the Storm for the Resource Cost Reduction, but
you can also consider alterations such as
Shocking Aspect for the
superior uptime of the procs for the Karini buff, or
Scramble for the
additional movement speed.
Last but not least, Teleport will round out your skill
selection with valuable maneuverability across the battlefield; either to
engage, reposition, or simply move away from an unfavorable fight. The
preferred rune is the protective
Safe Passage, which — coupled
with the cooldown-resetting powers of the
Illusionist passive —
allows you to make use the damage reduction effect with great frequency.
Passives
Audacity brings an impressive 30% multiplicative damage increase
against enemies within 15 yards — a fairly easy proc for the
start-and-stop playstyle of this build.
Strengthening your defensive bulwark, Unwavering Will will
complement your semi-static fighting style and add significant Toughness with
the 20% Armor and All Resistance buff.
Elemental Exposure is taken to bolster your damage through your
myriad of elemental damage sources. Notice that the passive bumps damage in 5%
increments per element used; you fulfill the fire with
Flame Ward,
lightning with
Storm Armor, arcane with
Arcane Attunement. The
final bump will come from the damage type of your weapon,
The Twisted Sword — a lucky roll (or reroll) of the base damage
from another type (i.e. physical or arcane) into cold will bring the last
piece of the damage buff.
Another powerful survival tool is hidden in your Illusionist
passive, feeding additional CDR into your
Slow Time and turning
Teleport from a strategic cooldown into a constantly available
asset. The requirement of 15% life taken per hit is calculated prior to
mitigation and translates into “any hit taken” in high Greater Rifts. The
additional 30% movement speed after using some of the build's core abilities
is just icing on the cake.
Changelog
- 20 Jan. 2025: Skills and passives reviewed for Season 34.
- 23 Oct. 2024: Skills and passives reviewed for Season 33.
- 10 Jul. 2024: Skills and passives reviewed for Season 32.
- 10 Apr. 2024: Skills and passives reviewed for Season 31.
- 10 Jan. 2024: Skills and passives reviewed for Season 30.
- 13 Sep. 2023: Skills and passives reviewed for Season 29.
- 22 Feb. 2023: Skills and passives reviewed for Season 28.
- 26 Aug. 2022: Skills and passives reviewed for Season 27.
- 14 Apr. 2022: Guide reviewed for Season 26.
- 06 Dec. 2021: Reviewed for Season 25.
- 22 Jul. 2021: No changes required for Season 24.
- 02 Apr. 2021: Revised skill recommendations.
- 20 Nov. 2020: Revised skill and passive recommendations for Season 22.
- 01 Jul. 2020: No changes required for Season 21.
- 12 Mar. 2020: No changes necessary for Season 20.
- 22 Nov. 2019: Reviewed for Season 19.
- 23 Aug. 2019: Reviewed and approved for Season 18.
- 17 May 2019: Guide was reviewed and approved for Season 17.
- 18 Jan. 2019: Information was reviewed and approved for Season 16 with no changes required.
- 30 Mar. 2018: Added the guide.
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This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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