Explosive Blast Farming Wizard BiS Gear, Gems, and Paragon Points

Last updated on Oct 23, 2024 at 09:00 by Deadset 15 comments

Below, we detail the items and gems that you should use for your Explosive Blast Farming Wizard in Diablo 3 and why. We also list your paragon points and Kanai's Cube items. Updated for Patch 2.7.8 and Season 33.

1.

Best in Slot Gear and Alternatives

With the flexibility afforded by the seven available pieces of the Tal Rasha set and the Ring of Royal Grandeur Ring of Royal Grandeur, you will be able to take five Tal's set pieces, mix two additional sets into the build, and still enjoy their full bonuses. In Greater Rift speed farming, the two additional sets will be Aughild's Authority (via Aughild's Power Aughild's Power and Aughild's Search Aughild's Search and Captain Crimson's Trimmings (via Captain Crimson's Silk Girdle Captain Crimson's Silk Girdle and Captain Crimson's Waders Captain Crimson's Waders). Note that both of these are craftable at the Blacksmith, making perfecting their rolls a somewhat easier task. A suggested split between the three sets is listed below, though you can vary the pieces according to your preference and best rolls, as long as you maintain the required 5 Tal's — 2 Aughild's — 2 Cpt. Crimson's set pieces split, along with RoRG in the Cube.

Rolls-wise, this spammy, AoE-oriented build will benefit greatly from Skill Damage and Cooldown Reduction affixes, with a recommended CDR baseline of 50%. High Crit Chance and Crit Damage are needed on the gloves, alongside Intelligence and Cooldown Reduction. Explosive Blast Explosive Blast % damage can roll on chest and shoulders, so obtain it on both; the latter should also include a Cooldown Reduction roll. The pants and belt should remain pure Toughness slots. Fire damage, double Crit stats and an open Socket are BiS on the amulet. Finally, seek high Damage range, Intelligence, Crit Chance and Cooldown Reduction on your source.

With your amulet slot occupied by Tal's, your best way to finish off jewelry is to include another powerful offensive combo in the rings: the Bastions of Will set, Focus Focus and Restraint Restraint. These rings provide an unrivaled 2.25 independent damage multiplier as long as you alternate between a primary and spender attacks, which you fulfill with regular casts of Electrocute Electrocute along with your Explosive Blast Explosive Blast spam (see this build's skills page for more information).

One of the signature Wizard weapons finally takes the spotlight in this build: Wand of Woh Wand of Woh is a dedicated Explosive Blast Explosive Blast legendary wand that not only increases the skill's damage greatly, but has a unique property that adds 3 additional explosions per cast. Along with Chain Reaction Chain Reaction, this produces the build's near-infinite detonations, which are perfect for speed clears. Although similar in effect, note that the Explosive Blast Explosive Blast procs from the weapon's unique power will not trigger Area Damage, diminishing (but not nullifying) the value of the stat in the build. The ideal rolls include high Damage range, Cooldown Reduction and Area Damage. As a tip to circumvent the rarity of Wand of Woh Wand of Woh, it is recommended that you collect and/or craft rare level 70 Wands (Sovereign Diabolic Wand) in bulk at the Blacksmith, and then using the Upgrade Rare recipe in Kanai's Cube. The Hope of Cain recipe (1 rare item, 25 Death's Breaths, 50 of white, blue and yellow crafting materials) will only produce wands, cutting out all other one handers from the RNG pool that you would have to deal with through regular gambling at Kadala.

Your offhand should be Orb of Infinite Depth Orb of Infinite Depth for its multiplicative damage increase and (more importantly) the substantial Damage Reduction at the maximum 4 stacks; conveniently, Chain Reaction Chain Reaction will produce exactly than many explosions. Note that even the Explosive Blast Explosive Blasts procced from the Wand of Woh Wand of Woh will count towards the Orb's damage reduction stacks.

1.1.

Desired Stats, Breakpoints and Other Notes

For Offense stats, try to obtain Explosive Blast % bonus on the shoulders, chest and off-hand (maximum of 45%), Fire elemental damage on the amulet and wrists (maximum of 40%), Crit Chance and Crit Damage within a 1:10 ratio (ideally over 50% and 500%, respectively), and Area Damage of 110%+.

For Defense stats, aim for a life pool of 600k+; dropping as much as you can for offense as you grow accustomed to the build. You will mostly sustain through Life per Hit on gear, with at least one high roll in your setup (i.e. bracer).

All augmentations on gear should be done with your main stat, Intelligence.

Note that the stat suggestions below portray an ideally rolled item with stats listed in relative order of importance. The first four of them are main stats, and the latter two — secondary stats. If your item lacks and is unable to be rerolled into the primary stats outlined below, especially for a stat higher on the list, strongly consider its replacement. Perfecting Secondary stats is mostly a case of hyper-optimization and is not a case for discarding an item, except where noted.

Slot Pieces Stat Priority
Head
  1. Intelligence
  2. Socket
  3. Critical Hit Chance
  4. Vitality
  5. Crowd Control Duration Reduction (Secondary Stat)
  6. Physical or Lightning Resistance (Secondary Stat)
Shoulders
  1. Intelligence
  2. Explosive Blast % Damage
  3. Cooldown Reduction
  4. Area Damage or Vitality
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Health Globe Healing Bonus (Secondary Stat)
Torso
  1. Intelligence
  2. 3 Sockets
  3. Vitality
  4. Explosive Blast % Damage
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Melee or Missile Damage Reduction (Secondary Stat)
Wrists
  1. Intelligence
  2. Critical Hit Chance
  3. Fire % Damage
  4. Life per Hit or Vitality
  5. Reduced Damage Melee Attacks (Secondary stat)
Hands
  1. Intelligence (or Area Damage at high Paragon)
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Cooldown Reduction
  5. Physical or Lightning Resistance (Secondary Stat)
Waist
  1. Intelligence
  2. Vitality
  3. Armor
  4. Life %
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Life per Kill (Secondary Stat)
Legs
  1. Intelligence
  2. 2 Sockets
  3. Vitality
  4. Armor
  5. Pickup Radius (Secondary Stat)
  6. Physical or Lightning Resistance (Secondary Stat)
Feet
  1. Intelligence
  2. Vitality
  3. Armor
  4. All Resistance
  5. Pickup Radius (Secondary Stat)
  6. Health Globe Healing Bonus (Secondary Stat)
Amulet
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Fire % Damage
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Melee or Missile Damage Reduction (Secondary Stat)
Ring #1
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Cooldown Reduction
  5. Crowd Control Duration Reduction (Secondary Stat)
  6. Physical or Lightning Resistance (Secondary Stat)
Ring #2
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Cooldown Reduction
  5. Crowd Control Duration Reduction (Secondary Stat)
  6. Physical or Lightning Resistance (Secondary Stat)
Weapon
  1. High Weapon Damage
  2. Socket (preferably from Ramaladni's Gift Ramaladni's Gift)
  3. Intelligence (or % Damage at high Paragons)
  4. Cooldown Reduction
  5. Area Damage
Off-hand
  1. High Damage Range
  2. Intelligence
  3. Critical Hit Chance
  4. Cooldown Reduction
  5. Explosive Blast % Damage
  6. Area Damage

To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.

1.2.

Altar of Rites

The former Season 28 theme, the Altar of Rites, has been revised and re-added to Diablo 3 as a permanent character progression mechanic. — For virtually all builds and players of all skill levels — from casual to advanced — we recommend progressing through the Altar tree using the path outlined below. The suggested path is geared towards maximum quality of life first, then amplifying damage, and then mopping up the tree with defensive and edge case utility nodes.

Note that while they require reaching them with a Seal, Legendary Potion Powers are not part of the Seal cost system; Potions unlock with a separate resource called Primordial Ashes, obtained from salvaging Legendary or Set items of Primal (red bordered) quality. Upgrade them as soon as possible, and in the order shown below (courtesy of Caleko's Altar of Rites planner).

Altar of Rites Planner

You can read more on the Altar of Rites, Seals and Legendary Potion Powers in our dedicated Altar of Rites Mechanics guide.

2.

Paragon Points

In the Core section, max out Movement Speed to the 25% cap. Normally this is done by dumping the first 50 Core Paragon points into Movement Speed, but if your boots have an imperfect roll with Movement Speed as a stat that you cannot replace, adjust the necessary point investment accordingly by simply subtracting your roll from the 25% max. After that dump as much as you comfortably can into Intelligence, but feel free to invest into Vitality if you feel yourself lacking in toughness. Investing into Max Arcane Power should not be necessary.

In the Offense section, max out Crit Damage, Crit Chance, Cooldown Reduction and Attack Speed in that order. In Defense, prioritize Armor, then Life %, then All Resistance, and finish off with Life Regeneration. In Utility, build up Area Damage and Life on Hit first, then finish off with Resource Cost Reduction and Globe Radius.

Slot Paragon Points
Core
  1. Movement Speed up to 25% cap
  2. Intelligence
  3. Vitality (up to personal preference)
  4. Maximum Arcane Power
Offense
  1. Critical Hit Damage
  2. Critical Hit Chance
  3. Cooldown Reduction
  4. Attack Speed
Defense
  1. Armor
  2. Life %
  3. All Resistance
  4. Life Regeneration
Utility
  1. Area Damage
  2. Life on Hit
  3. Resource Cost Reduction
  4. Globe Radius
3.

Gems

Bane of the Trapped Bane of the Trapped is the staple gem of the build; a potent source of additional damage, as it is its own multiplier in your total damage calculation. The gem procs itself with its level 25 property, making it an inseparable part of this melee-range setup.

Bane of the Powerful Bane of the Powerful is a speed farming-appropriate gem that provides 20% multiplicative damage increase after killing an elite pack, as well as baseline 15% damage increase against, and damage reduction from, elite enemies. The bonus duration upgrades at a steady pace with gem levels, and is usually a good indication of your power — if it falls off, you are past the limits of your current setup. If toughness feels lacking or you are playing this build in Hardcore and would like additional safety, replace this gem with Esoteric Alteration Esoteric Alteration.

Gogok of Swiftness Gogok of Swiftness is a multi-faceted inclusion in this setup, as only its Attack Speed aspect is somewhat lost on the build. Its Cooldown Reduction stacking mechanic helps out your damage both in a straightforward manner (more Explosive Blast Explosive Blasts faster), as well as boosting the damage multiplication aspect of the Captain Crimson's set. Its stacking Dodge mechanic assists survivability, lending a third aspect to your toughness aside from the usual Armor and Resistances stacking.

When it comes to gear gems, you will start out progression by slotting the highest available level of Topazes in the chest and pants sockets. Ideally, these will all be Flawless Royal Topaz Flawless Royal Topaz as soon as possible. Since this is a Cooldown-intensive build, we recommend a Flawless Royal Diamond Flawless Royal Diamond in the helm. In your weapon, use a Flawless Royal Emerald Flawless Royal Emerald for the Crit Damage boost.

Slot Gems
Jewelry
Helm
Torso and Pants
Weapon

For more information about gems, please refer to our guide on gems.

4.

Kanai's Cube

In-geom In-geom shaves 10 seconds off the cooldown of all of your skills after you kill an elite pack. This effect has a generous 15-second duration, during which you are almost guaranteed to find a new elite pack and refresh its bonuses. Because of that, in all but the worst rifting circumstances, you will have permanent uptime of all your important cooldowns. It is important to note that chaining the In-geom In-geom effect is the decisive factor of your highest GR potential; you should farm at the highest tier where In-geom In-geom upkeep is guaranteed throughout the rift.

You have reasonable flexibility in the armor Cube slot during Greater Rift speed farming. Our default recommendation is Warzechian Armguards Warzechian Armguards, which increase movement speed as you destroy environmental props around you — a surprisingly common occurrence, especially in an AoE and proc-heavy build such as this one. Other reasonable choices are the Nemesis Bracers Nemesis Bracers (in multiplayer, where you cannot have a Follower to wear them), or Ashnagarr's Blood Bracer Ashnagarr's Blood Bracer for extra protection.

For the jewelry Cube slot, you will need to use the Ring of Royal Grandeur Ring of Royal Grandeur in order to tie the Tal Rasha, Aughild and Cpt. Crimson sets together. This cache legendary ring from Act I bounties reduces the number of worn items required for set bonus completion by one, allowing for the set amalgamation described above.

In Season 33, where you get a 4th slot for the Kanai's Cube, you can introduce additional elite damage to the build by slotting The Furnace The Furnace there.

The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.

5.

Follower

The recommended follower for this build during Greater Rift speed farming is the Enchantress due to her vast array of bonuses that complement this build; most notably, Prophetic Harmony Prophetic Harmony for the Cooldown Reduction and Amplification Amplification for the elemental damage increase, both of which you can attain by using a Hand of the Prophet Hand of the Prophet.

For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.

6.

Legendary Potion

The preferred potions for this build are Bottomless Potion of the Unfettered Bottomless Potion of the Unfettered (giving you a brief window of CC immunity to counter your lack of reliable crowd control breakers), or Bottomless Potion of the Tower Bottomless Potion of the Tower (whose Armor-increasing properties complement the naturally high All Resistances stat of Wizards). Pick whichever you feel helps you out the most.

7.

Changelog

  • 23 Oct. 2024: Added Season 33 advice for 4th Kanai slot.
  • 10 Jul. 2024: Added Season 32 advice for ethereal weapons.
  • 10 Apr. 2024: Added Season 31 advice for the unbound Kanai's Cube slots.
  • 10 Jan. 2024: Revised guide for the permanent addition of the Altar of Rites, and added Season-specific Soul Shard recommendations.
  • 13 Sep. 2023: Added Season 29 Paragon Cap and Gearing recommendations.
  • 22 Feb. 2023: Added Season 28 Altar of Rites recommendations.
  • 26 Aug. 2022: Added Season 27 Angelic Crucible recommendations.
  • 14 Apr. 2022: Guide reviewed for Season 26.
  • 06 Dec. 2021: Added Season 25 Soul Shard recommendations.
  • 23 Oct. 2021: Revised craftable set recommendations and substantially enriched the guide information.
  • 22 Jul. 2021: Added S24 Ethereal recommendation.
  • 02 Apr. 2021: Added follower recommendation.
  • 20 Nov. 2020: Added Cube recommendations for Season 22.
  • 01 Jul. 2020: No changes required for Season 21.
  • 12 Mar. 2020: No changes necessary for Season 20.
  • 22 Nov. 2019: Reviewed for Season 19.
  • 23 Aug. 2019: Reviewed and approved for Season 18.
  • 17 May 2019: Guide was reviewed and approved for Season 17.
  • 18 Jan. 2019: Added suggestions for the baseline Ring of Royal Grandeur for Seasonal characters.
  • 27 Oct. 2017: Some wording updates to reflect the buffs to Wand of Woh and Orb of Infinite Depth in Patch 2.6.1.
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