Explosive Blast Farming Wizard BiS Gear, Gems, and Paragon Points
Below, we detail the items and gems that you should use for your Explosive Blast Farming Wizard in Diablo 3 and why. We also list your paragon points and Kanai's Cube items. Updated for Patch 2.7.8 and Season 34.
Best in Slot Gear and Alternatives
With the flexibility afforded by the seven available pieces of the Tal
Rasha set and the Ring of Royal Grandeur, you will be able to take five
Tal's set pieces, mix two additional sets into the build, and still enjoy
their full bonuses. In Greater Rift speed farming, the two additional sets
will be Aughild's Authority (via
Aughild's Power and
Aughild's Search and Captain Crimson's Trimmings (via
Captain Crimson's Silk Girdle and
Captain Crimson's Waders). Note
that both of these are craftable at the Blacksmith, making perfecting their
rolls a somewhat easier task. A suggested split between the three sets is
listed below, though you can vary the pieces according to your preference and
best rolls, as long as you maintain the required 5 Tal's — 2 Aughild's
— 2 Cpt. Crimson's set pieces split, along with RoRG in the Cube.
Rolls-wise, this spammy, AoE-oriented build will benefit greatly from Skill
Damage and Cooldown Reduction affixes, with a recommended CDR baseline of 50%.
High Crit Chance and Crit Damage are needed on the gloves, alongside
Intelligence and Cooldown Reduction. Explosive Blast % damage can roll
on chest and shoulders, so obtain it on both; the latter should also include a
Cooldown Reduction roll. The pants and belt should remain pure Toughness
slots. Fire damage, double Crit stats and an open Socket are BiS on the
amulet. Finally, seek high Damage range, Intelligence, Crit Chance and
Cooldown Reduction on your source.
With your amulet slot occupied by Tal's, your best way to finish off
jewelry is to include another powerful offensive combo in the rings: the
Bastions of Will set, Focus and
Restraint. These rings
provide an unrivaled 2.25 independent damage multiplier as long as you
alternate between a primary and spender attacks, which you fulfill with
regular casts of
Electrocute along with your
Explosive Blast
spam (see this build's skills page for more
information).
One of the signature Wizard weapons finally takes the spotlight in this
build: Wand of Woh is a dedicated
Explosive Blast legendary wand
that not only increases the skill's damage greatly, but has a unique property
that adds 3 additional explosions per cast. Along with
Chain Reaction,
this produces the build's near-infinite detonations, which are perfect for
speed clears. Although similar in effect, note that the
Explosive Blast
procs from the weapon's unique power will not trigger Area Damage, diminishing
(but not nullifying) the value of the stat in the build. The ideal rolls
include high Damage range, Cooldown Reduction and Area Damage. As a tip to
circumvent the rarity of
Wand of Woh, it is recommended that you collect
and/or craft rare level 70 Wands (Sovereign Diabolic Wand) in bulk at the
Blacksmith, and then using the Upgrade Rare recipe in Kanai's Cube. The Hope
of Cain recipe (1 rare item, 25 Death's Breaths, 50 of white, blue and yellow
crafting materials) will only produce wands, cutting out all other one handers
from the RNG pool that you would have to deal with through regular gambling at
Kadala.
Your offhand should be Orb of Infinite Depth for its multiplicative
damage increase and (more importantly) the substantial Damage Reduction at the
maximum 4 stacks; conveniently,
Chain Reaction will produce exactly
than many explosions. Note that even the
Explosive Blasts procced from
the
Wand of Woh will count towards the Orb's damage reduction stacks.
Desired Stats, Breakpoints and Other Notes
For Offense stats, try to obtain Explosive Blast % bonus on the shoulders, chest and off-hand (maximum of 45%), Fire elemental damage on the amulet and wrists (maximum of 40%), Crit Chance and Crit Damage within a 1:10 ratio (ideally over 50% and 500%, respectively), and Area Damage of 110%+.
For Defense stats, aim for a life pool of 600k+; dropping as much as you can for offense as you grow accustomed to the build. You will mostly sustain through Life per Hit on gear, with at least one high roll in your setup (i.e. bracer).
All augmentations on gear should be done with your main stat, Intelligence.
Note that the stat suggestions below portray an ideally rolled item with stats listed in relative order of importance. The first four of them are main stats, and the latter two — secondary stats. If your item lacks and is unable to be rerolled into the primary stats outlined below, especially for a stat higher on the list, strongly consider its replacement. Perfecting Secondary stats is mostly a case of hyper-optimization and is not a case for discarding an item, except where noted.
Slot | Pieces | Stat Priority |
---|---|---|
Head |
|
|
Shoulders |
|
|
Torso |
|
|
Wrists |
|
|
Hands |
|
|
Waist |
|
|
Legs |
|
|
Feet |
|
|
Amulet |
|
|
Ring #1 |
|
|
Ring #2 |
|
|
Weapon |
|
|
Off-hand |
|
To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.
Angelic Crucible Sanctification
This Season comes with the theme of Angelic Crucibles — consumable items that empower Legendary items with perfected Ancient-level stats, as well as infuse them with one of three unique, powerful, class-specific abilities at random.
Unfortunately, Explosive Blast-based builds do not have a great way of
utilizing the three Sanctification powers. Thus, you should simply use
Angelic Crucibles on an item that crosses over most (if not all)
variants of a build, and is also an item that is relatively harder to perfect
than other slots (since sanctifying an item maximizes its stats). The
Sanctification power outcome does not matter. In the case of this build, a
good candidate for Sanctification are your weapon, Deathwish, or a
jewelry piece like
Convention of Elements.
You can read more on Angelic Crucibles and the sanctification process in our dedicated Angelic Crucible Mechanics guide.
Altar of Rites
The former Season 28 theme, the Altar of Rites, has been revised and re-added to Diablo 3 as a permanent character progression mechanic. — For virtually all builds and players of all skill levels — from casual to advanced — we recommend progressing through the Altar tree using the path outlined below. The suggested path is geared towards maximum quality of life first, then amplifying damage, and then mopping up the tree with defensive and edge case utility nodes.
Note that while they require reaching them with a Seal, Legendary Potion Powers are not part of the Seal cost system; Potions unlock with a separate resource called Primordial Ashes, obtained from salvaging Legendary or Set items of Primal (red bordered) quality. Upgrade them as soon as possible, and in the order shown below (courtesy of Caleko's Altar of Rites planner).

You can read more on the Altar of Rites, Seals and Legendary Potion Powers in our dedicated Altar of Rites Mechanics guide.
Paragon Points
In the Core section, max out Movement Speed to the 25% cap. Normally this is done by dumping the first 50 Core Paragon points into Movement Speed, but if your boots have an imperfect roll with Movement Speed as a stat that you cannot replace, adjust the necessary point investment accordingly by simply subtracting your roll from the 25% max. After that dump as much as you comfortably can into Intelligence, but feel free to invest into Vitality if you feel yourself lacking in toughness. Investing into Max Arcane Power should not be necessary.
In the Offense section, max out Crit Damage, Crit Chance, Cooldown Reduction and Attack Speed in that order. In Defense, prioritize Armor, then Life %, then All Resistance, and finish off with Life Regeneration. In Utility, build up Area Damage and Life on Hit first, then finish off with Resource Cost Reduction and Globe Radius.
Slot | Paragon Points |
---|---|
Core |
|
Offense |
|
Defense |
|
Utility |
|
Gems
Bane of the Trapped is the staple gem of the build; a potent source of
additional damage, as it is its own multiplier in your total damage
calculation. The gem procs itself with its level 25 property, making it an
inseparable part of this melee-range setup.
Bane of the Powerful is a speed farming-appropriate gem that provides
20% multiplicative damage increase after killing an elite pack, as well as
baseline 15% damage increase against, and damage reduction from, elite
enemies. The bonus duration upgrades at a steady pace with gem levels, and is
usually a good indication of your power — if it falls off, you are past
the limits of your current setup. If toughness feels lacking or you are
playing this build in Hardcore and would like additional safety, replace this
gem with
Esoteric Alteration.
Gogok of Swiftness is a multi-faceted inclusion in this setup, as
only its Attack Speed aspect is somewhat lost on the build. Its Cooldown
Reduction stacking mechanic helps out your damage both in a straightforward
manner (more
Explosive Blasts faster), as well as boosting the damage
multiplication aspect of the Captain Crimson's set. Its stacking Dodge
mechanic assists survivability, lending a third aspect to your toughness aside
from the usual Armor and Resistances stacking.
When it comes to gear gems, you will start out progression by slotting the
highest available level of Topazes in the chest and pants sockets. Ideally,
these will all be Flawless Royal Topaz as soon as possible. Since this
is a Cooldown-intensive build, we recommend a
Flawless Royal Diamond in
the helm. In your weapon, use a
Flawless Royal Emerald for the Crit
Damage boost.
Slot | Gems |
---|---|
Jewelry | |
Helm |
|
Torso and Pants |
|
Weapon |
|
For more information about gems, please refer to our guide on gems.
Kanai's Cube
In-geom shaves 10 seconds off the cooldown of all of your skills
after you kill an elite pack. This effect has a generous 15-second duration,
during which you are almost guaranteed to find a new elite pack and refresh
its bonuses. Because of that, in all but the worst rifting circumstances, you
will have permanent uptime of all your important cooldowns. It is important to
note that chaining the
In-geom effect is the decisive factor of your
highest GR potential; you should farm at the highest tier where
In-geom
upkeep is guaranteed throughout the rift.
You have reasonable flexibility in the armor Cube slot during Greater Rift
speed farming. Our default recommendation is Warzechian Armguards,
which increase movement speed as you destroy environmental props around you
— a surprisingly common occurrence, especially in an AoE and proc-heavy
build such as this one. Other reasonable choices are the
Nemesis Bracers (in multiplayer, where you cannot have a Follower to
wear them), or
Ashnagarr's Blood Bracer for extra protection.
For the jewelry Cube slot, you will need to use the
Ring of Royal Grandeur in order to tie the Tal Rasha, Aughild and Cpt.
Crimson sets together. This cache legendary ring from Act I bounties reduces
the number of worn items required for set bonus completion by one, allowing
for the set amalgamation described above.
The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.
Follower
The recommended follower for this build during Greater Rift speed farming
is the Enchantress due to her vast array of bonuses that
complement this build; most notably, Prophetic Harmony for
the Cooldown Reduction and
Amplification for the elemental
damage increase, both of which you can attain by using a
Hand of the Prophet.
For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.
Legendary Potion
The preferred potions for this build are
Bottomless Potion of the Unfettered (giving you a brief window of CC
immunity to counter your lack of reliable crowd control breakers), or
Bottomless Potion of the Tower (whose Armor-increasing properties
complement the naturally high All Resistances stat of Wizards). Pick whichever
you feel helps you out the most.
Changelog
- 20 Jan. 2025: Added Season 34 Angelic Crucible recommendations.
- 23 Oct. 2024: Added Season 33 advice for 4th Kanai slot.
- 10 Jul. 2024: Added Season 32 advice for ethereal weapons.
- 10 Apr. 2024: Added Season 31 advice for the unbound Kanai's Cube slots.
- 10 Jan. 2024: Revised guide for the permanent addition of the Altar of Rites, and added Season-specific Soul Shard recommendations.
- 13 Sep. 2023: Added Season 29 Paragon Cap and Gearing recommendations.
- 22 Feb. 2023: Added Season 28 Altar of Rites recommendations.
- 26 Aug. 2022: Added Season 27 Angelic Crucible recommendations.
- 14 Apr. 2022: Guide reviewed for Season 26.
- 06 Dec. 2021: Added Season 25 Soul Shard recommendations.
- 23 Oct. 2021: Revised craftable set recommendations and substantially enriched the guide information.
- 22 Jul. 2021: Added S24 Ethereal recommendation.
- 02 Apr. 2021: Added follower recommendation.
- 20 Nov. 2020: Added Cube recommendations for Season 22.
- 01 Jul. 2020: No changes required for Season 21.
- 12 Mar. 2020: No changes necessary for Season 20.
- 22 Nov. 2019: Reviewed for Season 19.
- 23 Aug. 2019: Reviewed and approved for Season 18.
- 17 May 2019: Guide was reviewed and approved for Season 17.
- 18 Jan. 2019: Added suggestions for the baseline Ring of Royal Grandeur for Seasonal characters.
- 27 Oct. 2017: Some wording updates to reflect the buffs to Wand of Woh and Orb of Infinite Depth in Patch 2.6.1.
More Wizard Guides
Builds from Other Classes
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This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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