GoD/Marauder Support Demon Hunter Skills and Runes
On this page, we explain how to choose and use your skills when playing GoD/Marauder Support Demon Hunter in Diablo 3. Updated for Patch 2.7.8 and Season 34.
Active Skills |
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Passive Skills |
Rotation
The playstyle of this build is fairly straightforward, but requires a
decent amount of attention and precision to execute. You will be spamming both
Smoke Screen (for your own safety and movement speed buffs) and
Companion (for the myriad of buffs from your summons) throughout the
rift. Begin the run with a shot of
Bolas to "load it" into the GoD
4-piece bonus, and start to
Strafe — this way you will gather
everything in your wake, creating nice clusters of enemies for your DPS
teammates. When you run into an elite, pause your
Strafe and prepare
them with a shot of
Multishot
Wind Chill for the crit buff; then, fire
off an
Entangling Shot to load that into the GoD 4-piece, and
Strafe around with it to spread the damage bonus. As your teammates
finish off the pack, fire off a
Bolas again and move on with
Strafe.
Skills and Runes
Unlike many DPS-oriented builds, Multishot will be taken strictly
for the Critical Hit Chance buff from the rune
Wind Chill, which you
will apply on Elites and any major fights prior to your DPS teammates engaging
them. Note that this will also apply the valuable damage debuff from
Numbing Traps.
While this is a Support build and your gear rolls will make you naturally
very tanky, Smoke Screen is still an invaluable safety tool, which will
double up as a movement speed boost from the rune
Displacement. If you
are doing a non-pull version of the build (you are running with another
pulling support) you will be losing the
Bolas trigger of
Strongarm Bracers, so this slot should be replaced by
Vault
Rattling Roll to gain another proc for said bracers. In any case,
this dedicated "movement skill" slot will also be the one that nets you the
benefits of the
Tactical Advantage passive.
For the sake of example, we have taken Companion with arguably its
most important rune — the damage multiplication from the
Wolf Companion. Note however that this build incorporates 2 pieces of
the Marauder set, which automatically net you all companions at your side
— the other notable bonus being the toughness boost from the
Boar Companion.
Entangling Shot is the major reason DH Support is a viable option in
the first place, due to the massive damage increase to the entire group
against enemies affected by the entanglement via the
Odyssey's End. You
will be taking the rune
Heavy Burden for the additional slow duration,
adding stronger crowd control component to the skill.
Bolas is the other major reason DH Supports work; they gain a
substantial pull (both in terms of range and effect) from the
Leonine Bow of Hashir. You will complement your support utility either by
taking the rune
Freezing Strike for the added safety for your team, or
Bitter Pill for your own convenience in Discipline management. If you
are doing a version of the build without pulls, this slot should be altered to
Marked for Death
Contagion.
Strafe is a central mechanic to any GoD-based builds, as it spreads
the signature barrage of primary skills they are known for. It also doubles up
nicely as a movement skill and allows you to ignore enemy collision, all
without hindering your movement speed due to the rune
Drifting Shadow.
Passives
While support builds are naturally tanky, it is still recommended that you
take Awareness for its cheat death proc to avoid any misfortunes
during the run, and slowing your group down.
Tactical Advantage offers a nice speed boost whenever you pop
Smoke Screen or
Vault, which is useful in keeping you ahead of
the group (where you should be, preparing fights for the coming onslaught of
your DPS teammates).
Blood Vengeance will not only expand your Hatred pool, but also
enables a
Reaper's Wraps-like effect that replenishes both Hatred and
Discipline when picking up health globes.
Numbing Traps will reduce the damage potential of enemies by a
quarter pretty much constantly due to your various Slow and Chilling effects
(
Entangling Shot,
Iceblink...) going off at all times.
A good option for a fifth passive if you use a
Hellfire Amulet of Dexterity as your amulet is
Hot Pursuit for the
additional movement speed.
Changelog
- 19 Jan. 2025: Skills and passives reviewed for Season 34.
- 22 Oct. 2024: Skills and passives reviewed for Season 33.
- 09 Jul. 2024: Skills and passives reviewed for Season 32.
- 10 Apr. 2024: Skills and passives reviewed for Season 31.
- 08 Jan. 2024: Skills and passives reviewed for Season 30.
- 13 Sep. 2023: Skills and passives reviewed for Season 29.
- 22 Feb. 2023: Skills and passives reviewed for Season 28.
- 26 Aug. 2022: Skills and passives reviewed for Season 27.
- 13 Apr. 2022: Guide reviewed for Season 26.
- 09 Dec. 2021: Reviewed for Season 25.
- 21 Jul. 2021: Added note regarding Ethereal weapons for Season 24.
- 01 Apr. 2021: No changes necessary for Season 23.
- 18 Nov. 2020: No changes necessary for Season 22.
- 30 Jun. 2020: Guide added.
More Demon Hunter Guides
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This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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