Helltooth Gargantuan Witch Doctor BiS Gear, Gems, and Paragon Points
Below, we detail the items and gems that you should use for your Helltooth Gargantuan Witch Doctor in Diablo 3 and why. We also list your paragon points and Kanai's Cube items. Updated for Patch 2.7.8 and Season 34.
Best in Slot Gear and Alternatives
This build incorporates the complete Helltooth set bonuses, taking five
of the six available pieces and cubing a Ring of Royal Grandeur to reduce
the number of items for set bonus completion by one. Rolls-wise, this
pet-centric playstyle (see this build's skills
page for more information) makes good use of skill bonuses across gear.
Gargantuan % bonus is sought after on the
Helltooth Tunic, alongside
Toughness stats; on the
Helltooth Mantle, it is ideally paired with
Area Damage. The
Helltooth Leg Guards and
Helltooth Greaves
should be devoted purely to Toughness stats. The remaining set pieces —
Helltooth Mask and
Helltooth Gauntlets — might be replaced
with a legendary item depending on your itemization choices (see below), but
the optimal stats remain the same: Intelligence, Vitality and Crit Chance for
the helm; Intelligence, both Crit stats and Area Damage for the gloves.
Depending on your best rolled items and set pieces, you will either wear
Mask of Jeram and cube
Tasker and Theo, or vice versa (and
substitute the appropriate Helltooth set pieces). Both items are without equal
in pet-oriented builds, as
Mask of Jeram increases pet damage (additive
with elemental damage on gear, making elemental damage roll bonuses on the
rest of your gear of relatively lower value), while
Tasker and Theo
increases pet attack speed by up to 50% (multiplicative bonus).
As your amulet, wear Squirt's Necklace; while its "increased damage
taken" penalty is harsh, its damage multiplication is practically unrivaled in
the slot for the price of a single item. Try to safeguard its bonus with
careful play to the best of your ability. If you absolutely dislike the glass
cannon playstyle enforced by this item, a
Hellfire Amulet of Intelligence
is also a viable choice, rolling with one of the passives recommended for
consideration in the Skills page. Complete
the jewelry with
Ring of Emptiness and
The Short Man's Finger. Both
rings both greatly enhance your damage, with the former multiplying your
effectiveness against targets affected by
Haunt or
Locust Swarm, and the latter — tripling the number of summons and
increasing
Gargantuan DPS as a whole.
The best-in-slot belt for the build when pushing Greater Rifts is the glass cannon
favorite, The Witching Hour. What this belt lacks in unique properties,
it makes up in unique rolls: it is the only item in the slot that can roll
Attack Speed and Critical Damage. Both stats are immensely beneficial to your
damage output, so seek as close to the maximum 7 IAS and 50 Crit Damage as you
can.
Shukrani's Triumph makes
Spirit Walk last until you attack 3
times, or an elite is within 20 yards of you, resulting in outstanding
mobility right until you decide to engage in a fight — putting you in a
very advantageous position. It also offers a damage multiplier while you are
in
Spirit Walk; and while you will lose this form when you attack, you
still get a grace period as if you just popped the skill on its own (2 seconds
with base
Spirit Walk, 3 seconds with
Jaunt), giving you a
brief period of extra burst potential. Try to time its use with your other
sources of damage multiplication and a well prepared monster pull for maximum
benefit. Note that this slot is interchangeable with the craftable
Spite mojo, depending on your better rolled item.
Finally, your bracer and weapon of choice will work in unison;
Sacred Harvester will extend the number of
Soul Harvest stacks
from 5 to 10, and
Lakumba's Ornament will reduce incoming damage by 60%
per
Soul Harvest as baseline (with some variance — aim for the
lowest, 1 harvested enemy requirement roll), plus additional 2% damage
reduction for each stack.
Desired Stats, Breakpoints and Other Notes
For Offense stats, try to obtain Gargantuan % bonus on the Shoulders, Chest
and Off-hand (maximum of 45%), Physical elemental damage on the amulet and
wrists (maximum of 40%), Crit Chance and Crit Damage within a 1:10 ratio
(ideally over 60% and 450%, respectively), and Area Damage of 130%+
(everywhere on gear you can reasonably get it — both Rings, Shoulders,
Gloves and Off-hand). Attack speed factors into the build by scaling the
damage dealt by the summons, rather than increasing their actual attack rate;
specific IAS breakpoint chasing is not part of Gargantuan builds.
Gargantuan only has 4 breakpoints, and they are defined by having
Tasker and Theo equipped and
Restless Giant active (60/48 frames
per animation) or not (84/66 frames per anmiation). No investments in Attack
Speed are particularly necessary on gear rolls outside of an Attack Speed roll
on the weapon (multiplicative increase) and the innate roll of
The Witching Hour.
For Defense stats, aim for a life pool of 800k-900k; dropping as much as you can for offense as you grow accustomed to the build. You will mostly sustain through the Life per Hit, with at least one roll of it on gear (i.e., the bracers).
All augmentations on gear should be done with your main stat, Intelligence.
Note that the stat suggestions below portray an ideally rolled item with stats listed in relative order of importance. The first four of them are main stats, and the latter two — secondary stats. If your item lacks and is unable to be rerolled into the primary stats outlined below, especially for a stat higher on the list, strongly consider its replacement. Perfecting Secondary stats is mostly a case of hyper-optimization and is not a case for discarding an item, except where noted.
Slot | Pieces | Stat Priority |
---|---|---|
Head |
|
|
Shoulders |
|
|
Torso |
|
|
Wrists |
|
|
Hands |
|
|
Waist |
|
|
Legs |
|
|
Feet |
|
|
Amulet |
|
|
Ring #1 |
|
|
Ring #2 |
|
|
Weapon |
|
|
Off-hand |
|
|
To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.
Angelic Crucible Sanctification
This Season comes with the theme of Angelic Crucibles —
consumable items that empower Legendary items with perfected Ancient-level
stats, as well as infuse them with one of three unique, powerful,
class-specific abilities at random. For this build, we recommend changing the
Gargantuan rune from
Restless Giant to
Big Stinker (as
well as changing elemental rolls on gear from Physical to Poison). Then, aim
for the
Gargantuan Sanctification, which adds the following power to
your build:
- Gargantuan Sanctification: You summon two Gargantuans and three Zombie Dogs periodically. Gargantuans gain the effect of the Restless Giant rune. Zombie Dogs gain the effect of all runes. Enemies hit by Sacrifice are Immolated, causing them to take 100% more damage from your Pets.
Use Angelic Crucibles on an item that crosses over most (if not all)
variants of a build, and is also an item that is relatively harder to perfect
than other slots (since sanctifying an item maximizes its stats). In the case
of this build, good candidates for Sanctification are the
Sacred Harvester and
Spite.
You can read more on Angelic Crucibles and the sanctification process in our dedicated Angelic Crucible Mechanics guide.
Altar of Rites
The former Season 28 theme, the Altar of Rites, has been revised and re-added to Diablo 3 as a permanent character progression mechanic. — For virtually all builds and players of all skill levels — from casual to advanced — we recommend progressing through the Altar tree using the path outlined below. The suggested path is geared towards maximum quality of life first, then amplifying damage, and then mopping up the tree with defensive and edge case utility nodes.
Note that while they require reaching them with a Seal, Legendary Potion Powers are not part of the Seal cost system; Potions unlock with a separate resource called Primordial Ashes, obtained from salvaging Legendary or Set items of Primal (red bordered) quality. Upgrade them as soon as possible, and in the order shown below (courtesy of Caleko's Altar of Rites planner).
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You can read more on the Altar of Rites, Seals and Legendary Potion Powers in our dedicated Altar of Rites Mechanics guide.
Paragon Points
In the Core section, max out Movement Speed to the 25% cap. Normally this is done by dumping the first 50 Core Paragon points into Movement Speed, but if your boots have an imperfect roll with Movement Speed as a stat that you cannot replace, adjust the necessary point investment accordingly by simply subtracting your roll from the 25% max. After that, dump as much as you comfortably can into Intelligence, but feel free to invest into Vitality if you feel yourself lacking. Points in Maximum Mana are not necessary in this build.
In the Offense section, max out Attack Speed, Crit Damage, Crit Chance and Cooldown Reduction in that order. In Defense, prioritize Armor, then Life %, then All Resistance, and finish off with Life Regeneration. In Utility, build up Area Damage and Life on Hit first, then finish off with Globe Radius and Resource Cost Reduction.
Slot | Paragon Points |
---|---|
Core |
|
Offense |
|
Defense |
|
Utility |
|
Gems
Bane of the Trapped is a potent source of additional damage, as it is
its own multiplier in your total damage calculation. The gem procs itself with
its level 25 property, and is otherwise triggered by
Humongoid
(provided by
Spite),
Communing with Spirits, and
Languish.
Enforcer is a pet-oriented gem that both increases
Gargantuan damage and lessens the damage the summons take. This
secondary bonus grows in value during Greater Rift progression, where
Gargantuans start taking considerable amounts of damage and die on a regular
basis.
Introduced in Season 4, Bane of the Stricken occupies the third and
final jewelry socket in Greater Rift progression. Building up your damage
multiplicatively in prolonged fights and with a level 25 bonus specifically
targeting Rift Guardians, this gem is designed to assist AoE heavy builds in
their struggle against single target, high HP enemies. Helltooth Gargantuan
Doctors are no exception.
Slot | Gems |
---|---|
Jewelry | |
Helm |
|
Torso and Pants |
|
Weapon |
For more information about gems, please refer to our guide on gems.
Kanai's Cube
Stored in the Cube, the craftable Spite mojo gives you the cleaving
and chilling powers of the
Humongoid rune, allowing you to shift your
skill bar
Gargantuan rune choice away from AoE. Note that this slot is
interchangeable with
Shukrani's Triumph depending on your weaker rolled
item.
As previously mentioned, you should cube your weaker rolled item between
Mask of Jeram and
Tasker and Theo for the armor slot.
The final item that binds the setup together is the
Ring of Royal Grandeur. The ability to run with full set bonuses, a
complementary legendary item and full offense jewelry, dodging the undesirable
guaranteed stats on the Grandeur by cubing its power, is a tremendous boost to
the build.
The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.
Follower
For Greater Rift progression with this build, we recommend the Templar for his essential heal and cheat death abilities. The Templar is a preferable choice due to the lacking health sustain in this build.
For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.
Legendary Potion
Your recommended potion is Bottomless Potion of the Tower, whose
Armor-increasing properties complement the naturally high All Resistances stat
of Witch Doctors (due to Intelligence scaling Resistances) for optimal
survivability.
Changelog
- 20 Jan. 2025: Added Season 34 Angelic Crucible recommendations.
- 23 Oct. 2024: Added Season 33 advice for 4th Kanai slot.
- 10 Jul. 2024: Added Season 32 advice for ethereal weapons.
- 10 Apr. 2024: Added Season 31 advice for the unbound Kanai's Cube slots.
- 10 Jan. 2024: Revised guide for the permanent addition of the Altar of Rites, and added Season-specific Soul Shard recommendations.
- 13 Sep. 2023: Added Season 29 Paragon Cap and Gearing recommendations.
- 22 Feb. 2023: Added Season 28 Altar of Rites recommendations.
- 26 Aug. 2022: Added Season 27 Angelic Crucible recommendations.
- 14 Apr. 2022: Guide reviewed for Season 26.
- 06 Dec. 2021: Enriched the guide and added Season 25 Soul Shard recommendations.
- 22 Jul. 2021: Added S24 Ethereal recommendation.
- 01 Apr. 2021: Added follower recommendation.
- 19 Nov. 2020: Added Cube recommendations for Season 22.
- 01 Jul. 2020: No changes required for Season 21.
- 12 Mar. 2020: No changes necessary for Season 20.
- 22 Nov. 2019: Reviewed for Season 19.
- 23 Aug. 2019: Item recommendations have been revised for Season 18.
- 17 May 2019: Guide was reviewed and approved for Season 17.
- 18 Jan. 2019: Guide was revised with additional recommendations for Season 16.
More Witch Doctor Guides
Builds from Other Classes
Farming Guides
This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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