Helltooth Grasp Witch Doctor Skills and Runes
On this page, we explain how to choose and use your skills when playing Helltooth Grasp Witch Doctor in Diablo 3. Updated for Patch 2.7.1 and Season 24.
Active Skills |
---|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Passive Skills |
Rotation
The build dives into combat head-on, splitting skills evenly between an
arsenal of buffs, debuffs and damaging spells that work best within close ranges.
Similarly to other Helltooth specs, you will be applying Wall of Death on
the packs of enemies you engage, prior to spamming your main damage spell —
Grasp of the Dead. To ensure optimal results of the ensuing Mana-free spam,
you should also clump enemy packs up with
Piranhas
Piranhado and make them
more susceptible to damage with
Hex
Jinx. On the self-buff side, make sure
you cap your
Soul Harvest stacks with regular uses in the thick of combat,
and evade highly damaging bursts with the short invulnerability window of
Spirit Walk.
Skills and Runes
Your main damage-dealing skill in the build is the (admittedly undertuned)
Grasp of the Dead, which is nevertheless made viable with the Helltooth set
bonus and a slew of synergistic item choices. The crippling restrictions of the
base skill (hefty Mana cost and long cooldown) are both nullified — the
former by taking the
Unbreakable Grasp rune, and the latter via the
Wilken's Reach mojo. You will be adding a free rune,
Rain of Corpses,
on top of your skill selection by equipping the
Deadly Rebirth ceremonial
knife. All these effects combined, along with the free additional spam coming
from
The Grin Reaper mimics, will result in respectable AoE coverage.
A necessary inclusion in Helltooth builds, Wall of Death will provide
you with the vital trigger of all three set bonuses: the Necrosis enemy debuff
of the 2-piece, the damage reduction of the 4-piece, and the
Wall of Death
damage increase of the 6-piece. The skill will further augment your safety through
the selected
Communing with Spirits rune, reducing enemy damage by another
25% for 3 seconds and spreading a valuable Chill effect (considering the socketed
Bane of the Trapped in your gear).
Any build that can incorporate Soul Harvest usually does, and Grasp of
the Dead Witch Doctors are no exception. With a cubed
Sacred Harvester
extending the number of possible
Soul Harvest stacks to 10, this results
in an invaluable 30% Intelligence increase per 10 harvested enemies — a
trivial requirement to keep up. Paired with the
Lakumba's Ornament bracers
(reducing incoming damage in half) and the
Languish rune doubling your
armor, this skill is a must.
Mobility skills are a cornerstone of a balanced Greater Rifting build, and the
Witch Doctors' take on the subject — Spirit Walk — is a
universally desired inclusion. Providing you with a brief invulnerability period
and a great speed boost from the
Severance rune, this ability is vital
in many situations — evading high elemental damage bursts, skipping
unfavorable fights, or simply running through empty corridor time sinks.
Another Greater Rifting staple are crowd control skills that can group up
enemy packs; the solitary skill in the Witch Doctor's arsenal that can do that
is the Piranhas rune
Piranhado, whose vortexing effect pulls
monsters in a neat circle. Considering the concentrated AoE DoT of
Grasp of the Dead, the build benefits greatly from clumped up enemies.
With a remaining active skill slot to play with and the need to squeeze in any
extra damage at your disposal, few choices make as much sense as Hex
— considering the base CC effect, layered with an extra damage increase
versus affected enemies from the
Jinx rune.
This concludes the overview of the active skills, now let us look through the passives.
Passives
A duo of damage-increasing passives make up the first half of your selection:
Pierce the Veil and
Confidence Ritual.
Pierce the Veil
essentially turns into a free 20% additive damage increase, since its Mana cost
drawback is negated by the
Unbreakable Grasp rune.
Confidence Ritual
on the other hand is a consistent damage increase with the close-to-mid range
fighting playstyle of the build, with your strong CC capabilities allowing you to
dive fearlessly into the fray.
Spirit Vessel is a mainstay for Greater Rift pushing, being the Witch
Doctor cheat death passive. It saves you from the death screen once every minute,
healing you back to 50% of your maximum Life and puts you in a
Spirit Walk-like state, allowing you to quickly reposition.
Grave Injustice is an elegant source of Cooldown Reduction, synergizing
with the close-to-mid-range playstyle of the Grasp of the Dead build. For each
enemy killed in a 20-yard radius of the Witch Doctor, it not only reduces your
cooldowns by a second, but also replenishes your health and mana reserves by 1%.
Take notice of the pickup radius synergy and try to obtain that stat in the
secondaries of your gear (see this build's gear page for more information).
Changelog
- 22 Jul. 2021: No changes required for Season 24.
- 01 Apr. 2021: No changes required for Season 23.
- 19 Nov. 2020: No changes required for Season 22.
- 01 Jul. 2020: No changes required for Season 21.
- 12 Mar. 2020: No changes necessary for Season 20.
- 22 Nov. 2019: Reviewed for Season 19.
- 23 Aug. 2019: Reviewed and approved for Season 18.
- 17 May 2019: Guide was reviewed and approved for Season 17.
- 18 Jan. 2019: Information was reviewed and approved for Season 16 with no changes required.
- 14 Jun. 2018: Added the guide.
More Witch Doctor Guides
Builds from Other Classes
Farming Guides
This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
- All Diablo 3 Season 34 Class Guides and Compendium
- Diablo 3 Season 34 Delayed a Week
- Season 34 Official Preview
- Diablo 3 Season 33 Unintentionally Prematurely Ended
- The Darkening of Tristram Returns January 3rd
- Diablo 3 Season 33, Shades of the Nephalem, Official Preview
- Diablo III Patch 2.7.8 Preview: What to Expect in Season 33?
- Diablo III 2.7.8 PTR Delayed