Inarius Corpse Explosion Necromancer BiS Gear, Gems, and Paragon Points
Below, we detail the items and gems that you should use for your Inarius Corpse Explosion Necromancer in Diablo 3 and why. We also list your paragon points and Kanai's Cube items. Updated for Patch 2.7.8 and Season 34.
Best in Slot Gear and Alternatives
The build equips all six available pieces of the Grace of Inarius set, leaving your
jewelry slots for pieces that bring more utility and damage to the setup.
Rolls-wise, this is a Cooldown Reduction-centric build first and foremost, but
it also takes advantage of Skill and Area Damage rolls on gear.
Inarius's Will is a particularly roll-heavy piece, with their ability to
roll double Crit stats, plus Cooldown Reduction and eventually Area Damage
(replacing Intelligence as its fourth main stat). You can focus fully on
tankiness on
Inarius's Reticence and
Inarius's Perseverance, while
Inarius's Martyrdom and
Inarius's Understanding have to balance
offense with their mainstat rolls (Skill Damage on the former, Crit Chance on
the latter).
Dayntee's Binding has a simple, but very valuable effect on your
build; it reduces incoming damage in half as long as you have an enemy
afflicted by your Curses. This is a trivial requirement to fulfill as you use
Cursed Scythe plus
Trag'Oul's Corroded Fang, guaranteeing Curse
application on every swing. Another gear slot will be dedicated to protection
with
Ancient Parthan Defenders, which trigger off hard crowd control
(i.e., the
Dislocation stun to provide you with scaling damage
reduction for each affected enemy.
In a Corpse Explosion setup, your jewelry will be dedicated to the
DPS staples
Convention of Elements and
Krysbin's Sentence.
Convention of Elements will provide a massive damage increase during the
Poison cycle of its rotation, with an improved uptime compared to other
classes, due to the Necromancer's three element rotation.
Krysbin's Sentence is a Necromancer-specific item that amplifies damage
as long as your enemies are afflicted by a crowd control effect (ideally hard
CC for the maximum damage multiplication).
The Johnstone is a cornerstone piece of the build, since its
post-
Land of the Dead damage multiplication to your
Corpse Explosion enforces the rigid rotation of the build, as described
in the Skills page and the Desired stats
and Breakpoints section just below. Pair it with
Krysbin's Sentence for
the damage multiplication against targets affected by Crowd Control (tripled
bonus for hard CC, hence the rune
Frozen Lands on LotD), and a
Convention of Elements for the damage boost during the Poison cycle of
its rotation.
Your weapon and offhand best-in-slots are locked down by the necessities of
the build. Trag'Oul's Corroded Fang is a dedicated
Grim Scythe
Cursed Scythe legendary item that guarantees the curse
application of your primary attack, and greatly amplifies your damage against
afflicted targets. There is no particular offhand that you absolutely need to
wear — any high damage range phylactery with the appropriate stats will
do.
Aughild's Authority Variant
There is a notable high GR variant for this build that leans even further
into damage dealing, but loses on toughness. It replaces
Ancient Parthan Defenders and one of the Inarius set pieces (either the
Shoulders, Chest, or Helm) for the craftable Aughild's Authority set:
Aughild's Search, plus one more piece of your choosing between
Aughild's Power,
Aughild's Rule and
Aughild's Spike. This
set increases damage dealt while reducing damage taken, with additional
benefits against Elites with its 3-piece bonus. We generally advise you to use
Aughild's Power, since the shoulder can roll numerous valuable stats for
the build — and crafting it yourself gives you a lot more control over
the quality of the rolls of the piece. Naturally, this variation will require
that you use
Ring of Royal Grandeur in the Cube, removing
Wisdom of Kalan and losing a great deal of damage reduction in the
process.
Desired Stats, Breakpoints and Other Notes
For Offense stats, try to obtain Corpse Explosion % bonus on the shoulders,
chest and phylactery (maximum of 45%), Poison elemental damage on the amulet
and wrists (maximum of 40%) and Crit Chance and Crit Damage within a 1:10
ratio (ideally over 50% and 500%, respectively). This build invests heavily
into Area Damage, prioritizing it in Paragons and obtaining it on pretty much
any gear piece that can roll the stat sans the amulet. This should result in
at least 130%+ AD with a decently equipped character. Cooldown Reduction is a
massive focus in this build, with a breakpoint of 53% CDR for the 48-second
cycle of Land of the Dead (burst on every 4th
Convention of Elements Poison cycle). At 61%+ CDR (with
Gogok of Swiftness), you will be able to reach a 36 second cycle (burst
every 3rd
Convention of Elements Poison cycle). The former breakpoint
gives you more time to form pulls and frees up space for Area Damage stats,
while the latter offers more straight burst.
Attack Speed improves the frames per animation spent on
Corpse Explosion, allowing you to fit more
The Johnstone-empowered detonations while inside the effects of the
Poison CoE cycle (240 frames). The highest reasonable breakpoint you can aim
for in this build is 1.92 (IAS on weapon and Krysbin,
Gogok of Swiftness, Paragons and Enchantress IAS buff). This will get
you to ~8
Corpse Explosions empowered by
The Johnstone while the
Poison cycle is still active.
It should be noted that competitive results are more than achievable without focus on increasing Attack Speed at all. This is simply an endgame consideration to keep in mind.
For Defense stats, aim for a life pool of about 700-800k; dropping as much as you can for offense as you grow accustomed to the build.
All augmentations on gear should be done with your main stat, Intelligence.
Note that the stat suggestions below portray an ideally rolled item with stats listed in relative order of importance. The first four of them are main stats, and the latter two — secondary stats. If your item lacks and is unable to be rerolled into the primary stats outlined below, especially for a stat higher on the list, strongly consider its replacement. Perfecting Secondary stats is mostly a case of hyper-optimization and is not a case for discarding an item, except where noted.
Slot | Pieces | Stat Priority |
---|---|---|
Head |
|
|
Shoulders |
|
|
Torso |
|
|
Wrists |
|
|
Hands |
|
|
Waist |
|
|
Legs |
|
|
Feet |
|
|
Amulet |
|
|
Ring #1 |
|
|
Ring #2 |
|
|
Weapon |
|
|
Off-hand |
|
To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.
Angelic Crucible Sanctification
This Season comes with the theme of Angelic Crucibles —
consumable items that empower Legendary items with perfected Ancient-level
stats, as well as infuse them with one of three unique, powerful,
class-specific abilities at random. For this build, we recommend introducing
Command Golem
Flesh Golem to your skill line-up (substituting either
Land of the Dead, one of the Poison skill procs for Nayr, or your
movement ability — if you are feeling risky!) and aiming for the
Command Golem Sanctification, which adds the following power to your
build:
- Command Golem Sanctification: Your Golem now picks up corpses
within 20 yards. Each corpse it stores allows you to cast any corpse spending
ability (
Corpse Explosion,
Corpse Lance, or
Revive) with the max number of corpses consumed per cast. Up to 30 corpses can be stored.
Use Angelic Crucibles on an item that crosses over most (if not all)
variants of a build, and is also an item that is relatively harder to perfect
than other slots (since sanctifying an item maximizes its stats). In the case
of this build, good candidates for Sanctification are your weapon,
Trag'Oul's Corroded Fang, or a jewelry piece like
Krysbin's Sentence.
You can read more on Angelic Crucibles and the sanctification process in our dedicated Angelic Crucible Mechanics guide.
Altar of Rites
The former Season 28 theme, the Altar of Rites, has been revised and re-added to Diablo 3 as a permanent character progression mechanic. — For virtually all builds and players of all skill levels — from casual to advanced — we recommend progressing through the Altar tree using the path outlined below. The suggested path is geared towards maximum quality of life first, then amplifying damage, and then mopping up the tree with defensive and edge case utility nodes.
Note that while they require reaching them with a Seal, Legendary Potion Powers are not part of the Seal cost system; Potions unlock with a separate resource called Primordial Ashes, obtained from salvaging Legendary or Set items of Primal (red bordered) quality. Upgrade them as soon as possible, and in the order shown below (courtesy of Caleko's Altar of Rites planner).
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You can read more on the Altar of Rites, Seals and Legendary Potion Powers in our dedicated Altar of Rites Mechanics guide.
Paragon Points
In the Core section, max out Movement Speed to the 25% cap. Normally, this is done by dumping the first 50 Core Paragon points into Movement Speed, but if your boots have an imperfect roll with Movement Speed as a stat that you cannot replace, adjust the necessary point investment accordingly by simply subtracting your roll from the 25% max. After that, dump as much as you comfortably can into Intelligence, but feel free to invest into Vitality if you feel yourself lacking in toughness. Investing points into Maximum Essence is not necessary in this build.
In the Offense section, max out Crit Chance, Crit Damage, CDR and Attack Speed in that order. In Defense, prioritize Armor, then Life %, then All Resistance, and finish off with Life Regeneration. In Utility, build up Area Damage and Life on Hit first, then finish off with Resource Cost Reduction and Globe Radius.
Slot | Paragon Points |
---|---|
Core |
|
Offense |
|
Defense |
|
Utility |
|
Gems
Bane of the Trapped is a potent source of additional damage, as it is
its own multiplier in your total damage calculation.
Introduced in Season 4, Bane of the Stricken occupies a firm spot in
your jewelry sockets during GR progression. Building up your damage
multiplicatively in prolonged fights and with a level 25 bonus specifically
targeting Rift Guardians, this gem is tremendously helpful for AoE-oriented
builds such as this one.
Two viable gems can be socketed in your third jewelry slot.
Gogok of Swiftness will add survivability while scaling both Attack
Speed (faster
Corpse Explosion breakpoints) and Cooldown Reduction
(less
Land of the Dead downtime. Alternatively, you can use
Zei's Stone of Vengeance — a distance-based multiplicative damage
increase which, despite its wording, grants its first stage benefits at 0
yards instead of the listed 10. Despite its counterintuitive application, this
is a very competitive and viable bonus.
When it comes to gear gems, you will start out progression by slotting the
highest available level of Topazes in the chest and pants sockets. Ideally,
these will all be Flawless Royal Topazes as soon as possible. As you
grow in Paragon (bulking up Intelligence in the Core section) and aim for
higher tier and more dangerous GRs, you will transition those gems into the
defensive
Flawless Royal Ruby, scaling the lacking Armor of an
Intelligence-based character (Intelligence scales Resistances). There is no
specific breakpoint where you do that; the rule of thumb is to make the change
as soon as you feel the lack of toughness impede your progress. Since this is
a highly cooldown-dependent build, slot a
Flawless Royal Diamond in your
helm. In your weapon, use a
Flawless Royal Emerald for the Crit Damage
boost.
Slot | Gems |
---|---|
Jewelry | |
Helm |
|
Torso and Pants |
|
Weapon |
For more information about gems, please refer to our guide on gems.
Kanai's Cube
Your weapon Cube slot should be taken by the two-handed scythe
Nayr's Black Death, whose power scales your damage multiplicatively based
on the number of Poison skills you use. With your entire skillset built around
amplifying this bonus, you will be taking full advantage of this boost.
Grasps of Essence is a cornerstone legendary for the build, which
provides a 1,000% independent damage multiplier to
Corpse Explosion.
Wisdom of Kalan will increase your maximum
Bone Armor stacks
to 5, quadrupling your toughness to the whopping 90% at the maximum 15.
The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.
Follower
The recommended follower for this build during solo GR progression is the
Enchantress due to her cooldown reduction buff from
Prophetic Harmony, as well as the
Focused Mind attack speed buff.
For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.
Legendary Potion
The preferred potions for this build are Bottomless Potion of Kulle-Aid
(allowing you to break down Waller affixes that impede your positioning) and
Bottomless Potion of the Tower (whose Armor-increasing properties
complement the naturally high All Resistances stat of Necromancers). Pick
whichever you feel helps you out the most.
Changelog
- 20 Jan. 2025: Added Season 34 Angelic Crucible recommendations.
- 22 Oct. 2024: Added Season 33 advice for 4th Kanai slot.
- 10 Jul. 2024: Added Season 32 advice for ethereal weapons.
- 10 Apr. 2024: Added Season 31 advice for the unbound Kanai's Cube slots.
- 10 Jan. 2024: Revised guide for the permanent addition of the Altar of Rites, and added Season-specific Soul Shard recommendations.
- 13 Sep. 2023: Added Season 29 Paragon Cap and Gearing recommendations.
- 22 Feb. 2023: Added Season 28 Altar of Rites recommendations.
- 26 Aug. 2022: Added Season 27 Angelic Crucible recommendations.
- 14 Apr. 2022: Guide reviewed for Season 26.
- 03 Dec. 2021: Thoroughly reworked for Season 25.
- 19 Nov. 2020: Added S22 Cube recommendation.
- 12 Mar. 2020: No changes necessary for Season 20.
- 22 Nov. 2019: Reviewed for Season 19.
- 23 Aug. 2019: Reviewed for Season 18.
- 12 May 2019: Guide was revised for Season 17.
- 18 Jan. 2019: Added suggestions for the baseline Ring of Royal Grandeur for Seasonal characters.
More Necromancer Guides
Builds from Other Classes
Farming Guides
This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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