Lightning Arcane Torrent Wizard Skills and Runes
On this page, we explain how to choose and use your skills when playing Lightning Arcane Torrent Wizard in Diablo 3. Updated for Patch 2.6.9 and Season 21.
Active Skills |
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Passive Skills |
Rotation
Similarly to other Tal Rasha builds, you will be using spells of different
elements to obtain the set's valuable defensive and offensive bonuses. The build
hinges entirely on Manald Heal damage, using its entire rotation to speed
up the procs and increase defense and utility as much as possible. In Greater
Rifts, the lightning portion of the Tal Rasha bonus will come from channeling
Arcane Torrent
Static Discharge; this skill will also be your means of
delivering
Manald Heal damage, since it will also trigger
Paralysis. The remainder of your skills will focus on fast and
reliable Tal Rasha upkeep, with
Explosive Blast
Chain Reaction being
spammed,
Teleport
Calamity — used to stun and maneuver, and
Blizzard — simply used to keep up the proc. You will have two
passive buffs in the background:
Magic Weapon and
Ice Armor, which
should be activated at the start of a run and refreshed before they expire.
Skills and Runes
While the build uses numerous flashy spells of the four major elements, make
no mistake — their presence in the build is to simply assist and facilitate
Manald Heal, whose damage procs deliver the lion's share of your damage.
Since the ring relies on the
Paralysis passive in turn, it will require
a consistent Lightning spell to trigger the interaction in the first place.
Without going indepth on Diablo 3 mechanics, this means spells with high speed
coefficients, delivering multiple hits in a fixed timeframe. A suggested starting
point is
Arcane Torrent with the projectile-splitting
Static Discharge, suitable for GR progression due to its synergy with
multiple defensive items (see this build's gear page for more information).
Explosive Blast is part of many Tal Rasha builds, and that is no
coincidence; it is a fire-and-forget spell that unleashes a 12-yard radial wave
of energy (conveniently centered on the character), and will not disrupt the
channeling spells the build focuses on. There is a notable 1.5-second wind up
animation however, and you will have to make a conscious effort to catch at least
one enemy in the detonation radius — while it is a non-factor as a damage
dealer,
Explosive Blast is a quarter of your Tal Rasha bonuses (covering
for Fire), as well as your source of
Orb of Infinite Depth stacks. To make
it easier for you to upkeep those bonuses, we will opt for the triple explosions
of the rune
Chain Reaction.
You have two very competitive skill options to trigger Cold portion of the Tal
Rasha bonuses. The first one is Blizzard — a spell with a very
flexible range, with multiple hits over its duration offering ample stacks for
your
Pain Enhancer — all for the dirt cheap 10 Arcane Power of the
Snowbound rune. The second one is
Frost Nova
Frozen Mist, whose
strengths include not interrupting channeling and casting automatically from
character location, no aiming required — making it superior for
convenience. Both choices are completely valid and up to your own preference.
Mobility is an inseparable part of any solo-capable Diablo build, and this one
is no exception by including Teleport. Through the effect of
Illusionist, this normally cooldown-based skill turns into a reasonably
spammable tool. The utility becomes even greater with the
Calamity,
whose minor Arcane damage component will trigger the respective quarter of
the Tal Rasha bonuses, and whose 1-second stun will aid
Ancient Parthan Defenders in GRs.
For Greater Rift progression, you will take advantage of Ice Armor with
the massive bulwark of
Crystallize. Enemies will invariably close in on
you as you remain static to channel your Lightning spell, so you can turn this
drawback in your favor by engaging in melee brawl immediately — forcing
them to refresh your
Crystallize stacks constantly. Adding the
Halo of Arlyse —
Ancient Parthan Defenders combo on top of
Ice Armor will form the basis of your survivability in high GRs.
Your sixth skill slot can also be adjusted according to personal preference.
The general recommendation for the slot is Magic Weapon, as it offers
great flexibility and makes your progress less reliant on Rift layouts. By taking
Magic Weapon
Conduit, you will make the maintenance of the cubed
Aquila Cuirass bonus a little easier. Notable alternatives for the slot
are
Frost Nova
Bone Chill or
Slow Time
Stretch Time — both of
which will provide more damage overall, but will require you to actively fish for
good monster density.
This concludes the overview of the Active Skills, now let us look through the Passives.
Passives
Paralysis is a necessary inclusion in a build that relies on
Manald Heal procs to deal damage; no other stun will trigger the ring. The
Paralysis stun is applied on cast to every enemy affected by the spell at
the time of the proc; the passive is unaffected by proc coefficients of the used
skill.
Audacity is a natural inclusion in a channeling spellcaster build,
bringing an impressive 30% multiplicative damage increase against enemies that
naturally rush within 15 yards of you.
Reworked into a comparable function to other cheat deaths,
Unstable Anomaly gives you one shot at dodging a lethal situation.
Operating on a standard 60-second cooldown and adding a 3-second stun to nearby
enemies — plus a solid, 400% max life shield for 5 seconds — it will
become a constant companion to your Greater Rift pushes.
Illusionist is one of the most powerful Wizard survival tools in
Greater Rifts, turning
Teleport from a strategic cooldown into a
constantly available asset. The requirement of 15% life taken per hit is
calculated prior to mitigation and translates into “any hit taken” in higher
difficulties. The additional 30% movement speed after
Teleporting is
just icing on the cake.
Changelog
- 01 Jul. 2020: No changes required for Season 21.
- 12 Mar. 2020: No changes necessary for Season 20.
- 22 Nov. 2019: Reviewed for Season 19.
- 23 Aug. 2019: Reviewed and approved for Season 18.
- 17 May 2019: Guide was reviewed and approved for Season 17.
- 18 Jan. 2019: Information was reviewed and approved for Season 16 with no changes required.
More Wizard Guides
Builds from Other Classes
Farming Guides
This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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