LoD Bombardment Crusader Skills and Runes
On this page, we explain how to choose and use your skills when playing LoD Bombardment Crusader in Diablo 3. Updated for Patch 2.7.8 and Season 34.
Active Skills |
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Passive Skills |
Rotation
The playstyle of the build places heavy emphasis on movement, encouraging
you to constantly weave around enemies to keep up Hexing Pants of Mr. Yan
and prepare density for a
Belt of the Trove proc. While the belt's effect
is autonomous and aims for itself, a significant portion of your burst will
come from your own
Bombardment cooldown, which you should do your
best to synchronize with an
Iron Skin
Reflective Skin activation and a
physical damage cycle from
Convention of Elements.
Condemn
Vacuum
will be used to group up enemies and maximizing the profits of individual
Bombardments. The rest of the build is dedicated to keeping you
safe: trigger
Akarat's Champion on cooldown, use
Laws of Justice
to reduce incoming damage, and slash away with
Punish to regain
life via Life per Hit.
It must be noted that to optimize your damage output your
Convention of Elements cycles and
Belt of the Trove procs need to
line up. It requires some in-game minutae in order to do that; firstly, you
can harmonize them by drinking a potion (snapshotting mechanic) when a CoE
cycle is exactly one second away from running out. Secondly, keep in mind that
zone transitions resets the internal cooldown of the belt, and you will need
to repeat the snapshotting mechanic outlined above. Thirdly, when there are no
enemies around, the belt will not trigger due to lack of targets, so you might
have to repeat said mechanic.
Skills and Runes
Bombardment is the namesake and primary damage dealer of the
build; you will be taking the rune
Barrels of Spikes, uniquely scaling
with your Thorns damage.
Belt of the Trove will inherit the rune you have
chosen, aim and trigger it by itself, but you are in charge of your own
cooldown — keep an eye on the rotation of
Convention of Elements
and sync your
Bombardments with the physical cycle, adding
Reflective Skin for massive burst (see
this build's gear page for more information).
You will be taking Condemn in the build, but not as a
damage-dealing skill — your priority is the crowd-control of
Vacuum. This rune choice procs
Strongarm Bracers and stacks
enemies near you to maximize the benefits of the
Bombardment AoE.
It goes without saying, but in high progression environments this skill can
expose you to a lot of danger as well by grouping enemies on top of you.
While it is usually perceived as a defensive cooldown, resist the urge to
trigger Iron Skin when endangered; the rune
Reflective Skin will
be fuel for your burst damage, and you will benefit much more if you pop it
right before a
Bombardment — even more so if you
synchronize it with a Physical cycle of
Convention of Elements.
With the amount of cooldown reduction stacking in the build plus the
CD-resetting powers of Akarat's Awakening, the Crusader mainstay
Akarat's Champion will make an appearance in yet another build —
note its multiplicative damage increase, as well as the
Prophet rune
added value of additional defense, and a cheat death in this vulnerable spec.
At a high Paragon level (5k+), you can swap out the
Prophet rune for
Rally. With a full investment of Cooldown Reduction on gear, this rune
swap will allow you to cast
Bombardment twice on every Physical
CoE cycle, greatly increasing your damage a moderate toughness cost.
During Greater Rift progression, one of your main concerns is the takedown
of the GR Guardian — a massive wall of health that necessitates the
inclusion of Bane of the Stricken as one of your legendary gems. In order
to stack it up faster, as well as to proc Life per Hit quickly and reliably,
you should use the Attack Speed and Block Chance stacking
Punish
Celerity.
Bombardment Crusaders round out their skill slots with a Law depending on
the requirements of the content; during solo Greater Rift progression, your
best option is a defensive staple like Laws of Justice
Decaying Strength.
It offers stacking percentage-based damage mitigation, which scales well with
the ever-increasing damage intake of Greater Rifts.
Alternate Zodiac Setup
There is a notable alteration to this build that uses the powers of
Obsidian Ring of the Zodiac. This version trades upfront damage potential
for easier stacking of
Bane of the Stricken at the Rift Guardian, as well
as more tankiness and health sustain via Life per Hit procs. Item swaps
necessary for this version are also discussed in the Gear page, but skill-wise note the following
changes:
Punish
Celerity is replaced by
Blessed Hammer, empowered by
Johanna's Argument and
Gabriel's Vambraces, for a steady and reliable proc of
Obsidian Ring of the Zodiac. Take the
Brute Force rune for the additional crowd control effect.
Laws of Justice
Decaying Strength is replaced by
Laws of Valor
Unstoppable Force in order to manage Wrath and maintain the bonuses of
Aquila Cuirass.
The playstyle of the build also changes a bit, since you take on a more
active role in between the Convention of Elements cycles. You need to be
spamming
Blessed Hammer constantly (which will proc the
Obsidian Ring of the Zodiac power and, in turn, reset your cooldowns). You
also need to reapply your cooldown buffs more carefully and only as they
expire, as you will be trying not to waste Zodiac procs.
Passives
Even though its attack speed properties will be for naught, Fervor
is nevertheless taken for the considerable 15% cooldown reduction. Notice that
if you reach the 61+ CDR breakpoint purely through gear, you can freely swap
Fervor out for another synergistic passive like
Hold Your Ground,
Long Arm of the Law or
Indestructible. In
an ideal case scenario, you will be able to run a synergistic fifth passive
with a worn
Hellfire Amulet of Strength.
The task of Bombardment is to deliver the damage, but the spec
relies on Thorns at its core, and as such will not skip on the 50% increase of
Thorns from
Iron Maiden.
Considering the dependency of your burst potential on the
Bombardment cooldown, it is no surprise you will be taking
Lord Commander, shaving the considerable 35% off the downtime. You will
also receive the added benefit of more frequent
Steed Charges.
The Akarat's Champion of Crusader passives,
Finery takes a
firm fourth spot in the build. Boosting Strength by 1.5% for every socketed
piece you have equipped, it adds a solid chunk of damage and toughness on a
properly geared character.
Changelog
- 18 Jan. 2025: Skills and passives reviewed for Season 34.
- 21 Oct. 2024: Skills and passives reviewed for Season 33.
- 09 Jul. 2024: Skills and passives reviewed for Season 32.
- 10 Apr. 2024: Skills and passives reviewed for Season 31.
- 08 Jan. 2024: Skills and passives reviewed for Season 30.
- 13 Sep. 2023: Skills and passives reviewed for Season 29.
- 22 Feb. 2023: Skills and passives reviewed for Season 28.
- 26 Aug. 2022: Skills and passives reviewed for Season 27.
- 13 Apr. 2022: Guide reviewed for Season 26.
- 09 Dec. 2021: Revised for Season 25.
- 18 Sep. 2021: Skill and passive recommendations thoroughly revised for Season 24.
- 18 Nov. 2020: Reviewed for Season 22. No changes required.
- 30 Jun. 2020: No changes required for Season 21.
- 12 Mar. 2020: No changes necessary for Season 20.
- 19 Nov. 2019: Guide revised and updated for Season 19.
- 22 Aug. 2019: Reviewed for Season 18.
- 15 May 2019: Guide was revised with additional recommendations for Season 17.
- 17 Jan. 2019: Information was reviewed and approved for Season 16 with no changes required.
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