LoD Carnevil DoD Witch Doctor Skills and Runes
On this page, we explain how to choose and use your skills when playing LoD Carnevil DoD Witch Doctor in Diablo 3. Updated for Patch 2.7.8 and Season 34.
Active Skills |
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Passive Skills |
Rotation
The first task of the Carnevil Witch Doctor is to summon all the Fetishes
he can muster at his side through attacks, their numbers quickly swelling via
the Fetish Sycophants passive. Once you spot an enemy-dense area, get
control over the monsters with
Piranhas
Piranhado, close the distance
to them and feast on their numbers with the
Soul Harvest and
Horrify buffs. Then, you can begin the
Poison Dart onslaught.
When endangered, take advantage of the temporary invulnerability from
Spirit Walk and either reposition, or disengage from an unfavorable
fight.
In an ideal situation, you will also have Big Bad Voodoo off cooldown
and ready to be popped for a considerable damage burst. Your situational
awareness is of the highest priority here, as you should try to both 1) move
into an
Oculus Ring buff once it spawns from killing a lower HP enemy,
and 2) safeguard your
Squirt's Necklace damage bonus to the best of your
ability by dodging with
Spirit Walk and generally avoiding enemy
projectiles. Whatever the situation is, try to actively shoot
Poison Dart whenever the Poison cycle of
Convention of Elements
is up, since this will be your burst period.
Skills and Runes
Your main damage dealer is found in Poison Dart, a primary skill
supported by two powerful legendary items,
Carnevil and
The Dagger of Darts, and a dedicated legendary gem —
Simplicity's Strength. While its potential is already considerable with
those items in mind, it gains an extra multiplicative damage increase from
Depth Diggers. Though it no longer requires the use of a
Mana-generating attack and works with any primary, there is still value in
using the traditional
Spined Dart rune — this way you always have
resources for
Aquila Cuirass upkeep despite the Mana cost increase from
Pierce the Veil. Still, you can consider altering to other runes
entirely; just keep utility in mind, since it will be your Fetishes' darts
that deal the actual damage of the build.
A mobility and all-round safety mainstay in the Witch Doctor arsenal,
Spirit Walk finds its place in yet another build. Its moderate cooldown
is compensated by its versatility: it renders you invulnerable, removes enemy
collision, and increases your movement speed by 100% via the rune
Severance.
One of the strongest utility cooldowns of Witch Doctors,
Soul Harvest is almost universally a great addition — but
especially in builds that take advantage of
Sacred Harvester, doubling
the number of possible stacks.
Soul Harvest acts as a damage buff by
default, increasing your Intelligence by up to 30% for the reasonable
requirement of 10 harvested enemies. With the
Languish rune and the
worn
Lakumba's Ornament bracers, it nets you additional crowd control
and reduces incoming damage in half, solidifying its place in this mid-range
playstyle. The naturally overlapping duration simply sweetens the deal.
Ever since the Area Damage mechanics revision that enabled it for pets,
enemy grouping skills grew tremendously in value. Witch Doctors' take on that
type of utility is found in the Piranhas skill, using the vortex
effect of the
Piranhado rune.
Completing the build with defensive utility, the Horrify crowd
control helps when the tough enemies of Greater Rift progression survive your
Poison Dart onslaught and swarm you, thirsting for vengeance. The
recommended choice for GR progression is the Toughness-oriented
Frightening Aspect, buffed to the impressive 50% additional armor for 8
seconds.
When it comes to additional buffs, you have some options to consider. For
very high-end pushing, Big Bad Voodoo will provide not only a massive
and relatively long lasting attack speed buff, but also a straight damage bump
with the rune
Slam Dance. The downside, of course, is its equally
impressive downtime, forcing you to use it in key engagements and really plan
ahead when it comes to its use. Another option for the slot are the
Summon Zombie Dogs minions, which can be coupled with
Leeching Beasts rune and
Uhkapian Serpent mojo for a
considerable layer of defense and sustain for the build.
Passives
Fetish Sycophants is a signature passive of the build, spawning
additional Fetishes as you naturally go through your rotations. Capping at an
impressive 15, this ability solidifies the meat shield in front of you and
significantly increases your damage output.
Confidence Ritual is another straightforward addition, increasing
your damage by 25% against enemies within 20 yards — arguably a
dangerous bonus to keep up, but relatively easier to maintain due to your
mid-range playstyle. If you feel you are too glassy with this Passive lineup,
you should alter this slot to the cheat death failsafe of
Spirit Vessel.
A well-rounded DPS increase for Greater Rifting, Pierce the Veil
provides a guaranteed 20% additive damage bonus at the cost of a 30% increase
in Mana costs. The drawback is hardly noticeable in this build, as it is
mostly primary- and cooldown-centric and the solitary spender is cheap and
effective.
Among the most dynamic and interesting passives in the game,
Grave Injustice is a Cooldown Reduction engine that fuels the damage
output and survivability of the build. It delivers a neat package of CDR,
health and Mana regeneration upon killing an enemy within a starting radius of
20 yards, extendable by Pickup Radius on gear (see this build's gear page for more information).
Changelog
- 20 Jan. 2025: Skills and passives reviewed for Season 34.
- 23 Oct. 2024: Skills and passives reviewed for Season 33.
- 10 Jul. 2024: Skills and passives reviewed for Season 32.
- 10 Apr. 2024: Skills and passives reviewed for Season 31.
- 10 Jan. 2024: Skills and passives reviewed for Season 30.
- 13 Sep. 2023: Skills and passives reviewed for Season 29.
- 22 Feb. 2023: Skills and passives reviewed for Season 28.
- 26 Aug. 2022: Skills and passives reviewed for Season 27.
- 14 Apr. 2022: Guide reviewed for Season 26.
- 06 Dec. 2021: Revised skill recommendations.
- 22 Jul. 2021: No changes required for Season 24.
- 01 Apr. 2021: No changes required for Season 23.
- 19 Nov. 2020: No changes required for Season 22.
- 01 Jul. 2020: No changes required for Season 21.
- 12 Mar. 2020: Minor clarifications added.
- 22 Nov. 2019: Reviewed for Season 19.
- 23 Aug. 2019: Skill recommendations are revised for Season 18.
- 17 May 2019: Guide added.
More Witch Doctor Guides
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This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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