LoD Spirit Barrage Witch Doctor Speed Farming Variation
Speed Farming
The Spirit Barrage LoD build is a capable speed farming build — only suffering on unfavorable long distance layouts or bounties, where a Manajuma-based build is able to outrun it to the destination. We have solo speed GR rankings and solo speed T16 rankings if you want to know more about which builds are best for speed farming.
Within the limited scope of regular difficulties, the necessary damage and toughness to triumph over the enemy is significantly smaller. Thus, your best course of action is to improve utility and speed.
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Passive Skills |
Adapting Rotation
When you are speed farming regular rifts, parts of your playstyle will adapt to the lowered challenge and focus more on speed and utility.
When beginning a run, start with a Phantasm spawn to empower your
Manitou; then,
Spirit Walk into enemies, pop
Big Bad Voodoo into
Soul Harvest into
Horrify to get
their respective buffs up and redo the
Spirit Barrage assault. This
will implode nearby enemies, resetting your cooldowns via
Grave Injustice and
In-geom, and you will be ready to start the
cycle anew. Cast
Locust Swarm on tougher enemies, like Elites and Rift
Guardians, to proc the
Ring of Emptiness buff. Make sure to recast your
buffs regularly, especially
Big Bad Voodoo when you change levels
— since it does not follow you to the next map.
Adapting Skills and Passives
Parts of the skill and passive selection will overlap with the base Greater Rift progression build, but others will have to change according to the task at hand. Ability to cross over great distances faster and more efficiently take precedence.
- Naturally, you will keep
Spirit Barrage as your main damage dealer, along with the extra damage rune
Manitou. Keep
Locust Swarm
Pestilence around to proc the effects of
Ring of Emptiness whenever you face sturdier enemies like Elites and Guardians. Another piece from the GR solo build that you will keep is
Spirit Walk with
Severance for the incomparable movement speed it provides.
Soul Harvest will be kept from the progression spec, but you can alter the defense-oriented
Languish rune to the pure movement speed buff of
Soul to Waste.
- Enemy grouping from
Piranhas
Piranhado will not be necessary in the one-shot territories of speed farming, so it is recommended that you swap this slot out for
Summon Zombie Dogs
Leeching Beasts. The summons will be paired with
Fierce Loyalty in your passives for extra speed.
- Depending on your build preferences from the progression spec, you will
either swap out
Big Bad Voodoo, or keep
Horrify in its place. The excessive defense of
Frightening Aspect however should be replaced by the speed boost from
Stalker.
- Our passive lineup recommendation is
Rush of Essence (for resource management),
Gruesome Feast (for the massive damage bonuses when killing large groups of enemies quickly),
Grave Injustice (for the staple Cooldown Reduction), and
Fierce Loyalty (for the movement speed buff from the active summons).
Adapting Gear
The basics principles of constructing your gear remains intact from the GR
progression setup. This is still a Legacy of Dreams build, so you run
legendary items instead of set pieces and obtain the necessary damage
amplification and reduction associated with the traditional 6-piece sets. This
will cost a legendary gem slot, but will net you all the jewelry slots for
powerful jewelry options. Your weapon and offhand slots remain fixed to
The Barber and
Gazing Demise,which enable
Spirit Barrage
builds in the first place. Other gear slots however will have a more optimal,
speed-oriented item fit for the purpose of T16s.
Andariel's Visage is preferred in GR progression as it provides the
most damage in the slot; its alternative,
Leoric's Crown, is preferable
in standard rifts and bounties instead, as it provides a consistent source of
Cooldown Reduction that is not reliant on procs like
In-geom.
You can consider altering Blackthorne's Jousting Mail to
Hexing Pants of Mr. Yan, which will provide both a solid damage bonus as
well as improve resource management; their only requirement is that you stay
constantly on the move, and will penalize you for not doing so. In T16s
however, this is trivial considering the overall kill speed of the build.
The combo of Stone Gauntlets plus
Ice Climbers should be
dropped entirely, as it is way too defensive for farming difficulties. Replace
it with
St. Archew's Gage, which offers an upfront shield for the
(admittedly trivial) challenge of Elite encounters, and use the Act II bounty
cache-specific
Illusory Boots for unrestricted mobility.
As a side note on the glove slot, you might remember that the base GR build
uses either Stone Gauntlets or
Frostburn depending on your
better rolled item.
Frostburn should be dropped from the T16 setup as
well, as its Cold damage buff is unnecessary overkill. Use up the Cube slot
for extra flexibility in your belts. Both
Goldwrap and
Krelm's Buff Belt are supremely useful in standard rift farming and
bounties.
Goldwrap will provide you with near-infinite toughness via
its interaction with
Avarice Band and
Boon of the Hoarder.
Krelm's Buff Belt offers excellent mobility, which you will feel
especially useful for bounties. Simply wear your better rolled belt between
the two, and cube the other.
Pauldrons of the Skeleton King remain relatively useful, as there is no
competing legendary shoulder for the slot for solo play.
Homing Pads,
which are mandatory during farming as they allow you uninterruptible
teleporting back to town, can be worn by your Follower, who will "Emanate"
them to you (meaning you gain the benefits of the item as if you wore it
yourself). That being said, in group farming you will need to wear
Homing Pads yourself, since you cannot have a Follower in parties.
During standard rift speed farming, the cyclical damage bonuses of
Convention of Elements and the damage reduction of
Unity are
greatly diminished in usefulness. In their place, wear a
Squirt's Necklace and either
Rechel's Ring of Larceny (in solo
play), or
Avarice Band (in groups).
Ring of Emptiness remains a
universally useful damage amplification item, but should be stored in the
Cube; in its place, wear a Cold damage
Stone of Jordan for the
consistent elemental and elite damage amplification.
Avarice Band is an Act III bounty cache legendary ring that increases your gold and health globe pickup radius as you pick up gold — stacking to the massive, half-screen circle of 30 yards for a generous 10 second duration. Its legendary power will greatly assist you in maintaining the movement speed bonuses from both a socketed
Boon of the Hoarder and the near-invulnerability from
Goldwrap. In solo play, you can equip your Follower with the
Avarice Band and it will "Emanate" to you (meaning you gain the benefits of the item as if you wore it yourself), opening the slot for Rechel's. In group play, you have to wear the
Avarice Band yourself.
Rechel's Ring of Larceny brings a massive movement speed buff any time you fear your enemies, which you will do quite often with
Horrify.
Squirt's Necklace brings a massive multiplicative damage increase, but comes with an "increased damage taken" drawback. You can use it almost without repercussion however, due to the
Goldwrap armor bonuses stacking your toughness sky-high as you farm.
During low tier GRs or normal rift speedruns, an optimized character can
avoid the overkill of toughness in the bracer slot by swapping to
Warzechian Armguards, whose environment destruction-based speed boosts
will greatly improve your rift clear speeds. The former favorites for the
slot,
Nemesis Bracers, are still quite useful in the build, but during
solo farming they can be equipped on your follower, and their power will carry
over to your character via the Emanate mechanic.
Slot | Pieces | Stat Priority |
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Head |
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Shoulders |
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Torso |
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Wrists |
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Hands |
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Waist |
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Legs |
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Feet |
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Amulet |
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Ring #1 |
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Ring #2 |
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Weapon |
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Off-hand |
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To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.
Angelic Crucible Sanctification
This Season comes with the theme of Angelic Crucibles —
consumable items that empower Legendary items with perfected Ancient-level
stats, as well as infuse them with one of three unique, powerful,
class-specific abilities at random. For this build, we recommend substituting
the rune on Piranhas from
Piranhado to
Bogadile, and
aiming for the
Haunt Sanctification, which adds the following power to
your build:
- Haunt Sanctification: Enemies affected by Locust Swarm are also Haunted. When you cast Piranhas, all Haunted enemies within 60 yards are pulled into the pool. A lesser enemy stunned by Bogadile is instantly killed. Elites and Bosses stunned by Bogadile take massive damage.
Use Angelic Crucibles on an item that crosses over most (if not all)
variants of a build, and is also an item that is relatively harder to perfect
than other slots (since sanctifying an item maximizes its stats). In the case
of this build, good candidates for Sanctification are your equipped weapon
(either The Barber or
Voo's Juicer), or the
Gazing Demise.
You can read more on Angelic Crucibles and the sanctification process in our dedicated Angelic Crucible Mechanics guide.
Altar of Rites
The former Season 28 theme, the Altar of Rites, has been revised and re-added to Diablo 3 as a permanent character progression mechanic. — For virtually all builds and players of all skill levels — from casual to advanced — we recommend progressing through the Altar tree using the path outlined below. The suggested path is geared towards maximum quality of life first, then amplifying damage, and then mopping up the tree with defensive and edge case utility nodes.
Note that while they require reaching them with a Seal, Legendary Potion Powers are not part of the Seal cost system; Potions unlock with a separate resource called Primordial Ashes, obtained from salvaging Legendary or Set items of Primal (red bordered) quality. Upgrade them as soon as possible, and in the order shown below (courtesy of Caleko's Altar of Rites planner).
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You can read more on the Altar of Rites, Seals and Legendary Potion Powers in our dedicated Altar of Rites Mechanics guide.
Adapting Gems
Bane of the Trapped remains a universally desired damage amplification
gem, and
Legacy of Dreams is a required gem for LoD builds that enables
their existence altogether.
In speed runs, taking down Champions and Rift Guardians no longer requires
chewing through a near-insurmountable wall of health like in high Greater Rift
progression. Thus, you can take off Bane of the Stricken for
Boon of the Hoarder, which increases both your gold income (necessary for
empowering GRs), as well as your movement speed and survivability (through its
interaction with
Goldwrap).
Slot | Gems |
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Jewelry | |
Helm |
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Torso and Pants |
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Weapon |
For more information about gems, please refer to our guide on gems.
Adapting Kanai's Cube
In lower tier difficulties, chaining elite kills in the matter of seconds
will not be uncommon. As such, In-geom will provide the biggest boon in
your weapon Cube slot by practically nullifying all your vital cooldowns
(
Spirit Walk,
Piranhado).
If you choose to slot Boon of the Hoarder in your sockets while
running regular Rifts, your biggest source of survivability easily becomes
Goldwrap. This belt renders you practically invulnerable as long as
you maintain your killing streak and pick up the streaks of gold from the gem.
In lower tier GRs, simply swap this slot back to
Lakumba's Ornament.
As previously discussed, you will either have Ring of Emptiness or
Rechel's Ring of Larceny (in solo play) /
Avarice Band (in groups)
in this slot. Wear your better rolled ring between the two, and cube the
weaker.
The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.
Follower
The recommended follower for this build during standard rift farming for keys is the Enchantress due to her numerous utility bonuses, allowing you to smooth out your speed runs even further.
For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.
Legendary Potion
Your recommended potion is Bottomless Potion of the Tower, whose
Armor-increasing properties complement the naturally high All Resistances stat
of Witch Doctors (due to Intelligence scaling Resistances) for optimal
survivability.
Changelog
- 20 Jan. 2025: Added Season 34 Angelic Crucible recommendations.
- 23 Oct. 2024: Added Season 33 advice for 4th Kanai slot.
- 10 Jul. 2024: Added Season 32 advice for ethereal weapons.
- 10 Apr. 2024: Guide reviewed for Season 31.
- 10 Jan. 2024: Revised guide for the permanent addition of the Altar of Rites, and added Season-specific Soul Shard recommendations.
- 13 Sep. 2023: Added Season 29 Paragon Cap and Gearing recommendations.
- 22 Feb. 2023: Added Season 28 Altar of Rites recommendations.
- 26 Aug. 2022: Added Season 27 Angelic Crucible recommendations.
- 14 Apr. 2022: Guide reviewed for Season 26.
- 06 Dec. 2021: Enriched the guide and added Season 25 Soul Shard recommendations.
- 22 Jul. 2021: Added S24 Ethereal recommendation.
- 01 Apr. 2021: Minor gear revision and added follower recommendation.
- 19 Nov. 2020: Added Cube recommendations for Season 22.
- 01 Jul. 2020: Guide revised to reflect the changes in pet damage calculation.
- 14 Mar. 2020: Guide adjusted to reflect the changes to Ring of Emptiness.
- 22 Nov. 2019: Reviewed for Season 19.
- 23 Aug. 2019: Item recommendations are revised for Season 18.
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This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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