Masquerade Bone Spear Necromancer Skills and Runes
On this page, we explain how to choose and use your skills when playing Masquerade Bone Spear Necromancer in Diablo 3. Updated for Patch 2.7.8 and Season 34.
Active Skills |
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Passive Skills |
Rotation
The Masquerade Bone Spear build is fairly simple to execute; you will begin
runs by summoning Simulacrum, since the minions will produce the bulk
of your damage and tie into the set mechanics. You will be using
Blood Rush to scout around and draw monsters into bigger fights, where
you will apply a triple stack of your curses via manual application (casting
your equipped curse and receiving the benefits of all three from the
Cursed Form rune of
Simulacrum, obtained for free from the
Masquerade set 2-piece bonus). Lastly, while you will be using
Bone Armor for its standard protective purposes, you should also make a
point to save its active stun effect from
Dislocation right as the
Poison cycle of
Convention of Elements approaches, so you can strengthen
your burst period with a guaranteed proc of
Krysbin's Sentence. That
burst, of course, will come from your
Bone Spear barrage.
Skills and Runes
Intrinsically tied to the Masquerade set mechanics and receiving a massive
damage buff from the 6-piece bonus, Bone Spear is a natural inclusion
and the main damage dealer of the build. The preferred rune is the poisonous
Blighted Marrow, which increases Bone Spear damage per pierced target
— further encouraging you to build up big fights and clump up enemies,
and to position in a way to maximize the number of pierced enemies. You will
be augmenting the damage of this skill further with the dedicated
Maltorius' Petrified Spike scythe,
Gelmindor's Marrow Guards bracers
and the skill-agnostic
Scythe of the Cycle.
Just as important for a Masquerade-based build, Simulacrum needs to
be part of your skill lineup. While we have selected the Essence
reserve-doubling
Reservoir as the rune on your bar, due to the powers
of the set you will receive all the runes of the skill for free — this
means the triple curse utility of
Cursed Form, the extra "cheat death"
proc of
Self Sacrifice, the Blood skill (i.e.
Blood Rush) cost
reduction of
Blood Debt, and the additional Simulacrum summon of
Blood and Bone. Remember that those summons will now duplicate both your
Secondary skills (a category
Bone Spear falls into) as well as your
Grim Scythe, ensuring complete overlap of utility.
Grim Scythe is one of the most utility-laden primary skills in the
Necromancer arsenal. In an attack-speed oriented build such as this one, you
will be using the IAS-stacking
Frost Scythe rune.
You have a degree of freedom when deciding your equipped curse. Our default
recommendation is Decrepify with the cooldown reduction bonuses of
Borrowed Time, which eats away at your defensive cooldowns and provides
consistency to the build. That being said, most curses will work decently here
— from the culling effect of
Frailty
Early Grave, to the healing
juggernaut
Leech
Cursed Ground, and anything in between.
Bone Armor is taken both for its protective utility, as well as the
damage buff it provides via
Scythe of the Cycle. The preferred rune is
Dislocation, whose two second stun will provide a moment of respite in
the thick of battle, as well as an additional source of
Krysbin's Sentence procs, which should ideally be timed with the Poison
cycle of
Convention of Elements (see this build's gear page for more information).
In order to more efficiently scout out rift levels, plan engagements, or
even outright skip unfavorable fights, you will be using the Necromancer's
solitary movement tool — Blood Rush. Couple it with the toughness
rune
Potency for a brief survivability spike on every engagement.
Passives
Bone Prison is a utility-driven pick, as its powers have a chance to
imprison enemies struck by
Bone Spear — providing another decent
proc for the full
Krysbin's Sentence bonus.
Stand Alone is a staple passive of non- or low-summoner builds. The
Masquerade Necromancer will only suffer a minor penalty for its duo of
Simulacrum summons, and still enjoys a hefty 80% armor bonus.
Adding an offense angle to curse application, Spreading Malediction
offers an additive damage bonus against enemies affected by the curse —
a boon that scales excellently with density.
Lastly, Final Service provides you with a cheat death proc and a
safety net against bursty elite affixes.
Changelog
- 20 Jan. 2025: Skills and passives reviewed for Season 34.
- 22 Oct. 2024: Passive recommendations revised to include S33-specific changes.
- 10 Jul. 2024: Skills and passives reviewed for Season 32.
- 10 Apr. 2024: Skills and passives reviewed for Season 31.
- 10 Jan. 2024: Skills and passives reviewed for Season 30.
- 13 Sep. 2023: Skills and passives reviewed for Season 29.
- 22 Feb. 2023: Skills and passives reviewed for Season 28.
- 26 Aug. 2022: Skills and passives reviewed for Season 27.
- 14 Apr. 2022: Guide reviewed for Season 26.
- 08 Dec. 2021: Reviewed for Season 25.
- 22 Jul. 2021: No changes necessary for Season 24.
- 01 Apr. 2021: Minor build revision.
- 29 Nov. 2020: Fixed rotation to properly reflect S22 skill lineup.
- 19 Nov. 2020: Revision of skill, rune, and passive recommendations.
- 03 Jul. 2020: Guide added.
More Necromancer Guides
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This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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