Natalya Rapid Fire Demon Hunter BiS Gear, Gems, and Paragon Points
Below, we detail the items and gems that you should use for your Natalya Rapid Fire Demon Hunter in Diablo 3 and why. We also list your paragon points and Kanai's Cube items. Updated for Patch 2.7.4 and Season 27.
Best in Slot Gear and Alternatives
The build takes advantage of the full Natalya set bonuses, taking five
of the seven available pieces and opening up the jewelry slots for the damage
multiplication of the Endless Walk set. You will also be crafting and
equipping two of the three pieces of the Aughild's Authority set (more
specifically, Aughild's Search and
Aughild's Power, as these two
do not interfere with Natalya set pieces). You will attain the complete set
bonuses of this two-set amalgamation via
Ring of Royal Grandeur in the
Cube. Aughild's set bolsters both your defensive and offensive powers,
especially versus elite enemies, where Natalya builds historically struggle
— another substantial power spike for this build.
The ability to store the power of Ring of Royal Grandeur in the Cube
opens a powerful offensive combo in the jewelry: the Endless Walk set,
The Compass Rose ring and
The Traveler's Pledge amulet. This
jewelry set adds a unique mechanic that slowly increases your damage by up to
a 100% if you remain stationary, and drains it away and increases your damage
reduction while moving. This dynamic mimics the Rapid Fire DH playstyle, as
you alternate between
Vault bursts of movement in search of the next
big fight with extended periods of stationary
Rapid Fire channeling
(see this build's skills page for more
information).
For a large chunk of your progression with the build, your other ring slot
can be taken by the damage reduction powerhouse Elusive Ring, whose
considerable mitigation is easily triggered with either
Smoke Screen or
Vault at least once every 8 seconds. The alternative for high-end,
very high Paragon level GR progression is
Convention of Elements, whose
rotation of elemental bonuses you will need to learn and time to maximize the
benefits of the short-lived Fire cycle.
The ideal weapon for the build is the one-handed crossbow Dawn
— with
Vengeance being a universally desired buff, reducing its
cooldown up to 65% and achieving permanent uptime through gear is an
opportunity you cannot pass lightly. Its companion will be the dedicated
Rapid Fire quiver
Sin Seekers, which has been reworked to
include a massive skill damage buff on top of its longtime legendary power,
the removal of the skill's channeling cost.
Since the bulk of your damage will come from Rapid Fire
Bombardment,
a grenade-based skill, it is only natural to equip
Hellcat Waistguard
as your belt.
Hellcat Waistguard has an unlisted 50% chance to proc,
irrespective of the skill used or unique affix rolled. The belt increases the
number of times grenades "bounce" and deal damage, counting the initial impact
as the first bounce (and thus increasing your burst from the get-go). Notably,
the final burst is 800% of the base damage, which somewhat lessens the impact
of worse (less bounces) belts, and can even make them preferable in certain
cases. This is especially important considering that grenades are very likely
to bounce outside of a fight, or even outright disappear upon collision with a
wall or a similar object. Nevertheless, for endgame pushing you will be
looking for ideal circumstances — open area rifts, where the perfect
5-bounce
Hellcat Waistguard will shine.
Desired Stats, Breakpoints and Other Notes
For Offense stats, try to obtain Rapid Fire % bonus at least on the boots;
your fourth primary helm roll can be dedicated to Life per Hit simply for the
sustain needs of the build. Get Fire elemental damage on both the amulet and
wrists (maximum of 40%), Crit Chance and Crit Damage within a 1:10 ratio
(ideally over 50% and 500%, respectively), and Area Damage of 100%+. You will
also be striving to reach a 37% CDR breakpoint for permanent uptime of
Vengeance, attainable from Paragon points,
Flawless Royal Diamond in the helm and 3 other items with max CDR rolls,
distributed as you see fit (i.e. on shoulders, gloves, and one ring).
For Defense stats, aim for a life pool between 500-600k; dropping as much
as you can for offense as you grow accustomed to the build. You will mostly
sustain through Life per Hit on gear, with at least one high roll in your
setup (i.e. bracer), but ideally an extra one on gear, or the addition of the
Leech passive.
All augmentations on gear should be done with your main stat, Dexterity.
Note that the stat suggestions below portray an ideally rolled item with stats listed in relative order of importance. The first four of them are main stats, and the latter two — secondary stats. If your item lacks and is unable to be rerolled into the primary stats outlined below, especially for a stat higher on the list, strongly consider its replacement. Perfecting Secondary stats is mostly a case of hyper-optimization and is not a case for discarding an item, except where noted.
Slot | Pieces | Stat Priority |
---|---|---|
Head |
|
|
Shoulders |
|
|
Torso |
|
|
Wrists |
|
|
Hands |
|
|
Waist |
|
|
Legs |
|
|
Feet |
|
|
Amulet |
|
|
Ring #1 |
|
|
Ring #2 |
|
|
Weapon |
|
|
Off-hand |
|
To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.
Angelic Crucible Sanctification
Season 27 comes with the theme of Angelic Crucibles —
consumable items that empower Legendary items with perfected Ancient-level
stats, as well as infuse them with one of three unique, powerful,
class-specific abilities at random. For this build, we recommend aiming for
the Vengeance Sanctification, which adds the following power to your
build:
- Vengeance Sanctification: Casting Vengeance unleashes a barrage of rockets that deal damage equal to a percentage of the maximum life enemies possess. The number of rockets fired increases over 30 seconds. Elites and Bosses receive less damage per rocket.
Use Angelic Crucibles on an item that crosses over most (if not all)
variants of a build, and is also an item that is relatively harder to perfect
than other slots (since sanctifying an item maximizes its stats). In the case
of this build, a good candidate for Sanctification is Dawn, which is
present across all variants of this build.
You can read more on Angelic Crucibles and the sanctification process in our dedicated Angelic Crucible Mechanics guide.
Paragon Points
In the Core section, max out Movement Speed to the 25% cap. Normally this is done by dumping the first 50 Core Paragon points into Movement Speed, but if your boots have an imperfect roll with Movement Speed as a stat that you cannot replace, adjust the necessary point investment accordingly by simply subtracting your roll from the 25% max. After that dump as much as you comfortably can into Dexterity, but feel free to invest into Vitality if you feel yourself lacking in toughness, or Maximum Hatred if you want to play around with a bigger resource pool.
In the Offense section, max out Cooldown Reduction (priority in order to
hit the CDR breakpoint for permanent Vengeance), Crit Damage, Crit
Chance, and Attack Speed in that order. In Defense, prioritize All Resistance,
then Life %, then Armor, and finish off with Life Regeneration. In Utility,
build up Area Damage and Life on Hit first, then finish off with Resource Cost
Reduction and Globe Radius.
Slot | Paragon Points |
---|---|
Core |
|
Offense |
|
Defense |
|
Utility |
|
Gems
Bane of the Trapped is a potent source of additional damage, as it is
its own multiplier in your total damage calculation. The gem will be procced
by itself due to its level 25 property (AoE slow in close range around you),
fitting the melee playstyle of this build perfectly.
Introduced in Season 4, Bane of the Stricken occupies a firm spot in
your jewelry sockets during highest end progression. Building up your damage
multiplicatively in prolonged fights and with a level 25 bonus specifically
targeting Rift Guardians, this gem is designed to assist AoE heavy builds in
1v1 combat.
As this build scales excellently with Attack Speed and can afford to fight
at a near-melee range, Pain Enhancer makes an excellent fit for high
tier GR progression. The level 25 property of the gem amplifies your Attack
Speed for every struck ("bleeding") enemy nearby, allowing you to drop some
IAS from gear and use it for CDR and Area Damage instead.
When it comes to gear gems, you will start out progression by slotting the
highest available level of Emeralds in the chest and pants sockets. Ideally,
these will all be Flawless Royal Emeralds as soon as possible. As you
grow in Paragon (bulking up Dexterity in the Core section) and aim for higher
tier and more dangerous GRs, you will transition those gems into the defensive
Flawless Royal Diamond. There is no specific breakpoint where you do
that; the rule of thumb is to make the change as soon as you feel the lack of
toughness impede your progress. Since you are chasing a specific CDR
breakpoint, slot a
Flawless Royal Diamond in your helm. In your weapon,
use a
Flawless Royal Emerald for the Crit Damage boost.
Slot | Gems |
---|---|
Jewelry | |
Helm |
|
Torso and Pants |
|
Weapon |
For more information about gems, please refer to our guide on gems.
Kanai's Cube
Tucked away in the Cube, Wojahnni Assaulter is a cornerstone piece
of
Rapid Fire builds due to its scaling damage as you channel the
skill.
Stone Gauntlets are one of the most effective protective pieces in
the game, bumping your armor by 50% at a significant (and stacking) mobility
penalty — one which you will completely negate with the crowd control
immunization aspect of
Vengeance.
In this Natalya's Vengeance / Aughild's Authority mixture, you will need a
Ring of Royal Grandeur: a cache legendary ring from Act I bounties, to tie the two sets together.
The ability to run with one full 6-piece set bonus and an additional 3-piece
bonus, dodging the undesirable guaranteed stats on the Grandeur by cubing its
power, is a tremendous boost to the build.
The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.
Follower
The recommended follower for this build during solo GR progression is the Enchantress, due to her cooldown reduction- and increased attack speed bonuses, both of which are helpful to the needs of an attack speed- and CDR-heavy build such as this one.
For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.
Legendary Potion
The preferred potion for this build is Bottomless Potion of the Leech
due to its Life per Hit bonuses, which synergize perfectly for the high attack
speed and sustain-through-attacks playstyle of the build.
Changelog
- 26 Aug. 2022: Added Season 27 Angelic Crucible recommendations.
- 13 Apr. 2022: Guide reviewed for Season 26.
- 09 Dec. 2021: Added Season 25 Soul Shard recommendations.
- 21 Jul. 2021: Added S24 Ethereal recommendation.
- 01 Apr. 2021: Added follower recommendation.
- 18 Nov. 2020: Added S22 Cube recommendation.
- 30 Jun. 2020: No changes required for Season 21.
- 12 Mar. 2020: No changes necessary for Season 20.
- 21 Nov. 2019: Page added.
More Demon Hunter Guides
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This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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