Natalya Rapid Fire Demon Hunter Skills and Runes
On this page, we explain how to choose and use your skills when playing Natalya Rapid Fire Demon Hunter in Diablo 3. Updated for Patch 2.7.4 and Season 27.
Active Skills |
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Passive Skills |
Rotation
The Natalya Rapid Fire build has a fairly simple rotation — it
begins runs by activating
Vengeance, which has permanent uptime with a
combination of
Dawn and CDR on gear, and reapplies it on cooldown.
Your main damage multiplier comes from casting
Rain of Vengeance on your
enemies; it will simply serve as a buff, so do not expect to deal damage with
it and simply cast it as soon as it comes off cooldown to attain the crucial
6-piece bonus of the Natalya
set. In order to actually deal damage, as the build name implies, you will
be channeling
Rapid Fire — so once you pick a fight, simply plant
yourself in place and channel away. This also triggers the Natalya 2-piece
bonus, resetting the
Rain of Vengeance cooldown and enabling the upkeep
of the important 6-piece set buff. The remainder of your skill selection is
made up of defensive cooldowns, each appropriate for a different situation
—
Smoke Screen to evade emergency bursts of damage,
Boar Companion for a steady increase of your toughness, and
Vault — to simply reposition when necessary.
Skills and Runes
Rapid Fire is the primary damage dealing skill of the build —
a channeled, low-to-mid range cone AoE with a rather expensive Hatred cost, a
large chunk of which you will eliminate entirely through the worn
Sin Seekers, which remove the channeled spending. The rune of choice is
Rapid Fire
Bombardment, as it offers the highest damage potential
through the Grenade-based synergy with
Hellcat Waistguard (see this
build's gear page for more information).
Using Rain of Vengeance is a major mechanic of the build; the Natalya
set 2-piece bonus lowers the hefty cooldown of the skill by 4 seconds when you
hit an enemy with a Hatred-generating or Hatred-spending attack, allowing you
to chain cast
Rain of Vengeance in the thick of battle through simple
Rapid Fire channeling. You have some freedom when it comes to rune
selection; you can go with the autoaim of
Dark Cloud, the shortened
cooldown of
Shade, or the freezing utility of
Flying Strike.
The staple steroid skill of Demon Hunters, Vengeance, is included
not only for its baseline 40% multiplicative damage increase, but also the 50%
damage reduction of the
Dark Heart rune. Its crowd control immunity
properties also serve to make you immune to the debuff of the cubed
Stone Gauntlets, allowing you to take carefree advantage of the massive
toughness from its legendary power.
Natalya-based builds make good use of Smoke Screen as an emergency
protective pop, since the skill does not interrupt channeling. You have some
freedom when it comes to your rune of choice, but our general recommendation
is
Vanishing Powder, as it removes the Discipline cost (freeing up more
of that precious resource for
Vault movement), and forces you to use
the disappearance mechanic more strategically. On the topic of
Vault
— this skill is a Demon Hunter staple, and you will include it for long
range movement along with the most cost-efficient rune,
Tumble. Last
but not least among your protective arsenal, you will be taking
Companion for the bulwark of the
Boar Companion rune, and make
judicious use of its active component when surrounded.
Passives
Ambush complements the burst-oriented nature of the build,
front-loading your damage potential against newly encountered enemies. The
multiplicative nature of the passive further sweetens the offered 40% damage
increase.
Grenadier is understandably a signature passive for grenade-based
builds, bringing a 10% multiplicative damage increase to the related skills
and increasing their explosion radius by 20% — a bonus that is hard to
quantify, but undeniable in effectiveness. For softcore players, it also
brings an amusing on-death detonation that fully benefits from the
grenade-related bonuses in the build.
Cull the Weak is a Demon Hunter mainstay, bringing a multiplicative
damage increase against Slowed or Chilled enemies. You will easily reap the
benefits of this passive with the help of the
Bane of the Trapped in the
near-melee fighting style of this build.
You have some wiggle room in your final passive slot; our general
recommendation is to stick to the safety of the Demon Hunter cheat death,
Awareness. Other viable options include
Leech for the
extra life sustain (notably scaling with the Life per Kill secondary stat on
gear), as well as the added maneuverability of
Tactical Advantage.
Changelog
- 26 Aug. 2022: Skills and passives reviewed for Season 27.
- 13 Apr. 2022: Guide reviewed for Season 26.
- 09 Dec. 2021: Reviewed for Season 25.
- 21 Jul. 2021: No changes required for Season 24.
- 01 Apr. 2021: No changes required for Season 23.
- 18 Nov. 2020: No changes required for Season 22.
- 30 Jun. 2020: No changes required for Season 21.
- 12 Mar. 2020: No changes necessary for Season 20.
- 21 Nov. 2019: Page added.
More Demon Hunter Guides
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This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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