Rathma Army of the Dead Necromancer Greater Rift Speed Farming Variation
Greater Rift Speed Farming
The Rathma Army of the Dead Necromancer can deal reasonably well with Greater Rift Speed Farming, with strong and reliable crowd control at his disposal and massive burst damage with some timing involved. We have solo speed GR rankings and solo speed T16 rankings if you want to know more about which builds are best for speed farming.
During lower tier Greater Rift farming, the balance between defense, damage and utility can be shifted to favor the latter two aspects of character building.
Active Skills |
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Passive Skills |
Adapting Rotation
When you are Speed Farming Greater Rifts, your playstyle should at least partially reflect the circumstances by focusing on massive pulls, generic bonuses against enemies and chaining pylon effects.
Similarly to the base build, you should call upon your summons and maximize
their numbers as soon as possible — all 7 Command Skeletons and the
10
Revives — so you get the most out of your Rathma set bonus and
chunk the massive
Army of the Dead cooldown. With proper Cooldown Reduction
optimization, you should have two activations of
Army of the Dead within a
single
Convention of Elements rotation. One of them needs to be during the
Physical cycle in order to burst enemies down, while the other will be auxiliary
damage, mopping up stragglers and setting up
Oculus Ring spawns.
You will maintain a considerable distance from the enemy — letting
the minions tank and distract your enemies, and biding your time for a
Bone Armor
Dislocation activation when the Physical CoE cycle comes
around. Once you get a good hit on an densely packed monster pull, retreat to
safety with
Blood Rush to maximize your
Zei's Stone of Vengeance
bonus, which is based on distance. With both bonuses taken care of, you can
unleash the
Army of the Dead
Death Valley nuke and enjoy the devastation.
Adapting Skills
Parts of the skill and passive selection will overlap with the base Greater Rift progression build, but others will have to change according to the task at hand. Ability to burst down enemies quicker takes precedence.
Army of the Dead is still the centerpiece of the build, and you should maintain its rune to the pulling effect of
Death Valley for the excellent battlefield manipulation.
Command Skeletons stays in the build as one half of the summoned army necessary for the Rathma set bonuses. The preferred rune continues to be
Frenzy, for the hastened resets of
Army of the Dead.
Revive is also a mandatory inclusion in a Rathma build, and you should run the helpful damage reduction aspect of
Personal Army.
Bone Armor stays in the build for its damage reduction aspect. You should also keep the
Dislocation rune to have a reliable
Krysbin's Sentence proc under your control with its active stun effect.
Blood Rush
Potency remains in the build as a vital repositioning and movement tool throughout the Greater Rift.
Siphon Blood stays in the build for the massive damage scaling against affected targets provided by the Cubed
Funerary Pick.
- Your passive lineup will be spread evenly between sources of utility
(
Rigor Mortis as a reliable source of crowd control, and
Grisly Tribute for the pet-based life per hit bonuses) and defense (with the once-per-minute
Rathma's Shield invulnerability procs, and
Final Service for a cheat death failsafe).
Adapting Gear
The build remains firmly rooted in the combination of
the Bones of Rathma set
(5 pieces) and the craftable Cpt. Crimson set (2 pieces), their full set bonuses
attained via a Ring of Royal Grandeur in the Cube. You will also maintain
the weapon and offhand combo from the main build —
the Jesseth Arms set,
Jesseth Skullscythe and
Jesseth Skullshield. Generally, even the
jewelry choices will remain the same — all out offensive powers with
Squirt's Necklace,
Krysbin's Sentence and
Convention of Elements boosting your DPS.
Slot | Pieces | Stat Priority |
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Shoulders |
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Torso |
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Wrists |
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Hands |
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Waist |
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Legs |
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Feet |
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Amulet |
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Ring #1 |
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Ring #2 |
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Weapon |
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Off-hand |
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To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.
Angelic Crucible Sanctification
This Season comes with the theme of Angelic Crucibles —
consumable items that empower Legendary items with perfected Ancient-level
stats, as well as infuse them with one of three unique, powerful,
class-specific abilities at random. For this build, we recommend aiming for
the Army of the Dead Sanctification, which adds the following power to
your build:
- Army of the Dead Sanctification: Enemies within 50 yards are
constantly assaulted by the
Army of the Dead
Unconventional Warfare while this item is equipped.
Use Angelic Crucibles on an item that crosses over most (if not all)
variants of a build, and is also an item that is relatively harder to perfect
than other slots (since sanctifying an item maximizes its stats). In the case
of this build, good candidates for Sanctification are your
Krysbin's Sentence and your weapon and off-hand combo,
Jesseth Skullscythe and
Jesseth Skullshield.
You can read more on Angelic Crucibles and the sanctification process in our dedicated Angelic Crucible Mechanics guide.
Altar of Rites
The former Season 28 theme, the Altar of Rites, has been revised and re-added to Diablo 3 as a permanent character progression mechanic. — For virtually all builds and players of all skill levels — from casual to advanced — we recommend progressing through the Altar tree using the path outlined below. The suggested path is geared towards maximum quality of life first, then amplifying damage, and then mopping up the tree with defensive and edge case utility nodes.
Note that while they require reaching them with a Seal, Legendary Potion Powers are not part of the Seal cost system; Potions unlock with a separate resource called Primordial Ashes, obtained from salvaging Legendary or Set items of Primal (red bordered) quality. Upgrade them as soon as possible, and in the order shown below (courtesy of Caleko's Altar of Rites planner).

You can read more on the Altar of Rites, Seals and Legendary Potion Powers in our dedicated Altar of Rites Mechanics guide.
Adapting Gems
Both Bane of the Trapped and
Zei's Stone of Vengeance remain
valuable, independent damage multiplication gems for the setup. Your third
legendary gem slot should be altered to
Esoteric Alteration for the
massive, unconditional defensive bulwark it provides.
Slot | Gems |
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Jewelry | |
Helm |
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Torso and Pants |
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Weapon |
For more information about gems, please refer to our guide on gems.
Adapting Kanai's Cube
The Funerary Pick,
Fate's Vow and
Ring of Royal Grandeur
all remain cornerstone pieces of the build and are firmly fixed to your Cube
setup.
Funerary Pick provides incomparable damage scaling against
targets affected by
Siphon Blood.
Fate's Vow brings a massive
additive damage increase (hence the incentive to exclude skill damage rolls on
gear, as it falls in the same category) to
Army of the Dead, plus
granting you the highest base damage rune,
Unconventional Warfare, for
free.
Ring of Royal Grandeur grants you the full bonuses of the Rathma
and Cpt. Crimson sets mixture.
Follower
The recommended follower for this build during GR speed farming is the
Enchantress due to her increased attack speed bonuses (helpful for
the attack speed breakpoint-reliant methods of dealing damage in this build)
via Focused Mind, as well as the cooldown reduction bonus from
Prophetic Harmony and damage reduction from
Powered Shield.
For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.
Legendary Potion
Your recommended potion is Bottomless Potion of the Unfettered, which
renders you immune to Crowd Control effects for a brief time after consuming it
— valuable bonus to a build that lacks means to break away from CC outside
of straight up evasion via
Blood Rush.
Changelog
- 20 Jan. 2025: Added Season 34 Angelic Crucible recommendations.
- 22 Oct. 2024: Added Season 33 advice for 4th Kanai slot.
- 10 Jul. 2024: Added Season 32 advice for ethereal weapons.
- 10 Apr. 2024: Guide reviewed for Season 31.
- 10 Jan. 2024: Revised guide for the permanent addition of the Altar of Rites, and added Season-specific Soul Shard recommendations.
- 13 Sep. 2023: Added Season 29 Paragon Cap and Gearing recommendations.
- 22 Feb. 2023: Added Season 28 Altar of Rites recommendations.
- 26 Aug. 2022: Guide revised to reflect Funerary Pick changes, and added Season 27 Angelic Crucible recommendations.
- 14 Apr. 2022: Guide reviewed for Season 26.
- 08 Dec. 2021: Added Season 25 Soul Shard recommendations.
- 22 Jul. 2021: Added S24 Ethereal recommendation.
- 29 Mar. 2021: Guide added.
More Necromancer Guides
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This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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