Rathma Skeletal Mages Necromancer BiS Gear, Gems, and Paragon Points
Below, we detail the items and gems that you should use for your Rathma Skeletal Mages Necromancer in Diablo 3 and why. We also list your paragon points and Kanai's Cube items. Updated for Patch 2.6.10 and Season 22.
Best in Slot Gear and Alternatives
To preface set roll recommendations, it is important to note that pet-based
builds in Diablo 3 (such as this one) benefit greatly from reaching certain
attack speed breakpoints, where the attack animation of the skill itself executes
faster than it would at a lower Attack Speed rate. In simple terms, to reach the
desired 24-frame breakpoint of attack speed on the Skeletal Mages, you
will require two attack speed rolls on gear and maxed out Attack Speed in your
Paragons, for a minimum of 1.61 Attacks per Second in your sheet. This can easily
be achieved through your weapon,
Jesseth Skullscythe (since Increased
Attack Speed is a natural roll on the item), and a second Attack Speed roll on
another suitable piece of gear (gloves or rings), resulting in a minimal loss of
other important stats.
The build takes advantage of the Bones of Rathma 6-piece bonus, incorporating
all six set pieces — Rathma's Skull Helm,
Rathma's Spikes,
Rathma's Macabre Vambraces,
Rathma's Ribcage Plate,
Rathma's Skeletal Legplates and
Rathma's Ossified Sabatons — and
leaving the jewelry slots for purely offensive options. Rolls-wise, this
Skeletal Mage-centric setup (see this build's skills page for more information) works best
with a spread of skill, attack speed and area damage bonuses.
Skeletal Mage % increase is a possible roll on
Rathma's Skull Helm
and
Rathma's Ossified Sabatons, and it is recommended to seek it out on
both. Area Damage is the desirable fourth primary stat on both
Rathma's Spikes and
Rathma's Macabre Vambraces.
Rathma's Ribcage Plate and
Rathma's Skeletal Legplates can be
dedicated entirely to toughness.
By taking all six pieces of the Rathma set, you can dedicate your jewelry to
powerful damage combinations. Haunted Visions is a Necromancer-specific
amulet that doubles the duration of your
Simulacrum summon at a minor
health cost — a paltry requirement for the damage bonuses you get out of
Reservoir.
Your first ring, Convention of Elements, is a progression staple that
provides damage bonuses for the various elements in cycles — so make sure
to have as many
Skeletal Mages out as possible during the Physical proc.
Your second ring slot will ideally be taken by a Necromancer-specific legendary,
Krysbin's Sentence, whose effect doubles your damage against targets
affected by a Slow, and triples the bonus if you affect enemies with any other
form of CC — a mighty effect that you will trigger with a combination of
Sudden Impact,
Freezing Grasp and
Land of the Dead. Note that
either of these rings is interchangeable with the cube recommendation,
Circle of Nailuj's Evol, depending on your better rolled item.
The best-in-slot belt for the build when pushing Greater Rifts is the glass
cannon favorite, The Witching Hour. What this belt lacks in unique
properties, it makes up in unique rolls: it is the only item in the slot that can
roll Attack Speed and Critical Damage. Both stats are immensely beneficial to
your damage output, so seek as close to the maximum 7 IAS and 50 Crit Damage as
you can.
Lacking a specific bracer and benefiting greatly from quick resource
generation, the Singularity Necromancer offers the perfect environment
for
Reaper's Wraps. Notably, this bracer is crafted rather than dropped,
making it somewhat easier to perfect. The recipe for its creation drops off the
Act V final boss, Malthael.
The preferred weapon and offhand combination for the build is the Jesseth set,
Jesseth Skullscythe and
Jesseth Skullshield. The set's powers
assist your resource management by requiring you to only activate
Command Skeletons once per major engagement, and add a massive damage
multiplication incentive to your minions in doing so. Note the ability of
Jesseth Skullscythe to roll a bonus to maximum Essence in its secondary
stats, and strive to obtain it to gain the most from
Reilena's Shadowhook.
Slot | Pieces | Stat Priority |
---|---|---|
Head |
|
|
Shoulders |
|
|
Torso |
|
|
Wrists |
|
|
Hands |
|
|
Waist |
|
|
Legs |
|
|
Feet |
|
|
Amulet |
|
|
Ring #1 |
|
|
Ring #2 |
|
|
Weapon |
|
|
Off-hand |
|
To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.
Paragon Points
Slot | Paragon Points |
---|---|
Core |
|
Offense |
|
Defense |
|
Utility |
|
Gems
Bane of the Trapped is a potent source of additional damage, as it is
its own multiplier in your total damage calculation. You will be proccing this
gem consistently with your
Bone Spikes
Sudden Impact stun.
Enforcer is a pet-oriented gem that both increases your summons'
damage multiplicatively and lessens the damage they take. This secondary bonus
grows in value during Greater Rift progression, where summons start taking
considerable amounts of damage and die on a regular basis.
Zei's Stone of Vengeance is another independent multiplier, whose
range-dependent amplification can be easily maxed out by the long reach of
Skeletal Mages. The level 25 property will add some minor control and
safety to the build, as well as another proc for
Bane of the Trapped and
Krysbin's Sentence.
Slot | Gems |
---|---|
Jewelry | |
Helm |
|
Torso and Pants |
|
Weapon |
For more information about gems, please refer to our guide on gems.
Kanai's Cube
The Weapon slot in the Cube will be occupied by Reilena's Shadowhook,
whose power scales your damage multiplicatively based on your maximum Essence.
This places a strong emphasis on expanding your resource pool via
Overwhelming Essence, maxing resource in Paragons and attaining a high
max Essence in the secondary stats of
Jesseth Skullscythe.
A long-standing pet staple, Tasker and Theo are cubed in the Armor slot
for their 50% multiplicative Attck Speed bonus to your summons.
Hidden away in the Jewelry slot of the Cube, Circle of Nailuj's Evol will
double the number and extend the duration of your
Skeletal Mage summons,
making it an inseparable part of this Rathma build.
During Season 22, you are able to add Trag'Oul's Corroded Fang in the
fourth slot of the Cube, and enjoy its damage multiplication benefits via the
curses you spread.
The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.
Follower
For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.
Changelog
- 19 Nov. 2020: Added S22 Cube recommendation.
- 02 Jul. 2020: No changes required for Season 21.
- 12 Mar. 2020: No changes necessary for Season 20.
- 22 Nov. 2019: Reviewed for Season 19.
- 23 Aug. 2019: Reviewed and approved for Season 18.
- 12 May 2019: Guide was reviewed and approved for Season 17.
- 18 Jan. 2019: Added suggestions for the baseline Ring of Royal Grandeur for Seasonal characters.
- 27 Oct. 2017: Revised belt and jewelry recommendations for Patch 2.6.1.
- 17 Jul. 2017: Guide updated with improved skill and gearing recommendations.
- 05 Jul. 2017: Gear recommendations updated.
More Necromancer Guides
Builds from Other Classes
This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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