Spirit Barrage Mundunugu WD Trash Killer Variation

Last updated on Oct 23, 2024 at 09:00 by Deadset 89 comments
1.

Mundunugu's Regalia Spirit Barrage Witch Doctor Trash Killer Variation

The Mundunugu's Regalia Spirit Barrage Witch Doctor outputs high AoE damage that makes it very suitable for the Trash Killer role in high tier Greater Rifts.

The Trash Killer role demands focus from the character entirely into area of effect damage, eschewing any consideration for single target or Rift Guardian damage. Your skill and gear choices will reflect that.

Active Skills
Left Mouse Button Spirit Barrage Icon Spirit Barrage Phantasm Phantasm Right Mouse Button Locust Swarm Icon Locust Swarm Pestilence Pestilence 1 Summon Zombie Dogs Icon Summon Zombie Dogs Life Link Life Link 2 Spirit Walk Icon Spirit Walk Jaunt Jaunt 3 Sacrifice Icon Sacrifice Provoke the Pack Provoke the Pack 4 Soul Harvest Icon Soul Harvest Languish Languish
Passive Skills
2.

Adapting Rotation

The main damage dynamic still comes from careful detonation of Spirit Barrage Spirit Barrage Phantasm Phantasms, buffed up by Locust Swarm Locust Swarm and, in this case, Sacrifice Sacrifice Provoke the Pack Provoke the Pack. Refer to the Skills page for details on the use of Spirit Barrage Spirit Barrage. You will achieve the optimal 5-stack Provoke the Pack Provoke the Pack buff by:

  • Calling upon the Summon Zombie Dogs Summon Zombie Dogs prior to positioning into a pull, taken care of by your support teammates.
  • Prepare an Oculus Ring Oculus Ring spawn with careful, light DPSing with a combo of Locust Swarm Locust Swarm and a few Phantasm Phantasms on stragglers outside the main pull; aim well outside the main group, as nuking the lower health monsters early on will cost you more damage in the long run.
  • At the start of the Poison Convention of Elements Convention of Elements cycle, reapply Locust Swarm Locust Swarm as necessary and place a Phantasm Phantasm in the pull.
  • Buff up with a triple cast of Sacrifice Sacrifice, immediately reapply Summon Zombie Dogs Summon Zombie Dogs, and double cast Sacrifice Sacrifice for a 5 stack of the Provoke the Pack Provoke the Pack buff.
  • At the start of the Cold Convention of Elements Convention of Elements, you should have an Oculus Ring Oculus Ring spawn. Position inside it and root yourself in place to get the most damage out of the Endless Walk set buff, which accumulates in the Phantasm Phantasms. Spirit Walk Spirit Walk to the Oculus proc if necessary.
  • At the end of the Cold CoE cycle, use a single Phantasm Phantasm for a first detonation, wait on an additional pull from supports, and then finish off the full detonation with two more Phantasm Phantasms.
  • The rotation above should reset your Summon Zombie Dogs Summon Zombie Dogs via Grave Injustice Grave Injustice; recast them and either go for another Oculus Ring Oculus Ring spawn (if the fight is ongoing), or move to the next pull with your group.

Last but not least, always make a point to keep up and maximize your Soul Harvest Soul Harvest stacks.

3.

Adapting Skills and Passives

Part of your skill selection will remain consistent with the solo GR spec; you will maintain Soul Harvest Soul Harvest Languish Languish for the toughness increase in conjunction with Sacred Harvester Sacred Harvester and Lakumba's Ornament Lakumba's Ornament, as well as Spirit Walk Spirit Walk Jaunt Jaunt for mobility and 4-piece set protection. Locust Swarm Locust Swarm will still be necessary to proc the effects of the Ring of Emptiness Ring of Emptiness damage buff, spread more easily via the Pestilence Pestilence rune.

As far as Spirit Barrage Spirit Barrage is concerned, while Gazing Demise Gazing Demise will provide the Phantasm Phantasm rune for free and you are able to select an additional effect, in group GR progression you might want to avoid additional runes, due to lag considerations and stick with Phantasm Phantasm on your bar as well. That being said, in lower tier group GR runs you can freely run an additional utility rune, like the extra DPS from Manitou Manitou, the life sustain of Phlebotomize Phlebotomize or resource generation of The Spirit Is Willing The Spirit Is Willing.

In group GRs, you will not be responsible for clumping up enemies and healing yourself up, so Piranhas Piranhas Piranhado Piranhado and Big Bad Voodoo Big Bad Voodoo will be replaced by the combination of Summon Zombie Dogs Summon Zombie Dogs Life Link Life Link (minor damage reduction benefits) and Sacrifice Sacrifice Provoke the Pack Provoke the Pack, which you will use to bolster your damage. This potent damage buff introduces an interesting twist to your rotation, forcing you to pop Summon Zombie Dogs Summon Zombie Dogs prior to an engagement, wait on their cooldown (while supports set up a monster pull), pop it again to reach the 5-stack maximum of Provoke the Pack Provoke the Pack, and then do a triple Spirit Barrage Spirit Barrage Phantasm Phantasm cast to snapshot the full additive damage buff. It is also quite important to always be cognizant of your positioning to be able to reset the Summon Zombie Dogs Summon Zombie Dogs cooldown via Grave Injustice Grave Injustice.

Most of your passive lineup will remain the same from the Solo GR progression setup — as you will Grave Injustice Grave Injustice for the Cooldown Reduction, and Confidence Ritual Confidence Ritual for the extra damage. In group play, you should consider dropping the cheat death failsafe of Spirit Vessel Spirit Vessel for the massive damage increase of Gruesome Feast Gruesome Feast, as you will be fueled with Health Globes by your support teammates. Swampland Attunement Swampland Attunement could also replace Blood Ritual Blood Ritual, as toughness will be harder to manage than resources in this setup.

4.

Adapting Gear

Unlike the solo progression build, you will be wearing the full 6-piece Mundunugu set. This frees up your belt and jewelry slots entirely for damage multiplication items. You will be wearing the Endless Walk set, The Traveler's Pledge The Traveler's Pledge and The Compass Rose The Compass Rose, as well as your better rolled ring between Ring of Emptiness Ring of Emptiness and Convention of Elements Convention of Elements (cubing the weaker one), for the biggest possible damage amplification. The glass cannon-y The Witching Hour The Witching Hour will bring valuable Attack Speed and Crit Damage bonuses.

The remainder of your gear remains consistent with the solo progression spec. Your weapon is still your better roll between The Barber The Barber and Sacred Harvester Sacred Harvester, and you store the weaker rolled one's power in the Cube (with the option to equip Voo's Juicer Voo's Juicer and Cube The Barber The Barber at higher Paragons). Gazing Demise Gazing Demise remains the mandatory offhand. Lakumba's Ornament Lakumba's Ornament is required for the massive damage reduction bonuses.

Slot Pieces Stat Priority
Head
  1. Socket
  2. Spirit Barrage %
  3. Critical Hit Chance
  4. Intelligence (or Mana Regeneration at high Paragon)
  5. Crowd Control Reduction (Secondary Stat)
  6. Pickup Radius (Secondary Stat)
Shoulders
  1. Intelligence
  2. Cooldown Reduction
  3. Resource Cost Reduction
  4. Armor
  5. Health Globe Healing Bonus (Secondary Stat)
  6. Pickup Radius (Secondary Stat)
Torso
  1. Intelligence
  2. 3 Sockets
  3. Armor
  4. Reduced damage from Elites
  5. Arcane or Lightning Resistance (Secondary Stat)
  6. Melee or Missile Damage Reduction (Secondary Stat)
Wrists
  1. Intelligence
  2. Critical Hit Chance
  3. Cold % Damage
  4. Vitality or Life per Hit
  5. Melee or Missile Damage Reduction (Secondary Stat)
Hands
  1. Critical Hit Chance
  2. Critical Hit Damage
  3. Cooldown Reduction
  4. Intelligence (or Attack Speed at high Paragon)
  5. Pickup Radius (Secondary Stat)
  6. Arcane or Lightning Resistance (Secondary Stat)
Waist
  1. Intelligence
  2. Critical Hit Damage (if The Witching Hour The Witching Hour)
  3. Attack Speed (if The Witching Hour The Witching Hour)
  4. Vitality
  5. Armor
  6. Life %
  7. Arcane or Lightning Resistance (Secondary Stat)
  8. Life per Kill (Secondary Stat)
Legs
  1. Intelligence
  2. 2 Sockets
  3. Vitality
  4. Armor
  5. Life per Kill (Secondary Stat)
  6. Pickup Radius (Secondary Stat)
Feet
  1. Intelligence
  2. Spirit Barrage %
  3. Vitality
  4. Armor
  5. Pickup Radius (Secondary Stat)
  6. Health Globe Healing Bonus (Secondary Stat)
Amulet
  1. Socket
  2. Socket
  3. Critical Hit Damage
  4. Critical Hit Chance
  5. Cold % Damage
  6. Arcane or Lightning Resistance (Secondary Stat)
  7. Melee or Missile Damage Reduction (Secondary Stat)
Ring #1
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Cooldown Reduction
  5. Arcane or Lightning Resistance (Secondary Stat)
Ring #2
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Cooldown Reduction
  5. Arcane or Lightning Resistance (Secondary Stat)
Weapon
  1. High Weapon Damage
  2. Socket (preferably from Ramaladni's Gift Ramaladni's Gift)
  3. Intelligence (or % Weapon Damage at high Paragon)
  4. Attack Speed
  5. Cooldown Reduction
  6. Life per Kill (Secondary Stat)
Off-hand
  1. High Damage Range
  2. Intelligence
  3. Critical Hit Chance
  4. Spirit Barrage %
  5. Mana Regeneration
  6. Cooldown or Resource Cost Reduction
  7. Health Globe Healing Bonus (Secondary Stat)

To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.

4.1.

Altar of Rites

The former Season 28 theme, the Altar of Rites, has been revised and re-added to Diablo 3 as a permanent character progression mechanic. — For virtually all builds and players of all skill levels — from casual to advanced — we recommend progressing through the Altar tree using the path outlined below. The suggested path is geared towards maximum quality of life first, then amplifying damage, and then mopping up the tree with defensive and edge case utility nodes.

Note that while they require reaching them with a Seal, Legendary Potion Powers are not part of the Seal cost system; Potions unlock with a separate resource called Primordial Ashes, obtained from salvaging Legendary or Set items of Primal (red bordered) quality. Upgrade them as soon as possible, and in the order shown below (courtesy of Caleko's Altar of Rites planner).

Altar of Rites Planner

You can read more on the Altar of Rites, Seals and Legendary Potion Powers in our dedicated Altar of Rites Mechanics guide.

5.

Adapting Gems

You will keep Bane of the Trapped Bane of the Trapped from the soloing setup as a universally desired damage amplification gem. You can add another separate damage multiplier to the build in the form of Zei's Stone of Vengeance Zei's Stone of Vengeance; while it is range-dependent and encourages you to keep your distance from the enemy to strengthen its bonus, it will always grant its base bonus even at point blank range, so do not hesitate to position as necessary. If you are not confident in handling the build or are too low Paragon, consider swapping Zei for Esoteric Alteration Esoteric Alteration.

In group play, Pain Enhancer Pain Enhancer will take the place of Bane of the Stricken Bane of the Stricken as you will not be responsible for taking down the Rift Guardian. In turn, it will provide a significant damage increase due to the Attack Speed scaling from the level 25 bonus, which factors into the Phantasm Phantasms damage calculation as a separate damage multiplier. Of course, due to the necessity of Pain Enhancer Pain Enhancer getting stacked in massive pulls, in lower tier GR speedruns you can alter this slot to Bane of the Powerful Bane of the Powerful.

Slot Gems
Jewelry
Helm
Torso and Pants
Weapon

For more information about gems, please refer to our guide on gems.

6.

Adapting Kanai's Cube

As previously noted, the weapon slot is interchangeable between The Barber The Barber and Sacred Harvester Sacred Harvester; you will wear your better roll, and cube the other. We generally recommend having The Barber The Barber here due to its variable legendary power. If you choose to run Voo's Juicer Voo's Juicer, equip it in your hand (the skill bonus roll cannot be extracted), and run The Barber The Barber in the Cube.

To bolster your damage, use the Frostburn Frostburn power in the armor Cube slot (our general recommendation); to bolster defenses, you can swap to Aquila Cuirass Aquila Cuirass.

As previously mentioned, you will store the power of either Convention of Elements Convention of Elements or Ring of Emptiness Ring of Emptiness in the jewelry slot of the Cube, depending on your item rolls. Wear your better rolled ring and extract the other in the Cube.

In Season 33, where you get a 4th slot for the Kanai's Cube, you can introduce additional damage to the build by slotting Shukrani's Triumph Shukrani's Triumph there.

The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.

7.

Legendary Potion

Your recommended potion is Bottomless Potion of the Tower Bottomless Potion of the Tower, whose Armor-increasing properties complement the naturally high All Resistances stat of Witch Doctors (due to Intelligence scaling Resistances) for optimal survivability.

8.

Changelog

  • 23 Oct. 2024: Added Season 33 advice for 4th Kanai slot.
  • 10 Jul. 2024: Added Season 32 advice for ethereal weapons.
  • 10 Apr. 2024: Guide reviewed for Season 31.
  • 10 Jan. 2024: Revised guide for the permanent addition of the Altar of Rites, and added Season-specific Soul Shard recommendations.
  • 13 Sep. 2023: Added Season 29 Paragon Cap and Gearing recommendations.
  • 22 Feb. 2023: Added Season 28 Altar of Rites recommendations.
  • 26 Aug. 2022: Added Season 27 Angelic Crucible recommendations.
  • 14 Apr. 2022: Guide reviewed for Season 26.
  • 06 Dec. 2021: Enriched the guide and added Season 25 Soul Shard recommendations.
  • 22 Jul. 2021: Added S24 Ethereal recommendation.
  • 01 Apr. 2021: No changes required for Season 23.
  • 19 Nov. 2020: Revised skill, item and Cube recommendations for Season 22.
  • 01 Jul. 2020: Guide revised to reflect the changes in pet damage calculation.
  • 10 Mar. 2020: Guide added.
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