Support Monk Skills and Runes
On this page, we explain how to choose and use your skills when playing Support Monk in Diablo 3. Updated for Patch 2.7.8 and Season 34.
Active Skills |
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Passive Skills |
Rotation
The build assumes a protector position in Greater Rifts, opening fights for the
DPS characters to clear in relative safety. While the support Barbarian is
busy with drawing enemies in, you will be keeping your teammates alive —
both through the protective circle of Inner Sanctuary, as well as the
trinity of healing —
Serenity
Tranquility,
Mantra of Healing and
Epiphany
Soothing Mist. You will also be
reducing enemy damage through
Crippling Wave
Tsunami freezes, and
increasing their damage taken through the interaction of
Deadly Reach
Piercing Trident and
Strongarm Bracers.
Skills and Runes
The recommended generator skill for the build is Crippling Wave,
coupled with the support-oriented
Tsunami rune. This rune will reduce
incoming group damage by stunning enemies for a second in a generous, 17-yard
radius. As a Cold rune, it will also serve as a valuable proc for the
Iceblink legendary gem, increasing the Critical Hit Chance against
affected enemies for the entire party.
Inner Sanctuary is a key defensive skill in your arsenal, protecting
and strengthening not only you, but nearby allies as well. On a reasonable
20-second base cooldown, this skill will serve as a protective circle when
fighting within, and will render affected allies immune to crowd control from
the
Temple of Protection rune.
Epiphany is a staple in the Monk arsenal, allowing you to stick
yourself — and as a consequence, your allies — on a target to
ensure the kill.
Epiphany also increases your Spirit regeneration by
20 per second, ensuring that even the most tenacious
Mantra of Healing
active use will remain uninterrupted. And most important of all, you will be
adding the healing effect of
Soothing Mist to your active abilities,
dictating the use of high Attack Speed and Health Globe bonuses on gear. The
scaled healing from Health Globe bonuses on gear is also the reason to take
Serenity
Tranquility, offering crowd control immunity and a solid
shielding effect for your DPS allies.
Uncommon among the protective skills because of its spender nature,
Mantra of Healing passively increases life regeneration (scaling with
your Life per Second stats on gear), and adds a solid damage reduction bonus
when below 50% life through the
Time of Need rune. The Mantra's active
component adds another Life per Second scaling absorption shield to the group,
and can be spammed reasonably often due to the good resource maintenance of
the build. If you are having more trouble with even damage intake rather than
damage spikes, you can notably alternate this slot for
Mantra of Salvation
Agility.
Deadly Reach is taken strictly for the knockback properties of the
Piercing Trident, which — unlike most sources of displacement in
the game — is guaranteed to proc even on monsters that have reached the
CC cap and are not moving, allowing for unparalleled uptime of
Strongarm Bracers.
Passives
To counteract some of the damage spikes this frontline build is exposed to,
we will be taking Near Death Experience — the cheat death passive
available to Monks. On the standard 60-second cooldown, it will prevent a
lethal situation and restore you to 35% Life and Spirit instead. The 2-second
immunity to damage and crowd control impairing effects is a nice bonus on top.
If you are confident in your survivability, a notable alteration in this slot
is
Chant of Resonance for the assistance with Mantra active spam through
resource cost reduction and passive Spirit restoration.
Beacon of Ytar is a solid foundation for high skill uptime, providing
a 20% chunk to your Cooldown Reduction. Every second that you shave off
Inner Sanctuary and
Blinding Flash can be the difference of life
or death of your DPS teammate.
Resolve is a key defensive passive reducing the damage of affected
enemies on all auto attacks and most elemental affixes, making it a great fit
for the current mitigation meta in Greater Rifts.
As a support, one of your main goals is to augment the damage of your DPS
teammates — to that end, include the minor, but party-wide damage
increase of Unity.
Changelog
- 19 Jan. 2025: Skills and passives reviewed for Season 34.
- 22 Oct. 2024: Skills and passives reviewed for Season 33.
- 10 Jul. 2024: Skills and passives reviewed for Season 32.
- 11 Apr. 2024: Skills and passives reviewed for Season 31.
- 08 Jan. 2024: Skills and passives reviewed for Season 30.
- 13 Sep. 2023: Skills and passives reviewed for Season 29.
- 22 Feb. 2023: Skills and passives reviewed for Season 28.
- 26 Aug. 2022: Skills and passives reviewed for Season 27.
- 14 Apr. 2022: Guide reviewed for Season 26.
- 08 Dec. 2021: Reviewed for Season 25.
- 21 Jul. 2021: No changes required for Season 24.
- 01 Apr. 2021: No changes required for Season 23.
- 16 Nov. 2020: No changes required for Season 22.
- 01 Jul. 2020: No changes required for Season 21.
- 12 Mar. 2020: Revised skill selection to better reflect Season 20 meta.
- 09 Dec. 2019: Fixed skill mentions from a previous version of the guide.
- 21 Nov. 2019: Skill selection revised to include Breath of Heaven and Deadly Reach.
- 23 Aug. 2019: Reviewed for Season 18.
- 16 May 2019: Guide was reviewed and approved for Season 17.
- 17 Jan. 2019: Information was reviewed and approved for Season 16 with no changes required.
- 26 Nov. 2017: Reverted the guide to its pure Inna state.
- 28 Oct. 2017: Added Exploding Palm to go with the Ulyana pieces.
More Monk Guides
Builds from Other Classes
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This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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