SWK Tempest Rush Monk Skills and Runes
On this page, we explain how to choose and use your skills when playing SWK Tempest Rush Monk in Diablo 3. Updated for Patch 2.7.8 and Season 34.
Active Skills |
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Passive Skills |
Rotation
The build begins runs with an activation of Sweeping Wind, whose
stacking mechanic dictates the Sunwuko damage and protection bonuses. Once the
tornado is up, you will be
Tempest Rushing constantly into enemies,
watching the build up of the
Flurry rune and trying to
release a fully stacked (or close to) strike during the Cold
Convention of Elements cycle. When the time comes to unleash the
built-up
Flurry, apply
Blinding Flash on nearby
enemies (ideally elites), which both cancels the channeling and explodes your
built-up damage, and also nets you the damage bonuses of the worn
Cesar's Memento; you will also gain a considerable damage buff from the
Faith in the Light rune. Speaking of defenses, you will be popping
Epiphany on cooldown for general protection, while the active
component of
Mantra of Salvation
Agility will be used against damage
spikes. The resource sustain in this generatorless build will come from the
passive regen of
Inner Storm and
Epiphany.
Skills and Runes
The primary damage dealer and main focus of the build is
Tempest Rush — the Monk's take on channeling attacks, allowing
you to dive in and out of enemy packs in a whirling, destructive maelstrom.
For Greater Rift progression, take
the rune
Flurry — its stacking mechanic (going up to
the maximum 100 in a relatively short amount of time) can be timed with the
Cold rotation of
Convention of Elements to deliver massive burst. Make
special note of its relatively small detonation though, and ensure that you
are right on top of the enemy (ideally elite) before releasing hold of the
Tempest Rush button.
Blinding Flash is one of the defense-focused utility skills in the
Monk's arsenal, and its Blinding effect finds a fitting place in the crowd
control-reliant Tempest Rush Monk (note the requirements of
Cesar's Memento). With the addition of the
Faith in the Light rune,
you also gain another multiplier for your burst damage. Playstyle-wise, make
sure to use this skill as a cancel for the channeling of a stacked
Flurry.
Sweeping Wind is a vital inclusion whenever the Sunwuko set is concerned, since it reduces
incoming damage while active (the 2-piece bonus) and its stacks buff the
damage of your chosen spender (6-piece bonus). Crucial as it is to have on
your bar, its damage can be completely ignored, and you can focus on utility
with your rune choice — specifically by taking
Inner Storm for the
8 Spirit per second.
Cyclone Strike will assume a rather passive role in the build, as it
is simply taken to apply a rune to the constant passive
Cyclone Strikes
as you channel
Tempest Rush, coming from the equipped
Won Khim Lau. The rune
Soothing Breeze will assist with the life
sustain of the build; note its synergy with Health Globe bonuses in the
Secondary stats of your gear, and synergize if possible (see this build's gear page for more information). A notable
alternative for this slot for high end GR pushing is
Serenity; one of
the most potent defensive skills in the Monkarsenal, allowing you a brief
window of invulnerability on a reasonable 16 second base cooldown. Note that
the downtime begins after the active effect expires, preventing permanent
uptime exploitation. Thus, take the longer lasting
Ascension rune to
maximize its effect.
Mantra of Salvation offers a general increase to all resistances
(yours, and allies' in your vicinity) by 20%, as well as an active component
that increases resistances by another 20% for a short, 3-second burst. Coupled
with the
Agility rune and its dodge chance boost, it makes for the
best defensive Mantra for the class.
Epiphany is an almost universal addition to Monk builds, since its
default crowd control immunity, Spirit regeneration bonus (20/second) and
mobility enhancement (dashing you to nearby targets of your choice) are joined
by the massive 50% damage reduction bonus of the
Desert Shroud rune for
an irresistible package.
Passives
Cooldown reduction is in high demand for this build, as you will be trying
to get back into the CC-safety of Epiphany as soon as possible. To
that end,
Beacon of Ytar becomes an automatic inclusion.
Harmony fuels your All Resistance with 40% of the single elemental
resistance per piece of gear (e.g. 100 Fire Resistance roll on the boots will
add 100 to your sheet Fire Resistance and add 40 to your other resists). A
well geared Monk will usually sport secondary resistances in all the gear
slots that are able to roll them, adding significantly to his overall
Toughness.
Seize the Initiative is one of the best damage-oriented passives at
the disposal of Monks, providing you with a temporary attack speed increase
when engaging enemies over 75% health. As you get more comfortable with the
build, you will learn to kite into and pull additional enemies or freshly
spawned boss adds to effectively extend the benefits from
Seize the Initiative.
Your final passive slot is a little more flexible, with multiple good
options vying for the spot. Our general recommendation is to get a damage
boost in the form of Relentless Assault (synergizing with the CC-focus
of this build), or invest in additional survivability with
The Guardian's Path, which will provide a significant 35% extra dodge
chance in this dual-wielding build.
Changelog
- 19 Jan. 2025: Skills and passives reviewed for Season 34.
- 22 Oct. 2024: Skills and passives reviewed for Season 33.
- 10 Jul. 2024: Skills and passives reviewed for Season 32.
- 10 Apr. 2024: Skills and passives reviewed for Season 31.
- 08 Jan. 2024: Skills and passives reviewed for Season 30.
- 13 Sep. 2023: Skills and passives reviewed for Season 29.
- 22 Feb. 2023: Skills and passives reviewed for Season 28.
- 26 Aug. 2022: Skills and passives reviewed for Season 27.
- 14 Apr. 2022: Guide reviewed for Season 26.
- 08 Dec. 2021: Reviewed for Season 25.
- 21 Jul. 2021: No changes required for Season 24.
- 01 Apr. 2021: No changes required for Season 23.
- 16 Nov. 2020: No changes required for Season 22.
- 01 Jul. 2020: No changes required for Season 21.
- 12 Mar. 2020: No changes necessary for Season 20.
- 21 Nov. 2019: Skills revised to include Cyclone Strike and better reflect the Tempest Rush changes and additions. Updated for Season 19.
- 23 Aug. 2019: Reviewed for Season 18.
- 16 May 2019: Guide was reviewed and approved for Season 17.
- 17 Jan. 2019: Information was reviewed and approved for Season 16 with no changes required.
- 23 Mar. 2018: Added the guide.
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