Unhallowed Essence Multishot Demon Hunter Skills and Runes
On this page, we explain how to choose and use your skills when playing Unhallowed Essence Multishot Demon Hunter in Diablo 3. Updated for Patch 2.7.8 and Season 34.
Active Skills |
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Passive Skills |
Rotation
The major dynamic of the build comes from building up Hatred through
Evasive Fire
Focus and dumping it through
Multishot. That same
rhythm upkeeps the bonuses from your jewelry set,
Focus and
Restraint.
Preparation is a source of Discipline, but the
build spends little of it and primarily adopts this skill for the Unhallowed Essence set benefits
from
Invigoration. With the assistance of
Dawn,
Vengeance should be kept up at all times for the formidable damage
increase and resource regeneration it provides. On a moderate cooldown,
Companion is also taken for the
Wolf Companion damage bonuses.
Finally,
Vault is an inexpensive safety tool, which you should use as
often as you need.
Skills and Runes
The main damage dealer in the build is Multishot, taken with the
highest burst damage potential rune,
Arsenal, when Greater Rifting. The unrivaled
performance of this rune in small-to-mid scale fights dictates some of the
passive and gear choices, but this conformity does not change the core
strengths of
Multishot: long range, manageable Hatred price, and a
signature screen-wide AoE. Note that for extreme high end pushing, where
massive trash pulls becomes the primary source of Rift progression (almost
entirely replacing elite kills, which happen as collateral damage), you will
gain advantage by swapping the
Multishot rune to
Full Broadside. Logically, this would dictate that you swap into
Physical % damage on gear, and it also frees up a passive slot (enabling you
to drop
Ballistics for a defensive
Awareness).
While the build invests heavily into resource cost reduction, you can
easily dump your Hatred pool with Yang's Recurve attack speed bonus
— so the inclusion of a Hatred generator is inevitable. The spec falls
back on another Demon Hunter staple:
Evasive Fire. This primary fires
in a convenient cone shape reminiscent of
Multishot, and sports one of
the strongest generation runes —
Focus. Remember that
alternating your spender with regular
Evasive Fires is critical not
only for Hatred upkeep, but also the
Focus and
Restraint
set bonuses (see this build's gear page for
more information).
The defensive Demon Hunter resource, Discipline, remains mostly untouched
— the result of low costs utility skills and the 2-piece bonus of
Unhallowed Essence working together. This is quite fortunate for the build, as
the set translates every bit of additional Discipline into a source of damage
and you can take full advantage of Preparation
Invigoration. The skill
extends your Discipline pool with an additional 20, and can still serve as an
emergency 30 Discipline refill.
Taking full advantage of the skill and item reworks surrounding
Vengeance, the Multishot DH incorporates the skill into the build and
strives for its permanent uptime through a cubed
Dawn. This potent 40%
damage buff will also increase Hatred regeneration to 10 per second from the
Seethe rune. Depending on your Cube choices (discussed further),
Vengeance can also reduce incoming damage in half from the
Dark Heart rune, gained for free from a cubed
Visage of Gunes.
With multiple utilities to pick from, the Multishot Demon Hunter chooses a
DPS buff role for the Companion skill through the
Wolf Companion rune, boosting you with a temporary multiplicative
damage increase. While the
Wolf Companion buff sports a generous
10-second uptime, this build runs a moderate amount of Cooldown Reduction on
gear — so try to pop the
Companion active in key moments like
elite fights, or heavy trash density.
The final ingredient is an aggressive movement tool, the Demon Hunter
staple Vault. Easy on the Discipline consumption, this skill can take
you great distances before you feel any toll on your reserve. You will adjust
the rune according to your Cube armor slot choice —
Tumble if
you run
Visage of Gunes (or when speedrunning with
Multishot
Wind Chill), or
Trail of Cinders if you opt for
Cindercoat. Either way,
Vault enables you to dive in and out
of combat, picking the best spot to plant yourself and decimate your enemies
from during the appropriate proc of
Convention of Elements.
Passives
Reworked in Patch 2.4, Thrill of the Hunt is an excellent inclusion to
the build that slows all enemies hit by
Multishot by a whopping 80%.
Safety concerns aside, it doubles as an effortless proc for
Bane of the Trapped and
Cull the Weak, freeing you from
Caltrops dropping duties, or from hoping on a Slow proc from your
secondary stats on gear.
Working in unison with your Dead Man's Legacy, the
Ambush
passive will deliver during the first 25% of the enemy health pool, and the
quiver will pick up the carnage from 60% and below. The 40% damage increase is
multiplicative in nature, emphasising its superiority over other options.
Cull the Weak is a Demon Hunter mainstay, bringing a multiplicative
20% damage increase against Slowed or Chilled enemies. The benefits from this
passive further encourage you to include the reworked
Thrill of the Hunt
when Greater Rifting, or switching to
Multishot
Wind Chill during
speedfarm.
Bolstering the power of Arsenal, the Multishot Demon Hunter picks
up
Ballistics in Greater Rifts — yet another multiplicative
increase to your damage, doubling the effectiveness of the rockets splitting
from your spender. The chance for a free additional rocket is just icing on
the cake.
Changelog
- 19 Jan. 2025: Skills and passives reviewed for Season 34.
- 22 Oct. 2024: Skills and passives reviewed for Season 33.
- 09 Jul. 2024: Skills and passives reviewed for Season 32.
- 10 Apr. 2024: Skills and passives reviewed for Season 31.
- 08 Jan. 2024: Skills and passives reviewed for Season 30.
- 13 Sep. 2023: Skills and passives reviewed for Season 29.
- 22 Feb. 2023: Skills and passives reviewed for Season 28.
- 26 Aug. 2022: Skills and passives reviewed for Season 27.
- 13 Apr. 2022: Guide reviewed for Season 26.
- 09 Dec. 2021: Reviewed for Season 25.
- 21 Jul. 2021: No changes required for Season 24.
- 01 Apr. 2021: No changes required for Season 23.
- 18 Nov. 2020: No changes required for Season 22.
- 30 Jun. 2020: No changes required for Season 21.
- 12 Mar. 2020: No changes necessary for Season 20.
- 21 Nov. 2019: Reviewed for Season 19.
- 23 Aug. 2019: Reviewed for Season 18.
- 16 May 2019: Guide was reviewed and approved for Season 17.
- 17 Jan. 2019: Information was reviewed and approved for Season 16 with no changes required.
- 23 Feb. 2018: Added note for the Physical variant of this build.
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This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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