Wizard Energy Twister Build with the Tal Rasha Set (Patch 2.4.1)
Tal Rasha's Elements takes on the mantle as the reigning Energy Twister build of Patch 2.4.1, taking advantage of its improved damage multiplication bonuses. Note that many of the skill, item and cube choices in the build are exclusively made for a party composition with supports and will not work for soloing.
This group-oriented, devastating AoE build is attained through the following set pieces:
- Helm:  Tal Rasha's Guise of Wisdom Tal Rasha's Guise of Wisdom
- Chest:  Tal Rasha's Relentless Pursuit Tal Rasha's Relentless Pursuit
- Gloves:  Tal Rasha's Grasp Tal Rasha's Grasp
- Pants:  Tal Rasha's Stride Tal Rasha's Stride
- Belt:  Tal Rasha's Brace Tal Rasha's Brace
This build is no longer competitive and we are leaving it on the website for documentation purposes and in case it becomes viable again.
About the Author
This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
Build
| Active Skills | 
|---|
|    Electrocute  Surge of Power    Energy Twister  Raging Storm
  1  Frost Nova  Frozen Mist
  2  Explosive Blast  Chain Reaction
  3  Magic Weapon  Conduit
  4  Energy Armor  Force Armor | 
| Passive Skills | 
Strategy, Skills, and Runes
The majority of the DPS in the build comes from the interaction between  Energy Twister and
 Energy Twister and  The Twisted Sword legendary
power, increasing the skill's damage for every
 The Twisted Sword legendary
power, increasing the skill's damage for every  Energy Twister out on the battlefield. The
 Energy Twister out on the battlefield. The  Raging Storm merging
mechanics encourage you to not simply spam
 Raging Storm merging
mechanics encourage you to not simply spam  Energy Twister, but to position enemies in such a way as to make the
merging of twisters instantaneous and deny them as much random movement as you can. Common tactics include
luring enemies next to a wall and casting against it for a bounce back, as well as using close quarters and tight
corridors to funnel the twister's pattern. Fairly standard for Tal Rasha setups, the ET Tal Wiz also has to rotate between spells of different
elements at least once every eight seconds to keep up his 6-piece set bonus;
 Energy Twister, but to position enemies in such a way as to make the
merging of twisters instantaneous and deny them as much random movement as you can. Common tactics include
luring enemies next to a wall and casting against it for a bounce back, as well as using close quarters and tight
corridors to funnel the twister's pattern. Fairly standard for Tal Rasha setups, the ET Tal Wiz also has to rotate between spells of different
elements at least once every eight seconds to keep up his 6-piece set bonus;  Energy Twister
 Energy Twister  Raging Storm will account for Arcane,
 Raging Storm will account for Arcane,
 Explosive Blast
 Explosive Blast  Chain Reaction will proc Fire,
 Chain Reaction will proc Fire,  Frost Nova
 Frost Nova  Frozen Mist — Cold, and
 Frozen Mist — Cold, and  Electrocute
 Electrocute  Surge of Power will fulfill
the Lightning proc. Finally, two background buffs play a quiet, but very impactful role in the ET Tal Wizard build;
 Surge of Power will fulfill
the Lightning proc. Finally, two background buffs play a quiet, but very impactful role in the ET Tal Wizard build;  Magic Weapon
 Magic Weapon  Conduit
will assist in Arcane Power management, while
 Conduit
will assist in Arcane Power management, while  Energy Armor will serve as a general layer of protection against burst. Do not forget to
keep up both throughout the duration of the run.
 Energy Armor will serve as a general layer of protection against burst. Do not forget to
keep up both throughout the duration of the run.
Your primary source of damage is  Energy Twister — an exotic spender that saw little use from RoS onward and the
removal of CM Wizard builds. With the addition of a build-defining weapon in the face of
 Energy Twister — an exotic spender that saw little use from RoS onward and the
removal of CM Wizard builds. With the addition of a build-defining weapon in the face of  The Twisted Sword, it came back stronger
than ever. You will be taking the rune with the most damage potential,
 The Twisted Sword, it came back stronger
than ever. You will be taking the rune with the most damage potential,  Raging Storm; when two of its twisters collide, they more
than double the total damage and AoE. Coupled with the random movement of
 Raging Storm; when two of its twisters collide, they more
than double the total damage and AoE. Coupled with the random movement of  Energy Twister, this forces the unique playstyle of the
build that prefers tight spaces, casts against corners, and abuses corridors.
 Energy Twister, this forces the unique playstyle of the
build that prefers tight spaces, casts against corners, and abuses corridors.
To streamline the build, you will use a primary that will count towards one of the Tal Rasha elements — in this case,
lightning with  Electrocute. You will be taking the rune
 Electrocute. You will be taking the rune  Surge of Power, which in conjunction with the cubed
 Surge of Power, which in conjunction with the cubed
 The Shame of Delsere  will form a powerful Arcane Power restoration combo to counteract the gluttonous
 The Shame of Delsere  will form a powerful Arcane Power restoration combo to counteract the gluttonous  Energy Twister spender.
 Energy Twister spender.
 Explosive Blast will be introduced to the build simply as means of protection rather than damage. You will be taking the multiple
explosions of the
 Explosive Blast will be introduced to the build simply as means of protection rather than damage. You will be taking the multiple
explosions of the  Chain Reaction rune, quickly maximizing the damage reduction benefits from the
 Chain Reaction rune, quickly maximizing the damage reduction benefits from the  Orb of Infinite Depth source,
discussed in the gearing section. As a further bonus, this skill will also account for the Fire proc of Tal Rasha's elemental requirements.
 Orb of Infinite Depth source,
discussed in the gearing section. As a further bonus, this skill will also account for the Fire proc of Tal Rasha's elemental requirements.
Usually perceived as a utility cooldown or part of  Halo of Arlyse,
 Halo of Arlyse,  Frost Nova takes a firm damage spot in the ET Tal Wizard
spec.
 Frost Nova takes a firm damage spot in the ET Tal Wizard
spec.  Frost Nova brings a Tal proc of its own, counting as a Cold damage dealing skill with the
 Frost Nova brings a Tal proc of its own, counting as a Cold damage dealing skill with the  Frozen Mist rune. Similarly to
 Frozen Mist rune. Similarly to
 Explosive Blast, its effect is centered on the hero, bringing the need to aim to a minimum and allowing you to focus on
 Explosive Blast, its effect is centered on the hero, bringing the need to aim to a minimum and allowing you to focus on  Energy Twister
placement.
 Energy Twister
placement.
In a spam-heavy setup like this one,  Magic Weapon is taken not only as a passive Wizard damage buff; it is also
incorporated for the additional utility of the
 Magic Weapon is taken not only as a passive Wizard damage buff; it is also
incorporated for the additional utility of the  Conduit rune, whose AP restoration will be a major contributor to
resource stability in big fights. Still providing the baseline 10% damage increase, unconditional in nature
(no crit dependency) and sporting excellent 10-minute uptime,
 Conduit rune, whose AP restoration will be a major contributor to
resource stability in big fights. Still providing the baseline 10% damage increase, unconditional in nature
(no crit dependency) and sporting excellent 10-minute uptime,  Magic Weapon
 Magic Weapon  Conduit is hard to pass up.
 Conduit is hard to pass up.
Your protective spell of choice is  Energy Armor, taken for the burst damage protection of
 Energy Armor, taken for the burst damage protection of  Force Armor. While support teammates
taking care of sustained damage and minor hits overall through healing, mitigation and crowd control, the factor of burst remains. To counteract
it, you will be taking
 Force Armor. While support teammates
taking care of sustained damage and minor hits overall through healing, mitigation and crowd control, the factor of burst remains. To counteract
it, you will be taking  Energy Armor as your protective spell of choice, along with the burst damage protection of the
 Energy Armor as your protective spell of choice, along with the burst damage protection of the  Force Armor
rune.
 Force Armor
rune.
This concludes the overview of the Active Skills, now let us look through the Passives.
Reworked into a comparable function to other cheat deaths,  Unstable Anomaly gives you one shot at dodging a lethal situation.
Operating on a standard 60-second cooldown and adding a 3-second stun to nearby enemies — plus a solid 400% max life shield for 5
seconds — it will become a constant companion to your Greater Rift pushes.
 Unstable Anomaly gives you one shot at dodging a lethal situation.
Operating on a standard 60-second cooldown and adding a 3-second stun to nearby enemies — plus a solid 400% max life shield for 5
seconds — it will become a constant companion to your Greater Rift pushes.
 Audacity is a natural inclusion in melee range spellcasting builds like this one, bringing an impressive 30%
multiplicative damage increase against enemies within 15 yards.
 Audacity is a natural inclusion in melee range spellcasting builds like this one, bringing an impressive 30%
multiplicative damage increase against enemies within 15 yards.
The third recommended passive is  Unwavering Will, synergizing with the static fighting style of the build and the Endless Walk set,
as well as adding significant Toughness with the 20% Armor buff.
 Unwavering Will, synergizing with the static fighting style of the build and the Endless Walk set,
as well as adding significant Toughness with the 20% Armor buff.
There is a degree of freedom in your last passive choice: when looking to add DPS to the build, you can opt for the slight damage increase of
 Conflagration; when seeking Toughness, you can go with the straight mitigation of
 Conflagration; when seeking Toughness, you can go with the straight mitigation of  Blur instead.
 Blur instead.
Best in Slot Gear and Alternatives
This build incorporates the complete Tal Rasha set bonuses, taking five of the six available pieces and cubing a
 Ring of Royal Grandeur to reduce the required number of items for set bonus completion by one. This also allows you to
include the craftable Aughild's Authority set, obtaining its full set bonuses just by getting two items —
 Ring of Royal Grandeur to reduce the required number of items for set bonus completion by one. This also allows you to
include the craftable Aughild's Authority set, obtaining its full set bonuses just by getting two items —  Aughild's Power
and
 Aughild's Power
and  Aughild's Search. Area Damage is important for the Energy Twister Wizard and is a recommended roll on
 Aughild's Search. Area Damage is important for the Energy Twister Wizard and is a recommended roll on  Tal Rasha's Grasp
(along with both Crit stats and Intelligence) and
 Tal Rasha's Grasp
(along with both Crit stats and Intelligence) and  Aughild's Power (along with Intelligence, Vitality and Resource Cost Reduction).
Finishing Aughild's set for its damage reduction and bonuses vs. elites, you will be trying to roll
 Aughild's Power (along with Intelligence, Vitality and Resource Cost Reduction).
Finishing Aughild's set for its damage reduction and bonuses vs. elites, you will be trying to roll  Aughild's Search with high main
stats, Crit Chance and Arcane % damage.
 Aughild's Search with high main
stats, Crit Chance and Arcane % damage.  Tal Rasha's Relentless Pursuit,
 Tal Rasha's Relentless Pursuit,  Tal Rasha's Brace and
 Tal Rasha's Brace and  Tal Rasha's Stride should remain
pure Toughness slots.
 Tal Rasha's Stride should remain
pure Toughness slots.  Tal Rasha's Guise of Wisdom and
 Tal Rasha's Guise of Wisdom and  Illusory Boots can roll Energy Twister % bonus, and it is mandatory to seek
the skill bonus at least on the boots. Note that stacking Armor benefits you because of the balancing of sources of mitigation, as All
Resistance is already abundant on an Intelligence-based character.
 Illusory Boots can roll Energy Twister % bonus, and it is mandatory to seek
the skill bonus at least on the boots. Note that stacking Armor benefits you because of the balancing of sources of mitigation, as All
Resistance is already abundant on an Intelligence-based character.
Using the Cube to obtain the powers of the full Tal Rasha's Elements set allows you to split between offense and defense in the
jewelry slots. One of the 2.4 reworks, the Endless Walk set —  The Compass Rose ring and
 The Compass Rose ring and  The Traveler's Pledge amulet
— adds a unique mechanic that slowly increases your damage by up to a 100% if you remain stationary, and drains it away and
increases your damage reduction while moving. This is identical to the Energy Twister playstyle, which travels long distances in
pursuit of party members, and then transitions into a stationary cross-element rotation.
 The Traveler's Pledge amulet
— adds a unique mechanic that slowly increases your damage by up to a 100% if you remain stationary, and drains it away and
increases your damage reduction while moving. This is identical to the Energy Twister playstyle, which travels long distances in
pursuit of party members, and then transitions into a stationary cross-element rotation.
Your other ring slot will be taken by the pure damage boost of  Convention of Elements, whose cycling of elemental bonuses
you will need to learn and time to maximize the benefits of the short-lived Arcane proc. The ideal stats are Crit Chance,
Crit Damage, an open Socket and Area Damage.
 Convention of Elements, whose cycling of elemental bonuses
you will need to learn and time to maximize the benefits of the short-lived Arcane proc. The ideal stats are Crit Chance,
Crit Damage, an open Socket and Area Damage.
Contrary to initial expectations of the flashy, Meteor-heavy Tal Rasha set, there is zero focus on empowering the actual  Meteors
through
 Meteors
through  Nilfur's Boast and relevant skill rolls. Due to its pure focus on
 Nilfur's Boast and relevant skill rolls. Due to its pure focus on  Energy Twister, this Wizard build can run a utility
legendary in the Tal-free feet slot. The recommendation are
 Energy Twister, this Wizard build can run a utility
legendary in the Tal-free feet slot. The recommendation are  Illusory Boots, a mobility powerhouse that allows you to ignore enemy
collision and keep up with support teammates in this non-
 Illusory Boots, a mobility powerhouse that allows you to ignore enemy
collision and keep up with support teammates in this non- Teleport spec.
 Teleport spec.
The build's defining item is its weapon,  The Twisted Sword. Added in Patch 2.4, this unique one hander increases
 The Twisted Sword. Added in Patch 2.4, this unique one hander increases
 Energy Twister damage by up to 150% for each
 Energy Twister damage by up to 150% for each  Energy Twister you have out on the battlefield, a bonus you can easily cap
to its 8 maximum with proper gear optimization. The desired stats include high Damage range, Intelligence, Area Damage
and Attack Speed.
 Energy Twister you have out on the battlefield, a bonus you can easily cap
to its 8 maximum with proper gear optimization. The desired stats include high Damage range, Intelligence, Area Damage
and Attack Speed.
Another one of the 2.4 additions,  Orb of Infinite Depth is a Wizard offhand that twists the damage role of
 Orb of Infinite Depth is a Wizard offhand that twists the damage role of  Explosive Blast
into a source of additional buffs. These buffs build up every time
 Explosive Blast
into a source of additional buffs. These buffs build up every time  Explosive Blast hits an enemy, with an end result of 20% multiplicative
damage increase and the substantial 60% Damage Reduction at the maximum 4
 Explosive Blast hits an enemy, with an end result of 20% multiplicative
damage increase and the substantial 60% Damage Reduction at the maximum 4  Orb of Infinite Depth stacks. Getting these bonuses up as soon as
possible (as well as the Fire Tal proc) dictate the choice of the
 Orb of Infinite Depth stacks. Getting these bonuses up as soon as
possible (as well as the Fire Tal proc) dictate the choice of the  Chain Reaction rune. The ideal rolls include high Damage range, Crit Chance,
Energy Twister % and Arcane Power on Crit.
 Chain Reaction rune. The ideal rolls include high Damage range, Crit Chance,
Energy Twister % and Arcane Power on Crit.
Stat Priorities per Gear Slot
| Slot | Pieces | Stat Priority | 
|---|---|---|
| Head | 
 | |
| Shoulders | 
 | |
| Torso | 
 | |
| Wrists | 
 | |
| Hands | 
 | |
| Waist | 
 | |
| Legs | 
 | |
| Feet | 
 | |
| Amulet | 
 | |
| Ring #1 | 
 | |
| Ring #2 | 
 | |
| Weapon | 
 | |
| Off-hand | 
 | 
To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.
Paragon Points
| Slot | Paragon Points | 
|---|---|
| Core | 
 | 
| Offense | 
 | 
| Defense | 
 | 
| Utility | 
 | 
Gems
Your three jewelry sockets will be taken up by the legendary gems  Bane of the Trapped,
 Bane of the Trapped,  Bane of the Stricken
and
 Bane of the Stricken
and  Pain Enhancer.
 Pain Enhancer.
 Bane of the Trapped is a potent source of additional damage, as it is its own multiplier in your total damage
calculation. While the gem procs itself with its level 25 property in melee range, it will be consistently
procced by your crowd controlling support teammates. Bane of the Trapped is a potent source of additional damage, as it is its own multiplier in your total damage
calculation. While the gem procs itself with its level 25 property in melee range, it will be consistently
procced by your crowd controlling support teammates.
- Introduced in Season 4,  Bane of the Stricken takes a firm spot in your second jewelry socket. Building up your
damage multiplicatively in prolonged fights and with a level 25 bonus specifically targeting Rift Guardians, this
gem is designed to assist AoE heavy builds in their struggle against single target, high HP enemies. Energy
Twister Wizards fall neatly in that category, and it is in your best interest to get the fight done as quickly as possible. Bane of the Stricken takes a firm spot in your second jewelry socket. Building up your
damage multiplicatively in prolonged fights and with a level 25 bonus specifically targeting Rift Guardians, this
gem is designed to assist AoE heavy builds in their struggle against single target, high HP enemies. Energy
Twister Wizards fall neatly in that category, and it is in your best interest to get the fight done as quickly as possible.
- Finally,  Pain Enhancer might not seem like an obvious fit as a Physical gem — but its damage proc is unimportant
compared to its level 25 power, the Blood Frenzy. Big fights will skyrocket your Attack Speed, resulting in a faster
casting animation and in turn maximizing the number of Pain Enhancer might not seem like an obvious fit as a Physical gem — but its damage proc is unimportant
compared to its level 25 power, the Blood Frenzy. Big fights will skyrocket your Attack Speed, resulting in a faster
casting animation and in turn maximizing the number of Energy Twisters you have going at once. Energy Twisters you have going at once.
| Slot | Gems | 
|---|---|
| Jewelry | |
| Helm | 
 | 
| Torso and Pants | 
 | 
| Weapon | 
Kanai's Cube
The Kanai's Cube recommendations are as follows:  The Furnace for the weapon slot,
 The Furnace for the weapon slot,  The Shame of Delsere for the armor slot,
and
 The Shame of Delsere for the armor slot,
and  Ring of Royal Grandeur for the jewelry slot.
 Ring of Royal Grandeur for the jewelry slot.
- To improve your damage, the best choice for the weapon slot in the Cube is  The Furnace, the strongest generic two-handed
weapon in the game. With its 50% additional elite damage affix it speeds up clear times greatly, as Champion and Rift
Guardian fights are the usual GR bottleneck. The Furnace, the strongest generic two-handed
weapon in the game. With its 50% additional elite damage affix it speeds up clear times greatly, as Champion and Rift
Guardian fights are the usual GR bottleneck.
- Introduced in Patch 2.4,  The Shame of Delsere belt is an Arcane Power regeneration powerhouse that speeds up your signature
spells by 50% and restores up to 12 AP per hit. This will skyrocket your The Shame of Delsere belt is an Arcane Power regeneration powerhouse that speeds up your signature
spells by 50% and restores up to 12 AP per hit. This will skyrocket your Electrocute Electrocute Surge of Power regenerative potential, and makes
up for the demolished globe generation meta. Surge of Power regenerative potential, and makes
up for the demolished globe generation meta.
- The final item to tie the sets together is the  Ring of Royal Grandeur, a cache legendary ring from Act I bounties. The ability to
run with 6-piece Tal bonuses and 3-piece Aughild bonuses on top of better rings, dodging the undesirable guaranteed stats on the Grandeur by cubing
its power, is a tremendous boost to the build. Ring of Royal Grandeur, a cache legendary ring from Act I bounties. The ability to
run with 6-piece Tal bonuses and 3-piece Aughild bonuses on top of better rings, dodging the undesirable guaranteed stats on the Grandeur by cubing
its power, is a tremendous boost to the build.
This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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