Status Effect Name | Effect Description |
---|---|
Blood Orb | Heals you for [x]% of your Maximum Life when picked up. |
Blood Orb is a Status Effect only available to the Necromancer. Blood Orbs are crimson orbs that spawn on the battlefield when Necromancers use certain skills or items. These orbs act as equivalent to health globes, healing the player for [x]% of their Maximum Life upon consumption. However, Blood Orbs are more than just healing items. They can also be used to enhance damage output and survivability through various builds, and even aspects.
How to Apply Blood Orb
Necromancers will have to use Skills that activate/apply this effect. Blood Orbs can be caused by certain Skills, Items, and passives. Some Legendary Aspects can also enhance this effect, such the Fastblood Aspect or Aspect of Potent Blood.
Here are some examples of Skills or Passives related to the Blood Orb Status Effect:
Class | Skill | Passive |
---|---|---|
Necromancer | Hemorrhage Supernatural Blood Lance | Transfusion |
How to Recognize Blood Orb
Small spheres of blood will appear on the floor. Players can collect the Blood Orbs (max. 30) by walking over them.
Additional Information About Blood Orb
Blood Orbs are beneficial for Necromancers who want to increase their own or their minions’ durability, as they can restore Health to both with the right skills or aspects. They are a flexible mechanic that can have a significant impact in a battle. However, Blood Orbs are not generated by default, only through the use of specific skills or the Aspect of the Embalmer.
Additionally, the legendary Blood Begets Blood Paragon Board Node, and the Blood-drinker Rare Glyph can help with enhancing Blood Orbs as well.