Build Introduction
Unleash an Avalanche to bury your enemies! Boulder is updated for Lord of Hatred, and the new design is rock solid! Boulders will no longer spin off without
Hurricane, and
Dolmen Stone is updated with a better design:
Dolmen Stone – When Boulder normally would have expired, it instead explodes, dealing additional damage to surrounding enemies.
This explosion means any excess boulders, whether from overcasting or from the
Additional Boulder side upgrade, are never wasted! There is also a hidden vortex on the explosions, dragging enemies into the impact.
This guide covers everything necessary to get started on your
Boulder adventure, including Skill Tree points, Paragon, Gearing, and Seasonal updates.
Just starting on your Druid adventure? Check our Druid Leveling Guide for options on how to level, and swap to this one at Level 70.
Strengths and Weaknesses
- Mobile gameplay
- Excels at both AoE and Bossing
- Resource hungry build
- Heavy Defensive investment
Build Requirements
Dolmen Stone will greatly increase the strength of the build once obtained, but you can get started on
Boulder without it.
Get more info on the Unique items supporting this build in the Unique Items section.
Quick Navigation
Want to jump ahead? Find the sections you’re looking for here.
Skill Bar and Skill Tree Points
Petrify is triggered with
Yom rune, and does not need to be on the Skill Bar.
Earthen Bulwark is triggered with
Que rune, and does not need to be on the Skill Bar.
In early gearing before getting your
Yom and
Ring of Starless Skies, use a Spirit Builder Basic attack like
Claw – Spirit – Cast Speed – Werebear Form –
Dash. Replaces
Hurricane.
Eternal players complete Renown events in each zone for additional Skill Points, while Seasonal Players engage with the Season Journey and Rank for these Skill points.
See how these Skills play in the Rotation and Gameplay section.
Druid Class Mechanic – Spirit Boons
Use these Spirit Boons for the Boulder Druid.
| Boon Name | Animal | Effect |
|---|---|---|
| Gift of the Stag | Deer | Gain 30 Spirit. Gain 5 Spirit Per Second. |
| Iron Feather | Eagle | Gain 30% Maximum Life. |
| Avian Wrath | Eagle | Gain 20% Critical Strike Damage. |
| Energize | Wolf | Lucky Hit: Dealing damage has up to a 15% chance to restore 15 Spirit. |
| Masochistic | Snake | Lucky Hit: Critical Strikes with Shapeshifting Skills have up to a 30% chance to grant Berkserking for 4 seconds. Berkserking increases the damage of Shapeshifting Skills by 10%x. |
Swooping Attack can be used in farm content over Iron Feather.
Obsidian Slam is largely interchangeable with Avian Wrath and can grant extra Resolve. However, being capped on Resolve means you cannot refresh the damage buff.
Make sure to check the Build Mechanics sections on Spirit Management and to fine-tune making the build work for the gear level and progression of your character.
Gear, Stats, Gems, and Runes
The following are the recommended Legendary Aspects, Gear Affixes, Gems, and Elixirs for the Boulder Druid.
Legendary Aspects
Gear Slots with multiple options are listed in recommended priority. Any slot with a Mythic Unique will include a valid alternative to use while still leveling and gearing. Combine these with the right stat priorities.
| Slot | Aspect | Unique/Legendary Power |
|---|---|---|
| 2 Handed Mace | Crushing Aspect | While Fortified, you deal 45-65% (90-130%) increased damage |
| Helm | Mythic – Unique – | Give in to hatred and earn Lilith’s Favor, increasing your damage dealt by 80%. Slaughter enemies to briefly steal Lilith’s Favor from Nearby allies. |
| Chest | Aspect of Glynn’s Anvil | Max Resolve is increased by 2. In addition, gain 3-4% Damage Reduction per Resolve. |
| Gloves | Conceited Aspect | While you have a Barrier, gain 40-60% bonus damage. |
| Pants | Aspect of Debilitating Toxins | Gain 20-30% Damage Reduction. In addition, Poisoned enemies deal 15% less damage to you. |
| Boots | Overcharged Aspect | Your Storm Skill damage makes enemies Vulnerable for 4 seconds. You deal 15-20% increased damage to Vulnerable enemies. |
| Amulet | Unique – Kulle Transfiguration – Aspect of Rallying Reversal | When Boulder normally would have expired, it instead explodes, dealing additional damage to surrounding enemies. |
| Ring 1 | Unique – | Your Earth Skills deal 40-50% bonus Critical Strike Damage. This Bonus is increased to 80-100% with at least 4 stacks of Overpower. You passively gain 2 stacks of Overpower every 2 seconds. |
| Ring 2 | Mythic – Balanced Aspect | Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10% for 3 seconds, up to 50%. |
| Unique Charm | Gain 10-13% bonus damage for each stack of Resolve while in Werebear form. Additionally, you automatically gain 1 stack of Resolve every 1 second while in Werebear Form. |
Either of
Fractured Runestone or
Might of the Ursine can be slotted as Unique Charms, with the other as a Unique Item on the Ring slot.
To see how this build compares to the other builds on our site, you can check out our build tier lists.
Stat Priority and Tempering Affixes
Each line of affixes is listed in order of importance, with some alternatives given. The bolded affixes are the most important targets for Greater Affixes and Masterwork Critical Increases. Check the Tempering guide and Masterworking guide for more details about these topics.
| Slot | Gearing Affixes | Tempering Affixes |
|---|---|---|
| 2-Handed Weapon | Weapon DamageWillpower Critical Strike Damage MultiplierPhysical Damage Multiplier Maximum Life | Weapon – Critical Strike Chance |
| Helm – Mythic | Critical Strike ChanceLucky Hit Movement Speed Core Skill Ranks | Devensive – Maximum Resolve Stacks |
| Helm – Unique | Willpower Maximum Life Armor Resistance to All Elements Spirit Generation | Defensive – Maximum Resolve Stacks |
| Chest | WillpowerRanks to Defensive Skills Maximum Life Armor Spirit Generation | Defensive- Maximum Life or Resolve Stacks |
| Gloves | Willpower Critical Strike Damage MultiplierAttack Speed Critical Strike Chance Vulnerable Damage Multiplier | Offensive – Critical Strike Damage |
| Pants | WillpowerMaximum Life Armor All Resistance Spirit Regeneration | Defensive – Maximum Life or Resolve Stacks |
| Boots | Willpower Maximum Life Movement Speed Armor | Movement – Movement Speed |
| Amulet – Unique | Critical Strike Damage Multiplier Ranks in Nature Magic, Shapeshifting, Core or Werebear SkillsVulnerable Damage Multiplier Critical Strike Chance Ranks in All Skills | Defensive – Maximum Resolve Stacks |
| Ring – Mythic | Attack Speed Critical Strike Chance Lucky Hit Chance Ranks to Core Skills | Resource – Resource Generation |
| Rings – Legendary Aspect | Willpower Critical Strike Damage MultiplierAttack Speed Critical Strike Chance Life on Hit | Resource – Resource Generation |
Tempers can be rerolled until they Greater Affix.
Maximum Resolve Stacks can Greater Affix and then be Masterworked to heavily influence your
Might of the Ursine damage multiplier bonus and Aspect of Glynn’s Anvil damage reduction. Balance that against other defensive needs like extra Maximum Life.
Remember to fully Socket, Temper, Enchant, Aspect, and Masterwork (STEAM) your item before Transfiguring it in the Horadric Cube!
After gearing, look at progression systems like Paragon next.
Uniques and Mythic Uniques
These Unique Items are recommended for the Boulder Druid
Dolmen Stone is a strong addition to the Boulder function. Excess boulders or boulders that expire will explode, creating a vortex at impact to help drag in enemies. This means overcasting Boulder or getting Additional Boulder triggers is never wasted!
- (Before Mythic, Farming)
Godslayer Crown can be used as a quality-of-life tool before getting your
Heir of Perdition. Casts of
Petrify or
Ravens will Stun to trigger the Incapacitate attempt.
Fractured Runestone boosts Earth Critical Strike Damage, and is further empowered if you have 4+ stacks of Overpower. We gain Overpower from the item itself and from
Que casts of Earthen Bulwark.
Might of the Ursine gives Resolve and a damage multiplier for every stack of Resolve. You can get extra resolve stacks from
Petrify and from Defensive Tempers.
Either of
Fractured Runestone or
Might of the Ursine could be used as a unique item, with the other placed into the Talisman as a Unique charm; just use the better gear affix combination.
Mythic Unique Items
The Boulder Druid can benefit from the following Mythic Unique items:
Ring of Starless Skies is a powerful Resource Cost Reduction tool and damage multiplier with strong Gear Affixes. Boulder is a Spirit Hungry skill, and this can be what is needed to make gameplay smooth without a Basic Spirit Builder. The ring slot is a hefty tradeoff from a well-statted legendary ring with affixes like Critical Strike Damage Multiplier, though. A well-rolled legendary ring with
Balanced Aspect could do more top-end damage with similar Spirit, but it would need to be near BIS.
Heir of Perdition has Strong Gear Affixes and a steady damage multiplier. The multiplier can be stolen from others who also use this helm. Vasily’s Prayer is dead, and we get native Form nodes in the skill tree, so this helm is finally available to use.
Check our Unique Item Target-farming guide for information on where to find everything you need.
Gems and Runewords
The following are the recommended Gem and Runeword setups for the Boulder Druid.
Gems
| Weapon Gems | Armor Gems | Jewelry Gems |
|---|---|---|
In high push, many deadly affixes are Fire or Lightning damage types; swap in more Grand Rubies or Topazes to jewelry as needed.
Runewords
Use these Runeword combinations for the Boulder Druid, placed in the 2 Handed Weapon and into one Armor slot.
| Runeword Combination | Runeword Effects |
|---|---|
| Igni Yom | |
| Nagu Que | Evoke the Druid’s |
Runewords use a conditional Rune of Ritual to generate Offering. The Offering is consumed by the Rune of Invocation to trigger its effect. Runes replace Gems in gear with two sockets. Up to two sets of Runeword Pairs can be placed at a time.
Using
Que allows us to benefit from our Skill Point investments into
Earthen Bulwark without needing it on the Skill Bar.
Using
Yom guarantees high uptime on our invested Critical Strike Damage debuff from Skill Ranks of
Petrify, grants high Spirit regeneration, and provides Stuns and Stagger on Bosses, without needing it on the Skill Bar. The Song of the Old Mountain Talisman Set will also benefit from the frequent casts.
Other combinations can also work well; adjust to the content you are running. These can include:
- Speedfarming –
Bac
Jah for Teleport is useful when farming.
Paragon Board
The following are the preferred Glyphs, Boards, and pathing recommended for making the most of the Boulder Druid.
The road to max Paragon is long. The above Paragon tabs show the following.
- The first tab shows a setup around Paragon 200. This pathing is stricter to grab all Legendary nodes, essential rare nodes, and to fill in glyph areas.
- The second tab is the paragon tree in its final form.
At level 15, the glyph grows in radius and gains a special effect. At level 46, the glyph grows to its max radius and gains a strong conditional damage multiplier.
For more offense, swap out
Werebear for
Headhunter, and
Outmatch for
Guzzler (and exchange dex nodes for int). Enjoy drinking the potions.
Total Boards placed are now limited to a max of 5; the Starter Board and four Class Boards. Rotate boards as necessary.
Season Mechanics
There are no specific seasonal mechanics in season 13. Instead, the Lord of Hatred DLC and all of its features are available to explore. This includes:
- War Plans
- New Skill Trees
- Talisman Sets
- The Horadric Cube
- Echoing Hatred
Enjoy the expansion!
Talisman
Lord of Hatred introduces Talisman sets. The Talisman is a Seal and the Charms placed within. Charms have general affixes from a limited pool and can have Set bonuses, which grant significant power.
The ideal setup for an Ancestral Seal for the Boulder Druid is the following:
- Seal Bonus +1 Charm Slot for 6 total Charm slots. This allows for a full 5-set and Unique Charm.
- 5/5 Song of the Old Mountain Talisman Set
- Unique Charm for
Might of the Ursine
Ideal affixes for the Seal, Seal Bonuses, and Charms include the following in order of priority:
- Ranks to Shapeshifting, Core, Werebear, Earth, or Nature Magic Skills. Nature Magic Skills Ranks will also boost Petrify, Earthen Bulwark, and Cyclone Armor.
- All Stats. Having one or two Charms or Transfigurations with All Stats will help complete your Paragon secondary node bonuses.
- Armor or Max Life.
- Critical Strike Chance
- Any Incapacitate Crowd Control, such as Daze, Stun, or Freeze
The Song of the Old Mountain Set fossilizes enemies, gradually turning them Petrified. After the Petrify runs out, or they would have taken more damage than they have health, they burst into a shower of rocks that splash close enemies. This set is powerful, granting high Petrify uptime and dealing massive damage to clustered packs of enemies.
The alternative Talisman Set is Might of the Den Mother. It increases damage gradually by taking damage or dealing damage, and then consumes those stacks for a large, temporary damage bonus. This can be competitive in single-target situations, such as bosses with no adds, or help kill things faster in trivial content, without having to ramp up your Fossilize.
Mercenaries
Mercenaries are followers who aid the Player. A main mercenary is chosen to fight alongside you, granting strong buffs or perks, and a secondary Mercenary is chosen to periodically Reinforce you.
The following Mercenary options are recommended for the Boulder Druid:
Main Mercenary – Raheir, the Shieldbearer
- Skills:
Shield Charge,
Raheir’s Guard,
Provoke,
Mocking Lure
Reinforcement – Aldkin, the Cursed Child
- Reinforcement Ability –
Field of Languish - Opportunity –
Boulder
Raheir will grant a notable increase to Armor and a small damage bonus, taunting enemies occasionally. Other setups are viable, such as Subo’s
Cover Fire for Critical Strike Damage and minimap marking quality of life.
Build Mechanics
Rotation and Playstyle
- Maintain
Debilitating Roar for Maximum Life and other Bonuses. - Maintain
Hurricane to apply Vulnerable and Weaken to enemies. - Cast
Boulder, keeping at least 5 active. Overcasting is beneficial because it will trigger
Dolmen Stone explosions!
Earthen Bulwark and
Petrify will cast frequently from Rune triggers, granting their benefits.
Wolves and
Ravens are there for their supporting buffs, and for
Nagu, and generally are not actively used.
Skills, Support, and Synergies
Boulder is our high-damage main Skill. With the
Dolmen’s Will variation, Boulder becomes a Core Skill, spinning around the player without Collision. Up to 5 Boulders can be maintained.
With
Dolmen Stone, excess or expiring boulders will explode for large damage, vortexing enemies onto the impact. This means overcasting Boulders or triggering
Additional Boulder is beneficial rather than wasteful like it used to be.
Supporting Skills
Ravens and
Wolves are useful as a trigger for
Nagu.
Wolves will also give a massive 40% attack speed boost after Critically Striking, and will help tank for you.
Cyclone Armor is a large category for All Resistance. The
Reversal draw in is also an option for helping to gather enemies onto your
Boulder.
Earthen Bulwark will provide Barrier, Resolve, Fortify, and Overpower stacks. This is triggered with the
Que rune, and does not need to be on the Skill Bar. Barrier is capped at 100% of your Maximum Life. Depending on Skill Rank and affixes like Barrier Generation, you may be able to deselect Ranks and put them into other Skills like
Cyclone Armor. You could also choose to take the Unstoppable side upgrade.
Hurricane is a handy Storm Skill to trigger our
Overcharged Aspect for Vulnerable, and applies Weaken on struck enemies as well. It is maintained as a Core Skill, slowly draining Spirit while active. If this is ever too much Spirit drain while still gearing, try out another skill or use a different Variation in the meantime.
Cyclone Armor, Companion Skills,
Earthen Bulwark, and
Hurricane are all Versatile Skills, and will maintain your previous Form when Cast.
Debilitating Roar grants Maximum Life to you and your Allies, and applies a damage taken debuff onto enemies. Depending on bonus Skill Ranks from gear or charms, you may be able to deselect Skill Ranks and place them elsewhere. Just keep the cooldown lower than the duration!
Petrify provides Spirit, Resolve for our Might of the Ursine, Stuns enemies, Staggers bosses, and applies a scalable Critical Strike Damage Taken debuff.
We choose not to take the Calamity Spirit Boot, extra duration side upgrade, and
Greater Petrify variation on Petrify because of the Song of the Old Mountain talisman set – we want the Petrify debuff to run out so the absorbed explosions can happen.
There may be a situation where
Grizzly Rage –
Cornered Beast is the better Ultimate, but I found that our reduced sources of Lucky Hit, and having to invest into related Spirit Boons was too costly. Petrify also plays well with our Spirit issues and the Earth Talisman Set. If used, equip
Flickerstep on boots with Attacks Reduce Evade so you can have good uptime.
When choosing the Form option for Petrify, Human Form provides an extra 5% Critical Strike Damage Taken. However, if you have extra ranks in Werebear or Shapeshifting Skills from Charms or gear affixes, Werebear form may provide better Critical Strike Damage depending on your setup.
Yom triggers of
Petrify will not change your current Form.
Buff Check
Here’s a breakdown of where we are getting what essential buffs!
| Power | Source |
|---|---|
| Barrier | |
| Berserking | Spirit Boon Masochistic |
| Crowd Control | |
| Ferocity | Aspect of Rallying Reversal |
| Fortify | |
| Overpower | |
| Poisoning | |
| Resolve | |
| Unstoppable | Raheir, The Shieldbearer |
| Vulnerable | Overcharged Aspect |
| Weaken |
Variant Play
Human Boulder
Werebear is the chosen form for this build for the Werebear, Shapeshifting, and other synergies, including access to things like Masochistic Spirit Boon and Might of the Ursine Unique Item.
However, if you are looking to show off that Wardrobe, there are a few perks to playing Boulder as Human, including better Spirit Generation and Cooldown Reduction from being in Human form. To lean into this playstyle:
- Exchange Boulder’s Werebear form for Human form.
- Exchange your Might of the Ursine Unique or Charm for Fractured Earthstone.
- Swap Masochistic Spirit Boon for Obsidian Slam. Note that being capped on Resolve means no way to benefit from the damage multiplier.
- Check your charms, amulet, or other items for Shapeshifting or Werebear ranks; exchange those for Earth, Nature Magic, or Core Ranks.
Other Earth Skills
This build can be modular for other Earth or Bear setups. Feel free to use it as a template if you want to try out Earth Spike, Stone Burst, Landslide, as most of the parts would be similar. Just trade out the appropriate Skill and Unique item. For variations, I recommend the following:
Seismic Shift for Earth Spike – with
Will of Stone and
Shard of Verathiel.
Vengeance of Earth for Landslide – with
Earthbreaker.
Epicenter or
Rumbling Stones for Stone Burst – with
Stone of Vehemen.
Spirit Management
Boulder can be a Spirit Hungry build. We have several ways we manage Spirit.
- Gift of the Stag Spirit Boon for Spirit and Spirit Per Second.
- Energize Spirit Boon to periodically restore Spirit.
- Rune triggers to
Petrify Restore Spirit.
Ring of Starless Skies grants up to 5 stacks of 10% Spirit Cost Reduction.
If this is not sufficient while leveling and gearing, consider using any of the following.
- Use
Balanced Aspect for heavy Spirit Generation. - Gear for extra Spirit Generation on armor slots.
- Use a Basic Spirit Builder Skill like
Storm Strike for Spirit and Ferocity, or
Earth Spike for extra Overpower, or
Claw – Spirit – Cast Speed – Werebear Form –
Dash.
Season Updates
Boulder should play similarly to previous, but the update to
Dolmen Stone is excellent; we do not have to stress about our
Hurricane management, and excess Boulders will explode, meaning overcasting is never wasted. The explosions also vortex enemies into the impact, which is a fabulous design.
Druid, in general, is kinda squish this expansion. All the heavy defensive investments will help keep things smooth.
Be sure to check out the Build Mechanics section for updates on gameplay and options.
Check the Patch Notes for a full list of updates. It is a lot. For general Season 13 information, check out our Season 13 Hub.
Changelog
- 29 April, 2026: Updated for Season 13 and Lord of Hatred. All sections updated for new systems, enjoy!
- 8 March, 2026: Updated for Season 12 and Patch 2.6. Updated Mercenary recommendations.
- 6 December, 2025: Updated for Season 11 and Patch 2.5.
- 21 September, 2025: Updated for Patch 2.4 and Season 10. Seasonal Players, please note that the Season 10 Mechanics section has setups that include the seasonal Chaos Armors.
- 27 June, 2025: Updated for Patch 2.3 Season 9. Changed from a Cataclysm build to Petrify. Changes to Skill Tree, Paragon, Gearing, and Spirit Boons.
- 30 April, 2025: Changed build to
Savage Boulder. Adjustments to Skill Points and Paragon nodes to account for the change. - 24 April, 2025: Updated to the new unified format for Season 8 Patch 2.2 changes.



Weapon Damage