To find out more general information about leveling as a Spiritborn in Diablo 4, you can check out our main Spiritborn Leveling Guide. Or you can go to our Spiritborn Builds page for a list of other leveling builds to choose from.
This build can easily complete the campaign on Normal difficulty. However, we recommend using the Quill Volley leveling build instead, as it is stronger and feels smoother during early leveling until you get better gear.
Once your character reaches Level 60 or is ready for harder difficulties, pick one of our Endgame Builds to continue your Spiritborn journey.
Build Introduction
This Spiritborn leveling build revolves around the Gorilla and Jaguar Spirit Guardian and focuses on high survivability. This build is efficient during leveling as it deals heavy AoE damage, allowing you to rush from one pack to the next. Crushing Hand and Rushing Claw will be your main skills and provide damage against large groups of enemies, while Rock Splitter serves as Vigor generator. In combination with The Hunter Ultimate and Ravager, this build is suitable for all types of content.
For information on Season 6, you can check out our Season Hub.
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Allocation of Skill Points
The table below outlines the recommended order for allocating your Skill Points. At Level 60, you will have a total of 59 points available and an additional 12 points can be obtained upon completing Renown in each zone, resulting in a grand total of 71 points.
Order | Skill | Cluster |
---|---|---|
1 | Rock Splitter | Basic Skill |
2 | Enhanced Rock Splitter | Basic Skill |
3 | Crushing Hand | Core Skill |
4 | Enhanced Crushing Hand | Core Skill |
5 | Rampant Crushing Hand | Core Skill |
6 | Sharp Rock Splitter | Basic Skill |
7 | Crushing Hand Rank 2 | Core Skill |
8 | Crushing Hand Rank 3 | Core Skill |
9 | Crushing Hand Rank 4 | Core Skill |
10 | Crushing Hand Rank 5 | Core Skill |
11 | Ravager | Focus Skill |
12 | Armored Hide | Defensive Skill |
13 | Enhanced Armored Hide | Defensive Skill |
14 | Reinforced Armored Hide | Defensive Skill |
15 | Enhanced Ravager | Focus Skill |
16 | Measured Ravager | Focus Skill |
17 | Rushing Claw | Potency Skill |
18 | Enhanced Rushing Claw | Potency Skill |
19 | Invasive Rushing Claw | Potency Skil |
20 | Vigorous | Core Passive |
21 | Velocity | Core Passive |
22 | Rock Splitter Rank 2 | Basic Skill |
23 | Rock Splitter Rank 3 | Basic Skill |
24 | The Hunter | Ultimate Skill |
25 | Harmonious Hunter | Ultimate Skill |
26 | Exalted Hunter | Ultimate Skill |
27 | Rock Splitter Rank 4 | Basic Skill |
28 | Rock Splitter Rank 5 | Basic Skill |
29 | Armored Hide Rank 2 | Defensive Skill |
30 | Armored Hide Rank 3 | Defensive Skill |
31 | Armored Hide Rank 4 | Defensive Skill |
32 | Armored Hide Rank 5 | Defensive Skill |
33 | The Hunter Rank 2 | Ultimate Skill |
34 | Adaptive Stances | Key Passive |
35 | The Hunter Rank 3 | Ultimate Skill |
36 | The Hunter Rank 4 | Ultimate Skill |
37 | The Hunter Rank 5 | Ultimate Skill |
38 | Vigorous Rank 2 | Core Passive |
39 | Vigorous Rank 3 | Core Passive |
40 | Velocity Rank 2 | Core Passive |
41 | Velocity Rank 3 | Core Passive |
42 | Focal Point | Focus Passive |
43 | Focal Point Rank 2 | Focus Passive |
44 | Focal Point Rank 3 | Focus Passive |
45 | Apex | Focus Passive |
46 | Apex Rank 2 | Focus Passive |
47 | Apex Rank 3 | Focus Passive |
48 | Diminishment | Focus Passive |
49 | Diminishment Rank 2 | Focus Passive |
50 | Diminishment Rank 3 | Focus Passive |
51 | Mirage | Focus Passive |
52 | Unrestrained | Focus Passive |
53 | Unrestrained Rank 2 | Focus Passive |
54 | Unrestrained Rank 3 | Focus Passive |
55 | Endurance | Defensive Passive |
56 | Fueled | Defensive Passive |
57 | Perseverance | Defensive Passive |
58 | Perseverance Rank 2 | Defensive Passive |
59 | Perseverance Rank 3 | Defensive Passive |
60 | Resilient | Potency Passive |
61 | Resilient Rank 2 | Potency Passive |
62 | Resilient Rank 3 | Potency Passive |
63 | Potent | Potency Passive |
64 | Potent Rank 2 | Potency Passive |
65 | Potent Rank 3 | Potency Passive |
66 | Furnace | Potency Passive |
67 | Furnace Rank 2 | Potency Passive |
68 | Furnace Rank 3 | Potency Passive |
69 | Resolution | Ultimate Passive |
70 | Resolution Rank 2 | Ultimate Passive |
71 | Resolution Rank 3 | Ultimate Passive |
These are the abilities you want on your skill bar:
Skill Tree
Here is the completed skill tree for the build:
Spirit Hall – Spiritborn Specialization
The Specialization of the Spiritborn Class becomes available at Level 15. It is recommended to complete the “Sacred Hunt“ questline in Kehjistan as soon as possible. The quest is given by Tarka.
The Spirit Hall system allows you to choose two animal spirits as protective guardians to receive powerful passive bonuses. The first, primary Spirit Guardian can be selected at Level 15, after completing the quest. Followed by the secondary Spirit Guardian at Level 30. Each Guardian has a different primary and secondary bonus ability, and you do not have to pick the same Guardian twice!
The Spirit Hall allows you to combine two different Spirit Guardians or stick with just one.
- Primary Spirit Guardian: Jaguar
- Every 15th time you deal direct damage to an enemy with a Jaguar Skill, unleash an additional strike dealing 15% of the damage you have dealt to them in the last 0.5 seconds. All skills are now also Jaguar skills.
- Secondary Spirit Guardian: Jaguar
- Maximum Ferocity is increased by 1. Gain 1 stack of Ferocity whenever you kill an enemy or damage a Boss.
For this leveling build, we choose the Jaguar as both the primary and secondary Spirit Guardian. With the Jaguar as primary spirit guardian, we gain additional direct damage. Furthermore, since every skill will now also be identified as a Jaguar skill, passive notes such as Potent or Furnace will apply to Gorilla skills. The secondary spirit will also be the Jaguar, simply to increase Ferocity and because it synergizes very well with the rest of the build by raising maximum Ferocity stacks by 1, resulting in even more attack speed.
Keep in mind that if you select the Jaguar as your primary guardian, all of your skills will be considered Jaguar skills as well. This means that any + Rank to Jaguar skills on your gear or items will increase the rank of all of your skills, which now also count as Jaguar skills.
Mercenaries
During the Vessel of Hatred campaign, you will unlock different NPC Mercenaries who join you on your travels. As you level up, you can generally pick any mercenary you like, as they will not play an essential role until you optimize your build in the endgame. However, if you would prefer to get a recommendation, we would advise selecting Raheir as your main companion, for the added survivability he provides, and Varyana as Reinforcement.
Raheir Skill Tree choices:
- Core Skill: Shield Charge
- Core Passive: Raheir’s Guard
- Iconic Skill: Crater
- Iconic Passive: Iron Wolf’s Call
Varyana Reinforcement choices:
- Opportunity Skill: Crushing Hand
- Reinforcement Skill: Shockwave, then switch to Bloodthirst as soon as you unlock it, for increased Attack Speed.
Mechanics and Playstyle
The primary damage-dealing skill in this build is Crushing Hand, which is upgraded with the Unrelenting Aspect. Crushing Hand allows you to do massive AoE Damage and increase your survivability. Because Jaguar is the primary Spirit Guardian, all skills are also considered Jaguar skills, therefore Crushing Hand will be boosted by the Potent and Furnace passives.
Rock Splitter generates vigor and knocks back enemies, while Armored Hide provides more survivability. Rock Splitter will also grant Resolve stacks, which will increase the radius of Rampant Crushing Hand.
Ravager serves as an additional damage and mobility skill, making you dash to targets when using a Core skill like Crushing Hand and increasing your Vigor generation.
This build relies heavily on maintaining strong Ferocity and Resolve stacks. Several aspects and skills are intended to help with that, such as the Duelist’s Aspect, Aspect of Interdiction, and Aspect of Endurance. The ultimate The Hunter also refills Ferocity stacks, allowing you to maintain the increased Attack Speed.
Damage Rotation
- Use Rock Splitter to rush at enemies and knock them back.
- Armored Hide to increase survivability.
- Ravager to deal more damage and allow the next core skills to dash to the target.
- Use The Hunter for increased damage and to fill up your Ferocity stacks.
- Spam Crushing Hand.
- Rock Splitter to generate Vigor whenever needed.
- Rushing Claw to move out of difficult situations or into the next pack.
Gear, Gems, Elixirs, and Stats
When picking your gear, higher Item Power generally indicates stronger gear, but you should also consider the affixes and effects that are relevant to your class and build. When making gear decisions, keep an eye on both Item Power and the specific attributes that complement the build.
Legendary Aspects
For general information on how to unlock the Codex of Power, head to our dedicated Aspects and Codex of Power guide. You can imprint Aspects onto items by visiting the Occultist.
Listed below are all the Aspects that are important for this Crushing Hand Gorilla Spiritborn leveling build. You can equip any aspect from this list in the slot it drops for, as they are all useful while leveling.
If you want a recommendation regarding which Aspect to get first, the Unrelenting Aspect to increase the damage from Crushing Hand, which will smash an additional 10 times. You can unlock this aspect through finding it naturally, as a random drop.
Aspect Name | Legendary Aspect Power | Source |
---|---|---|
Unrelenting Aspect | Every 3rd consecutive Crushing Hand smashes an additional 10 times around you dealing x% of its Base damage per hit. | Random Drop |
Aspect of Redirected Force | Gain increased critical strike damage equal x% of your block chance. Blocking doubles this bonus for 10 seconds. | Random Drop |
Accelerating Aspect | Critical strikes with core skills increase your attack speed by x% for 5 seconds. | Random Drop |
Aspect of Interdiction | Gain x% Block chance per resolve stack | Random Drop |
Aspect of Endurance | Your Resolve has a x% chance to not be lost when you are hit for each stack of ferocity you have | Random Drop |
Aspect of the Umbral | Restore x of your primary resource when you crowd control an enemy | Champion’s demise, Dry steppes |
Duelist’s Aspect | Maximum Ferocity increased by 1-5 | Random Drop |
Aspect of Unyielding Hits | Casting a Gorilla skill adds x% of your Armor to all attacks for 3 seconds | Random Drop |
Aspect of Forest Power | Lucky hit: Up to a 25% chance to create a Mystic Circle for 10 seconds. Casting a Gorilla Skill in Mystic Circles empowers them to periodically grant you a Barrier for 25% of your Maximum Life which increases your Armor and Maximum Resistances by x% while active. | Random Drop |
Stat Priority and Tempering Affixes
During your leveling journey, you may stumble across items with very good affixes. Tempering these items can provide you with a significant boost in character power, so make sure you understand how it works.
Tempering is only possible if you have already found a few Tempering Manuals while leveling!
Keep an eye out for the following stats and modifiers that are particularly beneficial for this build (listed in order of importance):
Gear Slot | Important Affixes (ranked by priority) | Tempering Recipes and Affixes |
---|---|---|
Helm | 1. Ranks to Rushing Claw 2. Dexterity 3. Armor | Spiritborn Endurance (Defensive): Crushing Hand Barrier Generation Gorilla Innovation (Utility): Crushing Hand Size |
Chest | 1. Ranks to Armored Hide 2. Resistances 3. Dexterity | Natural Schemes (Utility): Barrier Generation Spiritborn Guard (Defensive): Armored Hide Active Duration |
Gloves | 1. Ranks to Crushing Hand 2. Critical Strike Damage 3. Attack Speed | Gorilla Innovation (Utility): Rock Splitter Size Gorilla Finesse (Offensive): Gorilla Damage |
Pants | 1. Dexterity 2. Ranks to Rock Splitter 3. Resistances | Spiritborn Resolve (Defensive): Maximum Resolve Stacks Gorilla Innovation (Utility): Rock Splitter Size |
Boots | 1. Dexterity 2. Movement Speed 3. Ranks to Ravager | Natural Motion (Mobility): Movement Speed Gorilla Innovation (Utility): Crushing Hand Size |
Amulet | 1. Attack Speed 2. Movement Speed 3. Critical Strike Chance | Spiritborn Guard (Defensive): Rock Splitter Block Chance Bonus Jaguar Finesse (Offensive): Jaguar Damage |
Rings | 1. Critical Strike Damage 2. Attack Speed 3. Resistance Needed | Worldly Stability (Resource): Resource Generation Gorilla Finesse (Offensive): Gorilla Damage |
Weapon | 1. Damage 2. Critical Strike Damage 3. Dexterity | Natural Finesse (Offensive): Damage to Close Enemies Gorilla Augments (Weapon): Chance for Crushing Hand to Extra Hit |
Gems and Runewords
Listed below are the best Gems to socket into gear for each item type.
Weapon Gems | Armor Gems | Jewelry Gems |
---|---|---|
Emerald for increased Critical Strike Damage | Emerald for Dexterity | Skull For more Armor |
If you find one of the Runes listed below, you can equip them as a Runeword on your Chest or Pants.
Runeword Combination | Runeword Effects |
---|---|
Cem Gar | Cem – Gain: 50 Offering — Cast Evade. Gar – Requires: 25 Offering, Cooldown: 1 Second — Gain 2.5% Critical Strike Chance for 5 seconds, up to 25%. |
Noc Qua | Noc – Gain: 2 Offering — Spend 5% of your Maximum Resource. Qua – Requires: 400 Offering, Cooldown: Restore an Evade charge and gain 6% Movement Speed for 5 seconds, up to 30%. |
Which Elixirs Should You Use?
Head to the Alchemist in any main town and craft Elixirs to boost your stats and experience gain for 30 minutes! Remember to gather the necessary crafting materials by foraging plants (to get Bundled Herbs)
Listed below are Elixirs that will be useful for you while leveling as a Spiritborn:
- Elixir of Resourcefulness for better Resource Management.
- Elixir of Advantage to boost Attack Speed.
- Elixir of Iron Barbs or Elixir of Fortitude for a small defensive boost until other options become available.
Return to the Alchemist again when you reach Level 10, 20, 30, 40, 50, and 60, to upgrade your potion. The extra healing is essential to survival! You can upgrade your potion at Level 60 multiple times, depending on whether you have the required materials or not.
Season 6: Hatred Rising
For a complete overview of Season 6, its mechanics and theme, new game mode, and other changes coming with the Season of Hatred Rising, please take a look at our comprehensive season hub here.
What matters most for leveling are the Realmwalkers. Defeating the Realmwalker will open a portal to the Seeting Realm. Completing the dungeon within will reward you with various items, depending on the rewards you choose upon entering, as well as Seething opals, which are consumables you can use. They can be stacked with elixirs to increase experience gains even further. For more information on which different Opals are available, head to our Seething Opal section here.
Difficulty and Endgame
Once you hit Level 60 with this build, you will be ready to tackle harder difficulties as you transition into more challenging endgame content. Make sure to pick one of our recommended endgame builds to continue your journey! Additionally, keep your Obols until you reach maximum level (60), then spend them on a weapon to kickstart your preferred endgame build.
Changelog
- October 2nd, 2024: Guide created and theorycrafted for Season 6.