This is the Rotation and Gameplay page of the HotA Barbarian Build. To navigate to the other pages of this build, you can use the buttons below.
Rotation, Playstyle, and Skill Use
In this section we will detail how to play this build, what the various skills and passives are used for and what your damage rotation should be to get the full benefit of this setup to smash the most demons and bosses. Let’s get started!
Playstyle
The general feel of this build is to stand still after gathering large amounts of demons and then unload with Hammer of the Ancients for massive overpowers. It provides that satisfying feeling of huge damage numbers and splattering the hordes of the burning hells across your screen. While slower than most Barbarian setups, it makes up for it in raw damage and power. Something that feels entirely on brand for the class of might and muscle.
Rotation
We generally want to group up a lot of monsters using Lunging Strike and Bash. Once we’ve got them following we’ll stop and stand still triggering our LithYom Runeword combo and spawning an Earthquake. While standing in it we’ll get a large damage bonus and then we let loose with Hammer of the Ancients, triggering our TamTec Runeword combo, and smashing the enemies to smithereens. We use our shout and Iron Skin whenever we’re in a tough spot and to survive while gathering up a sizeable amount of mobs to pummel into the dirt.
Skill Use
- Bash – We use this to gather mobs and generate resources. Most importantly, after 4 Bash crits through Combat Bash your next Core Skill is guaranteed to Overpower. We want to get 4 stacks of this buff and then use our hammer to guarantee our Overpower and benefit from all of our various damage multipliers
- Lunging Strike – This skill has two main uses, resource generation and mobility. It will jump us towards mobs in a specific range and stab them. Thanks to Combat Lunging Strike we can get some Berserking uptime as well while we bounce around.
- Rupture – This skill may seem odd because we aren’t a Bleed build and don’t really care about bleeding or cause it through any effects, and that’s because what we’re using this skill for is Warrior’s Rupture for the 40% attack speed. We want to be using this skill on cooldown to maintain that buff with little to no regard for the bleed interactions.
- Iron Skin – Our main defensive buff that gives us a large shield. It also works as an on-demand heal and thanks to Aspect of the Iron Warrior grants us Unstoppable and a damage reduction.
- Rallying Cry – The only shout we take for this setup. It grants us movement speed, resource generation (the important bit), another source of Unstoppable and some basic resources to get started. We want to press this basically on cooldown.