Status Effect Name | Effect Description |
---|---|
Injured | Injured characters or targets have less than 35% of their Health Remaining |
Injured is a type of health status that means the target’s remaining life has dropped below 35%. Being injured does not change the target’s abilities or behavior, but it can affect various skills and effects that inflict more damage to injured enemies or players.
How to Apply Injured
Both the player and the enemies can become injured. There are some skills, items, and passives that can make use of the injured status. Some Legendary Aspects can also enhance this effect, such as the Smiting Aspect.
Here are some examples of Skills or Passives related to the Injured Status Effect:
Class | Skill | Passive |
---|---|---|
Barbarian | – | Slaying Strike |
Rogue | Enhanced Shadow Imbuement | Exploit |
How to Recognize Injured
Players will recognize they are injured when their life is at 35% or lower.
Additional Information About Injured
Watch out for some enemies, especially in Nightmare Dungeons, that can have a buff that boosts their damage against injured players.